Difference between revisions of "Pets and Taming"

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==Pets in EUO==
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Pets are tame monsters that follow along and fight beside you.  With the right attention and care, they can make a great addition to the adventuring life!
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==Overview==
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''Offer food'' or ''items'' on various ''monsters'' to tame them.  Feed them in the same way to keep them ''happy'' and gain their ''loyalty''.  Let them kill other monsters to ''gain experience'', grow stronger and even ''evolve''.
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==Taming==
  
 
Pets are generally acquired by taming [[Bestiary|wild creatures]]. Many critters are tamable; maybe about 70% of non-undead.  
 
Pets are generally acquired by taming [[Bestiary|wild creatures]]. Many critters are tamable; maybe about 70% of non-undead.  
  
To attempt to tame a creature, use food on on it with shift-e. Start on rabbits and cows, then move on to rats and other weak dungeon critters, then goblins and other humanoids.
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Offer food ('''shift e''') to attempt to tame a creature. Start on rabbits and cows, then move on to rats and other weak dungeon critters, then goblins and other humanoids.
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Some creatures require you to use an item ('''shift u''') on the creature instead.  Think of it as ''offering the item'' to the creature.
  
 
Players are allowed to only have one pet at a time.  If you currently have a pet and attempt to train another, your current pet will become angry and attack you!
 
Players are allowed to only have one pet at a time.  If you currently have a pet and attempt to train another, your current pet will become angry and attack you!
  
== Diet ==
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Note: the taming skill will only increase if you are within 5% of the minimum skill to tame a creature and no more than 15% over the minimum skill.  If your taming skill isn't increasing, then go tame something harder! Your taming skillwill also increase when you feed your pet.
  
Having gotten a pet, it must be kept fed in order to keep it happy. To feed, simply use food on the pet just as you did to tame it in the first place.
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===Diet===
  
All critters have a preferred diet. Most critters are carnivores, some are herbivores (eg rabbit) and some are omnivores (eg rat). Some critters have a favourite food (a treat), which makes taming easier and boosts loyalty. Eg rats prefer cheese, and rabbits favour carrots.
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Having gotten a pet, it must be kept fed in order to keep it happy. To feed, simply offer food or items to the pet just as you did to tame it in the first place.
  
Zorn is the only metalivore in EUO: ie it eats metal. Use shift-u to feed your zorn metal items. It doesn't have a favourite food but will eat any metal ingot, any med/heavy armours, metal ores, etc. It will not eat weapons or shields though.
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All creatures have a preferred diet. Most creatures are carnivores, some are herbivores (eg rabbit) and some are omnivores (eg rat). Some critters have a favourite food (a treat), which makes taming easier and boosts loyalty. eg rats prefer cheese, and rabbits favour carrots.
  
Some pets don't eat anything, thus don't become hungry. They will accept treats tho: you just have to know what the treat is! Some examples of treats: hellspawn->sulphur, waterdemon->clear potions.
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The [[Zorn]]] is the only metalivore (metal eater) in EUO. Offer ('''shift u''') to feed your zorn metal items. It doesn't have a favourite food but will eat any metal ingot, any medium or heavy armour, metal ores, etc. It will not eat weapons or shields though.
  
Finally, pets digest food (and thus get hungry) a little faster than players do.
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Some pets don't eat anything, thus don't become hungry. They will accept treats tho: you just have to know what the treat is!
  
== Loyalty & Bonding ==
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Some examples of treats:
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* sulphur for hellspawn
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* clear potions for water demons
  
Look at a pet to see how happy (loyal) it is. Talk to the pet to see how hungry it is. If you stay with your pet and feed it it will become loyal. If you starve it or leave it alone, it will become disloyal. A disloyal pet will eventually go wild, and may even attack you!
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Finally, pets digest food and get hungry a little faster than players do.
  
A pet will bond with its owner after 2 real life hours spent with the pet (the pet has to be able to see you!). If you think 2 hours is harsh, it's closer to 1 week RL in UO! Once a pet has bonded, it can be resurrected with a 'raise pet' scroll. A non-bonded pet that dies cannot be raised and is lost forever.
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===Loyalty & Bonding===
  
'''Pets: Getting Stronger and Growing Up'''
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Look ('''l''') at a pet to see how happy (loyal) it is. Talk ('''t''') to the pet to see how hungry it is. If you stay with your pet and feed it, it will become loyal. If you starve it or leave it alone, it will become disloyal. A disloyal pet will eventually go wild, and may even attack you!
  
Pets gain xp for kills and levels, and gain hp and mana bonuses. Some critters will 'grow up' (similar to Pokemon evolution). The best example of this is the drake->dragon 'evolution'! You can't tame a dragon; only a drake, and then you have to go level your drake up to turn it into a dragon. BTW it takes 100% skill to tame a drake. Drakes are carnivores but are fond of gold nuggets.
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A pet will bond with its owner after 2 real life hours spent with the pet (the pet has to be able to see you!). Once a pet has bonded, it can be resurrected with a [[Inscription|'raise pet' scroll]]. A non-bonded pet that dies cannot be raised and is lost forever.
  
