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- * if you shift-1 (!) in a map you can bind to, you are rez'd in that town instead of where y * changed ENTER to buy/sell/transfer 1 item (so same as space), not b/s/t all28 KB (4,779 words) - 10:45, 3 January 2010
- The score is listed every 1 minute.1 KB (256 words) - 12:39, 22 October 2023
- Paint set 1, selected with key 1, will paint random dirt tiles. paint set 2 will paint random grass tiles. Y if QTY is 1 then you can leave out the x1, eg989 B (173 words) - 09:57, 14 June 2021
- autosize=1 # randtilepairs=floor 1, wall 1, wall 2, floor 2, secret door761 B (86 words) - 09:54, 14 June 2021
- ...les and each region has a different number associated with it, starting at 1. 0 is the default region. Putting regions in maps is optional, and is actua2 KB (388 words) - 09:57, 14 June 2021
- * deals 1.5 times the damage of a regular attack. ...xecute the default '''special move''' skill to execute an attack that does 1.5 times the damage of a regular attack.9 KB (1,381 words) - 21:11, 13 June 2021
- {| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0" {| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0"7 KB (954 words) - 21:15, 13 June 2021
- ...feature- creatures can be hidden by it, and player vision will always be 1 inside. ...ark). Totally useless in maps where the default visibility has been put to 1 (see further down in the map properties section).62 KB (11,438 words) - 09:54, 14 June 2021
- -- This code uses hexadecimal digits (0,1,2,3,4,5,6,7,8,9,a,b,c,d,e,f) ...-- I'm not sure what the fourth digit does. Set it to 1 or greater.13 KB (2,308 words) - 09:54, 14 June 2021
- {| border="1" cellspacing="0" cellpadding="3" style="background:#f0f0f0"2 KB (413 words) - 09:52, 14 June 2021
- {| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0" | '''Rubied skull''' || bone carved skull that gives +5 vigour, +1 MR || bone carved skull, ruby (2) || align=center| 704 KB (459 words) - 21:15, 13 June 2021
- ...ers. In addition, weapons and armor can have magic bonuses, like attack + 1, defense + 3, magic resistance + 2, etc. Weapons can also have enchantment {| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0"7 KB (924 words) - 05:48, 26 August 2021
- {| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0" {| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0"2 KB (277 words) - 13:33, 23 January 2024
- 1) in display options (F12) turn off border<br>544 B (94 words) - 08:33, 22 October 2023
- ...lightly above it if the original one is already occupied so that more than 1 pair of opponents can play against each other. Two card merchants sell "com 1) Your deck is all cards in your inv, and your hand is shown at the bottom o8 KB (1,458 words) - 17:36, 12 November 2023
- * merch that sells dyes (1 addy coin per dye) ==21 Nov 0.99.1==48 KB (8,281 words) - 09:21, 8 April 2020
- ===1 Sep=== * chged Garry to Gary in I Golem pt 17 KB (1,093 words) - 08:55, 8 April 2020
- ===1 Dec=== ==4 Nov (0.99.9.1)==18 KB (2,912 words) - 09:18, 8 April 2020
- * NG players get's 1/4 the gold for xp obtained from quests (eg quest gives 20k xp, you get 5k g ==27 Nov Moa 1.3.7==24 KB (3,959 words) - 15:54, 15 January 2024
- ==23-24sep Moa 1.3.15== ===1 Sep===8 KB (1,286 words) - 09:24, 8 April 2020