Difference between revisions of "Woodcrafting"
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Logging, like most actions, can be repeated with '''F9''' | Logging, like most actions, can be repeated with '''F9''' | ||
− | + | ==Types of wood== | |
− | There are | + | There are nine types of wood. The following four types can be found in forests. Your skill in woodcrafting will determine whether you can find non-ordinary woods. |
* '''ordinary''' | * '''ordinary''' | ||
* '''oak''' | * '''oak''' | ||
Line 19: | Line 19: | ||
* '''ash''' | * '''ash''' | ||
These types of woods are all alchemical concoctions and cannot be found by logging: | These types of woods are all alchemical concoctions and cannot be found by logging: | ||
− | |||
* '''venomous''' | * '''venomous''' | ||
* '''ebony''' | * '''ebony''' | ||
+ | Finally, the following wood cannot be crafted at all. | ||
+ | * '''addled''' | ||
+ | * '''runed''' | ||
+ | * '''vampyric''' | ||
+ | |||
The different wood types have the same properites as the non-ordinary metals. More on [[Item_Materials|types and properties]] here. | The different wood types have the same properites as the non-ordinary metals. More on [[Item_Materials|types and properties]] here. | ||
− | * oak -> copper : lighter and faster | + | * oak -> copper : lighter and faster |
* silverleaf -> silver : undead slaying / repulsion | * silverleaf -> silver : undead slaying / repulsion | ||
* ash -> gold : lightsource | * ash -> gold : lightsource | ||
− | * ebony -> blackrock : allover better attack & defense rating | + | * ebony -> blackrock : allover better attack & defense rating |
===How to make tinted logs=== | ===How to make tinted logs=== | ||
− | Venomous | + | Venomous and ebony logs are made by alchemically treating regular logs with various ingredients. More on [[Alchemy|treating and alchemy]] here. |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
==Crafting items== | ==Crafting items== | ||
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Woodcraft can be used to make wooden weapons like staves and bows as well as adventuring items like torches and rafts. They also make poles which are useful for [[Tinkering|Tinkers]] and [[Weaponsmith|Weaponsmiths]]. | Woodcraft can be used to make wooden weapons like staves and bows as well as adventuring items like torches and rafts. They also make poles which are useful for [[Tinkering|Tinkers]] and [[Weaponsmith|Weaponsmiths]]. | ||
− | Here is a list of items that can be made from ordinary logs along with their minimum skill | + | Woodrafting, like most crafting skills, can be repeated with '''F11'''. |
+ | |||
+ | ===Basic Items=== | ||
+ | Here is a list of items that can be made from ordinary logs along with their minimum skill requirements: | ||
{| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0" | {| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0" | ||
− | | '''Item''' || '''Ingredients''' || '''Skill''' | + | | '''Item''' || '''Ingredients''' || '''Min Skill %''' |
|- | |- | ||
− | | ''' | + | | '''Torch x5''' || log || align=center| 0 |
|- | |- | ||
− | | ''' | + | | '''Lumber''' || log || align=center| 0 |
|- | |- | ||
− | | ''' | + | | '''Pole''' || log || align=center| 5 |
|- | |- | ||
− | | ''' | + | | '''Arrows x100''' || logs x10 || align=center| 20 |
|- | |- | ||
− | | ''' | + | | '''Raft''' || logs x10 || align=center| 40 |
+ | |} | ||
+ | |||
+ | note: Lumber is created by using a ''saw'' rather than a pocket knife. | ||
+ | |||
+ | ===Weapons and Armour=== | ||
+ | Weapons and shields can be made with normal logs, tinted logs and even logs with a plus on them. | ||
+ | |||
+ | {| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0" | ||
+ | | '''Item''' || '''Ingredients''' || '''Min Skill %''' | ||
|- | |- | ||
− | | ''' | + | | '''Club''' || log || align=center| 0 |
|- | |- | ||
− | | ''' | + | | '''Staff''' || log || align=center| 4 |
|- | |- | ||
− | | ''' | + | | '''Buckler''' || logs x2 || align=center| 7 |
|- | |- | ||
− | | ''' | + | | '''Shillelagh''' || log || align=center| 12 |
