Difference between revisions of "Races"

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(updates from 0.96j)
Line 27: Line 27:
 
==Bloodkin==
 
==Bloodkin==
 
* +10% magic resistance
 
* +10% magic resistance
* +15% longswords
+
* +15% attack strength
 
* +10% int
 
* +10% int
  
Line 33: Line 33:
 
* +2 NV
 
* +2 NV
 
* +15% shortswords
 
* +15% shortswords
 +
* +15% ranged weapons
 
* +10% DEX
 
* +10% DEX

Revision as of 23:19, 20 February 2010

Human

  • 125% class cap (all other races start with 100%)
  • +10% xp (the non-human races gain only 90% of xp from monsters)
  • + 5 points in stat relating to their initial class

Draconian

  • +10% magical and normal damage
  • +10% magic resistance

Half Troll

  • dual wield any 1-handed weapons (can only use the special of the right-hand weapon)
  • increased hp regeneration (regenerates even in the middle of battle)

Half Orc

  • +10% strength
  • -10% int
  • +15% tactics (up to 115%)
  • can wear heavy armour without speed reduction

Gnome

  • +10% dex
  • +10% int
  • can walk at full speed when stealthed with 250dex and 100 stealth
  • AEP/held time reduced by 50%
  • cannot wield 2-handed melee weapons

Bloodkin

  • +10% magic resistance
  • +15% attack strength
  • +10% int

Shadowfolk

  • +2 NV
  • +15% shortswords
  • +15% ranged weapons
  • +10% DEX