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		<id>https://euotopia.com/manual/index.php?action=history&amp;feed=atom&amp;title=Updates_in_2013</id>
		<title>Updates in 2013 - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://euotopia.com/manual/index.php?action=history&amp;feed=atom&amp;title=Updates_in_2013"/>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Updates_in_2013&amp;action=history"/>
		<updated>2026-08-02T18:48:56Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.24.1</generator>

	<entry>
		<id>https://euotopia.com/manual/index.php?title=Updates_in_2013&amp;diff=5369&amp;oldid=prev</id>
		<title>Eggmceye: /* 30 Sep */</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Updates_in_2013&amp;diff=5369&amp;oldid=prev"/>
				<updated>2024-01-15T05:54:30Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;30 Sep&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
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				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
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				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:54, 15 January 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* pushed a test run of MD map&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* pushed a test run of MD map&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* fixed bugs with LUA running scripts&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* fixed bugs with LUA running scripts&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Ripley no longer disappears when eggmceye logs in&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;strike&amp;gt;&lt;/ins&gt;Ripley no longer disappears when eggmceye logs in&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/strike&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===26 Sep===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===26 Sep===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Eggmceye</name></author>	</entry>

	<entry>
		<id>https://euotopia.com/manual/index.php?title=Updates_in_2013&amp;diff=4674&amp;oldid=prev</id>
		<title>Eggmceye: Created page with &quot;==Latest Updates== ===18 Dec (for Eftv)=== * changed 'don't have any potions' to 'don't have anything to drink' * no logout cooloff for turn based * moved large toggle into lu...&quot;</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Updates_in_2013&amp;diff=4674&amp;oldid=prev"/>
				<updated>2020-04-07T23:23:16Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Latest Updates== ===18 Dec (for Eftv)=== * changed &amp;#039;don&amp;#039;t have any potions&amp;#039; to &amp;#039;don&amp;#039;t have anything to drink&amp;#039; * no logout cooloff for turn based * moved large toggle into lu...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Latest Updates==&lt;br /&gt;
===18 Dec (for Eftv)===&lt;br /&gt;
* changed 'don't have any potions' to 'don't have anything to drink'&lt;br /&gt;
* no logout cooloff for turn based&lt;br /&gt;
* moved large toggle into lua 'largeBossSetup'&lt;br /&gt;
* changed &amp;quot;search ...&amp;quot; to &amp;quot;search (and open) ...&amp;quot;&lt;br /&gt;
* added ammo filter 'a' for viewing inventory&lt;br /&gt;
* 'f' key now fires ranged weapon (when not captain of ship)&lt;br /&gt;
* fixed bug where missile shooting sound was always playing at full volume&lt;br /&gt;
* renamed script_level_up() to script_level_up_at_shrine()&lt;br /&gt;
* added new script_level_up()&lt;br /&gt;
* option to disable meditation &amp;amp; hiding&lt;br /&gt;
&lt;br /&gt;
===16 Dec===&lt;br /&gt;
* NG players get's 1/4 the gold for xp obtained from quests (eg quest gives 20k xp, you get 5k gold)&lt;br /&gt;
&lt;br /&gt;
===15 Dec===&lt;br /&gt;
* scrapped random maps 17 and 18&lt;br /&gt;
&lt;br /&gt;
===14 Dec===&lt;br /&gt;
* disabled AC coin transfer from alpha&lt;br /&gt;
&lt;br /&gt;
