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- * Can polymorph into a drake that lets you fly at a slow speed anywhere on continent * Dual wield slight speed increase : 10% faster2 KB (333 words) - 09:33, 6 May 2025
- ...equipment like rafts or grappling hooks. Your attack strength, defense and speed now depend on your level and you can only heal yourself by eating human cor2 KB (338 words) - 13:42, 12 November 2020
- ...t shift stats, but increases walking speed to maximum and increases attack speed.5 KB (754 words) - 15:51, 9 January 2025
- * ship speed fixed at 200ms per sq (5 moves per sec) * provide constant speed across all terrain7 KB (1,135 words) - 23:35, 2 September 2008
- | '''+ speed''' || Increases walking speed7 KB (963 words) - 11:04, 3 September 2025
- * '''o''': SLOWED - caused by ice wind. Movement speed is reduced. * '''s''': SPEED/DEX BOOST - Shows that you are speedy after drinking a brown potion.7 KB (1,133 words) - 13:41, 12 November 2020
- *Unarmoured-(100) Why wear light armor and reduce your speed? Less encumberance 50 dex (EU will give you enough speed to move quickly)6 KB (857 words) - 13:02, 14 June 2021
- * gwot no longer random. poly attack speed now based on weapon always ...nus +statdmg (but none of this includes the scaling up/down due to weapon speed)6 KB (952 words) - 19:22, 8 April 2020
- ...have skill in similar (eg locks/traps, or longsowrds/poles), that training speed greatly increased up till existing skill% (That was already happening but i4 KB (609 words) - 19:19, 8 April 2020
- * hexed when stealthed maks you move at the hexed speed, not the stealthed speed8 KB (1,361 words) - 08:23, 31 December 2024
- * wallop gives fixed 8 rage per mob hit rather than rage determined by weapon speed * hex blade sickle same speed/dmg as claymore (ie slower, more dmg)7 KB (1,199 words) - 10:46, 3 January 2021
- The speed at which a character moves (or flees) is dependent on two things:6 KB (1,011 words) - 08:56, 2 March 2025
- ...weapon information, such as required strength, damage range, damage type, speed, etc. ...e weapons increase the average non-critical damage per hit, your attacking speed may be slowed somewhat, and the rate of criticals will be reduced.21 KB (2,677 words) - 07:38, 12 November 2025
- | speed || EU || Temporarily increase your dexterity (30% of your Int - max is 1006 KB (860 words) - 21:28, 22 April 2025
- * terrain no longer affects walking speed for dead players *named weapons now have proper speed22 KB (3,696 words) - 21:25, 2 September 2008
- * server speed & memory usage optimisations that amuse only myself - everyone else should * effective maximum player movement speed bumped up a little15 KB (2,513 words) - 10:19, 8 April 2020
- * decreased base new player speed by 100ms (ie it's faster) * turn based speed client config option turn_delay to override default18 KB (2,912 words) - 10:18, 8 April 2020
- ...roportional to taming are hp: 725, int 750, MR 375, AS 38, AC 40, dmg 5d7, speed max 500ms * min walking speed increased24 KB (3,959 words) - 16:54, 15 January 2024
- * variable perks: stealth walking speed and held reduction * perks: no heavy armour speed penalty and dual wielding12 KB (1,918 words) - 10:20, 8 April 2020
- |'''Brown''' || speed || sulphurous ash + mandrake root + blood moss + bug dust + flask |10 KB (1,419 words) - 23:50, 12 February 2026