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		<id>https://euotopia.com/manual/index.php?action=history&amp;feed=atom&amp;title=Updates_in_2014</id>
		<title>Updates in 2014 - Revision history</title>
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		<updated>2026-08-01T20:49:08Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://euotopia.com/manual/index.php?title=Updates_in_2014&amp;diff=4676&amp;oldid=prev</id>
		<title>Eggmceye: Created page with &quot;==Latest Updates== ===20 Nov=== * lua can now use the c++ dungeon generators  ===13 Nov=== * when switching res, it will always go to windows, unless it is the fullscreen res...&quot;</title>
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				<updated>2020-04-07T23:24:34Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Latest Updates== ===20 Nov=== * lua can now use the c++ dungeon generators  ===13 Nov=== * when switching res, it will always go to windows, unless it is the fullscreen res...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Latest Updates==&lt;br /&gt;
===20 Nov===&lt;br /&gt;
* lua can now use the c++ dungeon generators&lt;br /&gt;
&lt;br /&gt;
===13 Nov===&lt;br /&gt;
* when switching res, it will always go to windows, unless it is the fullscreen res (it's safer)&lt;br /&gt;
* poisonous mobs no longer immune to poison&lt;br /&gt;
&lt;br /&gt;
===12 Nov===&lt;br /&gt;
* fixed ranged specials showing effects when failed&lt;br /&gt;
* fixed problem with ranged sounds of others not playing&lt;br /&gt;
&lt;br /&gt;
===9 Nov===&lt;br /&gt;
* minimap will reset when a lua modded level changes&lt;br /&gt;
&lt;br /&gt;
===29 Sep===&lt;br /&gt;
* road warrior random map&lt;br /&gt;
* fixed a crash when mob chase player into instance from non instance map&lt;br /&gt;
&lt;br /&gt;
==23-24sep Moa 1.3.15==&lt;br /&gt;
* new belt slot&lt;br /&gt;
* moved euo server to linode&lt;br /&gt;
&lt;br /&gt;
===2 Sep===&lt;br /&gt;
* substantially toned down scorpion,lavaprophet,reapers,and glass dragon+mephit&lt;br /&gt;
* moved hole tile into btiles20&lt;br /&gt;
* moved mirror tile into btiles20&lt;br /&gt;
* updated bed tile to not show any bed, just the figure&lt;br /&gt;
* fixed freeze effect, moved it into special.png&lt;br /&gt;
* added white gazer tile&lt;br /&gt;
* changed tile of the budget arty rings to the grey ring tile (so as not to confuse with the bands)&lt;br /&gt;
* removed the sand from the sand trap tiles&lt;br /&gt;
* merged wizard's tower into one map&lt;br /&gt;
* new apoc map phoenix tower finished&lt;br /&gt;
&lt;br /&gt;
===1 Sep===&lt;br /&gt;
* put cap on reg up to 500&lt;br /&gt;
* WIP maped loads scripts dir too&lt;br /&gt;
* maped hover over spawner to show mob stats, included scripted inits&lt;br /&gt;
&lt;br /&gt;
==29 Aug 1.3.13 - Apoc New Sosaria Stage One==&lt;br /&gt;
* fixed bug where some items were being shown as splits (eg key with certain cut)&lt;br /&gt;
&lt;br /&gt;
===28 Aug===&lt;br /&gt;
* raining blood effect&lt;br /&gt;
&lt;br /&gt;
===24 Aug===&lt;br /&gt;
* improved autosizing window in maped&lt;br /&gt;
* went back (finally?) to default allegro autodetect sound init&lt;br /&gt;
&lt;br /&gt;
===23 Aug===&lt;br /&gt;
* moved all sfx tiles into special.png&lt;br /&gt;
* new hail of bones &amp;amp; hail of glass effects&lt;br /&gt;
* mana cleave has a new sfx&lt;br /&gt;
* effect for hail of bones&lt;br /&gt;
* glass storm: first aoe spell, all scripted&lt;br /&gt;
&lt;br /&gt;
===22 Aug===&lt;br /&gt;
* tilesheets can be bigger than 16x16, applying this to the terrain tilesheet - now 16x32&lt;br /&gt;
* dirt default tile underneath&lt;br /&gt;
&lt;br /&gt;
===21 Aug===&lt;br /&gt;
* monster species-name override&lt;br /&gt;
* monsters can use charge &lt;br /&gt;
&lt;br /&gt;
===15 Jul===&lt;br /&gt;
* can do both scav &amp;amp; statue hunts in same day&lt;br /&gt;
* fixed 'yesturday' typo&lt;br /&gt;
&lt;br /&gt;
===10 July===&lt;br /&gt;
* worked on apoc new sos rand dungeon&lt;br /&gt;
&lt;br /&gt;
==3-4 July 1.3.12==&lt;br /&gt;
* finished 16x tileset&lt;br /&gt;
