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		<id>https://euotopia.com/manual/index.php?action=history&amp;feed=atom&amp;title=Updates_in_2023</id>
		<title>Updates in 2023 - Revision history</title>
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		<updated>2026-08-01T19:50:58Z</updated>
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		<id>https://euotopia.com/manual/index.php?title=Updates_in_2023&amp;diff=5366&amp;oldid=prev</id>
		<title>Eggmceye: Created page with &quot;==Latest Updates== ===25 Dec=== * 2023 Xmas present Scented Candle * fixed pet sigil dupe * added wheat beer to fergrues req. fixed crash when astral travelling with a pet  ==...&quot;</title>
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				<updated>2023-12-31T01:47:28Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Latest Updates== ===25 Dec=== * 2023 Xmas present Scented Candle * fixed pet sigil dupe * added wheat beer to fergrues req. fixed crash when astral travelling with a pet  ==...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Latest Updates==&lt;br /&gt;
===25 Dec===&lt;br /&gt;
* 2023 Xmas present Scented Candle&lt;br /&gt;
* fixed pet sigil dupe&lt;br /&gt;
* added wheat beer to fergrues req. fixed crash when astral travelling with a pet&lt;br /&gt;
&lt;br /&gt;
===12 Dec===&lt;br /&gt;
* added server /time command&lt;br /&gt;
* lumber now weighs 0.3, down from 1.0&lt;br /&gt;
* guards now attack with magic axes (they do not drop magic axes), and no longer have magic. They now have 2k hp (was 500)&lt;br /&gt;
&lt;br /&gt;
===3 Oct===&lt;br /&gt;
* cursed socketing wand now removes the existing gem from the readied staff&lt;br /&gt;
* gave Estorrath's armour set bonus a name&lt;br /&gt;
* fixed the merch selling the smooth cut file not loading&lt;br /&gt;
* fixed the shoppe race change models prices on heads&lt;br /&gt;
&lt;br /&gt;
===25 Sep===&lt;br /&gt;
* some tiny updates to fishing including fishing up REDACTED from REDACTED&lt;br /&gt;
* fixed the npcs in the shoppe in the race change section having the wrong price (40) on them (should be 50)&lt;br /&gt;
&lt;br /&gt;
===15 Sep===&lt;br /&gt;
* can search for nightshade any midnight&lt;br /&gt;
* lvl 15 treasure maps no longer drop from fishing&lt;br /&gt;
* blessed lvl 15 treasure maps drop as loot, and contain much improved treasure (inc polished gem &amp;amp; 1/3 chance to get an artifact)&lt;br /&gt;
* ettins less likely to spawn when digging up treasure&lt;br /&gt;
&lt;br /&gt;
===12 Sep===&lt;br /&gt;
* xen mani now just does 10-20 dmg vs vamps. vas xen mani does 5d5+level/2 (which is about 50% more than fg for the same mana cost) vs vamps&lt;br /&gt;
* rabbit mount now req lvl 50, drake lvl 75&lt;br /&gt;
* WoT &amp;amp; druid ench xfer spell no longer destroy a socketed gem&lt;br /&gt;
&lt;br /&gt;
===5 Sep===&lt;br /&gt;
* clones of plain polymorphed dragon (The khaki dragon) now come with the spells VF, INH and AQ (and NOT clone)&lt;br /&gt;
&lt;br /&gt;
===28 Aug===&lt;br /&gt;
* weaponsmith: changed the min skill spread to -5 to 40% for plain weapons. (Which becomes 10-55 for silver and 25-70 for blackrock, meaning you can get to 90 by making blackrock+0 machetes)&lt;br /&gt;
* armourer: changed the min skill spread to 0 to 45% for plain armour. (Which becomes 15-60 for silver and 30-75 for blackrock, meaning you can get to 95 by making blackrock+0 field plate)&lt;br /&gt;
* tailoring: belt now min skill 25. spiked collar 50. All other plain leather items now min skill increased to between 27 and 45&lt;br /&gt;
* studded/steel skill requirement is now +20 (was +30) (ie if plain thing req 10 skill, studded or steel variant req 30 skill)&lt;br /&gt;
