Difference between revisions of "Tinkering"

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Tinkering requires a ''tinker's toolkit'', a combined collection of various crafting tools, which is available from a [[Shoppes#Provisioner|provisioner]].
 
Tinkering requires a ''tinker's toolkit'', a combined collection of various crafting tools, which is available from a [[Shoppes#Provisioner|provisioner]].
 +
 +
Making items, like most crafting, can be repeated with '''F11'''.
  
 
==Raw Materials==
 
==Raw Materials==
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===Poles===
 
===Poles===
  
Poles are easily made from logs by anyone with basic [[Woodcrafting|woodcrafting]] skills.  As with smelting ingots, many Tinkers have a rudimentary knowledge of [[Woodcrafting|woodcrafting]] to ensure a steady supply of poles.
+
Poles are easily made from logs by anyone with basic [[woodcrafting]] skills.  As with smelting ingots, many Tinkers have a rudimentary knowledge of woodcrafting to ensure a steady supply of poles.
  
 
===Raw Glass===
 
===Raw Glass===
  
Raw glass can be found by hunting for [Sand_Traps|sand traps]] in the desert regions of [[New_Sosaria|New Sosaria]]. Beware, for they have quite a bite.
+
Raw glass can be found by hunting for [[Bestiary|sand traps]] in the desert regions of [[New Sosaria]]. Beware, for they have quite a bite.
  
 
===Brass and Silver Sheets===
 
===Brass and Silver Sheets===
  
A trained [[Weaponsmith]] or [[Armourer]] can hammer ingots into sheets.  Currently they are able to hammer brass and silver ingots into brass and silver sheets respectively.
+
A trained [[Weaponsmith]] or [[Armourer]] can hammer ingots into brass and silver sheets respectively.
  
 
==Tinkering Recipes==
 
==Tinkering Recipes==
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Use ('''u''') your tinker's toolkit with the necessary raw ingredients in your inventory to craft an item.
 
Use ('''u''') your tinker's toolkit with the necessary raw ingredients in your inventory to craft an item.
 
Tinkering, like most actions, can be repeated with '''F9'''
 
  
 
===Basic Items===
 
===Basic Items===
  
These items are essentially complete and are used by other trades and crafts to facilitate their skills.
+
These items are used by other trades and crafts to facilitate their skills.
 
+
 
{| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0"
 
{| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0"
| '''Purpose''' || '''Item''' || '''Ingredients''' || '''Skill'''
+
| '''Purpose''' || '''Item''' || '''Ingredients''' || '''Min Skill %'''
 
|-  
 
|-  
| rowspan="1" valign="top" | '''fishing''' || '''fishing rod''' || pole || 0
+
| rowspan="2" valign="top" | '''fishing''' || '''fishing rod''' || pole || align=center| 0
 
|-
 
|-
| rowspan="1" valign="top" | '''mining''' || '''mining pick''' || ingot + pole || 10
+
| '''superior fishing rod''' || pole || align=center| 35
 
|-
 
|-
| rowspan="2" valign="top" | '''tailoring''' || '''scissors ''' || ingot || 25
+
| rowspan="1" valign="top" | '''mining''' || '''mining pick''' || ingot + pole || align=center| 10
 
|-
 
|-
| '''studs''' || ingot || 55
+
| rowspan="2" valign="top" | '''tailoring''' || '''scissors ''' || ingot || align=center| 25
 
|-
 
|-
| rowspan="1" valign="top" | '''item lore''' || '''magnifying glass ''' || brass sheet + lens || 45
+
| '''studs''' || ingot || align=center| 55
 
|-
 
|-
| rowspan="3" valign="top" | '''adventuring''' || '''shovel''' || ingot + pole || 20
+
| rowspan="1" valign="top" | '''item lore''' || '''magnifying glass ''' || brass sheet + lens || align=center| 45
 
|-
 
|-
| '''sextant''' || brass sheet x3 + lens x2 || 60
+
| rowspan="1" valign="top" | '''adventuring''' || '''shovel''' || ingot + pole || align=center| 20
 
|-
 
|-
| '''pocket watch''' || brass sheet || 75
+
| rowspan="2" valign="top" | ''' security ''' || '''probe x3''' || brass sheet || align=center| 40
 
|-
 
|-
| rowspan="2" valign="top" | ''' "security" ''' || '''probe x3''' || brass sheet || 40
+
| '''lockpick x3''' || brass sheet || align=center| 50
 
