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	<id>https://euotopia.com/manual/index.php?action=history&amp;feed=atom&amp;title=Updates_in_2024</id>
	<title>Updates in 2024 - Revision history</title>
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	<updated>2026-10-23T19:33:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://euotopia.com/manual/index.php?title=Updates_in_2024&amp;diff=5437&amp;oldid=prev</id>
		<title>Eggmceye: 2024 updates</title>
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		<updated>2024-12-30T21:23:57Z</updated>

		<summary type="html">&lt;p&gt;2024 updates&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Latest updates==&lt;br /&gt;
===31 Dec===&lt;br /&gt;
* added improved (heroic) gauntlet scroll&lt;br /&gt;
* gauntlets can now be done daily&lt;br /&gt;
* added book on a stand in the monastery chapel with some St Athra lore&lt;br /&gt;
&lt;br /&gt;
===25 Dec===&lt;br /&gt;
* 2023 xmas pres EUO Source code&lt;br /&gt;
&lt;br /&gt;
===17 Dec===&lt;br /&gt;
* added sticks to snakes druid spell DYR - available at the grove or where ever good druid spells are sold&lt;br /&gt;
* disarming an armed mob will put the weapon on the ground&lt;br /&gt;
* mobs wielding tinted weapons and shields always will drop the aforementioned weapon and/or shield&lt;br /&gt;
* ivpy2 divinity spell: directional earthquake for priests, ALPHA only&lt;br /&gt;
* can now bless a staff and use it as a blessed mace&lt;br /&gt;
* summoned sword golem while wielding a socketed blessed staff give your sword golem a cool random proc depending on socketed gem&lt;br /&gt;
&lt;br /&gt;
===10 Dec===&lt;br /&gt;
* greater av scrolls now only work on spawned boss hybrids (as well as normal mobs) - ie they no longer work on &amp;#039;hacks&amp;#039;&lt;br /&gt;
* artifacts are set to trade only by default when placed on your merchant&lt;br /&gt;
* petri wand no longer works on hybrids or mobs with an item code&lt;br /&gt;
* blessed items (such as maps) can never be cursed when dropped as loot (thus stripping the blessing)&lt;br /&gt;
&lt;br /&gt;
===2 Dec===&lt;br /&gt;
* rage now goes to 125 (so there is less waste for the minmaxers)&lt;br /&gt;
* rage pot no longer enrages but sets rage at 125 (since enraging wasn&amp;#039;t working properly anyway since 2017)&lt;br /&gt;
* special move uses rage correctly - ie deducts rage used rather than setting it to 0&lt;br /&gt;
&lt;br /&gt;
===26 Nov===&lt;br /&gt;
* boss mobs drop a balrog TCG card of the same creature if that card exists. eg a boss cow can drop a cowwy or a bovindus, etc&lt;br /&gt;
* added mithril thread, mithril weave and mithrilhide leather for dwarven alchemists and tailors&lt;br /&gt;
&lt;br /&gt;
===19 Nov===&lt;br /&gt;
* revised Balrog TCG AI to use an actual deck of cards&lt;br /&gt;
&lt;br /&gt;
===05 Nov===&lt;br /&gt;
* halberds can now hit 2sq away (but only if didn&amp;#039;t hit something adjacent)&lt;br /&gt;
* claymores can hit the adjacent target AND the one behind it&lt;br /&gt;
&lt;br /&gt;
===28 Oct===&lt;br /&gt;
* added heroic &amp;amp; epic undead spawned instances of Kurzmord&amp;#039;ar (the one in New Sosaria)&lt;br /&gt;
* turn undead now does at least 20% of the target&amp;#039;s max hp in damage, in worst case&lt;br /&gt;
* revised daily kill targets (deleted some, added some)&lt;br /&gt;
* updated price for t3 armour upgrades to require the ears of hellspawn instead of mythic mats (you get to keep the ears, you just need to have them)&lt;br /&gt;
* removed dreadnaught from the rando armour names list&lt;br /&gt;
* armour upgrader checks level reqs before upgrading&lt;br /&gt;
&lt;br /&gt;
