Difference between revisions of "No Grind Stat Gains"
From EUO Manual
(→Skills that increase dexterity:: added cooking to dexterity) |
(→Skills that increase intelligence:: added tactics to int) |
||
Line 43: | Line 43: | ||
*taming | *taming | ||
*enchanting | *enchanting | ||
+ | *tactics | ||
==Skills that don't increase anything:== | ==Skills that don't increase anything:== |
Revision as of 03:48, 15 September 2016
On NG, stats are increased through skill usage. Here is the breakdown of which skills improve which stats. There are also some useful slash commands to limit your stats to assist in shaping them.
Contents
Skills that increase strength:
- longswords
- polearms
- maces
- blessed maces
- weaponsmith
- armorer
- unarmed
- axes
- mining
- chopping trees (WoodCrafting)
- staves
- block
Skills that increase dexterity:
- woodcrafting (but not chopping)
- locks
- ranged
- stealth
- traps
- shortswords
- foils
- tinkering
- tailoring
- healing
- bonecrafting
- cooking
Skills that increase intelligence:
- magery
- sorcery
- piety
- divinity
- sanctity
- necromancy
- hexblades
- alchemy
- itemlore
- inscription
- cartography
- taming
- enchanting
- tactics
Skills that don't increase anything:
- tactics
- meditation
- fishing
- cooking