==27 Nov Moa 1.3.7==&lt;br /&gt;
* added special items mana pylon and spawner skull&lt;br /&gt;
* fixed supertinted offhand items not giving stat bonus&lt;br /&gt;
* fixed %s crashing the client when logging chat&lt;br /&gt;
&lt;br /&gt;
===9 Oct===&lt;br /&gt;
* fixed MD bugs: fangs, dragons, macro demon revenge&lt;br /&gt;
&lt;br /&gt;
===2 Oct===&lt;br /&gt;
* fixed bugs in maped where couldn't click on item/feature when offset active in small map&lt;br /&gt;
&lt;br /&gt;
===1 Oct===&lt;br /&gt;
* revised logging format of sales&lt;br /&gt;
* logging of all non gold currency sales&lt;br /&gt;
* started Apoc new sosaria map&lt;br /&gt;
* clan leader can rename chests in hall (if not originally placed by him)&lt;br /&gt;
* SOD hall now AWD&lt;br /&gt;
&lt;br /&gt;
* maped: (build 101)&lt;br /&gt;
* pan with middle mouse button+drag&lt;br /&gt;
* middle click on map to center&lt;br /&gt;
* zoom in out with wheel&lt;br /&gt;
* zooming now keeps map centered/focused on the same part of the map&lt;br /&gt;
* changed key for toggle region visibility to alt-r&lt;br /&gt;
* changed delete region by number to alt-e&lt;br /&gt;
* changed key for dump png of map to shift+ctrl+d&lt;br /&gt;
* added dump a small png of map: ctrl+d&lt;br /&gt;
* fixed missing void, darkness tiles in palette&lt;br /&gt;
* fixed bug with setting map vis in properties dialogue&lt;br /&gt;
&lt;br /&gt;
===30 Sep===&lt;br /&gt;
* pushed a test run of MD map&lt;br /&gt;
* fixed bugs with LUA running scripts&lt;br /&gt;
* Ripley no longer disappears when eggmceye logs in&lt;br /&gt;
&lt;br /&gt;
===26 Sep===&lt;br /&gt;
* fixed large models in the shoppe&lt;br /&gt;
* fixed problem with VAMT&lt;br /&gt;
* fixed problem with redbeard &amp;amp; the ticket&lt;br /&gt;
* flower can have glow&lt;br /&gt;
* made undead lord greyscale so it can tint&lt;br /&gt;
&lt;br /&gt;
==25 Sep - Patched Moa 1.3.6==&lt;br /&gt;
* maped optimisation &amp;amp; bugfixes&lt;br /&gt;
&lt;br /&gt;
===24 Sep===&lt;br /&gt;
* maped again&lt;br /&gt;
* MD ctd&lt;br /&gt;
&lt;br /&gt;
===23 Sep===&lt;br /&gt;
* maped dialogs, help&lt;br /&gt;
* finalised dyeable racial avs + set up shoppe&lt;br /&gt;
* MD ctd&lt;br /&gt;
&lt;br /&gt;
===22 Sep===&lt;br /&gt;
* more maped featuers&lt;br /&gt;
* MD ctd&lt;br /&gt;
&lt;br /&gt;
===20 Sep===&lt;br /&gt;
* fixed bug where can't unlock a chest with a pick when it is on a locked door&lt;br /&gt;
* update item code chking, can now make items with code 0x800+ (since 500 series is fast running out)&lt;br /&gt;
* can now have tinted fountains (that stay tinted)&lt;br /&gt;
* MD ctd&lt;br /&gt;
&lt;br /&gt;
===18 Sep===&lt;br /&gt;
* finished tile work for tintable non human avs&lt;br /&gt;
* fixed digestion&lt;br /&gt;
* fixed a bug where gems never drop from chests - thanks shrike&lt;br /&gt;
* fixed a bug in poly pile wand when it is meant to fizzle - thanks shrike&lt;br /&gt;
* MD ctd&lt;br /&gt;
&lt;br /&gt;
===17 Sep===&lt;br /&gt;
* AC player merchant, for my wierd stuff&lt;br /&gt;
* more reporting&lt;br /&gt;
&lt;br /&gt;
===16 Sep===&lt;br /&gt;
* MD ctd&lt;br /&gt;
&lt;br /&gt;
===15 Sep===&lt;br /&gt;
* maped: converted edit spawner and edit map properties to dialogs&lt;br /&gt;
* started a feature text editor using php&lt;br /&gt;
* MD ctd&lt;br /&gt;
&lt;br /&gt;
===14 Sep===&lt;br /&gt;
* maped: in item mode, click on item to edit it's code&lt;br /&gt;
* ctrl click on item to copy it&lt;br /&gt;
* MD ctd&lt;br /&gt;
&lt;br /&gt;
===13 Sep===&lt;br /&gt;
* MD ctd&lt;br /&gt;
&lt;br /&gt;
===12 Sep===&lt;br /&gt;
* worked on CIA's Matriarch's Domain&lt;br /&gt;
&lt;br /&gt;
===10 Sep===&lt;br /&gt;
* added heroic Nethaterra&lt;br /&gt;
* enabled Blood Minotaur halls &amp;amp; Blood Mountain Pass for all players, no sub needed&lt;br /&gt;
* splitav rare spawn bosses&lt;br /&gt;
&lt;br /&gt;
==2 Sep Moa 1.3.5==&lt;br /&gt;