|- | |- | ||
− | | ''' | + | | '''Small Shield''' || logs x3 || align=center| 10 |
|- | |- | ||
− | | ''' | + | | '''Short Bow''' || logs x2 || align=center| 14 |
|- | |- | ||
− | | ''' | + | | '''Crook''' || log || align=center| 16 |
+ | |- | ||
+ | | '''Long Bow''' || logs x3 || align=center| 18 | ||
+ | |- | ||
+ | | '''Crossbow''' || logs x5 || align=center| 20 | ||
+ | |- | ||
+ | | '''Gnarled Staff''' || log || align=center| 33 | ||
|} | |} | ||
− | + | ===Tinted Items and Magic Items=== | |
+ | Please see the [[Advanced Crafting]] page for more info on crafting magic wooden items and tinted wooden items. | ||
− | + | ==Carpentry== | |
+ | Almost carpentry requires a hammer, which can be created by a [[Tinkering|tinker]]. Building furniture requires relatively large amounts of materials, and in many cases several units of lumber will be required. | ||
− | |||
{| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0" | {| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0" | ||
− | | ''' | + | | '''Item''' || '''Ingredients''' || '''Min Skill %''' |
|- | |- | ||
− | | ''' | + | | '''Bucket''' || lumber x2 || align=center| 25 |
|- | |- | ||
− | | ''' | + | | '''Small Table''' || lumber x10 + nails || align=center| 70 |
|- | |- | ||
− | | ''' | + | | '''Tile Scrolls (wooden floor)''' || lumber x5 || align=center| 70 |
|- | |- | ||
− | | ''' | + | | '''Chairs''' || lumber x10+ nails || align=center| 75 |
|- | |- | ||
− | | ''' | + | | '''Dresser''' || lumber x10 + nails + mirror || align=center| 80 |
|- | |- | ||
− | | ''' | + | | '''Keg''' || lumber x10 + nails || align=center| 80 |
|- | |- | ||
− | | ''' | + | | '''Door''' || lumber x10 + nails || align=center| 80 |
|- | |- | ||
− | | ''' | + | | '''Drawers''' || lumber x10 + nails || align=center| 85 |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | ''' | + | | '''Door With Window''' || lumber x10 + nails || align=center| 85 |
|- | |- | ||
− | | ''' | + | | '''Barrel''' || lumber x10 + nails || align=center| 90 |
|- | |- | ||
− | | ''' | + | | '''Fence''' || lumber x5 + nails || align=center| 95 |
|- | |- | ||
− | | ''' | + | | '''Container Scroll''' || creates [[Player_Housing#Containers_.28or_mimics.29|mimic container]] || align=center| 95 |
+ | |} | ||
+ | |||
+ | Log walls require using a pocket knife. | ||
+ | {| border="1" cellspacing="0" cellpadding="2" style="background:#f0f0f0" | ||
+ | | '''Item''' || '''Ingredients''' || '''Min Skill %''' | ||
|- | |- | ||
− | | ''' | + | | '''Tile scroll (log wall)''' || log x 10 || align=center| 60 |
|- | |- | ||
− | | ''' | + | | '''Tile scroll (log wall) with window''' || log x 10 || align=center| 65 |
− | | | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|} | |} | ||
− | == | + | ==Ebony Golems== |
− | + | The Grand Master Woodcrafter can create her/his own pet: an ebony golem, which epitomizes all a GM Woodcrafter's skills and abilities. | |
− | + | The recipe is a closely guarded secret, but it is known to include ebony logs and a golem power crystal. | |
− | + | ||
− | + | ||
− | + | ||
− | + | Power crystals can be found after other golems have been rendered inoperative, but finding a crystal undamaged will prove a difficult task. | |
− | + | ||
− | + | Once the golem is crafted, an inanimate golem will be in the enchanter's inventory. Use this and it will spring to life. If the tinker has no pet already, then this golem will become their new pet. If the tinker has a pet already, then the golem will be a neutral creature which will disappear after a time. | |
− | + | ||
− | + | Golems may be fed by using (shift+u) more power crystals on it, however this is unnecessary as golems never get unhappy or wander off. | |
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− | + | {{Navigation Skills}} | |
+ | [[Category:Skills]][[Category:Crafting]] |
Latest revision as of 14:27, 2 January 2024
Woodcrafting is the skill of making wooden weapons, items and equipment from the different logs that have been cut from trees or treated by alchemists. Some wooden items are also essential to other crafts.
