Pets and Taming

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Pets are tame monsters that follow along and fight beside you. With the right attention and care, they can make a great addition to the adventuring life!


Offer food or items on various monsters to tame them. Feed them in the same way to keep them happy and gain their loyalty. Let them kill other monsters to gain experience, grow stronger and even evolve.


Pets are generally acquired by taming wild creatures. Many critters are tamable; maybe about 70% of non-undead.

Offer food (shift e) to attempt to tame a creature. Start on rabbits and cows, then move on to rats and other weak dungeon critters, then goblins and other humanoids.

Some creatures require you to use an item (shift u) on the creature instead. Think of it as offering the item to the creature.

Players are allowed to only have one active pet at a time. If you currently have a pet and attempt to train another, your current pet will disappear shortly after you tame a new pet. You stable a pet, and then train a new one. You can swap active and stabled pets for 500 gp.

Note: the taming skill will only increase if you are within 5% of the minimum skill to tame a creature and no more than 15% over the minimum skill. If your taming skill isn't increasing, then go tame something harder! Your taming skill will also increase when you feed your pet.


Having gotten a pet, it must be kept fed in order to keep it happy. To feed, simply offer food or items to the pet just as you did to tame it in the first place.

All creatures have a preferred diet. Most creatures are carnivores, some are herbivores (e.g. rabbit) and some are omnivores (e.g. rat). Some critters have a favourite food (a treat), which makes taming easier and boosts loyalty. E.g. rats prefer cheese, and rabbits favour carrots.

The Zorn is the only metalivore (metal eater) in EUO. Offer (shift u) to feed your zorn metal items. It doesn't have a favourite food but will eat any metal ingot, any medium or heavy armour, metal ores, etc. It will not eat weapons or shields though.

Some pets will only eat one type of food, specific to that creature. Some examples of specific foods:

  • sulphur for hellspawn
  • clear potions for water demons

Finally, pets digest food and get hungry a little faster than players do.

Loyalty & Bonding

Look (l) at a pet to see how happy (loyal) it is. Talk (t) to the pet to see how hungry it is. If you stay with your pet and feed it, it will become loyal. If you starve it or leave it alone, it will become disloyal. A disloyal pet will eventually go wild, and may even attack you!

A pet will bond with its owner after 60 real life minutes spent with the pet (the pet has to be able to see you!). Once a pet has bonded, it can be resurrected with a 'raise pet' scroll. A non-bonded pet that dies cannot be raised and is lost forever.

Getting Stronger and Growing Up

Pets gain experience for all kills that they make, this gains them levels with appropriate HP and Mana bonuses. Some creatures will 'grow up' (similar to Pokemon evolution) at level 25 and possibly again at level 50. The best example of this is the drake to dragon 'evolution'! You can't tame a dragon; only a drake, and then you have to go level your drake up to turn it into a dragon. It will take 100% skill to tame a drake. Drakes are carnivores but are fond of gold nuggets.

Slash commands and Pet commands

Once you have a pet, use:

/petname newname

to name it. use the following commands to order it around:

  • stay : pet will stay and not follow it's owner at all
  • follow : normal follow and attack mode - the pet is rather aggressive
  • heel : pet will follow but not attack unless provoked
  • guard : pet will follow but only attack enemies that are attacking you

A warning about 'stay' : a pet will slowly lose loyalty if you tell it to stay and it's on a different map level to its owner. It will of course get hungry and may starve.


There are stables located in Strangiato. For the modest sum of 500 gp, you can leave an active pet in the stables. You can thus have two pets tamed at once, one pet in the stables, and a second pet active.