* added dyeable drake + horse to premium mounts merch&lt;br /&gt;
* subscribers don't get hungry in basement (requires subscriptions made live)&lt;br /&gt;
* removed bones from Ikea&lt;br /&gt;
* fixed more split av bugs (barrier, maptile, tome)&lt;br /&gt;
* fixed fel/dun/etc upgrade wand soulbound transfer bug&lt;br /&gt;
&lt;br /&gt;
===18 Aug===&lt;br /&gt;
* fixed chair sitting bug&lt;br /&gt;
&lt;br /&gt;
==15 Aug Moa 1.3.4==&lt;br /&gt;
* split avs + miscelanary&lt;br /&gt;
&lt;br /&gt;
===14 Aug===&lt;br /&gt;
* dyeable drake &amp;amp; horse&lt;br /&gt;
* improved inventory and bank synching such that a huge bank or inv won't cause client to disconnect&lt;br /&gt;
* fixed a case where BR lockpick can break - note cursed probes always break&lt;br /&gt;
* BR probe will auto disarm&lt;br /&gt;
* fixed 'no torch' message when key is bound to both ignite and a spell and key is held down&lt;br /&gt;
* fixed enchanted weapons not working when choking&lt;br /&gt;
* started split avs&lt;br /&gt;
&lt;br /&gt;
===12 Aug===&lt;br /&gt;
* dyeable mounts (req patch)&lt;br /&gt;
&lt;br /&gt;
===10 Aug===&lt;br /&gt;
* removed guard from newbie island &lt;br /&gt;
&lt;br /&gt;
===9 Aug===&lt;br /&gt;
* scrapped greater wands of petrification - ie removed from the merchant, tho ingame ones still work and won't be deleted&lt;br /&gt;
* selling normal wands of petrification for 1 addy coin&lt;br /&gt;
* new wand: wand of orientation, 75 AC: use this on any statue to change its pose&lt;br /&gt;
&lt;br /&gt;
===6 Aug===&lt;br /&gt;
* necromancy get staff equipped benefits&lt;br /&gt;
* cold hands etc (and An Mani / GP) no longer show attack anim when failed&lt;br /&gt;
* tested cone of acid and it is ok&lt;br /&gt;
* fixed lesser summons to last 20 sec, greater summons upped to 30 sec&lt;br /&gt;
* (greater summons simply summons anything from 'monster family 5' which is basically anything from a wight to a dragon - I might change it so it just summons higher end mobs)&lt;br /&gt;
* updated ICK (giblet golem curse) such that the giblets are greenbar allys and that it's only PvM - and that they should give the caster xp&lt;br /&gt;
* updated PvP checks and disabled vs neutral for soul Transfer MPT&lt;br /&gt;
&lt;br /&gt;
===5 Aug===&lt;br /&gt;
* fixed NG subclass bug&lt;br /&gt;
* a killed player vamp drops vamp dust instead of corpse&lt;br /&gt;
* for non dragon pets excluding skel &amp;amp; undead dragon, when a pet is tamed or evolves it gets minimum stats based on how good your taming skill is - this significantly beefs up non dragon pets and makes them comparable to a red or black dragon - guna test this on alpha for a bit, and looking for feedback: base stats proportional to taming are hp: 725, int 750, MR 375, AS 38, AC 40, dmg 5d7, speed max 500ms&lt;br /&gt;
* added support for server side player lua scripts&lt;br /&gt;
* /vamp is now /script vamp (alpha only still)&lt;br /&gt;
* use /script necro to convert a sorcerer to necro on alpha (and back again)&lt;br /&gt;
* necros get bonus xp from summons: up to a max of 50% (normally the xp you get from a summon is 10%) - the necro xp summon bonus is proportional to your skill in necromancy&lt;br /&gt;
* added create undead charm spell for taming undead pets&lt;br /&gt;
* diseased monsters lose 25% def, 25% MR (and diseased mobs don't spread it like zombies or diseased players)&lt;br /&gt;
* finished spread disease spell - changed to AoE - moved to circle 6&lt;br /&gt;
* added diseased 'Z' to the &amp;lt;&amp;gt; above heads - might change to avoid confusion with sleep&lt;br /&gt;
* updated Kal Xen such that it no longer spawns undead&lt;br /&gt;
* made ICK (giblet golems) and FGC (exploding corpse) AoE mass curses&lt;br /&gt;
&lt;br /&gt;
==1 Aug Moa 1.3.3==&lt;br /&gt;
* new spell fx for necros&lt;br /&gt;
* put stat cap on NG up to 1000&lt;br /&gt;
