Difference between revisions of "Races"
From EUO Manual
(→Half Troll) |
(updated new races and details) |
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Line 1: | Line 1: | ||
− | PD | + | PD was the first server with additional playable races and distinct characteristics. |
==Human== | ==Human== | ||
* 125% class cap (all other races start with 100%) | * 125% class cap (all other races start with 100%) | ||
+ | * +10% xp (the non-human races gain only 90% of xp from monsters) | ||
* + 5 points in stat relating to their initial class | * + 5 points in stat relating to their initial class | ||
==Draconian== | ==Draconian== | ||
− | * +10% | + | * +10% magical and normal damage |
− | + | ||
* +10% magic resistance | * +10% magic resistance | ||
− | |||
==Half Troll== | ==Half Troll== | ||
* dual wield any 1-handed weapons (can only use the special of the right-hand weapon) | * dual wield any 1-handed weapons (can only use the special of the right-hand weapon) | ||
* increased hp regeneration (regenerates even in the middle of battle) | * increased hp regeneration (regenerates even in the middle of battle) | ||
− | |||
==Half Orc== | ==Half Orc== | ||
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* +10% dex | * +10% dex | ||
* +10% int | * +10% int | ||
− | |||
* can walk at full speed when stealthed with 250dex and 100 stealth | * can walk at full speed when stealthed with 250dex and 100 stealth | ||
* AEP/held time reduced by 50% | * AEP/held time reduced by 50% | ||
* cannot wield 2-handed melee weapons | * cannot wield 2-handed melee weapons | ||
+ | |||
+ | ==Bloodkin== | ||
+ | * +10% magic resistance | ||
+ | * +15% longswords | ||
+ | * +10% int | ||
+ | |||
+ | ==Shadowfolk== | ||
+ | * +2 NV | ||
+ | * +15% shortswords | ||
+ | * +10% DEX |
Revision as of 12:21, 10 June 2009
PD was the first server with additional playable races and distinct characteristics.
Human
- 125% class cap (all other races start with 100%)
- +10% xp (the non-human races gain only 90% of xp from monsters)
- + 5 points in stat relating to their initial class
Draconian
- +10% magical and normal damage
- +10% magic resistance
Half Troll
- dual wield any 1-handed weapons (can only use the special of the right-hand weapon)
- increased hp regeneration (regenerates even in the middle of battle)
Half Orc
- +10% strength
- -10% int
- +15% tactics (up to 115%)
- can wear heavy armour without speed reduction
Gnome
- +10% dex
- +10% int
- can walk at full speed when stealthed with 250dex and 100 stealth
- AEP/held time reduced by 50%
- cannot wield 2-handed melee weapons
Bloodkin
- +10% magic resistance
- +15% longswords
- +10% int
Shadowfolk
- +2 NV
- +15% shortswords
- +10% DEX