Advanced Crafting

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This page describes the extra skill required to craft magic items and tinted items. The information contained in this page applies to the following crafts:


Tinted Metal Weapons and Armour

There are 6 types of metal (other than iron) that can be crafted into weapons and armour. The following table outlines the extra skill required to craft tinted metal items:

Metal tint Extra skill required Weapons Armour
Plain none Y Y
Gold +10% Y Y
Copper +15% Y Y
Silver +15% Y Y
Venomous +20% Y N
Steel +30% N Y
Blackrock +30% N Y

Eg: to craft a plain longsword require 2% skill in weaponsmith. To craft an copper longsword requires 17% skill, and so on.


Tinted Wooden Weapons and Shields

There are 5 types of wood (other than plain wood) that can be crafted into weapons and armour. The following table outlines the extra skill required to craft tinted wooden items:

Wood tint Extra skill required Weapons Armour
Plain none Y Y
Ash +10% Y Y
Oak +15% Y Y
Silverleaf +15% Y Y
Venomous +20% Y N
Ebony +30% N Y

Eg: to craft a plain staff require 4% skill in woodcrafting. To craft an oak staff requires 19% skill. An Ebony staff requires 34% skill, and so on.


Tinted Cloth

There are 3 types of cloth (other than plain) that can be used by the tailor. The following table outlines the extra skill required to craft tinted cloth items:

Cloth tint Extra skill required
Plain none
Goldweave +10%
Silverweave +15%
Darkweave +30%

Eg: to craft plain cloth gloves require 4% skill in tailoring. To craft goldweave gloves requires 14% skill. Darkweave gloves requires 34% skill, and so on.


Tinted Leather

There are 2 types of leather (other than plain) that can be used by the tailor. The following table outlines the extra skill required to craft tinted leather items:

Leather tint Extra skill required
Plain none
Boiled +15%
Studded +30%

Eg: to craft plain leather gloves require 10% skill in tailoring. To craft boiled leather gloves requires 25% skill. Studded leather gloves requires 40% skill, and so on.


Magic Weapons and Armour

As with tints, crafted magic items require more skill than non-magic.

Slaying weapons

The following table shows the premiums for magic weapons:

Weapon + Extra skill required
+0 none
+1 +8%
+2 +16%
+3 +24%
+4 +32%
+5 +40%

Eg: to craft a plain staff require 4% skill in woodcrafting. To craft a staff+1 requires 12%, and to craft a staff+5 requires 44% in woodcrafting.

Defense items

The following table shows the premiums for items that add a +defense:

Defense + Extra skill required
+0 none
+1 +10%
+2 +20%
+3 +30%
+4 +40%


Stat bonus items

The following table shows the premiums for items that add a + to a stat (ie dexterity, strength and intelligence):

Stat+ Extra skill required
+0 none
+1 +5%
+2 +10%
+3 +15%
+4 +20%
+5 +25%
+6 +30%
+7 +35%
+8 +40%
+9 +45%
+10 +50%
+11 +55%
+12 +60%
+13 +65%
+14 +70%
+15 +75%