* note too that sorcery skill points is listed with an indent - that is part of the upcoming necro revision - remember, sorcery is now a subclass of magery (and necromancy is too)&lt;br /&gt;
&lt;br /&gt;
===30 Aug===&lt;br /&gt;
* armoury copy chars from reg &amp;amp; pd to alpha&lt;br /&gt;
&lt;br /&gt;
===23 Jul===&lt;br /&gt;
* added GWOT desc to the little book&lt;br /&gt;
* nordhaven entrance to addy coin cash shoppe has had a makeover&lt;br /&gt;
* armoury delivery bot interface&lt;br /&gt;
&lt;br /&gt;
===22 Jul===&lt;br /&gt;
* spawners now count by a unique id - such that (for example) scripted blood spawners count properly and don't over spawn&lt;br /&gt;
* blood mino halls map requires subscription&lt;br /&gt;
&lt;br /&gt;
===19 Jul===&lt;br /&gt;
* revised auto repeat - toggling readiness is slowed&lt;br /&gt;
* more sub stuff&lt;br /&gt;
&lt;br /&gt;
===17 Jul===&lt;br /&gt;
* sigils have no effect in arena&lt;br /&gt;
&lt;br /&gt;
===15 Jul===&lt;br /&gt;
* vamp buff, ie black drag pudding, works vs undead&lt;br /&gt;
* subscribed accounts don't need to put tokens on their player merchs&lt;br /&gt;
* worked on subscriptions&lt;br /&gt;
&lt;br /&gt;
===13 Jul===&lt;br /&gt;
* house bankers are 24 hours&lt;br /&gt;
&lt;br /&gt;
===12 Jul===&lt;br /&gt;
* disabled auto key repeat when readying weapons/armour&lt;br /&gt;
* logging of equipment changes in arena&lt;br /&gt;
&lt;br /&gt;
===11 Jul===&lt;br /&gt;
* damage reduction by hitting a piece of random heavy/medium armour is disabled for pvp&lt;br /&gt;
&lt;br /&gt;
===10 Jul===&lt;br /&gt;
* fixed gouge&lt;br /&gt;
* scrapped the .dat encoding of spells &amp;amp; named items&lt;br /&gt;
* touched on necromancers (MPT script)&lt;br /&gt;
&lt;br /&gt;
==4 Jul Moa 1.3.2==&lt;br /&gt;
* fixed get_auxbox_height()&lt;br /&gt;
* added get_highlighted_item() for client lua to call - returns code of currently selected item in any mode&lt;br /&gt;
&lt;br /&gt;
===13 Jun===&lt;br /&gt;
* fixed tile 262 not casting shadow&lt;br /&gt;
&lt;br /&gt;
===12 Jun===&lt;br /&gt;
* offhand mythic (etc) weapons no longer add stats as if they were a shield&lt;br /&gt;
* updated dionea script (thanx Lord Mort)&lt;br /&gt;
* ancient vamp av has better tintability&lt;br /&gt;
* fixed 'scarebare' name typo&lt;br /&gt;
* fixed glowtoggled named items not defaulting to purple on armoury&lt;br /&gt;
* removed succubus and evil lord from statue hunt&lt;br /&gt;
&lt;br /&gt;
===31 May===&lt;br /&gt;
* notice when login to say xp rates are altered&lt;br /&gt;
&lt;br /&gt;
===28 May===&lt;br /&gt;
* clan name max size up to 25 chars&lt;br /&gt;
&lt;br /&gt;
===27 May===&lt;br /&gt;
* disabled IF masters on newbie island&lt;br /&gt;
* updated gobbo quest - no requirements, fixed dialogue&lt;br /&gt;
&lt;br /&gt;
===23 May===&lt;br /&gt;
* scrapped LOTL helper leprachaun&lt;br /&gt;
&lt;br /&gt;
===22 May===&lt;br /&gt;
* new rangers start with 500 arrows&lt;br /&gt;
* renamed mage tute to spellcasting tute and revised a little&lt;br /&gt;
* Naomi has more newbie help dialogue&lt;br /&gt;
* message about healing is before the rats and treasure is after rats&lt;br /&gt;
&lt;br /&gt;
===21 May===&lt;br /&gt;
* if new player goes straight to journey onward and char not found take them back to create character screen (req patch)&lt;br /&gt;
&lt;br /&gt;
* LOTL Is Now Off By Default, But Can Be Turned On By Lvl 1 With Xp==0&lt;br /&gt;
* LOTL can now be turned on on all servers&lt;br /&gt;
* new mages get An Mani prebound to f7 so they can cast with RMB + get message about that&lt;br /&gt;
* 2x2's can't spawn on non pvp maps (eg newbie is, towns)&lt;br /&gt;
* rats don't drop corpses on newbie island&lt;br /&gt;
* changed the insect spawner on newbie to a rat&lt;br /&gt;
* if you are encumbered then your load: line in stats is displayed in red (req patch)&lt;br /&gt;
* if you have xp&amp;lt;500 and are encumbered you will get a message about it&lt;br /&gt;