|-
 
|-
| '''lockpick x3''' || brass sheet || 50
+
| rowspan="8" valign="top" | '''alchemy''' || '''jar''' || raw glass x2 || align=center| 15
 
|-
 
|-
| rowspan="7" valign="top" | '''alchemy''' || '''jar''' || raw glass x2 || 15
+
| '''mesh''' || cloth || align=center| 15
 
|-
 
|-
| '''sieve''' || brass ingot + mesh || 55
+
| '''sieve''' || brass sheet + mesh || align=center| 55
 
|-
 
|-
| '''alembic''' || raw glass + silver sheet || 60
+
| '''alembic''' || raw glass + silver sheet || align=center| 65
 
|-
 
|-
| '''flask (empty)''' || raw glass x2 || 70
+
| '''flask (empty)''' || raw glass x2 || align=center| 70
 
|-
 
|-
| '''vial x3''' || raw glass || 75
+
| '''vial x3''' || raw glass || align=center| 75
 
|-
 
|-
| '''reinforced flask''' || flask (empty) + silver sheet || 80
+
| '''reinforced flask''' || flask (empty) + silver sheet || align=center| 80
 
|-
 
|-
| '''blackrock saw''' || silver sheet + blackrock || 85
+
| '''dragonscale saw''' || silver sheet + blackrock || align=center| 85
 
|-
 
|-
| rowspan="2" valign="top" | '''slings''' || '''bullet''' || ingot || 20
+
| valign="top" | '''ammo''' || '''bullet''' || ingot || align=center| 20
 
|-
 
|-
| '''sling''' || leather || 50
+
| rowspan="1" valign="top" | '''tinkering''' || '''lens''' || raw glass || align=center| 30
 
|-
 
|-
| rowspan="1" valign="top" | '''tinkering''' || '''lens''' || raw glass || 30
+
| rowspan="3" valign="top" | '''carpentry*''' || '''woodsmans axe''' || ingot + pole  || align=center| 20
 +
|-
 +
| '''nails''' || ingot  || align=center| 60
 +
|-
 +
| '''mirror''' || raw glass x5 || align=center| 90
 +
|-
 +
| rowspan="1" valign="top" | '''enchanting''' || '''orb''' || raw glass x100 || align=center| 90
 +
|-
 +
| rowspan="1" valign="top" | '''bonecrafting''' || '''empty bottle''' || raw glass x2 || align=center| 65
 
|}
 
|}
  
Making items, like most crafting, can be repeated with '''F11'''
+
<nowiki>*</nowiki> carpentry comes under [[Woodcrafting]]
  
===Jewellery===
+
===Jewelry===
  
Jewellery is made with a tinker's toolkit and various raw materials, such as gold nuggets, leather and coloured gemstones.
+
Jewelry used in enchanting can be made with a tinker's tool kit. For bone rings and necklaces see [[Bonecrafting]].
 
+
The main purpose of jewellery is to get an [[Enchanting_and_Polypiling|enchanter]] to imbue it with a magical effect, like additional defense, enhanced night vision or magic resistance.
+
  
 
{| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0"
 
{| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0"
| '''Type''' || '''Item''' || '''Ingredients''' || '''Skill'''
+
| '''Purpose''' || '''Item''' || '''Ingredients''' || '''Min Skill %'''
 
|-  
 
|-  
| rowspan="5" valign="top" | '''ring''' || '''gold ring''' || gold nugget || 30
+
| rowspan="3" valign="top" | '''enchanting''' || '''gold ring''' || gold ingot || align=center| 75
|-
+
| '''silver ring''' || silver ingot || 30
+
|-
+
| '''gold ring with ruby''' || gold nugget + ruby || 45
+
|-
+
| '''gold ring with emerald''' || gold nugget + emerald || 45
+
|-
+
| '''gold ring with sapphire''' || gold nugget + sapphire || 45
+
 
|-  
 
|-  
| rowspan="5" valign="top" | '''necklace''' || '''amulet''' || leather + gold nugget || 40
+
| '''silver ring''' || silver ingot || align=center| 70
 
|-  
 
|-  
| '''necklace with ruby''' || leather + ruby || 40
+
| '''"plain" ring''' || gold nugget || align=center| 30
|-
+
| '''necklace with emerald''' || leather + emerald || 40
+
|-
+
| '''necklace with sapphire''' || leather + sapphire || 40
+
|-
+
| '''ankh''' || leather + silver ingot || 50
+
 
|}
 
|}
 
Making jewellery, like most crafting, can be repeated with '''F11'''
 
