Difference between revisions of "Tailoring"
(→Tinted Items and Magic Items) |
|||
Line 104: | Line 104: | ||
===Tinted Items and Magic Items=== | ===Tinted Items and Magic Items=== | ||
− | A GM tailor can make a unarmed glove | + | A GM tailor can make a unarmed glove mini-artifact called Inferno Hand Wraps, with +5 AS, +2 MR and the Vas Flam enchant. |
{| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0" | {| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0" |
Revision as of 12:56, 27 November 2023
Contents
Types of Cloth and Leather
There are 4 types of cloth, with different properties:
- normal
- silverweave -> reflects damage taken from undead a little (not unlike silver)
- goldweave -> acts as a lightsource, slightly increased defense (not unlike gold)
- darkweave -> more defense (not unlike blackrock)
There are 3 types of leather, with different properties:
- normal
- boiled -> lighter, more defense
- studded -> even more defense
Silverweave, goldweave, darkweave, boiled and studded are known as tints or materials. More info on Item Materials here.
How to make Tinted Cloth and Leather
Tinted cloth is made by a skilled tailor with a sewing kit by combining regular cloth with tinted thread.
Tinted Thread
Tinted thread can be made by alchemically combining spiders silk with various ingredients. Gold nuggets for goldweave, silver ore for silverweave and treated blackrock for darkweave. Ask an Alchemist to create tinted thread.
Tinted Leather
Leather and boiled leather is made out of cowhide by a tailor simply by using scissors. Studded leather is made by combining studs and boiled leather by a skilled tailor using a sewing kit. Studs can be made by a skilled tinker from ingots.
Making Regular Items
Simply have either leather or cloth in your inventory, and use (u) a sewing kit. You'll need leather to make leather items and cloth to make cloth items of course.
Basic Tailoring List
Item | Tool Needed | Ingredients | Min Skill % |
Bandage x5 | Scissors | cloth | 0 |
Leather x3 | Scissors | cowhide | 0 |
Goldweave Cloth | Sewing Kit | goldweave thread + cloth | 10 |
Swamp Boots | Sewing Kit | leather x4 | 25 |
Silverweave Cloth | Sewing Kit | silverweave thread + cloth | 15 |
Boiled Leather x3 | Scissors | cowhide | 15 |
Studded Leather | Sewing Kit | boiled leather + studs | 30 |
Darkweave Cloth | Sewing Kit | darkweave thread + cloth | 30 |
Spiked Collar | Sewing Kit | studded leather | 35 |
Belt | Sewing Kit | leather | 30 |
Cloth Armours
Armour | Ingredients | Min Skill % |
Cap | cloth | 0 |
Gloves | cloth | 4 |
Padded Boots | cloth x2 | 8 |
Robe | cloth x2 | 11 |
Gi (Torso) | cloth x3 | 14 |
Gi (Legs) | cloth x3 | 16 |
Padded Shirt | cloth x4 | 18 |
Padded Leggings | cloth x4 | 20 |
Leather Armours
Armour | Ingredients | Min Skill % |
Belt | leather | 25 |
Leather Helm | leather | 27 |
Leather Gloves | leather | 29 |
Leather Boots | leather x2 | 31 |
Leather Armour | leather x4 | 34 |
Leather Leggings | leather x4 | 37 |
Leather Tunic | leather x5 | 40 |
Tinted Items and Magic Items
A GM tailor can make a unarmed glove mini-artifact called Inferno Hand Wraps, with +5 AS, +2 MR and the Vas Flam enchant.
Item | Tool Needed | Ingredients | Min Skill % |
Infernal Hand Wraps | Sewing kit | cloth, cloth of attack +5, glowing ember x10 | 100 |
Please see the Advanced Crafting page for more info on tailoring tinted and magic armour.
Misc Notes
- Spiked collars (necklace) are made from studded leather using a normal sewing kit.