News Blog

This is just the last 10 or so updates from this forums thread:


    class cap changes on reg: nonhumans can now multiclass and use the Shrine of Versatility
    a) non humans start at 125% cap and can use versatility to spend 38 levels at versatility to get to 200% cap
    b) humans start at 150% and can use versatility to get 200% cap - so humans get a head start and only req spend exactly 25 levels to get to 200% - humans get 13 more levels to spend on stats
  • druids live on all servers
    euo 1.3.33
  • Balrog, the EUO TCG is now live on red/pd/ng
    moa 1.3.32
  • cards support
    moa 1.3.31b
  • fixed the display of magic item properties in the statbox (AGAIN :rage: )
    moa 1.3.31a
  • fixed the display of magic item properties in the statbox (eg Eye of the Beholder)
    moa 1.3.31
  • quickly revamped "weekly PD" into literally weekly PD, which was actually a monthly: 32 dungeon levels (down from 48), wiped weekly, 20ac prize for completion
  • revised pricing of magic items to (slightly) better reflect the value of tints & +'s, leeching etc
  • added armour merch in Izumi
  • fixed a bug in client where in the equip screen the stats displayed were incorrect

  • there is actually more but you will find out what that might be eventually
  • combined security - traps skill scrapped and locks (renamed to security) covers everything. If your traps was > than your locks then your locks will be set to what your traps was
  • fixed a server crash in Murnau
  • add lore conversations to Braniis & Vivin
  • crafting nails from ingot gives 5 nails
  • lumber from log gives 5 lumber
  • moved container from inscription to woodcrafting
  • stat bumps for ng tweaked
  • can use hoe in your house on grass to make dirt
  • lotl players get a seed when eating apples, tomatoes, peppers (only)

(older news here)

(even older news here)