'''Slash commands and Pet commands'''
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===Getting Stronger and Growing Up===
  
Once you have a pet use
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Pets gain experience for all kills that they make, this gains them levels with appropriate HP and Mana bonuses.  Some creatures will 'grow up' (similar to Pokemon evolution). The best example of this is the ''drake to dragon'' 'evolution'! You can't tame a dragon; only a drake, and then you have to go level your drake up to turn it into a dragon.  It will take 100% skill to tame a drake. Drakes are carnivores but are fond of gold nuggets.
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===Slash commands and Pet commands===
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Once you have a pet, use:
  
 
  /petname newname
 
  /petname newname
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A warning about 'stay' : a pet will slowly lose loyalty if you tell it to stay and it's on a different map level to its owner. It will of course get hungry and may starve.
 
A warning about 'stay' : a pet will slowly lose loyalty if you tell it to stay and it's on a different map level to its owner. It will of course get hungry and may starve.
Notes on the Taming skill
 
  
Taming skill% will only bump if you are within 5% of the min skill (to tame the creature) and not 15% over the min skill. If your taming isn't increasing, then go tame something harder! You're taming will also increase when you feed your pet.
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===Pet Transfers===
  
== Pet Transfers ==
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'''Pet transfers are currently disabled.'''
  
 
To transfer a pet, use
 
To transfer a pet, use
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to move the pet to a new player. Warning! this will reset the pet's bond to you, and will have to rebond to the new owner before it can be resurrected. Also, the target player will need to have a '''pet transfer deed''' in their inventory before the transfer may proceed.
 
to move the pet to a new player. Warning! this will reset the pet's bond to you, and will have to rebond to the new owner before it can be resurrected. Also, the target player will need to have a '''pet transfer deed''' in their inventory before the transfer may proceed.
 
Pet transfers are currently disabled.
 

Revision as of 22:36, 27 September 2005

Pets are tame monsters that follow along and fight beside you. With the right attention and care, they can make a great addition to the adventuring life!

Overview

Offer food or items on various monsters to tame them. Feed them in the same way to keep them happy and gain their loyalty. Let them kill other monsters to gain experience, grow stronger and even evolve.

Taming

Pets are generally acquired by taming wild creatures. Many critters are tamable; maybe about 70% of non-undead.

Offer food (shift e) to attempt to tame a creature. Start on rabbits and cows, then move on to rats and other weak dungeon critters, then goblins and other humanoids.

Some creatures require you to use an item (shift u) on the creature instead. Think of it as offering the item to the creature.

Players are allowed to only have one pet at a time. If you currently have a pet and attempt to train another, your current pet will become angry and attack you!

Note: the taming skill will only increase if you are within 5% of the minimum skill to tame a creature and no more than 15% over the minimum skill. If your taming skill isn't increasing, then go tame something harder! Your taming skillwill also increase when you feed your pet.

Diet

Having gotten a pet, it must be kept fed in order to keep it happy. To feed, simply offer food or items to the pet just as you did to tame it in the first place.

All creatures have a preferred diet. Most creatures are carnivores, some are herbivores (eg rabbit) and some are omnivores (eg rat). Some critters have a favourite food (a treat), which makes taming easier and boosts loyalty. eg rats prefer cheese, and rabbits favour carrots.

The Zorn] is the only metalivore (metal eater) in EUO. Offer (shift u) to feed your zorn metal items. It doesn't have a favourite food but will eat any metal ingot, any medium or heavy armour, metal ores, etc. It will not eat weapons or shields though.

Some pets don't eat anything, thus don't become hungry. They will accept treats tho: you just have to know what the treat is!

Some examples of treats:

  • sulphur for hellspawn
  • clear potions for water demons

Finally, pets digest food and get hungry a little faster than players do.

Loyalty & Bonding

Look (l) at a pet to see how happy (loyal) it is. Talk (t) to the pet to see how hungry it is. If you stay with your pet and feed it, it will become loyal. If you starve it or leave it alone, it will become disloyal. A disloyal pet will eventually go wild, and may even attack you!

A pet will bond with its owner after 2 real life hours spent with the pet (the pet has to be able to see you!). Once a pet has bonded, it can be resurrected with a 'raise pet' scroll. A non-bonded pet that dies cannot be raised and is lost forever.

Getting Stronger and Growing Up

Pets gain experience for all kills that they make, this gains them levels with appropriate HP and Mana bonuses. Some creatures will 'grow up' (similar to Pokemon evolution). The best example of this is the drake to dragon 'evolution'! You can't tame a dragon; only a drake, and then you have to go level your drake up to turn it into a dragon. It will take 100% skill to tame a drake. Drakes are carnivores but are fond of gold nuggets.

Slash commands and Pet commands

Once you have a pet, use:

/petname newname

to name it. use the following commands to order it around:

  • stay : pet will stay and not follow it's owner at all
  • follow : normal follow and attack mode
  • heel : pet will follow but not attack unless provoked

A warning about 'stay' : a pet will slowly lose loyalty if you tell it to stay and it's on a different map level to its owner. It will of course get hungry and may starve.

Pet Transfers

Pet transfers are currently disabled.

To transfer a pet, use

/transferpet playername

to move the pet to a new player. Warning! this will reset the pet's bond to you, and will have to rebond to the new owner before it can be resurrected. Also, the target player will need to have a pet transfer deed in their inventory before the transfer may proceed.