News Blog

This is just the last 10 or so updates from this forums thread: http://forums.swut.net/viewtopic.php?f=3&t=3105

 

2020-11-10
  • finished Balrog set C
  • fixed Acid Slime's shatter stuck on stack, Bovindus fix.
  • greater amp wand (+10 wand) is rare drop
  • crafting of tint wands with enchanting
  • 5th weekend large hybrids drop arties
  • druid spells proc'd by magic are queued and cast once per second until queue is empty
2020-10-25
  • added bunch of new T1 arty weps to fill out the blanks
  • re-enabled riposte
2020-10-23
    23 Oct, 1.3.42
  • fixed Pawnshop: arties are back in stock
  • fixed skin tonez for 32x32 tiles
  • new tile for WoT - thanx Devlin
  • better weapon damage description in the statsbox & when readying
2020-10-16
    16 Oct, 1.3.41
    client side:
  • different rage bar colours at 25/50/75/100% rage
  • un-id arty won't glow in statbox when buying from merchant
  • added dodge animation
  • added equipped items to statbox (z) window (under perks)
  • queued spell position fix for when hotbar at top (no longer overlaps)
  • your clones that get new fans'd have correct name colour
  • equipping 2h weapon automatically unequips offhand (plus improv to equipped stats zscreen)

  • server side:
  • cash 4 dmg (buy the ability from the university) :+1dmg per 100k gp carried, but gold lost on death
  • pawnshop revision: now with guaranteed 1 arty per account per day, everything costs 100k
  • added stove & bin to ikea
  • freezing spray slowing effect no longer stacks
  • some weapon price tweaks (and ingot sell price went up)
  • brown pot (now also) cancels slowed status. Can't be slowed when have speedy status.
  • wallop gives fixed 8 rage per mob hit rather than rage determined by weapon speed
2020-10-03
    3 Oct, 2020: Ranged update and other tweaks
  • charge down to 25 rage
  • sleeping fist up to 25 rage
  • execute down to 75 rage
  • disarm req 100 rage in PvP (but only 50 for pve)
  • gouge cooldown dropped to 1000 ms

  • ranged changes:
  • spray n pray down to 75 rage
  • added freezing shot: 25 rage shot that does 1.2x dmg and slows the target for 3 sec
  • point blank headshot knocks back a monster target
  • point blank headshot now uses equipped ammo
  • if shooting adj monster, instead of missing 20% of the time now does 20% less damage

  • (next patch):
  • different rage bar colours at 25/50/75/100% rage
2020-10-02
    Foils rewrite (part 1?)
  • scrapped riposte (it was useless) (it could come back)
  • disarm now only req 50 rage
  • parrying gives you 25 rage
  • small shield is now medium weight, leaving buckler as only light shield
  • you can can dodge with a light shield
  • after parry (from adjacent mob) you will see the green cross/hex sound as well as the TING: you then have 3 seconds to : either disarm or gouge
  • -> if disarm: make mob quiver (ie they then get 3 crits)
    -> if gouge: mob bleeds 3 for sec

  • added new foil ability finisher EXECUTE:
  • - req 80 rage
    - if mob < 25% health or if running away EXECUTE kills the mob, otherwise execute does 1 dmg at the cost of 5 rage
    - if kills you get 30 rage back
2020-09-29
    euo 1.3.40
  • added mob's OG, XC, XMP, AM, VAM, GP to dodgeable magic
  • big message font option and 2x size statbox option
2020-09-25
  • hexblade's sickle now has the same speed/dmg as labryss/claymore etc, ie 2d8 @ 3.2
2020-09-11
  • kills list is back up on armoury
  • https://euotopia.com/kills.php
2020-09-04
    4 sep
  • shield bash mob into braizer
  • kicking braizer & shield bash into brazier on weekly
  • chickens & turkeys drop feathers which can be tinkered into quills
  • blackrock quill & alembic
  • added help line for f key for ranged
  • couple new zombie boss names
  • added /swap command to switch your offhand with your mainhand
  • added lua cmd to attach an init script to a monster /lua spawn func id (for DMs)
  • got custom ammo working with spray & aimed
  • bleeding eardums now req lute

(older news here)

(even older news here)