* head shoppe, head scrolls etc&lt;br /&gt;
* added option to use 32x32 tiles (no longer default)&lt;br /&gt;
* added some more modern laptop friendly res's to option screen&lt;br /&gt;
&lt;br /&gt;
===5 Jun===&lt;br /&gt;
* support for selectable heads using the split av but with 0x8xxxXXX numbering&lt;br /&gt;
&lt;br /&gt;
===30 May===&lt;br /&gt;
* default tiles underneath (grass)&lt;br /&gt;
&lt;br /&gt;
===29 May===&lt;br /&gt;
* maped: tile palette now showing unpassable forest and the bv=1 tree&lt;br /&gt;
* manually deleted 'sacred ground' tile from almost all maps&lt;br /&gt;
&lt;br /&gt;
===28 May===&lt;br /&gt;
* worked on 16x tiles&lt;br /&gt;
* ctrl-l and ctrl-r both now reload tiles in maped&lt;br /&gt;
&lt;br /&gt;
===27 May===&lt;br /&gt;
* added #rt client command to reload tiles in-game on-the-fly&lt;br /&gt;
* progess on the new 16x16 set&lt;br /&gt;
&lt;br /&gt;
==26 May 1.3.11 (again)==&lt;br /&gt;
* fixed sling crash&lt;br /&gt;
* fixed blood golem alignment&lt;br /&gt;
* fixed imp alignment&lt;br /&gt;
* deleted auxbox_set_char&lt;br /&gt;
* fixed IR drawing small sprite when using 16x16 tileset&lt;br /&gt;
* brought btiles20.png up to date&lt;br /&gt;
&lt;br /&gt;
===21 May===&lt;br /&gt;
* equipment runes&lt;br /&gt;
&lt;br /&gt;
==16 May (patched 1.3.11)==&lt;br /&gt;
&lt;br /&gt;
===11 May===&lt;br /&gt;
* can use dyes on named (newstyle only) items to set the glow colour&lt;br /&gt;
&lt;br /&gt;
===10 May===&lt;br /&gt;
* added lava golem&lt;br /&gt;
* LM's blood instance fix&lt;br /&gt;
* cyan pot: req only 2 sparkling motes now, down from 5&lt;br /&gt;
* white (dyable) daemon&lt;br /&gt;
* corrected shadow imp alignment&lt;br /&gt;
* dead players no longer encumbered&lt;br /&gt;
* fixed dead players seeing green health bars&lt;br /&gt;
* when feed creature, you face the creature (to help with blocking apparently)&lt;br /&gt;
* player vamps resurrect with 50% HP&lt;br /&gt;
* #resetmm - will reset your minimap for current map/character&lt;br /&gt;
* auxbox colours&lt;br /&gt;
&lt;br /&gt;
===8 May===&lt;br /&gt;
* added ctrl+g to allow instant get from top of pile&lt;br /&gt;
&lt;br /&gt;
===11 Apr===&lt;br /&gt;
* added ears to armoury&lt;br /&gt;
&lt;br /&gt;
===9 Apr===&lt;br /&gt;
* added scars, eggs &amp;amp; chives to player profiles on the armoury&lt;br /&gt;
&lt;br /&gt;
===7 Apr===&lt;br /&gt;
* 'pay to win' achievement&lt;br /&gt;
&lt;br /&gt;
===24 Mar===&lt;br /&gt;
* Happy hour paid xp bonus&lt;br /&gt;
* tintable fountains&lt;br /&gt;
&lt;br /&gt;
==23 Mar (1.3.10)==&lt;br /&gt;
* graduated stat decline from starvation&lt;br /&gt;
&lt;br /&gt;
===20 Feb===&lt;br /&gt;
* middle mouse button to set target&lt;br /&gt;
&lt;br /&gt;
==19 Feb (1.3.9)==&lt;br /&gt;
* undeadlord now dyable (actually did this late last year but forgot to upload it)&lt;br /&gt;
* fixed a snow tile (thanks LM)&lt;br /&gt;
* mega yellow pot should no longer work when bleeding/wounded&lt;br /&gt;
* WoT/GWoT: dwarves no longer lose +1 when transferring onto mithril&lt;br /&gt;
* (started altars)&lt;br /&gt;
&lt;br /&gt;
===18 Feb===&lt;br /&gt;
* when viewing inv and selecting items to drop, ESC cancels the whole thing instead of performing the drop&lt;br /&gt;
* if a boss drops an item on a 'hook' (eg a sign) that item will try and drop elsewhere instead of being not dropped at all&lt;br /&gt;
&lt;br /&gt;
===17 Feb===&lt;br /&gt;
* added nv to stat summary when readying&lt;br /&gt;
* get on a pile of items brings up a menu to choose one stack&lt;br /&gt;
* fixed tower regions in orc's desert&lt;br /&gt;
* LM provided fixes for Sagitarius&lt;br /&gt;
&lt;br /&gt;
===16 Feb #2===&lt;br /&gt;
* loot quality from high end heroics etc should be better&lt;br /&gt;
* vigour loot quality more predictable, and will go to +16 from the top end of mobs&lt;br /&gt;
* stat loot drops a little more predictable (ie less likely to be crap)&lt;br /&gt;
&lt;br /&gt;
===16 Feb===&lt;br /&gt;
