Updates in 2023
From EUO Manual
Contents
Latest Updates
25 Dec
- 2023 Xmas present Scented Candle
- fixed pet sigil dupe
- added wheat beer to fergrues req. fixed crash when astral travelling with a pet
12 Dec
- added server /time command
- lumber now weighs 0.3, down from 1.0
- guards now attack with magic axes (they do not drop magic axes), and no longer have magic. They now have 2k hp (was 500)
3 Oct
- cursed socketing wand now removes the existing gem from the readied staff
- gave Estorrath's armour set bonus a name
- fixed the merch selling the smooth cut file not loading
- fixed the shoppe race change models prices on heads
25 Sep
- some tiny updates to fishing including fishing up REDACTED from REDACTED
- fixed the npcs in the shoppe in the race change section having the wrong price (40) on them (should be 50)
15 Sep
- can search for nightshade any midnight
- lvl 15 treasure maps no longer drop from fishing
- blessed lvl 15 treasure maps drop as loot, and contain much improved treasure (inc polished gem & 1/3 chance to get an artifact)
- ettins less likely to spawn when digging up treasure
12 Sep
- xen mani now just does 10-20 dmg vs vamps. vas xen mani does 5d5+level/2 (which is about 50% more than fg for the same mana cost) vs vamps
- rabbit mount now req lvl 50, drake lvl 75
- WoT & druid ench xfer spell no longer destroy a socketed gem
5 Sep
- clones of plain polymorphed dragon (The khaki dragon) now come with the spells VF, INH and AQ (and NOT clone)
28 Aug
- weaponsmith: changed the min skill spread to -5 to 40% for plain weapons. (Which becomes 10-55 for silver and 25-70 for blackrock, meaning you can get to 90 by making blackrock+0 machetes)
- armourer: changed the min skill spread to 0 to 45% for plain armour. (Which becomes 15-60 for silver and 30-75 for blackrock, meaning you can get to 95 by making blackrock+0 field plate)
- tailoring: belt now min skill 25. spiked collar 50. All other plain leather items now min skill increased to between 27 and 45
- studded/steel skill requirement is now +20 (was +30) (ie if plain thing req 10 skill, studded or steel variant req 30 skill)
- alchemist can now make darkhide leather at min skill 70 (req br ore + leather)
- alchemsti can now make goldhide and silverhide leathers at min skill 35 & 40. (Don't ask where you get gold ore from)
- treated blackrock ore now only req 1 of each blackrock, drag scales, mandrake, nightshade
- nightshade req for the venom mats in alchemy down to 2, was 4
- 1500 fancy map rule tweak: it still requres apoc dungeon or heroic or epic, but scrapped the blacklist 'too easy maps' (such as cassandras) - so (forexample) the mino chief in epic cassandras, if a boss, actually has a chance to drop a crystal map (because he would have 1500hp)
- increased wurm hp to 750 (and increased xp) so bosses have a chance to drop a rad map
- decreased rarity of gems in buried treasure
21 Aug
- mobs with a family spawn weight of 0 will never create a phase beast
- tweaks to mob fams. Water demon moved to oddballs with a spawnweight
- phase anomalies from scripted spawners have more logical enemies (eg a apoc reaper phase will be filled with levelled apoc reapers)
- fixed a spawner in NiZweiDeux that could spawn a phase beast that spawned a phase anomaly full of good npcs
- standardised bosses in DejaVu to use standard boss scaling. boss fountains etc have correct 'elder fountain' name, etc
- fixed bosses in 'the labyrinth'
- fixed "corrupted" etc bosses in Matriarchs domain: where they weren't levelled like bosses. Also names were showing where they weren't bosses.
- no more hybrid trolls (etc) in tols or maps with fancy custom spawners. hopefully fixed some large bosses not spawning when they should have
- fix network crash from recent deconstruct refactor
- opening a chest will reveal an invisible player (not a stealthed/hidden player)
- rad cooks & fancy treasure maps only drop if the boss has over 1500 hp
- boss names now revealed only when a player does damage to them
- QAW duration vs mobs now random 4 to 6 sec, was fixed 5 sec if caster int wasn't mr breaking or permanent if mr breaking
- added wings to the cash shoppe
- fixed typo in buffs
14 Aug
- treasure map caves unload a bit more aggressively once the chest has been opened and the players left the cave
- jacked up the prices of all items bought with rad cookies by a factor of 5x
- removed the t2 glass coin armour for sale. t1 glass coin armour is now 3 glass coins per piece (was 6-9 pieces). Added a npc that can upgrade your t1 glass coin armour into t2 (the sets removed from sale) for just 3 crystal coins per piece
- high scavenger hunt now requires you to bring a bunch of +ingots, logs etc: the deconstructed equivalent of what he (the chicken npc) used to require
- fixed bug with merchant loading that added an empty merch to 0,0,0 (did anyone even notice?)
- quest givers with repeatable quests (eg smelly, aarin) have their ! go away when the daily is completed
- fixed bulk orders NPC not having the !
10 Aug Maped 117
- when painting a void/darkness type tile, the decorating letter is painted immediately as well
- last selected feature, terrain and spanwer now remembered when switching palettes
- status line now updates when click palette
7 Aug Moa 1.3.46
- fix Sagitarius exploding lettuce not giving kill credit in the instance (to be revisited)
- invis teleporters on stairs no longer make the teleport sound
- client can use #set command to set client.cfg variables (results may vary but works for block_dm=1)
- holding alt only shows items that can (generally speaking) picked up.
