Difference between revisions of "Tinkering"
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Tinkering requires a ''tinker's toolkit'', a combined collection of various crafting tools, which is available from a [[Shoppes#Provisioner|provisioner]]. | Tinkering requires a ''tinker's toolkit'', a combined collection of various crafting tools, which is available from a [[Shoppes#Provisioner|provisioner]]. | ||
+ | |||
+ | Making items, like most crafting, can be repeated with '''F11'''. | ||
==Raw Materials== | ==Raw Materials== | ||
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===Poles=== | ===Poles=== | ||
− | Poles are easily made from logs by anyone with basic [[ | + | Poles are easily made from logs by anyone with basic [[woodcrafting]] skills. As with smelting ingots, many Tinkers have a rudimentary knowledge of woodcrafting to ensure a steady supply of poles. |
===Raw Glass=== | ===Raw Glass=== | ||
− | Raw glass can be found by hunting for [ | + | Raw glass can be found by hunting for [[Bestiary|sand traps]] in the desert regions of [[New Sosaria]]. Beware, for they have quite a bite. |
===Brass and Silver Sheets=== | ===Brass and Silver Sheets=== | ||
− | A trained [[Weaponsmith]] or [[Armourer]] can hammer | + | A trained [[Weaponsmith]] or [[Armourer]] can hammer ingots into brass and silver sheets respectively. |
==Tinkering Recipes== | ==Tinkering Recipes== | ||
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Use ('''u''') your tinker's toolkit with the necessary raw ingredients in your inventory to craft an item. | Use ('''u''') your tinker's toolkit with the necessary raw ingredients in your inventory to craft an item. | ||
− | |||
− | |||
===Basic Items=== | ===Basic Items=== | ||
− | These items | + | These items are used by other trades and crafts to facilitate their skills. |
− | + | ||
{| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0" | {| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0" | ||
− | | '''Purpose''' || '''Item''' || '''Ingredients''' || '''Skill''' | + | | '''Purpose''' || '''Item''' || '''Ingredients''' || '''Min Skill %''' |
|- | |- | ||
− | | rowspan=" | + | | rowspan="2" valign="top" | '''fishing''' || '''fishing rod''' || pole || align=center| 0 |
|- | |- | ||
− | + | | '''superior fishing rod''' || pole || align=center| 35 | |
|- | |- | ||
− | | rowspan=" | + | | rowspan="1" valign="top" | '''mining''' || '''mining pick''' || ingot + pole || align=center| 10 |
|- | |- | ||
− | | ''' | + | | rowspan="2" valign="top" | '''tailoring''' || '''scissors ''' || ingot || align=center| 25 |
|- | |- | ||
− | + | | '''studs''' || ingot || align=center| 55 | |
|- | |- | ||
− | | rowspan=" | + | | rowspan="1" valign="top" | '''item lore''' || '''magnifying glass ''' || brass sheet + lens || align=center| 45 |
|- | |- | ||
− | | ''' | + | | rowspan="1" valign="top" | '''adventuring''' || '''shovel''' || ingot + pole || align=center| 20 |
|- | |- | ||
− | | ''' | + | | rowspan="2" valign="top" | ''' security ''' || '''probe x3''' || brass sheet || align=center| 40 |
|- | |- | ||
− | + | | '''lockpick x3''' || brass sheet || align=center| 50 | |
|- | |- | ||
− | | ''' | + | | rowspan="8" valign="top" | '''alchemy''' || '''jar''' || raw glass x2 || align=center| 15 |
|- | |- | ||
− | + | | '''mesh''' || cloth || align=center| 15 | |
|- | |- | ||
− | | '''sieve''' || brass | + | | '''sieve''' || brass sheet + mesh || align=center| 55 |
|- | |- | ||
− | | '''alembic''' || raw glass + silver sheet || | + | | '''alembic''' || raw glass + silver sheet || align=center| 65 |
|- | |- | ||
− | | '''flask (empty)''' || raw glass x2 || 70 | + | | '''flask (empty)''' || raw glass x2 || align=center| 70 |
|- | |- | ||
− | | '''vial x3''' || raw glass || 75 | + | | '''vial x3''' || raw glass || align=center| 75 |
|- | |- | ||
− | | '''reinforced flask''' || flask (empty) + silver sheet || 80 | + | | '''reinforced flask''' || flask (empty) + silver sheet || align=center| 80 |
|- | |- | ||
− | | ''' | + | | '''dragonscale saw''' || silver sheet + blackrock || align=center| 85 |
|- | |- | ||
− | | | + | | valign="top" | '''ammo''' || '''bullet''' || ingot || align=center| 20 |
|- | |- | ||
− | | ''' | + | | rowspan="1" valign="top" | '''tinkering''' || '''lens''' || raw glass || align=center| 30 |
|- | |- | ||