* alchemist can now make darkhide leather at min skill 70 (req br ore + leather)&lt;br /&gt;
* alchemsti can now make goldhide and silverhide leathers at min skill 35 &amp;amp; 40. (Don't ask where you get gold ore from)&lt;br /&gt;
* treated blackrock ore now only req 1 of each blackrock, drag scales, mandrake, nightshade&lt;br /&gt;
* nightshade req for the venom mats in alchemy down to 2, was 4&lt;br /&gt;
* 1500 fancy map rule tweak: it still requres apoc dungeon or heroic or epic, but scrapped the blacklist 'too easy maps' (such as cassandras) - so (forexample) the mino chief in epic cassandras, if a boss, actually has a chance to drop a crystal map (because he would have 1500hp)&lt;br /&gt;
* increased wurm hp to 750 (and increased xp) so bosses have a chance to drop a rad map&lt;br /&gt;
* decreased rarity of gems in buried treasure&lt;br /&gt;
&lt;br /&gt;
===21 Aug===&lt;br /&gt;
* mobs with a family spawn weight of 0 will never create a phase beast&lt;br /&gt;
* tweaks to mob fams. Water demon moved to oddballs with a spawnweight&lt;br /&gt;
* phase anomalies from scripted spawners have more logical enemies (eg a apoc reaper phase will be filled with levelled apoc reapers)&lt;br /&gt;
* fixed a spawner in NiZweiDeux that could spawn a phase beast that spawned a phase anomaly full of good npcs&lt;br /&gt;
* standardised bosses in DejaVu to use standard boss scaling. boss fountains etc have correct 'elder fountain' name, etc&lt;br /&gt;
* fixed bosses in 'the labyrinth'&lt;br /&gt;
* fixed &amp;quot;corrupted&amp;quot; etc bosses in Matriarchs domain: where they weren't levelled like bosses. Also names were showing where they weren't bosses.&lt;br /&gt;
* no more hybrid trolls (etc) in tols or maps with fancy custom spawners. hopefully fixed some large bosses not spawning when they should have&lt;br /&gt;
* fix network crash from recent deconstruct refactor&lt;br /&gt;
* opening a chest will reveal an invisible player (not a stealthed/hidden player)&lt;br /&gt;
* rad cooks &amp;amp; fancy treasure maps only drop if the boss has over 1500 hp&lt;br /&gt;
* boss names now revealed only when a player does damage to them&lt;br /&gt;
* QAW duration vs mobs now random 4 to 6 sec, was fixed 5 sec if caster int wasn't mr breaking or permanent if mr breaking&lt;br /&gt;
* added wings to the cash shoppe&lt;br /&gt;
* fixed typo in buffs&lt;br /&gt;
&lt;br /&gt;
===14 Aug===&lt;br /&gt;
* treasure map caves unload a bit more aggressively once the chest has been opened and the players left the cave&lt;br /&gt;
* jacked up the prices of all items bought with rad cookies by a factor of 5x&lt;br /&gt;
* removed the t2 glass coin armour for sale. t1 glass coin armour is now 3 glass coins per piece (was 6-9 pieces). Added a npc that can upgrade your t1 glass coin armour into t2 (the sets removed from sale) for just 3 crystal coins per piece&lt;br /&gt;
* high scavenger hunt now requires you to bring a bunch of +ingots, logs etc: the deconstructed equivalent of what he (the chicken npc) used to require&lt;br /&gt;
* fixed bug with merchant loading that added an empty merch to 0,0,0 (did anyone even notice?)&lt;br /&gt;
* quest givers with repeatable quests (eg smelly, aarin) have their ! go away when the daily is completed&lt;br /&gt;
* fixed bulk orders NPC not having the !&lt;br /&gt;
&lt;br /&gt;
===10 Aug Maped 117===&lt;br /&gt;
* when painting a void/darkness type tile, the decorating letter is painted immediately as well&lt;br /&gt;
* last selected feature, terrain and spanwer now remembered when switching palettes&lt;br /&gt;
* status line now updates when click palette&lt;br /&gt;
&lt;br /&gt;
==7 Aug Moa 1.3.46==&lt;br /&gt;
* fix Sagitarius exploding lettuce not giving kill credit in the instance (to be revisited)&lt;br /&gt;