- added alignment to o pkt (fixes the blue mobs walking in off screen)
27 July
- added mapset counts to armoury
- saggitarius is now counted as a vanilla instance (so should be clearable)
24 July, Moa 1.3.45
Client:
- added purple xp bar
- added visble ctrl alt dir key shortcut reminders to the statbox when selecting a spell or ability
- fixed error in the dps calc (was counting one too many hits)
- auxbox now supports 6 char colour codes eg {ff00ff}
Necros:
- hexblades can use wallop. hexblade wallop incflicts disease for 6 sec
- healing bolt now heals 20% of yr max hp per bounce (so up to 60% max hp)
- slowed down the anims for hail of bones, blood & glass
- network tweaks to help with HOB lag
- HOB cd up to 10 sec, but dmg up 10%
VYR / socketing:
- added onyx and polished onyx to socket list. When casting VYR with a onyx socketed staff you transform into a black dragon. A plain onyx gives +25% resistance to vamp attacks, and a polished onyx improves the health gained from vampyric attacks by 50%
- added emerald and polished emerald. VYR with an emerald socketed staff turns you into a green dragon. Plain emerald makes you hex proof, while an improved emerald doubles the initial damage inflcied by your INH spray
Tweaks/fixes/etc:
- changed berserker stance to work with 1h fighter/priest weapons too (ie it buffs attack speed for 1h weapons too)
- made the balron at the end of Ruined Base named & ear giving
- fixed newbie island npc saying N for meditate
- added alt f5 refresh auxbox to help file
- updated 'attack/nothing there' messages to be a combat message (ie mutable)
- polished gems now drop everywhere, not just weekly. more gems in buried treasure
- conistent caps in buffs.txt
16 June
- swapped beastmastery spells tank & buff circles (tank now 5, buff now 6) to make it a bit easier to level the beastmastery skill
- can't use pet wands on untamed or pets that aren't yours
- disabled cash for damage indefinitely
- grapple yank now makes visible
31 Mar Moa 1.3.44
- beastmaster skill
- socketed staffs and improved VYR (starting with blue, white and red gems)
misc new
- added blood and xtal treasure maps that drop in some heroic & epic dungons across new sosaria and maeondir
- added small barrel to woodcrafting
- added wheat beer. it heals a dwarf like a greater yellow pot.
- added flour mill (to make flour from wheat)
- use hoe on your plant/crop to destroy it
- use grappling hook in a direction to cast it at a mob up to 3 sq away and pull it towards you
- added text for Emerging Underworld (by chatgpt but parts rewritten by me)
- vamps can drink from a blood fountain for a +50hp buff
- estorrath's set now gives +10% magic dmg buff
- keeping a water demon as a stock animal (not a pet) will automatically water all the plants in your house on that map level twice a day (at 555am, which is 5 mins before the plant stage / watered check and 5 mins after sunrise, so the plants always look like they are watered)
- added mill and press tiles
- added apoc Dead Forest
- added epic City of Shadows
- added epic Anathema
- replaced Troll's Lair with expanded version from EUO Boomer Shooter
client
- command hotbar (turn it on in options, bind commands to it with right click, then you can click the * buttons to activate the commands. This might not seem useful except it helps when using a controller)
- client can now use up+left arrow keys to move northwest, etc (good for controller support)
- press tab to cycle thru the four use menus eat,drink,use & read (helps with controller)
- added use mode text str (eg eat, drink, ready, etc) to top right of inventory menu
- added teleport sound
- added drink potion sound
- added glowing ember to the reagents etc when filtering inv
- added arrow dmg bonuses to the damage breakdown string in statbox and when readying
- no longer switch targets with ctrl left/right (because ctrl left right also attacks - can't have both)
changes/tweaks
- Flamberge procs IFH now, instead of VF
- monsters that heal themselves heal for more.
- mobs that cast lvl based dmg spells (like FG) now correctly work out the dmg based on the avg of their stats
- split slimes get 1/2 parent hp (inc apoc slimes).
- removed tool breakage from tools used in crafting. deleted BR blueprints for the 4 tools that were used in crafting
- bucket can no longer break
- mill & olive press can be activated on ground to use (so you don't have to carry them) (or they can be picked up and repeat used)
- added plant growth details when look at your plant
- setting guard mode on your pet now reports current leash length
- changed recipe for barrel tile scroll to require 1 ingot instead of nails
- bonecrafters make bone arrows. This also fixes deconstructing wooden arrows into bones
- added weapon desc to when attacking "nothing there" message
- renamed albino gazer to just gazer
- blood and shadow warriors have weapons now.
- removed adamantium trans app from crafting list (there has been no blueprint for a while)
fixes
- fixed teleporters/stairs in Dead Forest
- fixed chests in road warrior town
- fixed spraynpray not showing all the arrows
- fixed entangle tmp_code not resetting for entangled player
- fixed ancient bug with crops where they might not ever have gotten past seed stage
- fixed cure poison not updating health bar for other targets
- fixed rmb no longer activating a npc to talk to
- fixed diamond coin is no longer a scavenger hunt item
- fixed santa's other ring buggering up summon slot usage
- fixed / preventing druid enchant swap spell DRO from working on artifacts
3 Mar 2023
- use hoe on your plant/crop to destroy it
- added plant growth details about the plant when look at your plant