* added little quest in Nord jail that teaches a newbie about cooking&lt;br /&gt;
&lt;br /&gt;
==17 May 1.3==&lt;br /&gt;
* grey areas in dark dungeons (and ambient light level)&lt;br /&gt;
* minimap/grey areas should reset less often&lt;br /&gt;
* fixed uncurse / id all descriptive text&lt;br /&gt;
&lt;br /&gt;
===16 May===&lt;br /&gt;
* casting / ability cooldown bar (which you can turn off of course)&lt;br /&gt;
* minimap colours revision for visibility of ladders etc&lt;br /&gt;
* min walking speed increased&lt;br /&gt;
* fixed bug with repeat use of non usedir items (such as food)&lt;br /&gt;
* attack anim is triggered when attack result received back from server, not from when keys pressed&lt;br /&gt;
* fixed bug with mouse equip and the cursor jumping to the top&lt;br /&gt;
&lt;br /&gt;
===14 May===&lt;br /&gt;
* possible new clan not saving fix&lt;br /&gt;
* human enemies have a chance to drop their visible weapon&lt;br /&gt;
* plus their weapon now has a chance to be tinted (it's low)&lt;br /&gt;
* if spawned human has ranged weapon it will shoot it&lt;br /&gt;
* added a ship connection between olde porte and underworld - for vamps (and as a byproduct) skeletuns only&lt;br /&gt;
&lt;br /&gt;
===13 May===&lt;br /&gt;
* fixed Greybeard's vamp related chat&lt;br /&gt;
* fixed bug with petloading - all golem's MR should be back up to at least 2k (and 2.88k if both wands used)&lt;br /&gt;
* pet MR capped at 3k (golems with both INT wands applied will give them 2.8k)&lt;br /&gt;
* removed mark restriction from graveyard&lt;br /&gt;
* respawned the underworld full of drakes and corpsers&lt;br /&gt;
* polymorph (VYR) time up to 60 sec, from 20&lt;br /&gt;
* changed thieve's guild/Katorina quest to a simple kill, claim item, return - rather than get the item on the floor - which is causing problems for newbies&lt;br /&gt;
&lt;br /&gt;
===10 May===&lt;br /&gt;
* harold talk fix re museum&lt;br /&gt;
* fixed preservation buff - taking 20% less damage instead of more&lt;br /&gt;
* added loot to fire golem boss (but not power crystals)&lt;br /&gt;
* fixed Joe 'gratatude' spelling mistake&lt;br /&gt;
* fixed mino halls 'labatory' spelling mistake on sign&lt;br /&gt;
* renamed 'wand of pet dying' to 'wand of pet dyeing'&lt;br /&gt;
* updated house deed description&lt;br /&gt;
&lt;br /&gt;
==9 May Moa 1.2.1==&lt;br /&gt;
* fixed arrow keys &amp;amp; escape not working in drop+dir&lt;br /&gt;
* fixed ctrl-d canceling /search&lt;br /&gt;
* added vigour change from mystic items to the stats inside item list&lt;br /&gt;
* using keyboard in inventory to scroll will hide mouse&lt;br /&gt;
* added /glowtoggle command to disable the new colours on named mythic items - ie you can keep your purple tint if you want - it's free to use and only works on named mythic, mystic and astral weapons - works only on whatever is equipped in main hand!&lt;br /&gt;
* when naming an item you can add an _ to the name at the end to keep the purple glow if that item is made mythic, mystic or astral&lt;br /&gt;
&lt;br /&gt;
==8 May Moa 1.2==&lt;br /&gt;
* yes/no clickable in dialogue&lt;br /&gt;
* finished mythic, mystic and astral&lt;br /&gt;
* reduced ghenta's flask requirement to 3, down from 15&lt;br /&gt;
* med scavenger hunt will now never ask for tinted items&lt;br /&gt;
* added NPC's quest start message to the /aq quest log&lt;br /&gt;
* fixed an alt tab bug in client where alt-key stayed pressed&lt;br /&gt;
* fixed wand of petrification on dyed monsters&lt;br /&gt;
* help file updates&lt;br /&gt;
* added a messages for new chars about using page up and down to go back thru messages&lt;br /&gt;
* split one of sir larant's lines that was too long into two&lt;br /&gt;
* shoppe upgrades&lt;br /&gt;
&lt;br /&gt;
===7 May===&lt;br /&gt;
* finished cmain (for time being)&lt;br /&gt;
* updated smyth bounty text&lt;br /&gt;
