Difference between revisions of "Maped Paintsets"

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You can specify a set of tiles to use randomly when creating a new map. This is nice for automatically adding variation to terrain.
 
You can specify a set of tiles to use randomly when creating a new map. This is nice for automatically adding variation to terrain.
  
Edit maped.cfg: see the lines:
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Edit [[Maped Config|maped.cfg]]: see the lines:
 
  paintset1=32x30,42,176,39,63
 
  paintset1=32x30,42,176,39,63
 
  paintset2=46x30,31,52
 
  paintset2=46x30,31,52
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where:
 
where:
 
- X is the paint set num<br>
 
- X is the paint set num<br>
- TILE is the tile number, from maped<br>
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- TILE is the tile number, from Maped<br>
 
- QTY is the how common it is - you can put a high number to make a tile more likely to paint, eg plain dirt or grass<br>
 
- QTY is the how common it is - you can put a high number to make a tile more likely to paint, eg plain dirt or grass<br>
  
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  paintset3=46,32
 
  paintset3=46,32
  
Once done editing, save maped.cfg. If Maped is open, hit ctrl-l to reload the config. Then set your brush size to huge (with [ and ] ) and away you go.
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Once done editing, save [[Maped Config|maped.cfg]]. If Maped is open, hit ctrl-l to reload the config. Then set your brush size to huge (with [ and ] ) and away you go.
  
  
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{{Navigation Customization and Scripting}}
 
[[Category:Maped]]
 
[[Category:Maped]]

Latest revision as of 10:57, 14 June 2021

You can specify a set of tiles to use randomly when creating a new map. This is nice for automatically adding variation to terrain.

Edit maped.cfg: see the lines:

paintset1=32x30,42,176,39,63
paintset2=46x30,31,52

Paint set 1, selected with key 1, will paint random dirt tiles. paint set 2 will paint random grass tiles. You can change the paintsets to any tile combo you want. The format is:

paintsetX=TILExQTY,TILExQTY,...

where: - X is the paint set num
- TILE is the tile number, from Maped
- QTY is the how common it is - you can put a high number to make a tile more likely to paint, eg plain dirt or grass

if QTY is 1 then you can leave out the x1, eg

paintset3=46x1,32x1 

is the same as

paintset3=46,32

Once done editing, save maped.cfg. If Maped is open, hit ctrl-l to reload the config. Then set your brush size to huge (with [ and ] ) and away you go.



Main Page Customization and Scripting
Custom Graphics Music Auxbox
Sprites
Sprites
Tilesets
Tilesets
Music
Music
Auxbox
Auxbox
Maped Map Creation
Introduction
Introduction
Map List
Map List
Controls
Controls
Config
Config
Cat's Guide
Cat's Guide
Rusty's LUA Guide
Rusty's LUA Guide
Tips
Tips
Properties
Properties
Spawners
Spawners
Items
Items
Features
Features
Regions
Regions
Paintsets
Paintsets