− | | rowspan="1" valign="top" | ''' | + | | rowspan="3" valign="top" | '''carpentry*''' || '''woodsmans axe''' || ingot + pole || align=center| 20 |
+ | |- | ||
+ | | '''nails''' || ingot || align=center| 60 | ||
+ | |- | ||
+ | | '''mirror''' || raw glass x5 || align=center| 90 | ||
+ | |- | ||
+ | | rowspan="1" valign="top" | '''enchanting''' || '''orb''' || raw glass x100 || align=center| 90 | ||
+ | |- | ||
+ | | rowspan="1" valign="top" | '''bonecrafting''' || '''empty bottle''' || raw glass x2 || align=center| 65 | ||
|} | |} | ||
− | + | <nowiki>*</nowiki> carpentry comes under [[Woodcrafting]] | |
− | === | + | ===Jewelry=== |
− | + | Jewelry used in enchanting can be made with a tinker's tool kit. For bone rings and necklaces see [[Bonecrafting]]. | |
− | + | ||
− | + | ||
{| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0" | {| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0" | ||
− | | ''' | + | | '''Purpose''' || '''Item''' || '''Ingredients''' || '''Min Skill %''' |
|- | |- | ||
− | | rowspan=" | + | | rowspan="3" valign="top" | '''enchanting''' || '''gold ring''' || gold ingot || align=center| 75 |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | + | | '''silver ring''' || silver ingot || align=center| 70 | |
|- | |- | ||
− | | ''' | + | | '''"plain" ring''' || gold nugget || align=center| 30 |
− | | | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|} | |} | ||
− | |||
− | |||
===Crafting tools=== | ===Crafting tools=== | ||
− | The tinker is responsible for making all of the tools required by the [[Tailoring|tailor]], the [[Mining|metallurgist]], the [[Weaponsmith]] and the [[Armourer]] to | + | The tinker is responsible for making all of the tools required by the [[Tailoring|tailor]], the [[Mining|metallurgist]], the [[Weaponsmith]] and the [[Armourer]] to craft their items. |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
{| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0" | {| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0" | ||
− | + | | '''Tool''' || '''Ingredients''' || '''Min Skill %''' | |
|- | |- | ||
− | | ''' | + | | '''Smelting Tongs''' || ingot || align=center| 30 |
|- | |- | ||
− | | ''' | + | | '''Smith's Hammer''' || ingot + pole || align=center| 30 |
|- | |- | ||
− | | ''' | + | | '''Armourer's Hammer''' || ingot + pole|| align=center| 30 |
|- | |- | ||
− | | ''' | + | | '''Sewing Kit''' || ingot || align=center| 30 |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | | | + | |
|- | |- | ||
− | | ''' | + | | '''Carpenter's Hammer''' || ingots x2 + pole || align=center| 25 |
+ | |- | ||
+ | | '''Saw''' || ingot + log || align=center| 35 | ||
|- | |- | ||
− | | ''' | + | | '''Bonecrafting knife''' || ingot || align=center| 32 |
|} | |} | ||
− | |||
==Brass Golems== | ==Brass Golems== | ||
− | The Grand Master Tinker can | + | The Grand Master Tinker can create their own pet: a brass golem. |
'''Ingredients required:''' <br> | '''Ingredients required:''' <br> | ||
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The power crystal can be found perhaps on the corpse of another non-functioning golem, but finding a crystal undamaged will prove a difficult task. | The power crystal can be found perhaps on the corpse of another non-functioning golem, but finding a crystal undamaged will prove a difficult task. | ||
− | Once the golem is crafted, an ''inanimate golem'' will be in the tinker's inventory. | + | Once the golem is crafted, an ''inanimate golem'' will be in the tinker's inventory. Use this item and a golem will spring to life. If the tinker has no pet already, then this golem will become their new pet. If the tinker has a pet already, then the golem will be a neutral creature which will disappear after a time. |
+ | |||
+ | To ''feed'' your golem, use ('''shift+u''') golem power crystals on it. Think of it as ''recharging'' your golem rather than feeding it. However this practice of recharging isn't actually necessary in order to keep your golem in working condition. | ||
+ | |||
+ | |||
− | + | {{Navigation Skills}} | |
+ | [[Category:Skills]][[Category:Crafting]] |
Latest revision as of 17:10, 14 September 2023
Tinkering is all about making tools, provisions, and other bits and pieces used by the other crafting professions. If you can't buy it from a provisioner chances are you'll need a tinker to make it.