* invis teleporters on stairs no longer make the teleport sound&lt;br /&gt;
* client can use #set command to set client.cfg variables (results may vary but works for block_dm=1)&lt;br /&gt;
* holding alt only shows items that can (generally speaking) picked up.&lt;br /&gt;
* added alignment to o pkt (fixes the blue mobs walking in off screen)&lt;br /&gt;
&lt;br /&gt;
===27 July===&lt;br /&gt;
* added mapset counts to armoury&lt;br /&gt;
* saggitarius is now counted as a vanilla instance (so should be clearable)&lt;br /&gt;
&lt;br /&gt;
==24 July, Moa 1.3.45==&lt;br /&gt;
Client:&lt;br /&gt;
* added purple xp bar&lt;br /&gt;
* added visble ctrl alt dir key shortcut reminders to the statbox when selecting a spell or ability&lt;br /&gt;
* fixed error in the dps calc (was counting one too many hits)&lt;br /&gt;
* auxbox now supports 6 char colour codes eg {ff00ff}&lt;br /&gt;
&lt;br /&gt;
Necros:&lt;br /&gt;
* hexblades can use wallop. hexblade wallop incflicts disease for 6 sec&lt;br /&gt;
* healing bolt now heals 20% of yr max hp per bounce (so up to 60% max hp)&lt;br /&gt;
* slowed down the anims for hail of bones, blood &amp;amp; glass&lt;br /&gt;
* network tweaks to help with HOB lag&lt;br /&gt;
* HOB cd up to 10 sec, but dmg up 10%&lt;br /&gt;
&lt;br /&gt;
VYR / socketing:&lt;br /&gt;
* added onyx and polished onyx to socket list. When casting VYR with a onyx socketed staff you transform into a black dragon. A plain onyx gives +25% resistance to vamp attacks, and a polished onyx improves the health gained from vampyric attacks by 50%&lt;br /&gt;
* added emerald and polished emerald. VYR with an emerald socketed staff turns you into a green dragon. Plain emerald makes you hex proof, while an improved emerald doubles the initial damage inflcied by your INH spray&lt;br /&gt;
&lt;br /&gt;
Tweaks/fixes/etc:&lt;br /&gt;
* changed berserker stance to work with 1h fighter/priest weapons too (ie it buffs attack speed for 1h weapons too)&lt;br /&gt;
* made the balron at the end of Ruined Base named &amp;amp; ear giving&lt;br /&gt;
* fixed newbie island npc saying N for meditate&lt;br /&gt;
* added alt f5 refresh auxbox to help file&lt;br /&gt;
* updated 'attack/nothing there' messages to be a combat message (ie mutable)&lt;br /&gt;
* polished gems now drop everywhere, not just weekly. more gems in buried treasure&lt;br /&gt;
* conistent caps in buffs.txt&lt;br /&gt;
&lt;br /&gt;
===16 June===&lt;br /&gt;
* swapped beastmastery spells tank &amp;amp; buff circles (tank now 5, buff now 6) to make it a bit easier to level the beastmastery skill&lt;br /&gt;
* can't use pet wands on untamed or pets that aren't yours&lt;br /&gt;
* disabled cash for damage indefinitely&lt;br /&gt;
* grapple yank now makes visible&lt;br /&gt;
&lt;br /&gt;
==31 Mar Moa 1.3.44==&lt;br /&gt;
* beastmaster skill&lt;br /&gt;
* socketed staffs and improved VYR (starting with blue, white and red gems)&lt;br /&gt;
&lt;br /&gt;
misc new&lt;br /&gt;
* added blood and xtal treasure maps that drop in some heroic &amp;amp; epic dungons across new sosaria and maeondir&lt;br /&gt;
* added small barrel to woodcrafting&lt;br /&gt;
* added wheat beer. it heals a dwarf like a greater yellow pot.&lt;br /&gt;
* added flour mill (to make flour from wheat)&lt;br /&gt;
* use hoe on your plant/crop to destroy it&lt;br /&gt;
* use grappling hook in a direction to cast it at a mob up to 3 sq away and pull it towards you&lt;br /&gt;
* added text for Emerging Underworld (by chatgpt but parts rewritten by me)&lt;br /&gt;
* vamps can drink from a blood fountain for a +50hp buff&lt;br /&gt;
* estorrath's set now gives +10% magic dmg buff&lt;br /&gt;