  
 
===Crafting tools===
 
===Crafting tools===
  
The tinker is responsible for making all of the tools required by the [[Tailoring|tailor]], the [[Mining|metallurgist]], the [[Weaponsmith]] and the [[Armourer]] to make their items, including tinted items.  A tinker can make all these tools, as they may or may not be for sale from a [[Shoppes|shoppe]].  See [[Item_Materials|item materials]] for more info.
+
The tinker is responsible for making all of the tools required by the [[Tailoring|tailor]], the [[Mining|metallurgist]], the [[Weaponsmith]] and the [[Armourer]] to craft their items.
 
+
For example:<br>
+
* A metallurgist requires ''copper tongs'' to make copper ingots.
+
* A weaponsmith requires a ''copper smiths' hammer'' to make copper weapons.
+
* An armourer requires a ''copper armourer's hammer'' to make copper armour.
+
  
 
{| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0"
 
{| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0"
| rowspan="2" | '''tool''' || rowspan="2" | '''ingredients''' || colspan="7" | '''skill per material'''
+
| '''Tool''' || '''Ingredients''' || '''Min Skill %'''
 
|-  
 
|-  
| '''ordinary''' || '''copper''' || '''silver''' || '''gold''' || '''b'rock''' || '''venomous''' || '''vampyric'''
+
| '''Smelting Tongs''' || ingot || align=center| 30
 
|-
 
|-
| '''smelting tongs''' || ingot || 30 || 50 || 45 || 40 || 65 || 55 || 60
+
| '''Smith's Hammer''' || ingot + pole || align=center| 30
 
|-
 
|-
| '''smith's hammer''' || ingot + pole || 30 || 60 || 55 || 50 || 75 || 65 || 70
+
| '''Armourer's Hammer''' || ingot + pole|| align=center| 30  
 
|-
 
|-
| '''armourer's hammer''' || ingot + pole|| 30 || 65 || 60 || 55 || 80 || n/a || n/a
+
| '''Sewing Kit''' || ingot || align=center| 30
|}
+
 
+
For Tailors and their sewing kits, it is similar:
+
{| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0"
+
| rowspan="2" | '''tool''' || rowspan="2" | '''ingredients''' || colspan="6" | '''skill per material'''
+
 
|-  
 
|-  
| '''ordinary''' || '''silverweave''' || '''goldweave''' || '''darkweave''' || '''boiled''' || '''studded'''
+
| '''Carpenter's Hammer''' || ingots x2 + pole || align=center| 25
 +
|-
 +
| '''Saw''' || ingot + log || align=center| 35
 
|-
 
|-
| '''sewing kit''' || ingot || 30 || 45 || 40 || 65 || 50 || 70
+
| '''Bonecrafting knife''' || ingot || align=center| 32
 
|}
 
|}
  
Making tools, like most crafting, can be repeated with '''F11'''
 
  
 
==Brass Golems==
 
==Brass Golems==
  
The Grand Master Tinker can now create her/his own pet: a brass golem.
+
The Grand Master Tinker can create their own pet: a brass golem.
  
 
'''Ingredients required:''' <br>
 
'''Ingredients required:''' <br>
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The power crystal can be found perhaps on the corpse of another non-functioning golem, but finding a crystal undamaged will prove a difficult task.
 
The power crystal can be found perhaps on the corpse of another non-functioning golem, but finding a crystal undamaged will prove a difficult task.
  
Once the golem is crafted, an ''inanimate golem'' will be in the tinker's inventory. Drop this item on the ground and it will spring to life. If the tinker has no pet already, then this golem will become their new pet. If the tinker has a pet already, then the golem will be a neutral creature which will disappear after a time.
+
Once the golem is crafted, an ''inanimate golem'' will be in the tinker's inventory. Use this item and a golem will spring to life. If the tinker has no pet already, then this golem will become their new pet. If the tinker has a pet already, then the golem will be a neutral creature which will disappear after a time.
 +
 
 +
To ''feed'' your golem, use ('''shift+u''') golem power crystals on it. Think of it as ''recharging'' your golem rather than feeding it. However this practice of recharging isn't actually necessary in order to keep your golem in working condition.
 +
 
 +
 
  
To ''feed'' your golem, use ('''shift+u''') brass ingots on it. Think of it as ''repairing'' rather than feeding.
+
{{Navigation Skills}}
 +
[[Category:Skills]][[Category:Crafting]]

Latest revision as of 17:10, 14 September 2023

Tinkering is all about making tools, provisions, and other bits and pieces used by the other crafting professions. If you can't buy it from a provisioner chances are you'll need a tinker to make it.

