Difference between revisions of "Races"
From EUO Manual
(updates from 0.96j) |
|||
Line 27: | Line 27: | ||
==Bloodkin== | ==Bloodkin== | ||
* +10% magic resistance | * +10% magic resistance | ||
− | * +15% | + | * +15% attack strength |
* +10% int | * +10% int | ||
Line 33: | Line 33: | ||
* +2 NV | * +2 NV | ||
* +15% shortswords | * +15% shortswords | ||
+ | * +15% ranged weapons | ||
* +10% DEX | * +10% DEX |
Revision as of 23:19, 20 February 2010
Human
- 125% class cap (all other races start with 100%)
- +10% xp (the non-human races gain only 90% of xp from monsters)
- + 5 points in stat relating to their initial class
Draconian
- +10% magical and normal damage
- +10% magic resistance
Half Troll
- dual wield any 1-handed weapons (can only use the special of the right-hand weapon)
- increased hp regeneration (regenerates even in the middle of battle)
Half Orc
- +10% strength
- -10% int
- +15% tactics (up to 115%)
- can wear heavy armour without speed reduction
Gnome
- +10% dex
- +10% int
- can walk at full speed when stealthed with 250dex and 100 stealth
- AEP/held time reduced by 50%
- cannot wield 2-handed melee weapons
Bloodkin
- +10% magic resistance
- +15% attack strength
- +10% int
Shadowfolk
- +2 NV
- +15% shortswords
- +15% ranged weapons
- +10% DEX