Races
From EUO Manual
Human
- 125% class cap (all other races start with 100%)
- +10% xp (the non-human races gain only 90% of xp from monsters)
- + 5 points in stat relating to their initial class
- The ONLY race that can use the Shrine of Versitallity
Draconian
- +10% magical and normal damage
- +15% magic resistance
- Can polymorph into a drake that lets you fly at a slow speed anywhere on continent
Half Troll
- Dual wield any 1-handed weapons (e.g., a 1H axe and a 1H sword: a tomahawk and a falchion. NOTE: dual wielding 2 unarmed weapons does not give the crit and armor bonus)
- Increased HP regeneration (regenerates even in the middle of battle)
Half Orc
- +10% strength
- +15% tactics (to a max of 115%)
- No speed reduction with heavy armour
- Gains one point of magic resistance per rage
Gnome
- +10% dex
- +10% int
- Walks at full speed while stealthed when at 100% stealth and at least 250 dex
- AEP/held time reduced by 50%
- Cannot wield 2-handed melee weapons
- Can search a chest and see & flag trapped at any traps skill
Bloodkin
- +10% magic resistance
- +15% attack strength
- +10% int
- All attack leech health (much like vampyric weapons but less effective)
Shadowfolk
- +2 NV
- +15% shortswords
- +15% ranged weapons
- +10% DEX
- Has the ability to hide into shadows at any time and go invisible (comes out of hiding when performing any action including moving)