Difference between revisions of "Druid"
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Revision as of 08:58, 9 April 2020
Druidry
This is the school of magic used by Druids. Also, the Druid thread: http://forums.swut.net/viewtopic.php?f=3&t=5347
circle | spell name | runic incantation | description |
1 | Druid Action | Des Ort | Has different effects depending on druid polymorph form. Eg. Teleport in Wisp form, Lightning in Hydra form, etc. |
2 | Thorn Whip | Des Grav Por | Ranged attack that drags target mob closer to druid while doing small damage. |
3 | Speak with Plants | Des Wis | Action targeting plants/trees in the environment that gives different effects depending on type of plant. |
4 | Entangle | Des An Por | Ranged paralyse that binds monsters to spot, also synergizes with Druid Action for different combo effects depending on druid polymorph form. |
5 | Restoration | Des Mani Tym | High health regeneration for 10 seconds |
6 | Summon Treants | Des Kal Xen | Summons two treants to do your bidding. |
7 | Transfer Enchantment | Des Rel Ort | Transfers non-staff spell enchantment to staff, soulbinds staff. |
8 | Abduction | Des Corp | Single Target high damage spell |
Polymorphism
This is the second school of magic used by Druids. Also, the Druid thread: http://forums.swut.net/viewtopic.php?f=3&t=5347
circle | spell name | runic incantation | description |
1 | Polymorph Crocodile | Rel Yelm I | Crocodile polymorph shifts druid stats to strength. Druid Action knocks back nearby mobs, and causes bleed on mobs that are also entangled. |
2 | Polymorph Hydra | Rel Yelm II | Hydra polymorph shifts druid stats to intelligence. Druid Action casts lightning bolt (Ort Grav), and causes chain lightning (Vas Ort Grav) on entangled mobs (if they aren't killed in a single attack). |
3 | Polymorph Rabbit | Rel Yelm III | Rabbit polymorph doesnt shift stats, but increases walking speed to max? No Druid Action (yet?) |
4 | Polymorph Wisp | Rel Yelm IV | Wisp polymorph doesn't shift stats, but casts invisiblity (Sanct Lor) upon morphing. Druid Action casts teleport. Doesn't shift stats. |
5 | Polymorph Shark | Rel Yelm V | Can only shark polymorph onto water tiles. Travel in water, including high seas with no health damage. Doesn't shift stats. |
6 | Polymorph Zorn | Rel Yelm VI | Zorn polymorph allows mountain walk. Druid Action causes earthquake (In Vas Por Yelm). Doesn't shift stats. |
7 | Polymorph Snake | Rel Yelm VII | Snake form Druid Action casts poison wind (In Nox Hur). Doesn't shift stats. |
8 | Polymorph Mothra | Rel Yelm VIII | Mothra form Druid Action casts sleep wind (In Zur Hur). Doesn't shift stats. |
Press x to shift out of polymorph.