Difference between revisions of "Skills Overview"

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(removed the section on skills with stat requirements (as you did in the classes page))
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*[[Crafting and Gathering]] Skills are used in the creation of items
 
*[[Crafting and Gathering]] Skills are used in the creation of items
 
*[[Miscellaneous Skills]] are utility skills that are helpful to all players
 
*[[Miscellaneous Skills]] are utility skills that are helpful to all players
 
  
 
To check your skills, press '''z''' (to toggle through your character information) or use the slash command /myskills. (Note that there are various other skill-related [[Slash Commands]], and you should familiarise yourself with all of them.)
 
To check your skills, press '''z''' (to toggle through your character information) or use the slash command /myskills. (Note that there are various other skill-related [[Slash Commands]], and you should familiarise yourself with all of them.)
 
  
  
 
==Skill Level==
 
==Skill Level==
 
+
Each skill generally starts at 0.0%, and increases as it is used.  The following are the skill mastery titles that are attained as a skill increases.  
All skills go up based on usage.  A skill generally starts at 0.0%, and increases as it is used.  The following are the skill mastery titles that are attained as a skill increases.  
+
  
 
{| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0"
 
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Note: you CAN of course attain the Grandmaster level in more than one skill.
 
Note: you CAN of course attain the Grandmaster level in more than one skill.
 
 
 
==Skills with Stats Requirements==
 
Certain skills, and in particular, most of the class ckills (i.e., the skills that contribute to your class cap) have an associated stat requirement.
 
 
 
With each such skill, to achieve an X% proficiency, you would require X points in a particular stat. For example, in order to attain 75% magery, you would require 75 intelligence. (Note that you can also achieve such stat requirements by wearing items with the right stat bonus(es). For example, if you have 50 intelligence and a total of +50 intelligence from items worn, then you can train magery to 100%.)
 
 
 
The following is a list of skills with stat requirements.
 
 
{| border="1" cellspacing="0" cellpadding="5" style="background:#f0f0f0"
 
| '''Skill''' || '''Stat Required'''
 
|-
 
| Axes || Strength
 
|-
 
| Blessed Maces || Strength
 
|-
 
| Block || Strength
 
|-
 
| Enchanting || Intelligence
 
|-
 
| Foils || Dexterity
 
|-
 
| Locks || Dexterity
 
|-
 
| Longswords || Strength
 
|-
 
| Maces || Strength
 
|-
 
| Magery || Intelligence
 
|-
 
| Polearms || Strength
 
|-
 
| Ranged || Dexterity
 
|-
 
| Shortswords || Dexterity
 
|-
 
| Sorcery || Intelligence
 
|-
 
| Stealth || Dexterity
 
|-
 
| Tactics || Strength
 
|-
 
| Traps || Dexterity
 
|-
 
| Unarmed || Strength
 
|-
 
|}
 
 
  
  
 
==Training Skills==
 
==Training Skills==
 
 
The typical approach to training or increasing a skill is to simply use it. However, this can often be a slow and tedious process. An alterntive is to learn at the [[University of Tanelorne]] - located at 135' 66". However, be warned, training at the University can be expensive.
 
The typical approach to training or increasing a skill is to simply use it. However, this can often be a slow and tedious process. An alterntive is to learn at the [[University of Tanelorne]] - located at 135' 66". However, be warned, training at the University can be expensive.
 
  
 
To train at the University, just check the vaious training rooms and press '''b''' (buy) at a trainer to see what training is on offer.
 
To train at the University, just check the vaious training rooms and press '''b''' (buy) at a trainer to see what training is on offer.

Revision as of 05:07, 17 March 2010

The skills in EUO can be divided into three categories:

To check your skills, press z (to toggle through your character information) or use the slash command /myskills. (Note that there are various other skill-related Slash Commands, and you should familiarise yourself with all of them.)


Skill Level

Each skill generally starts at 0.0%, and increases as it is used. The following are the skill mastery titles that are attained as a skill increases.

Skill Mastery Title Percentage Range
No Title 0-29%
Neophyte 30-39%
Novice 40-49%
Apprentice 50-59%
Journeyman 60-69%
Expert 70-79%
Adept 80-89%
Master 90-99%
Grandmaster 100%

Note: you CAN of course attain the Grandmaster level in more than one skill.


Training Skills

The typical approach to training or increasing a skill is to simply use it. However, this can often be a slow and tedious process. An alterntive is to learn at the University of Tanelorne - located at 135' 66". However, be warned, training at the University can be expensive.

To train at the University, just check the vaious training rooms and press b (buy) at a trainer to see what training is on offer.