Difference between revisions of "Necromancer"

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All non artifact weapons of the correct type will convert into their hexblade equivalent, and convert back by casting Dark Ritual again while wielding the hexblade.  
 
All non artifact weapons of the correct type will convert into their hexblade equivalent, and convert back by casting Dark Ritual again while wielding the hexblade.  
  
All hexblades use the 10/90 STR/INT ratio.
+
All hexblades use the 10:90 STR:INT ratio.
  
 
These weapons have the same stats as their unritualised parent, but are slightly faster.  
 
These weapons have the same stats as their unritualised parent, but are slightly faster.  

Revision as of 06:31, 10 April 2020

Necromancer Introduction

Necromancers are the blade-wielding, undead-commanding, area-of-effect specializing spell casters of EUO. They are equally at home in playing as a front line combatant, slinging spells from the back, or acting in a support role.

They have three class skills: hexblades, necromancy, bonecrafting.

Necromancer Skills

Necromancy

Necromancers have one skill pertaining to the use of magic: Necromancy. For more details on spells and magic in general, refer to: Magic and Spellcasting.

circle spell name runic incantation description
1 Summon Undead KCX The higher your skill and the more you cast this spell sequentially, the more powerful your summoned undead allies become
2 Dark Ritual CW This is the hexblades version of 'bless weapon : it will take a longsword, scythe, rondel or kryss and convert it into a hexblade
3 Soul Transfer MPT Drains life over time - exact specs: target loses 5% of health per sec over 5 sec, caster gains 5% per sec (% of own health, not target) - both caster and target are frozen during transfer
4 Corpse Explosion FGC AoE mass curse that curses targets such that when each target dies it explodes - inflicting damage on everything within 3x3 square
Ritual Sacrifice CM Cast this on a corpse to give yourself a +50hp buff for 30 mins
5 Command Death SC Any player that has this buff cast on them will automatically resurrect after dying! Lasts for 10 mins. (it is not a PD preventative, and cannot be cast on self)
Giblet Golems ICK AoE mass curse that curses targets: such that when each target dies, it turns into a bunch of body parts which become aligned to caster
6 Death Missile CP Clone of Grav Por, but with the strength of Vas Flam
7 Cone of Acid ICH Clone of IFH, but inflicts disease on all targets, reduces victims MR and Def by 25% ...
8 Hail of Bones CY AoE DoT high damage spell

Hexblades

Hexblades is the melee combat skill used by necromancers. Wielding hexblade weapons also allows necromancer to cast spells without penalty instead of using a staff, and provide the similar benefits (quicker casting times, weapon tint effects, etc).

Hexblades requires wielding a ritualized weapon which is created via the Dark Ritual necromancy spell. These weapons are the athame, the sickle, the stiletto, the kris, and created by casting a Dark Ritual spell on an equipped longsword, scythe, rondel or kryss respectively.

  • longsword->athame
  • rondel->stiletto
  • kryss->krys
  • scythe->sickle

All non artifact weapons of the correct type will convert into their hexblade equivalent, and convert back by casting Dark Ritual again while wielding the hexblade.

All hexblades use the 10:90 STR:INT ratio.

These weapons have the same stats as their unritualised parent, but are slightly faster.


HEXBLADES SPECIALS BUY THESE AT THE UNI! You can also use the 'special move' generic ability to cast apprentice special etc, as for the fighter specials.

black lightning It's blood bolt, but intelligence adds damage

healing bolt It's a reverse blood bolt, that leeches health and restores yours: doesn't do as much damage as black lightning of course

Bonecrafting

Bonecrafting is the only class-specific crafting skill in EUO. For necromancers, equipping a bone tinted item increases their hp by roughly 10%, with diminishing returns for each additional bone tined item equipped to a maximum of a 50.5% bonus to their hp. For non-necromancers, bone tinted items only increase their hp by half of that.

Recipe List

Item Purpose Ingredients Min Skill %
bone charm 'food' for taming the undead xxx 0
bone krys hexblade weapon xxx 10
bone sickle hexblade weapon xxx 13
bone athame hexblade weapon xxx 16
bone stiletto hexblade weapon xxx 19
bone belt waist garment xxx 25
bone staff mage's weapon xxx 35
carved skull cool offhand item xxx 30
bone skull key opens locks xxx 35
ammunition used with bow, crossbow etc xxx 35
boneweave cloth used for bonetailoring (see boneweaved tailored goods below) xxx 40
skull dust bone-alchemy ingredient xxx 40
bone shillelagh mage weapon xxx 40
bone fishing rod better fishing rod xxx 45
boneweave cap cloth hat (that has the bone bonus) xxx 45
boneweave robe cloth robe xxx 45
skull dust of blinking teleportation dust xxx 45
skull dust of phasing teleportation+invis xxx 50
bone ring finger item xxx 50
bone necklace neck item xxx 50
bone quill for inscription xxx 55
calcium bone-alchemy ingredient xxx 55
bone crook mage weapon xxx 55
cloudy beverage Drink that heals and restores mana, cures poison, disease and wounding! xxx 60
bone carved skull even cooler bone-on-bone offhand item xxx 65
ruby skull as above but with rubies in the eyesockets xxx 70
bone gnarled staff mage weapon xxx 70
refined cloudy beverage a cloudy beverage but with better restoration of HP xxx 80
bone helmet very hard bone hat xxx 90
bone aegis heavy torso piece xxx 90
Sash of the Dead mini-artifact waist item bone belt, skull, diseased bandage (3), studs, spores, magic spleen 100
Skull of glue and gold mini-artifact offhand item bone carved skull, gold nugget (2), mesh, flour, water, magic spleen 100