Alchemy

From EUO Manual
Revision as of 14:35, 26 June 2006 by Stealthknight (Talk | contribs)

Jump to: navigation, search

Alchemy is the science of making potions, and the conversion and processing of base materials for use with not only making potions, but for other crafts as well.

Overview

Most alchemistry is performed with an alembic and an alchemists' bench. There are 3 other specialst tools however: the mortar and pestle the sieve and the blackrock saw: all of which are used to process monster parts (explained below).

Potion Recipes

Alchemy.gif

An alembic is a glass apparatus used for the distilling and purification of various liquids or essences and is available from a provisioner. An Alchemist's bench can usually be found in an apothecary, and is free for use by any alchemist.

In addition to the Alembic, you will need all of the required ingredients as well as an empty potion flask. Flasks can be made by a tinker or they can be saved and re-used after consuming another potion.

Use (u) an Alembic at an Alchemist's bench to bring up a list of potions that you can make, assuming you have the minimum skill required. Only the recipes for the 3 basic potions have been completed so as not to make things too easy. Have fun figuring the missing ingredients out.

Potionmaking, like most crafts, can be repeated with F11

(Due to viscious gremlins getting into the laboratory and eating up my notes with their voracious appetite, many recipes were lost. I was, however, able to save fragments of the documents. Alas, this is all I can do for now.)

Potion Effect Ingredients Skill
Yellow heal  ?? + flask 10
Blue mana  ?? + flask 20
Pink cure disease  ?? + flask 25
Red cure poison  ?? + flask 30
Green induce poison  ?? + flask  ?
Cyan blink  ?? + flask 35
Lime nightvision  ?? + flask  ?
Brown speed  ?? + flask  ?
Black invisibility  ?? + flask  ?
Orange induce Sleep  ?? + flask  ?
Purple combat boost  ?? + flask  ?
White x-ray vision  ?? + flask  ?
Clear varies - see below  ?? + flask  ?
Khaki rage Unknown  ?

(Chewed up section)A c**** ****** has the sa*e ef**ct o* the use* as most *****ai**. It may sa***** your **n**r a li*tl*, m**e y*u go co***c f** * ***** t***, res**** al* h* and ***a, or e*** *d* u* to *** t* ********** **r a s***t pe**o* o* ti*e ***** ******** ******** ************ ***********. As far as I know, ***ar po***ns can*** summon ***** demons or *****s.

Improved Potions

You can also use your Alembic to distill concentrated versions of some potions. Note that the last two require a reinforced flask which can be made by a tinker or saved and re-used as before.

Potion Ingredients Skill
Improved Yellow  ??  ?
Refined Yellow  ??  ?
Greater Yellow  ??  ?
Mega Yellow  ?? + ??  ?
Mega Blue  ?? + ??  ?

Non-Potion Recipes

These recipes are used to make some of the more exotic materials that are used by other crafting skills. More on the properties of these exotic item materials here.

As above, use (u) an Alembic at an Alchemist's bench to distill the various essences which are then used to treat the particular material, all in one neat process.

Material Ingredients Skill
Venomous Ore:  ??  ?
Vampyric Ore:  ??  ?
Blackrock Ore (Treated):  ??  ?
Venomous Log:  ??  ?
Vampyric Log:  ??  ?
Ebony Log:  ??  ?
Golden Thread:  ??  ?
Silver Thread  ??  ?
Dark Thread  ??  ?

Ingredients

Reagents

Reagents.gif

Reagents can either be purchased from an apothecary, found as loot or harvested from various places.

Reagent Source
Black Pearl apothecary (rare), occasionally when fishing
Blood Moss apothecary (rare)
Garlic apothecary (common)
Ginseng apothecary (common)
Mandrake Root search a swamp at any midnight
Nightshade search the forests at midnight on the new moon
Spider's Silk apothecary (common), found on giant spider
Sulphurous Ash apothecary (very rare), found on fire lizard

Monster Parts

Monster parts are needed for any advanced Alchemy. They are occasionally found among the remains of certain monsters. The raw monster parts will generally need processing first before they can be used.

You will also need vials or jars to hold the processed ingredients. These, along with the potion flasks, can be made by a skilled tinker.

Use (u) an Alembic at an Alchemist's bench to convert the following items.

Parts Ingredients Skill
Preserved Ooze  ??  ?
Preserved Brain  ??  ?
Preserved Eye  ??  ?
Snake's Venom  ??  ?
Essence of Rage  ??  ?

The following monster parts require the specialist tools Mortar and Pestle, Sieve and Blackrock Saw which can all be created by an experienced Tinker.

Use (u) the listed tool on the ingredient:

Parts Tool Ingredient Skill
Bug Dust  ??  ??  ?
Spores  ??  ??  ?
Shadow Dust  ??  ??  ?
Dragon Scales x3  ??  ??  ?

What monsters drop what parts

As mentioned above, occasionally a monster will drop a monster part. Specific ingredients come from particular monsters, namely:

Parts Source
Brain gazer
Carapace insect swarm
Diseased Bandage mummy
Dragon Hide red dragon
Eye basilisk
Fang snake
Heart minotaur chief
Horn shadow orc
Ooze slime