Overview

Tinkering requires a tinker's toolkit, a combined collection of various crafting tools, which is available from a provisioner.

Making items, like most crafting, can be repeated with F11.

Raw Materials

Tinkers require one of the most diverse set of materials to work, drawing their parts from several other crafts. Items such as ingots, poles and brass sheets are manufactured, mesh and leather can be purchased, whereas raw glass must be collected.

Ingots

These are the regular ingots that are smelted from ordinary ore by your average miner / metallurgist. Many experienced Tinkers will also be good miners due to their constant demand for basic metal ingredients.

Poles

Poles are easily made from logs by anyone with basic woodcrafting skills. As with smelting ingots, many Tinkers have a rudimentary knowledge of woodcrafting to ensure a steady supply of poles.

Raw Glass

Raw glass can be found by hunting for sand traps in the desert regions of New Sosaria. Beware, for they have quite a bite.

Brass and Silver Sheets

A trained Weaponsmith or Armourer can hammer ingots into brass and silver sheets respectively.

Tinkering Recipes

The tinkering recipes are broken up into three sections: basic items, jewelry and crafting tools. The last set contains all of the tinted tools required by crafts such as weaponsmithing and making armour.

Use (u) your tinker's toolkit with the necessary raw ingredients in your inventory to craft an item.

Basic Items

These items are used by other trades and crafts to facilitate their skills.

Purpose Item Ingredients Min Skill %
fishing fishing rod pole 0
superior fishing rod pole 35
mining mining pick ingot + pole 10
tailoring scissors ingot 25
studs ingot 55
item lore magnifying glass brass sheet + lens 45
adventuring shovel ingot + pole 20
security probe x3 brass sheet 40
lockpick x3 brass sheet 50
alchemy jar raw glass x2 15
mesh cloth 15
sieve brass sheet + mesh 55
alembic raw glass + silver sheet 65
flask (empty) raw glass x2 70
vial x3 raw glass 75
reinforced flask flask (empty) + silver sheet 80
dragonscale saw silver sheet + blackrock 85
ammo bullet ingot 20
tinkering lens raw glass 30
carpentry* woodsmans axe ingot + pole 20
nails ingot 60
mirror raw glass x5 90
enchanting orb raw glass x100 90
bonecrafting empty bottle raw glass x2 65

* carpentry comes under Woodcrafting

Jewelry

Jewelry used in enchanting can be made with a tinker's tool kit. For bone rings and necklaces see Bonecrafting.

Purpose Item Ingredients Min Skill %
enchanting gold ring gold ingot 75
silver ring silver ingot 70
"plain" ring gold nugget 30

Crafting tools

The tinker is responsible for making all of the tools required by the tailor, the metallurgist, the Weaponsmith and the Armourer to craft their items.

Tool Ingredients Min Skill %
Smelting Tongs ingot 30
Smith's Hammer ingot + pole 30
Armourer's Hammer ingot + pole 30
Sewing Kit ingot 30
Carpenter's Hammer ingots x2 + pole 25
Saw ingot + log 35
Bonecrafting knife ingot 32


Brass Golems

The Grand Master Tinker can create their own pet: a brass golem.

Ingredients required:

  • 50 regular ingots
  • 50 brass ingots
  • 10 brass sheets
  • 1 golem power crystal.

The power crystal can be found perhaps on the corpse of another non-functioning golem, but finding a crystal undamaged will prove a difficult task.

Once the golem is crafted, an inanimate golem will be in the tinker's inventory. Use this item and a golem will spring to life. If the tinker has no pet already, then this golem will become their new pet. If the tinker has a pet already, then the golem will be a neutral creature which will disappear after a time.

To feed your golem, use (shift+u) golem power crystals on it. Think of it as recharging your golem rather than feeding it. However this practice of recharging isn't actually necessary in order to keep your golem in working condition.



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