* 2 man parties: when someone d/c or leaves,  it is not disbanded UNTIL the last member relogs in - this should be more helpful with instances, caves etc. But if you are the last member of a party, you will have to /leave if you want to join another (or relog of course)&lt;br /&gt;
* added &amp;quot;type /cq /aq to see quests etc&amp;quot; when get a quest ordained message&lt;br /&gt;
* fire golems drop power xtals&lt;br /&gt;
* fixed dogaxe no ear, fixed eggletown typo&lt;br /&gt;
* alchemy: fang-&amp;gt;venom skill-req down to 40%, ven log/ingot up to 45%&lt;br /&gt;
* fixed: re-entering an unloaded cavern will reset you rather than placing you in random instance&lt;br /&gt;
* fixed black screen lockup 'no permission' when re-entering cavern when was in 2 man party (separate fix from the 2 man disband change)&lt;br /&gt;
* increased drop rates of MR+5&lt;br /&gt;
* upgrade wands blueprints MR+5, vig+15 no longer for sale&lt;br /&gt;
* fixed stats on sanguine and adept pants &amp;amp; slippers and &amp;amp; stuff&lt;br /&gt;
* dodge / phase shift should work with orb in offhand&lt;br /&gt;
&lt;br /&gt;
===15 Feb===&lt;br /&gt;
* updates to orc desert, including epic instance  - still needs renaming&lt;br /&gt;
* added /earbosses: Dread lord ulurath to Duogon, Cazar and Tomb Guardian to Orc desert&lt;br /&gt;
* added Big Essy, Debron the Destroyer to Abyss, and a name to the giant orc at end of Lost Jungle&lt;br /&gt;
* added boss balron to end of the pit&lt;br /&gt;
* fixed: can't use mount or ship when flying&lt;br /&gt;
* fixed: gingsen typo in MP&lt;br /&gt;
* fixed: DELETE player now removes that player from clan&lt;br /&gt;
&lt;br /&gt;
===10 Feb===&lt;br /&gt;
* KToS no longer barred, no longer requires trek through Shame&lt;br /&gt;
* Shame minor updates, including Kodiak boss at end&lt;br /&gt;
* basic /ears system completed, keeping track of all your notable kills&lt;br /&gt;
* changed monastery shadowlord spawner to one only&lt;br /&gt;
&lt;br /&gt;
===4 Feb===&lt;br /&gt;
* can WoT with runed &amp;amp; addled&lt;br /&gt;
* can use wand of amplify on runed &amp;amp; addled &lt;br /&gt;
* fixed crafting with +22 and above stat mats&lt;br /&gt;
&lt;br /&gt;
===3 Feb===&lt;br /&gt;
* deleted vermilion weapons - the worst uptake of anything in euo ever&lt;br /&gt;
* using the mythic (et al) facilitator no longer requires 100% in 5 crafts&lt;br /&gt;
* can craft &amp;amp; deconstruct weapons up to +7&lt;br /&gt;
* craft &amp;amp; deconstruct up to +def 5, and +stat 30&lt;br /&gt;
* can craft &amp;amp; deconstruct blackrock weapons (again)&lt;br /&gt;
* can craft &amp;amp; deconstruct runed &amp;amp; addled weapons&lt;br /&gt;
* using shorter names in ingredient requirement list&lt;br /&gt;
* runed and addled weapons now do 2x as many crits as before&lt;br /&gt;
* wand of magic amp will now work on a +0 weapon to add +1 (and ring, ammy, gloves)&lt;br /&gt;
&lt;br /&gt;
===31 Jan===&lt;br /&gt;
* fixed mouse over of craftable showing wrong ingredients&lt;br /&gt;
&lt;br /&gt;
===30 Jan===&lt;br /&gt;
* reverted back to more or less 'old shift-f9' fishing&lt;br /&gt;
* taking damage no longer cancels repeat make/use (prob part of Tab fishing)&lt;br /&gt;
* added a notice to status line up top as to whether you have repeat use or repeat make on&lt;br /&gt;
* starvation no longer does damage, but halves your stats in the same way disease does (does not stack with disease)&lt;br /&gt;
* added artifact 'Parisole of the True Blood' - lets you stand in the sun and not take damage, must be standing still for it to be effective (Grunkk)&lt;br /&gt;
* can now cancel a level up on PD with esc (hit alt-f2 to rebegin that of course)&lt;br /&gt;
&lt;br /&gt;
===26 Jan===&lt;br /&gt;
* removed 'log added to inventory' messages so the logging messages group together&lt;br /&gt;
* same for mining&lt;br /&gt;
* fixed imp hybrid with man bug&lt;br /&gt;
&lt;br /&gt;
===5 Jan===&lt;br /&gt;
* many minor quest requirement adjustments and some new quest names &amp;amp; changes (mostly for the quest chart)&lt;/div&gt;</summary>
		<author><name>Eggmceye</name></author>	</entry>

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