&lt;br /&gt;
===6 May===&lt;br /&gt;
* fixed clan officer's invites not working&lt;br /&gt;
* cmain cleanup &amp;amp; turning into singleton&lt;br /&gt;
&lt;br /&gt;
===2 May===&lt;br /&gt;
* improved inventory sorting with mouse wheel and highlighting any item&lt;br /&gt;
* when searching with / pres ctrl+filter key to instant cancel search and start filtering by type&lt;br /&gt;
* when bank / chest use shift+LMB to transfer 10, or RMB to transfer all&lt;br /&gt;
* right mouse button to flag drop when viewing inventory&lt;br /&gt;
&lt;br /&gt;
===30 Apr===&lt;br /&gt;
* supertint/mythic expansion&lt;br /&gt;
* moved cowwys cheese&lt;br /&gt;
* added sign to torin's blacksmith on newbie Is&lt;br /&gt;
* logging whispers to chatlog&lt;br /&gt;
* fixed a bug in crafting where you could craft at 2 items per second if you ran out of ingredients, restocked and then f11'd&lt;br /&gt;
* greatly improved mouse+inventory&lt;br /&gt;
* option to always use word search when in inventory so you don't have to press /&lt;br /&gt;
* right click when viewing inv to drop, shift+right click to drop immediately&lt;br /&gt;
&lt;br /&gt;
===18 Apr===&lt;br /&gt;
* finished chat logging in client&lt;br /&gt;
* added lua client key hit script auxbox_keypressed(raw, ch, scancode)&lt;br /&gt;
* new corpse tile&lt;br /&gt;
* purple portal tile (for future use)&lt;br /&gt;
* learning tomes: now moved into read (default r), added sfx when learned&lt;br /&gt;
* added number of achievements found+total to find to /eggs list&lt;br /&gt;
* clicking on a small sign tile will tell you what it says&lt;br /&gt;
&lt;br /&gt;
===17 Apr===&lt;br /&gt;
fixed&lt;br /&gt;
* inv sync such that it syncs once and stays synched&lt;br /&gt;
* id/uncurse all such that items stayed stacked&lt;br /&gt;
* uncurse all such that no longer require sync after it's done with detect buff (which combined with above bugs would cause a server meltdown)&lt;br /&gt;
* client when click on screen when talking to npc, it wrote a number in chat&lt;br /&gt;
* lug's ruined base quests where killing some rogues didn't count&lt;br /&gt;
* maybe fixed monster names being visibly reused inappropriately&lt;br /&gt;
improvements&lt;br /&gt;
* when use alt+dir to use item (eg axe) f9 remembers that direction&lt;br /&gt;
* can unbind an item bound to key by just hitting that key again as if to bind&lt;br /&gt;
* don't need to press alt when binding items to f keys (meaning you can now bind an item to f4)&lt;br /&gt;
* added grey wizard avatar so can be dyed and used on various npcs (NFS yet)&lt;br /&gt;
* dropped use item cooloff to 1 sec, down from 1.5 sec&lt;br /&gt;
* slowed down visible missile speed&lt;br /&gt;
* trolls axe-missiles now drawn&lt;br /&gt;
clans&lt;br /&gt;
* scrapped /makekey&lt;br /&gt;
* halls can be opened with regular keys or skullkeys, as long as you are in the clan&lt;br /&gt;
* clan leaders can /movecontainer&lt;br /&gt;
* fixed bugs with leader changes and container ownership - new leaders should be able to move and remove containers&lt;br /&gt;
* clan ranks - set with /setrank&lt;br /&gt;
&lt;br /&gt;
===16 Apr===&lt;br /&gt;
* finished npc chat&lt;br /&gt;
* fixed bug where IVPY enchants not dropping&lt;br /&gt;
* fixed kraken &amp;amp; crab not giving coins to all participants&lt;br /&gt;
* scav hunt medium requires only 10 items now (may require next day regen to take effect)&lt;br /&gt;
&lt;br /&gt;
===15 Apr===&lt;br /&gt;
* scrapped wisdom&lt;br /&gt;
* client message box now groups repeated messages&lt;br /&gt;
* fixed large threatbox incorrect size&lt;br /&gt;
* scrapped use-attack toggle (just bind item to f2 and use alt+dir)&lt;br /&gt;
* fixed ancient client bug where anims would go nuts when lots happening on screen&lt;br /&gt;
&lt;br /&gt;
===13 Apr===&lt;br /&gt;
* clan member ranking&lt;br /&gt;
&lt;br /&gt;
===12 Apr===&lt;br /&gt;
