Rogue

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Rogue Skills

Rogue Weapon Skills

Shortswords

  • Damage Type: Slashing
  • Stat Dependent Damage Optimisation: 25% str / 75% dex
  • Default special move: Slice n Dice
  • Other usable special moves: Gouge, Disarm

Foils

  • Damage Type: Piercing
  • Stat Dependent Damage Optimisation: 25% str / 75% dex
  • Default special move:: Disarm
  • Other usable special moves: Gouge, Slice n Dice

Note: players with high skill in foils will be at first able to parry attacks (i.e., deflect them) and later to perform a riposte (where the damage is inflicted back on the attacker). Parry and riposte are passive abilities that occur automatically.

Ranged

For further details on special rage attacks, refer to: Combat Abilities

And for a complete list of the various weapons available as well as their respective weapon types, refer to: Weapon Types

Lockpicking

With the use of lockpicks (available from provisioners), this skill allows rogues to unlock doors and chests.

Depending on your skill, a lock may be too difficult to unlock. However, with practice, almost no lock can stand between a rogue and whatever is beyond said lock.

Lockpicks also have a high tendency to break, so it is recommended that a ample supply are handy when off "exploring"

Note that the shortcut key to use lockpicks is: j + dir.

Trap Detect and Disarm

Many chests, locked or not, may also trapped. By Using the search function (i.e., s+dir) a rogue will attempt to examine a chest for a trap. The trap (if present), may be detect by a rogue if he or she has sufficient skill.

Traps may also be present on the ground. And as with chests, searching the ground may show up a trap if one is present.

In order to disarm a trap, use a probe (also available from provisioners) on the trap by using the command: shift+j+dir

Stealth and Backstabbing

Stealth is the art of moving silently and without being noticed. You can attempt to first hide by pressing H, then moving while hidden. Success in either hiding or moving while hiding will improve your stealth.

Once hidden, you can attempt to backstab. You must have a shortsword or dagger equipped to pull off a backstab. Backstabbing success is determined by your stealth skill, the target's level, and for player targets, the lightness of their armour. It's very hard to BS a player wearing plate armour, for example.

Note:

  • The chances of hiding and moving stealthily are greatly reduced when wearing medium and heavy armour.
  • You cannot hide when there are players, monsters or NPCs around which can see you, or if a light source is being held.
  • Equipping a light source or casting a spell will also take you out of stealth.
  • You can backstab by specifically selecting the skill or simply by attacking normally with CTRL + dir while stealthed.

Light Armour

Rogues benefit from light armour. Essentially, gaining defence from light armour is subject to having skill points in rogue (or fighter/priest). Specifically, if your highest rogue skill is X%, then you will only gain X% of the total defence afforded by light armour.

So for example, if your highest rogue skill is 50%, and you are wearing 4 defense worth of light armour, then you would only gain 4 * 50% = 2 defense.

And for a complete list of the various armour availble as well as their respective armour types, refer to: Armour Types

Light Armour Movement Penalties

Rogues do not suffer movement penalties for wearing light armour.

For a complete list of the various light armour available, refer to: Armour Types.