Difference between revisions of "No Grind Stat Gains"
From EUO Manual
m (Added missing skills that are current and some minor formatting) |
(→Skills that increase dexterity:: added cooking to dexterity) |
||
Line 27: | Line 27: | ||
*healing | *healing | ||
*bonecrafting | *bonecrafting | ||
+ | *cooking | ||
===Skills that increase intelligence:=== | ===Skills that increase intelligence:=== |
Revision as of 03:48, 15 September 2016
On NG, stats are increased through skill usage. Here is the breakdown of which skills improve which stats. There are also some useful slash commands to limit your stats to assist in shaping them.
Contents
Skills that increase strength:
- longswords
- polearms
- maces
- blessed maces
- weaponsmith
- armorer
- unarmed
- axes
- mining
- chopping trees (WoodCrafting)
- staves
- block
Skills that increase dexterity:
- woodcrafting (but not chopping)
- locks
- ranged
- stealth
- traps
- shortswords
- foils
- tinkering
- tailoring
- healing
- bonecrafting
- cooking
Skills that increase intelligence:
- magery
- sorcery
- piety
- divinity
- sanctity
- necromancy
- hexblades
- alchemy
- itemlore
- inscription
- cartography
- taming
- enchanting
Skills that don't increase anything:
- tactics
- meditation
- fishing
- cooking