Updates in 2006

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1.1.9 (Dec 27, 2006)

  • scrolling list filtering
  • use = to set prices on player merchants

1.1.8 (Dec 22, 2006)

  • increased item level requirments
  • level req on health scrolls
  • proper artifact levels
  • fixed poly pile cheese
  • better drops
  • crafted high level enchs are soulbound
  • repair scroll no longer craftable, only repairs 14%
  • improved repair scroll found as a drop and repairs fully
  • soulbound items can be dropped (and repaired or displayed) but are owned by the dropper and can't be picked up
  • a bunch of new artifact weps
  • adamantium weapons (drop only)
  • 3 new weapon materials (drop only):
    • barbed - chance of wounding
    • runed - increased crits
    • addled - chance to confuse
  • fixed create character avatar pink bg
  • boss names back on
  • can train skills at university to 50%
  • tweaked a lot of client side delays, for example, you can bandage then med immediately now
  • can't change levels when encumbered
  • tinted jewelry drops (eg gold ring)
  • NG: stats not bumped when skill is limited or capped (this isn't quite right but it fixes the basic problem/cheese)

1.1.7 (Sept 18, 2006)

  • packet encryption
  • transparent background monster & player tiles
  • bug fixes

1.1.6 (July 17, 2006)

  • home and end keys work when using the scrolling inventory screen move to top or bottom of list
  • h-key pickup no longer spams server
  • bug fixes