Contents
Overview
Tinkering requires a tinker's toolkit, a combined collection of various crafting tools, which is available from a provisioner.
Making items, like most crafting, can be repeated with F11.
Raw Materials
Tinkers require one of the most diverse set of materials to work, drawing their parts from several other crafts. Items such as ingots, poles and brass sheets are manufactured, mesh and leather can be purchased, whereas raw glass must be collected.
Ingots
These are the regular ingots that are smelted from ordinary ore by your average miner / metallurgist. Many experienced Tinkers will also be good miners due to their constant demand for basic metal ingredients.
Poles
Poles are easily made from logs by anyone with basic woodcrafting skills. As with smelting ingots, many Tinkers have a rudimentary knowledge of woodcrafting to ensure a steady supply of poles.
Raw Glass
Raw glass can be found by hunting for sand traps in the desert regions of New Sosaria. Beware, for they have quite a bite.
Brass and Silver Sheets
A trained Weaponsmith or Armourer can hammer ingots into brass and silver sheets respectively.
Tinkering Recipes
The tinkering recipes are broken up into three sections: basic items, jewelry and crafting tools. The last set contains all of the tinted tools required by crafts such as weaponsmithing and making armour.
Use (u) your tinker's toolkit with the necessary raw ingredients in your inventory to craft an item.
Basic Items
These items are used by other trades and crafts to facilitate their skills.
Purpose | Item | Ingredients | Min Skill % |
fishing | fishing rod | pole | 0 |
superior fishing rod | pole | 35 | |
mining | mining pick | ingot + pole | 10 |
tailoring | scissors | ingot | 25 |
studs | ingot | 55 | |
item lore | magnifying glass | brass sheet + lens | 45 |
adventuring | shovel | ingot + pole | 20 |
security | probe x3 | brass sheet | 40 |
lockpick x3 | brass sheet | 50 | |
alchemy | jar | raw glass x2 | 15 |
mesh | cloth | 15 | |
sieve | brass sheet + mesh | 55 | |
alembic | raw glass + silver sheet | 65 | |
flask (empty) | raw glass x2 | 70 | |
vial x3 | raw glass | 75 | |
reinforced flask | flask (empty) + silver sheet | 80 | |
dragonscale saw | silver sheet + blackrock | 85 | |
ammo | bullet | ingot | 20 |
tinkering | lens | raw glass | 30 |
carpentry* | woodsmans axe | ingot + pole | 20 |
nails | ingot | 60 | |
mirror | raw glass x5 | 90 | |
enchanting | orb | raw glass x100 | 90 |
bonecrafting | empty bottle | raw glass x2 | 65 |
* carpentry comes under Woodcrafting
Jewelry
Jewelry used in enchanting can be made with a tinker's tool kit. For bone rings and necklaces see Bonecrafting.
Purpose | Item | Ingredients | Min Skill % |
enchanting | gold ring | gold ingot | 75 |
silver ring | silver ingot | 70 | |
"plain" ring | gold nugget | 30 |
Crafting tools
The tinker is responsible for making all of the tools required by the tailor, the metallurgist, the Weaponsmith and the Armourer to craft their items.
Tool | Ingredients | Min Skill % |
Smelting Tongs | ingot | 30 |
Smith's Hammer | ingot + pole | 30 |
Armourer's Hammer | ingot + pole | 30 |
Sewing Kit | ingot | 30 |
Carpenter's Hammer | ingots x2 + pole | 25 |
Saw | ingot + log | 35 |
Bonecrafting knife | ingot | 32 |
Brass Golems
The Grand Master Tinker can create their own pet: a brass golem.
Ingredients required:
- 50 regular ingots
- 50 brass ingots
- 10 brass sheets
- 1 golem power crystal.
The power crystal can be found perhaps on the corpse of another non-functioning golem, but finding a crystal undamaged will prove a difficult task.
Once the golem is crafted, an inanimate golem will be in the tinker's inventory. Use this item and a golem will spring to life. If the tinker has no pet already, then this golem will become their new pet. If the tinker has a pet already, then the golem will be a neutral creature which will disappear after a time.
To feed your golem, use (shift+u) golem power crystals on it. Think of it as recharging your golem rather than feeding it. However this practice of recharging isn't actually necessary in order to keep your golem in working condition.