Updates in 2019

From EUO Manual
Jump to: navigation, search

Latest updates

27 Dec

  • client auxbox no longer changes window when have chat open and hit A key

12 Dec

  • dwarfs can now make mithril weapons
  • mithril weapons have +25% dmg like adamantium (all races)
  • when a dwarf crits with a mithril weapon, a 5 sec MR cleave is inflicted on the target

4 Dec

  • added phoenix to VoT as well as deactivatable barriers

19 Sep

  • fixes to map entrances that don't show the SPACE message, loading as instances
  • Renamed Orc's Desert to Pyramid of Zulgalor Gough plus added some new npcs & lore
  • added 5 shrines to the 5 dragon gods throughout New Sosaria

7 Sep

  • Dungeon of Despair

23 Aug

  • your portal gets a purple glow

22 Aug

  • Apoc Kurzmord'ar
  • can add npc with name and reply via maped (spawner txt)
  • hidden SPACE msg for troll bridge etc. right click search adj
  • merchants can have visible weapon
  • tinest help file update
  • fixed CoC, Death Night bosses not dropping rad cookies

6 July 2019 Moa 1.3.36

  • fixed seeing bleeding in non-vis areas of map
  • fixed 2x2 mobs not being drawn in correct position sometimes
  • added Lord Mort's Carnival of Carnage
  • added apocalyptic Pride's Fall & Djanno's shack
  • when you are standing on a tile that you can enter you now get a lime message reminding you to press space
  • when you are in a town that you can bind to, you now get a lime message reminding you that you can bind & res in this town

Maped additions (maped v111):

  • when editing terrain, holding shift will preseve the tile underneath when placing a new tile
  • when click mob in spawner pallete basic stats are shown in the msg window

29 Mar moa 1.3.35

  • fixed multi bards' auras stacking and not unstacking
  • mobs like shadowlords no longer immune to magic damage (10k mr rule no longer applies to magic dmg)
  • bong quest complete
  • mr cleave and normal cleave now stack (so can reduce mr to 25%)
  • unarmed can now perform Wallop
  • flav grav: dmg increased to 5d5 + level/3 (was 5d5+level/4)
  • VYR gives +15 to Attack strength rather than setting it to 30
  • casting VF when polymorphed with VYR does +50% more dmg
  • hp formula is now based on str/2.8+lvl*2.5 (was str/2+lvl*1.5) - ie, less str depeendant, more lvl (or all stats in NG case) dependant. ppl with less str have more hp. ppl with hi str unaffected
  • hp gain from bone now has diminishing returns, ie the more you wear the less effective it is.

WAS: hpgain=hp*0.1*pieces (for 100% in necro) NOW: hpgain=hp*0.1*pieces*(1-(pieces-1)*0.055) (for 100% in necro)

9 Mar

  • fixed the lag spike (the j packets when unloading map)

19 Feb

  • 9 trap cards (no art)
  • fixed the % in bard queued spell text
  • sigil quality cap
  • tols fixes
  • added card rarity to blowup

23 Jan

  • bards can have tinted lute
  • removed 90% skill min req for bleeding eardrums (note this uses rage not mana)
  • balrog tcg turn 0 mulligan option

22 Jan Moa 1.3.34

  • Bards live (ie music skill)
  • The Beholder is now a rare spawn
  • Sigil stat vals are much better
  • Removed the magic item req from the low scavenger hunt
  • Added a LOTL house deed merchant to Evandale
  • Addy res stones awarded automatically when reach lvl 1000 on PD
  • Added T1 arties of sickle and stilleto
  • Above necro arties can be randomly enhanced & named
  • Code tidy up
  • Keighn's meditation
  • added npcs that teach bard songs + uni kickstarter
  • added better support for default keywords that every npc knows the answer to
  • added bards to weekly as well
  • added Druid Grove, moved daria & trent there
  • added Druid skill title