Difference between revisions of "Races"
From EUO Manual
(→Half Troll) |
(Updated racial skills/abilities as per 10-04-22) |
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==Draconian== | ==Draconian== | ||
* +10% magical and normal damage | * +10% magical and normal damage | ||
− | * + | + | * +15% magic resistance |
+ | * Can polymorph into a drake that lets you fly at a slow speed anywhere on continent | ||
==Half Troll== | ==Half Troll== | ||
− | * Dual wield any 1-handed weapons (e.g., a 1H axe and a 1H sword: a tomahawk and a falchion) | + | * Dual wield any 1-handed weapons (e.g., a 1H axe and a 1H sword: a tomahawk and a falchion. NOTE: dual wielding 2 unarmed weapons does not give the crit and armor bonus) |
* Increased HP regeneration (regenerates even in the middle of battle) | * Increased HP regeneration (regenerates even in the middle of battle) | ||
==Half Orc== | ==Half Orc== | ||
* +10% strength | * +10% strength | ||
− | |||
* +15% tactics (to a max of 115%) | * +15% tactics (to a max of 115%) | ||
* No speed reduction with heavy armour | * No speed reduction with heavy armour | ||
+ | * Gains one point of magic resistance per rage | ||
==Gnome== | ==Gnome== | ||
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* AEP/held time reduced by 50% | * AEP/held time reduced by 50% | ||
* Cannot wield 2-handed melee weapons | * Cannot wield 2-handed melee weapons | ||
+ | * Can search a chest and see & flag trapped at any traps skill | ||
==Bloodkin== | ==Bloodkin== | ||
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* +15% attack strength | * +15% attack strength | ||
* +10% int | * +10% int | ||
+ | * All attack leech health (much like vampyric weapons but less effective) | ||
==Shadowfolk== | ==Shadowfolk== | ||
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* +15% ranged weapons | * +15% ranged weapons | ||
* +10% DEX | * +10% DEX | ||
+ | * Has the ability to hide into shadows at any time and go invisible (comes out of hiding when moves or does anything) |
Revision as of 19:10, 14 May 2010
Human
- 125% class cap (all other races start with 100%)
- +10% xp (the non-human races gain only 90% of xp from monsters)
- + 5 points in stat relating to their initial class
- The ONLY race that can use the Shrine of Versitallity
Draconian
- +10% magical and normal damage
- +15% magic resistance
- Can polymorph into a drake that lets you fly at a slow speed anywhere on continent
Half Troll
- Dual wield any 1-handed weapons (e.g., a 1H axe and a 1H sword: a tomahawk and a falchion. NOTE: dual wielding 2 unarmed weapons does not give the crit and armor bonus)
- Increased HP regeneration (regenerates even in the middle of battle)
Half Orc
- +10% strength
- +15% tactics (to a max of 115%)
- No speed reduction with heavy armour
- Gains one point of magic resistance per rage
Gnome
- +10% dex
- +10% int
- Walks at full speed while stealthed when at 100% stealth and at least 250 dex
- AEP/held time reduced by 50%
- Cannot wield 2-handed melee weapons
- Can search a chest and see & flag trapped at any traps skill
Bloodkin
- +10% magic resistance
- +15% attack strength
- +10% int
- All attack leech health (much like vampyric weapons but less effective)
Shadowfolk
- +2 NV
- +15% shortswords
- +15% ranged weapons
- +10% DEX
- Has the ability to hide into shadows at any time and go invisible (comes out of hiding when moves or does anything)