Updates in 2018

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Latest Updates

30 Dec

  • skill grp fixes, separated druidry and poly to make druidry slower

2 Dec

  • pvp auto tourney

2 Nov

  • finished "Newbie Trip" racial alt start map

30 Oct

  • bards mostly done but not pushed

27 Oct

  • reg nonhumans can use versatility. humans start at 150% class cap

18 Oct

  • agile stance

14 Oct

  • druids lived on reg etc

6 Oct Moa 1.3.33

  • balrog, the euo tcg live on all servers after 3 months dev?

9 Aug Moa 1.3.32

  • cards patched into client but not live on reg etc

2 July

  • started cards

14 Jun Moa 1.3.31

  • fixed statbox display of eye of beholder multi inflict/health stat thingys

1 Jun Moa 1.3.31

  • completed + posted pcg arties
  • hard daily boss will drop one! but delete soon!
  • quickly revamped weekly PD into literally weekly PD, was monthly: 32 levels, wiped weekly, 20ac prize for completion
  • revised pricing of magic items to (slightly) better reflect the value of tints & +'s, leeching etc
  • added armour merch in Izumi
  • fixed a bug in client where in the equip screen the stats displayed were incorrect

19 May

  • combined security - traps skill scrapped and locks (renamed to security) covers everything. If your traps was > than your locks then your locks will be set to what your traps was
  • fixed a server crash in Murnau
  • add lore conversations to braniis & vivin

(some of this stuff was done a while back)

  • moved crafted container to woodcrafting and other tweaks, like more lumber
  • ng stat bumps for magic changed
  • can use hoe in your house on grass to make dirt
  • lotl players get a seed when eating apples, tomatoes, etc
  • ikea improvements, and av wand for sale
  • ng stat gains sped up to go with new cap
  • new hp formula for ng (it's same as reg)
  • can't use horse in dungeon

22 Apr

  • renamed Monastery to Athran Monastery (after St Athra and all the refs to him)
  • can use mythic upgrade wand on any mythic item to change the dun/bal/fel etc, not just add a dun/bal/fel on a plain mythic item
  • henry lycan conversation tweaks

18 Apr

  • maped improvs for battles.py

13 Apr

  • AS items now effectively capped at +10 (up from +9)
  • can put multiple / commands on one line separated by ; (for dms)
  • chests and merchs theoretically won't take damage

12 Mar

  • scaled mobs, such as bosses, large, epic, heroic, hybrid etc, can't gain magic immunity: their MR maxes out at 9999

9 Mar moa 1.3.30

  • disabled the 2nd AM spell (removes it from the merch on weekly)
  • crashproofing client with help from Chedich (thanx, bet it still crashes tho)
  • shift key fix for win 10 maybe
  • fixed memory leak in draw button as part of hotbar
  • fixed bug with conversation with npc that drops an ear (eg Drumheller)
  • dm can reload a map while in it
  • scrapped the random npcs in sandy valley and replaced with (mostly) draconians
  • dm can add/edit conversations in game
  • fixed level up msg bug for the 500s on reg
  • fixed crash with tols large dragons being upgraded by the drac ladies
  • if you get the last hit that kills a mob that took dmg from your summons, you get all their xp

28 Feb moa 1.3.29

  • ranged weapons show ammo+qty on hand in statbox
  • you can right click on stuff to get, talk, look (needs enabling in f12-options)
  • you can shift right click on a pile of items to pick them all up
  • alt right click on an item to activate it (eg fountain)
  • right click binds spell to f7 in spell list. CTRL rmb binds f8
  • fixed bug with mouse/queue
  • fixed fov bug coming out of stone form
  • fixed client not launching patcher (won't see it working till next patch of course)
  • fixed daily boss not resetting
  • maybe fixed Chedich's crash
  • fixed sticky ctrl() in win 10

25 Feb

  • completed new daily "boss hunt" quest - in Nord
  • added medium craftable dropping 'girdle' waist item. Renamed 'girdle of the dead' to 'sash of the dead' (because it is still a belt, ie UA, not a girdle, ie medium)
  • fixed bug saving crops
  • might have fixed a random crash in server
  • added enchants to "look dps" (poorly)
  • longswords & axes all get slight dps boost (like 0.3333%)
  • labrys stats matched to claymore so it no longer sucks

23 Feb

  • all fighter weapons now 90/10 strdex ratio
  • see the npc in nord to determine if you qualify for a free respec
  • fixed a bug where if you hearthstoned from the matriarch domain instance entrance it would create an instance of your house

29 Jan

  • made some rafting/flying map tweaks: see viewtopic.php?f=3&t=5363
  • going over waterfall into void works again and is lethal, again

25 Jan

  • fixed hexblades triggering all the ven/vamp/etc all the time
  • reduced HoB cooldown to 8 sec
  • disabled raft/flying on Apoc new Sos

24 Jan

  • enabled flying/rafting in all dungeon maps (ie the map must be marked as dungeon type, not towne)
  • can't fall into waterfall if no wet tile below it (hopefully this doesn't break any maps?)
  • fixed tinted necro weps not being vamp/ven/barb etc when casting spells (like staff)
  • HoB now has 15 sec cooldown
  • gwot now drops at the rate wot was dropped. wot now more common!

19 Jan

  • added 'theoretical dps' when looking at weapon on ground, but it doesn't factor in enchants such as vf etc
  • gwot no longer random. poly attack speed now based on weapon always
  • hexblades are now 90/10 INT/STR stat build
  • int based weapons (eg hexblade) give material bonus to spells in same way staffs doint based damage

6 Jan moa 1.3.28 (druids alpha)

  • (this list does not inc druids features, see git)
  • polymorph no long unequips weapon & shield
  • x key now unpolymorphs (unmount unchanged)
  • statbox now shows theoretical damage: format is xdy +bonus +statdmg (but none of this includes the scaling up/down due to weapon speed)