* fixed: npc's whole keywords highlighted only, not part keywords&lt;br /&gt;
* hugecrab enabled on PD (but doesn't do power pince 1 shot move)&lt;br /&gt;
* added a 10k hp version of kraken spawning occasionally near shoreline&lt;br /&gt;
* when killed, crab and kraken give crystal coins to participants&lt;br /&gt;
* disabled disconnect timer&lt;br /&gt;
* fixed a bug where stoneform probably didn't fix bleeding&lt;br /&gt;
&lt;br /&gt;
===10 Apr===&lt;br /&gt;
* more cron, comma separated time units, matching moon phase in euo time&lt;br /&gt;
&lt;br /&gt;
===9 Apr===&lt;br /&gt;
* added NOTHING argument to /nameweapon - so you can remove a name from an item - ie /nameweapon NOTHING&lt;br /&gt;
* crontable&lt;br /&gt;
* automated double xp reg, 1.5 xp pd, first weekend of the month&lt;br /&gt;
&lt;br /&gt;
===8 Apr===&lt;br /&gt;
* giant bosses kept from birthday weekend&lt;br /&gt;
&lt;br /&gt;
===1 Apr===&lt;br /&gt;
* updated egg hunt event script&lt;br /&gt;
* cleaned up and archived event scripts&lt;br /&gt;
&lt;br /&gt;
===28 Mar===&lt;br /&gt;
* fixed a crash related to drawing tiles, hopefully fixed other tile drawing glitches&lt;br /&gt;
&lt;br /&gt;
==27 Mar 1.0.1==&lt;br /&gt;
* not showing grey areas for unvisited areas&lt;br /&gt;
* option to turn grey areas off altogether&lt;br /&gt;
* you can click highlighted words in converations with NPCs&lt;br /&gt;
* fixed wall shadows being shown by walls in different regions&lt;br /&gt;
&lt;br /&gt;
===26 Mar===&lt;br /&gt;
* patched moa 1.0.0&lt;br /&gt;
* removed vamp dust from polypile results array&lt;br /&gt;
* fixed BR poly pile wand breakage :fp:&lt;br /&gt;
&lt;br /&gt;
===23-25 Mar===&lt;br /&gt;
* 48 x scaling completed&lt;br /&gt;
* lots more polish &amp;amp; bugfixes&lt;br /&gt;
&lt;br /&gt;
===22 Mar===&lt;br /&gt;
* fixed assassins not getting backstab&lt;br /&gt;
* mobs won't spawn on doors &amp;amp; secret doors&lt;br /&gt;
* no phase beasts in non pvp maps (ie towns, newbie island) or instances&lt;br /&gt;
* fixed exit of double phase anomaly&lt;br /&gt;
* fixed typo with Artannis&lt;br /&gt;
* fixed: ironfist GM's no longer have weapons&lt;br /&gt;
* finally uploaded dionaea script --;&lt;br /&gt;
* gave Lord Nubis job keyword&lt;br /&gt;
* fixed henry quest typo&lt;br /&gt;
* removed noblink from montors, and added locked secret door to a certain npc's jail cell&lt;br /&gt;
* started 1.5 scaling func&lt;br /&gt;
* added 1440x900 to selectable resolutions&lt;br /&gt;
&lt;br /&gt;
===21 Mar===&lt;br /&gt;
* player attack animations&lt;br /&gt;
* ebony wands (unbreakable) of disench, deconstruction, polypile, craftable via blueprints&lt;br /&gt;
* BR lockpick, probe, superior fishing rod&lt;br /&gt;
* vermilion neko de&lt;br /&gt;
* magic speens sometimes found when butching&lt;br /&gt;
* alchemy recipe 'essense of magic' (from magic spleen)&lt;br /&gt;
* wand of magic amplification : craftable by enchanters, req magic spleen and other stuff, used to add +1 to any STR,DEX,INT item up to 14, and DEF up to 3, and AS up to 4&lt;br /&gt;
* adamantium transmutation apparatus: tinkering item, made with blueprint, can convert any glass weapon into adamantium&lt;br /&gt;
* aux box enhancements and newbie default auxbox&lt;br /&gt;
&lt;br /&gt;
===20 Mar===&lt;br /&gt;
* beta: bright health bars in dark areas&lt;br /&gt;
* agro rings are smaller, and are transparent red&lt;br /&gt;
* fixed shadows when adjusting terrain&lt;br /&gt;
* for named items and artifacts etc, scrapped parent item in ()&lt;br /&gt;
* tweaked blueprint naming in stat box and inventory&lt;br /&gt;
* background image for intro&lt;br /&gt;
* fixed mouse not working in non 800x600 res during create&lt;br /&gt;
* started new intro anim&lt;br /&gt;
* intro background&lt;br /&gt;
&lt;br /&gt;
===19 Mar===&lt;br /&gt;
* maped: alt g - replace all of the tile you are hovering over in the entire map with random tile from paintset&lt;br /&gt;