===21 Oct===&lt;br /&gt;
* sword golem improvements: it flurries now. It also goes up to a max equivalent neo-reg level of 200. (was 100)&lt;br /&gt;
* sword golem also hangs around for 10 mins. You can replace it instantly by summoning another, and not get an error message&lt;br /&gt;
* socketing wand no longer requires sorcery to use (in anticipation of other classes getting to use it on their gear)&lt;br /&gt;
* less shadowlords (for reasons)&lt;br /&gt;
* improvements to blue stone quest dialog&lt;br /&gt;
&lt;br /&gt;
===15 Oct===&lt;br /&gt;
* added improved and refined clear pots from dangerous dungeons&amp;#039; fountains&lt;br /&gt;
* added a dps measuring npc in Izumi (look for the reaper near the entrance)&lt;br /&gt;
* wallop now will hit 1 target if under 10 rage, rather than complaining and quitting&lt;br /&gt;
* try shield bashing mobs into the void&lt;br /&gt;
* got hybrids appearing in epic, heroic, blood, apoc themed instances. added a couple of more hybrid varieties&lt;br /&gt;
* gauntlet dungeon scroll&lt;br /&gt;
&lt;br /&gt;
===9 Oct===&lt;br /&gt;
* Added 5 new armour sets (let&amp;#039;s call them t3) between Dreadnaught (et al) and Shardcrystal (et al), that you can get by upgrading t2 items via the NPC in the crystal coin shoppe&lt;br /&gt;
* increased lvl reqs for the t4 armour pieces (eg Frenzy, shardcrystal et al) from 75 to 100.&lt;br /&gt;
&lt;br /&gt;
===7 Oct===&lt;br /&gt;
* streamlined daily boss kill dialog&lt;br /&gt;
* succubus targeting player is now much less likely to spam confuse&lt;br /&gt;
* killing a mob (or player) will unsummon all of the clones that it created&lt;br /&gt;
* when adding to a container it tells you what its name is and how many items it contains&lt;br /&gt;
&lt;br /&gt;
===6 Oct===&lt;br /&gt;
* reg server converted to neoreg specs - see separate thread https://forums.swut.net/viewtopic.php?t=5512&lt;br /&gt;
* roasted nightmare fire resistance down to +35, roasted fire dragon up to +50&lt;br /&gt;
* new humans no longer get 30 in one stat&lt;br /&gt;
* item placed on ground when inv full now has owner saved&lt;br /&gt;
&lt;br /&gt;
===1 Oct===&lt;br /&gt;
* added cooking and enchanting trainers to the uni&lt;br /&gt;
* enchanting: swapped ench cheese and carrot min skill req, and tweaked the req skills for cheese (38) and orb of health(42). tweaked some other early ench skill reqs&lt;br /&gt;
* added a enchanted carrot daily quest (he&amp;#039;s at the uni near the enchanting trainer) and tweaked Meath&amp;#039;s enchanted carrot quest&lt;br /&gt;
* roasted evil bunny meat gives speedy for 900s&lt;br /&gt;
* fire dragons now drop corpses, which can be baked &amp;amp; charred. Eating them gives +40% fire res&lt;br /&gt;
* red dragon meat now gives +15 AS, +9 dmg for 10 mins, stacks with purple pots&lt;br /&gt;
* roasted black dragon meat gives +15% rage gain for 10 mins&lt;br /&gt;
* black dragon stew gives vamp attacks for 10 mins (was 1 min)&lt;br /&gt;
* eating devil wings gives flying for 20 sec&lt;br /&gt;
* using a mount or polymorphing into a shark will unpolymorph you first, instead of complaining and failing&lt;br /&gt;
* killing a clone gives you half of its maxHP as xp&lt;br /&gt;
* traps and swamps now only poison for 30 sec rather than indefinitely&lt;br /&gt;
* poison resistance (from eg roasted green dragon) reduces the poison time when walking in a swamp, rather than reducing the chance of being poisoned&lt;br /&gt;
&lt;br /&gt;
===27 Sep===&lt;br /&gt;
* added the house reno wand to the LOTL enabled merchant in Darbrough&lt;br /&gt;
&lt;br /&gt;
===24 Sep===&lt;br /&gt;
* lotl chars can now use their own chests (may need to make new chests first tho)&lt;br /&gt;