Contents
Overview
Crafting and repairing wooden items is performed with a pocket knife on logs which can be cut from forests with a woodcutters axe.
Chopping trees
Use (u) a woodcutters axe on an area of forest on the main continent to chop trees into logs. If you're unable to 'get a good log' then try a different patch of forest.
Logging is like mining: i.e. there are 'veins' of wood that will be exhausted by logging, but will regenerate over time.
Logging, like most actions, can be repeated with F9
Types of wood
There are nine types of wood. The following four types can be found in forests. Your skill in woodcrafting will determine whether you can find non-ordinary woods.
- ordinary
- oak
- silverleaf
- ash
These types of woods are all alchemical concoctions and cannot be found by logging:
- venomous
- ebony
Finally, the following wood cannot be crafted at all.
- addled
- runed
- vampyric
The different wood types have the same properites as the non-ordinary metals. More on types and properties here.
- oak -> copper : lighter and faster
- silverleaf -> silver : undead slaying / repulsion
- ash -> gold : lightsource
- ebony -> blackrock : allover better attack & defense rating
How to make tinted logs
Venomous and ebony logs are made by alchemically treating regular logs with various ingredients. More on treating and alchemy here.
Crafting items
Use (u) a pocket knife to craft items from available logs in your inventory. Use a tinted pocket knife to craft tinted items. There is a skill premium required to craft tinted items.
Woodcraft can be used to make wooden weapons like staves and bows as well as adventuring items like torches and rafts. They also make poles which are useful for Tinkers and Weaponsmiths.
Woodrafting, like most crafting skills, can be repeated with F11.
Basic Items
Here is a list of items that can be made from ordinary logs along with their minimum skill requirements:
Item | Ingredients | Min Skill % |
Torch x5 | log | 0 |
Lumber | log | 0 |
Pole | log | 5 |
Arrows x100 | logs x10 | 20 |
Raft | logs x10 | 40 |
note: Lumber is created by using a saw rather than a pocket knife.
Weapons and Armour
Weapons and shields can be made with normal logs, tinted logs and even logs with a plus on them.
Item | Ingredients | Min Skill % |
Club | log | 0 |
Staff | log | 4 |
Buckler | logs x2 | 7 |
Shillelagh | log | 12 |
Small Shield | logs x3 | 10 |
Short Bow | logs x2 | 14 |
Crook | log | 16 |
Long Bow | logs x3 | 18 |
Crossbow | logs x5 | 20 |
Gnarled Staff | log | 33 |
Tinted Items and Magic Items
Please see the Advanced Crafting page for more info on crafting magic wooden items and tinted wooden items.
Carpentry
Almost carpentry requires a hammer, which can be created by a tinker. Building furniture requires relatively large amounts of materials, and in many cases several units of lumber will be required.
Item | Ingredients | Min Skill % |
Bucket | lumber x2 | 25 |
Small Table | lumber x10 + nails | 70 |
Tile Scrolls (wooden floor) | lumber x5 | 70 |
Chairs | lumber x10+ nails | 75 |
Dresser | lumber x10 + nails + mirror | 80 |
Keg | lumber x10 + nails | 80 |
Door | lumber x10 + nails | 80 |
Drawers | lumber x10 + nails | 85 |
Door With Window | lumber x10 + nails | 85 |
Barrel | lumber x10 + nails | 90 |
Fence | lumber x5 + nails | 95 |
Container Scroll | creates mimic container | 95 |
Log walls require using a pocket knife.
Item | Ingredients | Min Skill % |
Tile scroll (log wall) | log x 10 | 60 |
Tile scroll (log wall) with window | log x 10 | 65 |
Ebony Golems
The Grand Master Woodcrafter can create her/his own pet: an ebony golem, which epitomizes all a GM Woodcrafter's skills and abilities.
The recipe is a closely guarded secret, but it is known to include ebony logs and a golem power crystal.
Power crystals can be found after other golems have been rendered inoperative, but finding a crystal undamaged will prove a difficult task.
Once the golem is crafted, an inanimate golem will be in the enchanter's inventory. Use this and it will spring to life. If the tinker has no pet already, then this golem will become their new pet. If the tinker has a pet already, then the golem will be a neutral creature which will disappear after a time.
Golems may be fed by using (shift+u) more power crystals on it, however this is unnecessary as golems never get unhappy or wander off.