* keeping a water demon as a stock animal (not a pet) will automatically water all the plants in your house on that map level twice a day (at 555am, which is 5 mins before the plant stage / watered check and 5 mins after sunrise, so the plants always look like they are watered)&lt;br /&gt;
* added mill and press tiles&lt;br /&gt;
* added apoc Dead Forest&lt;br /&gt;
* added epic City of Shadows&lt;br /&gt;
* added epic Anathema&lt;br /&gt;
* replaced Troll's Lair with expanded version from EUO Boomer Shooter&lt;br /&gt;
&lt;br /&gt;
client&lt;br /&gt;
* command hotbar (turn it on in options, bind commands to it with right click, then you can click the * buttons to activate the commands. This might not seem useful except it helps when using a controller)&lt;br /&gt;
* client can now use up+left arrow keys to move northwest, etc (good for controller support)&lt;br /&gt;
* press tab to cycle thru the four use menus eat,drink,use &amp;amp; read (helps with controller)&lt;br /&gt;
* added use mode text str (eg eat, drink, ready, etc) to top right of inventory menu&lt;br /&gt;
* added teleport sound&lt;br /&gt;
* added drink potion sound&lt;br /&gt;
* added glowing ember to the reagents etc when filtering inv&lt;br /&gt;
* added arrow dmg bonuses to the damage breakdown string in statbox and when readying&lt;br /&gt;
* no longer switch targets with ctrl left/right (because ctrl left right also attacks - can't have both)&lt;br /&gt;
&lt;br /&gt;
changes/tweaks&lt;br /&gt;
* Flamberge procs IFH now, instead of VF&lt;br /&gt;
* monsters that heal themselves heal for more. &lt;br /&gt;
* mobs that cast lvl based dmg spells (like FG) now correctly work out the dmg based on the avg of their stats&lt;br /&gt;
* split slimes get 1/2 parent hp (inc apoc slimes). &lt;br /&gt;
* removed tool breakage from tools used in crafting. deleted BR blueprints for the 4 tools that were used in crafting &lt;br /&gt;
* bucket can no longer break&lt;br /&gt;
* mill &amp;amp; olive press can be activated on ground to use (so you don't have to carry them) (or they can be picked up and repeat used)&lt;br /&gt;
* added plant growth details when look at your plant&lt;br /&gt;
* setting guard mode on your pet now reports current leash length&lt;br /&gt;
* changed recipe for barrel tile scroll to require 1 ingot instead of nails&lt;br /&gt;
* bonecrafters make bone arrows. This also fixes deconstructing wooden arrows into bones&lt;br /&gt;
* added weapon desc to when attacking &amp;quot;nothing there&amp;quot; message&lt;br /&gt;
* renamed albino gazer to just gazer&lt;br /&gt;
* blood and shadow warriors have weapons now. &lt;br /&gt;
* removed adamantium trans app from crafting list (there has been no blueprint for a while)&lt;br /&gt;
&lt;br /&gt;
fixes&lt;br /&gt;
* fixed teleporters/stairs in Dead Forest&lt;br /&gt;
* fixed chests in road warrior town&lt;br /&gt;
* fixed spraynpray not showing all the arrows&lt;br /&gt;
* fixed entangle tmp_code not resetting for entangled player&lt;br /&gt;
* fixed ancient bug with crops where they might not ever have gotten past seed stage&lt;br /&gt;
* fixed cure poison not updating health bar for other targets&lt;br /&gt;
* fixed rmb no longer activating a npc to talk to&lt;br /&gt;
* fixed diamond coin is no longer a scavenger hunt item&lt;br /&gt;
* fixed santa's other ring buggering up summon slot usage&lt;br /&gt;
* fixed / preventing druid enchant swap spell DRO from working on artifacts&lt;br /&gt;
&lt;br /&gt;
===3 Mar 2023===&lt;br /&gt;
* use hoe on your plant/crop to destroy it&lt;br /&gt;
* added plant growth details about the plant when look at your plant&lt;/div&gt;</summary>
		<author><name>Eggmceye</name></author>	</entry>

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