* Swapped the hellspawn and greater undead floors in the rank dungeons and treacherous caves&lt;br /&gt;
* moved some weak class 5 undead into class 4. Moved the class 13 undead to class 5. &lt;br /&gt;
* grapple (and thornwhip and seize) no longer drag an inorganic sea creature (ie a ship) onto land (or anywhere)&lt;br /&gt;
&lt;br /&gt;
In anticipation of the xp gain on reg increasing and the level cap being reduced, &amp;#039;raid bosses&amp;#039; have had their hp and xp significantly reduced, since nobody is &amp;#039;raiding&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Blood Queen xp &amp;amp; hp reduced to 30k (so 90k in heroic). &lt;br /&gt;
* Dionaea hp &amp;amp; xp reduced to 25k&lt;br /&gt;
* Torrens Igneus xp and hp reduced quite a bit&lt;br /&gt;
* hp and xp of all ToLs bosses significantly reduced&lt;br /&gt;
&lt;br /&gt;
* killing an earboss for the first time gets you a bonus + 4x the xp of that boss (regardless whether if you are in a party, it is not split or reduced)&lt;br /&gt;
&lt;br /&gt;
===12 Aug===&lt;br /&gt;
* undead players (including vamps) can now drown in high seas&lt;br /&gt;
&lt;br /&gt;
====moa/euo update 1.3.47====&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;client&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* wet clay now appears in the reagent filter&lt;br /&gt;
* NPCs with replayable quests show a grey ! when the quest is done for today&lt;br /&gt;
* added polished gem sparkle, and sparkle material&lt;br /&gt;
* fancy treasure maps now have a soft glow&lt;br /&gt;
* xmas gifts and old named items and quest items have a slightly brighter purple glow and brighter name colour&lt;br /&gt;
* x button now works when disconnected from server, and when fail to connect or other connection errors&lt;br /&gt;
* toned down the flaming effect a bit&lt;br /&gt;
* npc chat box is 1.5 size for when resy&amp;gt;800 (ie it&amp;#039;s bigger)&lt;br /&gt;
* books will draw 1.5x as big if the game window rez allows then to fit&lt;br /&gt;
* added new angel and devil wing tiles. existing avs with wings are unaffected &amp;amp; keep the old angel/demon avs behind the main av&lt;br /&gt;
* made a banner tile and tiles.txt entry (the overlay image &amp;amp; equippable item was made years ago)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;fixes/tweaks&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* stat bonus from purple pots and magic mirror are now saved when you log out&lt;br /&gt;
* added boneweave gloves, gi top and gi pants to bonecrafting&lt;br /&gt;
* hexed when stealthed maks you move at the hexed speed, not the stealthed speed&lt;br /&gt;
* lotl players must now too remove existing sigils before equipping new ones&lt;br /&gt;
* looking at a hybrid tells you the type of the top half of the mob or the code layered on top&lt;br /&gt;
* if mob has 0 AS making it a boss keeps it at 0AS (this fixes boss pirate ships shooting arrows)&lt;br /&gt;
* golem creation will fail if already have an active/unstabled pet&lt;br /&gt;
* Mon Ferrato player merchs now require tokens or otherwise they will be deleted during weekly merch cleanup (stock moved to owner&amp;#039;s bank)&lt;br /&gt;
* soul shards and items carried by a killed mob won&amp;#039;t drop on a hook (eg a book, or brass bridge etc)&lt;br /&gt;
* lotl players can now only polypile items marked as their own&lt;br /&gt;
* deleted the brass bridge and bedpan hooks from Anathema&lt;br /&gt;
* can no longer craft nuggets from gold coins&lt;/div&gt;</summary>
		<author><name>Eggmceye</name></author>
	</entry>
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