News Blog
This is just the last 10 or so updates from this forums thread: http://forums.swut.net/viewtopic.php?f=3&t=3105
2021-04-06
- New map by DirtyKing "The Lion's Maw" - thank you dk ! It's in Apoc New Sos out where apocalyptic Izumi would be
[attachment=0]entrance.PNG[/attachment]
2020-11-10
- finished Balrog set C
- fixed Acid Slime's shatter stuck on stack, Bovindus fix.
- greater amp wand (+10 wand) is rare drop
- crafting of tint wands with enchanting
- 5th weekend large hybrids drop arties
- druid spells proc'd by magic are queued and cast once per second until queue is empty
2020-10-25
- added bunch of new T1 arty weps to fill out the blanks
- re-enabled riposte
2020-10-23
23 Oct, 1.3.42
- fixed Pawnshop: arties are back in stock
- fixed skin tonez for 32x32 tiles
- new tile for WoT - thanx Devlin
- better weapon damage description in the statsbox & when readying
2020-10-16
16 Oct, 1.3.41
client side:
- different rage bar colours at 25/50/75/100% rage
- un-id arty won't glow in statbox when buying from merchant
- added dodge animation
- added equipped items to statbox (z) window (under perks)
- queued spell position fix for when hotbar at top (no longer overlaps)
- your clones that get new fans'd have correct name colour
- equipping 2h weapon automatically unequips offhand (plus improv to equipped stats zscreen)
server side:
- cash 4 dmg (buy the ability from the university) :+1dmg per 100k gp carried, but gold lost on death
- pawnshop revision: now with guaranteed 1 arty per account per day, everything costs 100k
- added stove & bin to ikea
- freezing spray slowing effect no longer stacks
- some weapon price tweaks (and ingot sell price went up)
- brown pot (now also) cancels slowed status. Can't be slowed when have speedy status.
- wallop gives fixed 8 rage per mob hit rather than rage determined by weapon speed
2020-10-03
3 Oct, 2020: Ranged update and other tweaks
- charge down to 25 rage
- sleeping fist up to 25 rage
- execute down to 75 rage
- disarm req 100 rage in PvP (but only 50 for pve)
- gouge cooldown dropped to 1000 ms
ranged changes:
- spray n pray down to 75 rage
- added freezing shot: 25 rage shot that does 1.2x dmg and slows the target for 3 sec
- point blank headshot knocks back a monster target
- point blank headshot now uses equipped ammo
- if shooting adj monster, instead of missing 20% of the time now does 20% less damage
(next patch):
- different rage bar colours at 25/50/75/100% rage
2020-10-02
Foils rewrite (part 1?)
- scrapped riposte (it was useless) (it could come back)
- disarm now only req 50 rage
- parrying gives you 25 rage
- small shield is now medium weight, leaving buckler as only light shield
- you can can dodge with a light shield
- after parry (from adjacent mob) you will see the green cross/hex sound as well as the TING: you then have 3 seconds to : either disarm or gouge
-> if disarm: make mob quiver (ie they then get 3 crits)
-> if gouge: mob bleeds 3 for sec
- added new foil ability finisher EXECUTE:
- req 80 rage
- if mob < 25% health or if running away EXECUTE kills the mob, otherwise execute does 1 dmg at the cost of 5 rage
- if kills you get 30 rage back
2020-09-29
euo 1.3.40
- added mob's OG, XC, XMP, AM, VAM, GP to dodgeable magic
- big message font option and 2x size statbox option
2020-09-25
- hexblade's sickle now has the same speed/dmg as labryss/claymore etc, ie 2d8 @ 3.2
2020-09-11
- kills list is back up on armoury
https://euotopia.com/kills.php
(older news here)
(even older news here)