&lt;br /&gt;
===18 Mar===&lt;br /&gt;
* vigour drops now up to +15 (from 14)&lt;br /&gt;
* snakes &amp;amp; water demons won't spawn on newbie island&lt;br /&gt;
&lt;br /&gt;
===17 Mar===&lt;br /&gt;
* upgrade wands - craftable via blueprint, which you can buy for crystal coins - lets you upgrade a +14 vig item to +15, or a +4 MR item to +5&lt;br /&gt;
* added range of vermilion weapons (and gloves) blueprints at the crystal coins shops - vermilion items are blackrock weapons with a Vas Flam enchant&lt;br /&gt;
* added blackrock dragonscale saw blueprint at the crystal coin shop&lt;br /&gt;
* added scroll of demythification to the addy coin scroll shoppe that strips mythic of an item and gives you the ingredients (and item) back&lt;br /&gt;
&lt;br /&gt;
* LOTL no longer needs to use destroy sigil scroll to replace a sigil (they get no warning however so be careful)&lt;br /&gt;
* polypile now places resulting item in inventory&lt;br /&gt;
* can't ID items in other people's houses&lt;br /&gt;
* new characters now start with 20 pieces of bread (up from 3)&lt;br /&gt;
* pets res with 1/3 health via standard raise pet scroll&lt;br /&gt;
* vamp in sun fixes - s/b more dangerous, bandage doesn't work nor any of the regens, med, HoT etc - please post any other sun workarounds in the bugs thread&lt;br /&gt;
&lt;br /&gt;
===16 Mar===&lt;br /&gt;
* incandescent prism: craftable (enchanting) non-depletable lightsource&lt;br /&gt;
&lt;br /&gt;
===15 Mar===&lt;br /&gt;
* statue hunt - make a statue a day for crystal coins&lt;br /&gt;
* /nameitem max length increased to 20&lt;br /&gt;
&lt;br /&gt;
===12-14 Mar===&lt;br /&gt;
* worked on new tileset&lt;br /&gt;
&lt;br /&gt;
===8 Mar===&lt;br /&gt;
* /sendcoins command&lt;br /&gt;
&lt;br /&gt;
===6 Mar===&lt;br /&gt;
* sigil level requirements&lt;br /&gt;
* sigil must be destroyed by with a scroll before new sigil applied (this stops accidental sigil removal)&lt;br /&gt;
* unequip sigil scrolls: remove the sigil from the slot and return it to inventory: 20 addy coins&lt;br /&gt;
* finished reviewing+pasting Morty's map fixes&lt;br /&gt;
&lt;br /&gt;
===3 Mar===&lt;br /&gt;
* added potion shop to newbie island&lt;br /&gt;
* newbie island merchs are now all-hours&lt;br /&gt;
&lt;br /&gt;
===25 Feb===&lt;br /&gt;
* multiclass changes&lt;br /&gt;
** if you have points in fighter, then you can hide successfully in medium armour&lt;br /&gt;
** the cooldown for mage spells when casting w.o staff is reduced a little, but staff still gives best cooldown&lt;br /&gt;
** monk aspects stack again with other classes - ie aspect is not reset when weapon changes nor requires hands equipped when setting&lt;br /&gt;
* beta changes&lt;br /&gt;
** added g_dpst and g_dtpst (I should rename these) - count total damage given and taken &lt;br /&gt;
** removed g_dps and g_dtps since there were innacurate (apparently)&lt;br /&gt;
** added a bunch of item database funcs to the API&lt;br /&gt;
** disabled 48x size tiles, back to either 32 or 64x&lt;br /&gt;
&lt;br /&gt;
===21 Feb===&lt;br /&gt;
* stealth: all races will not leave the shadows when holding the walk key down if stealth skill is 100% - however your stealthed movement speed is exactly the max speed at which you could optimally move by tapping the move keys, not your walking speed&lt;br /&gt;
race changes:&lt;br /&gt;
* orc: scrapped tactics bonus, scrapped rage-&amp;gt;mr, replaced with +10% MR, +15% rage gain&lt;br /&gt;
* troll: dual wield slight speed increase : 10% faster&lt;br /&gt;
* shadowfolk: scrapped skill bonuses, added 10% str, +3NV. Changed shadowmeld to give 20 sec of regular invisibility (you can walk, med etc)&lt;br /&gt;
* skeletuns: fully scrapped fire weakness, but put MR down to 15%&lt;br /&gt;
* gnome: walk 15% faster than all other races while stealthed&lt;br /&gt;
&lt;br /&gt;
===20 Feb===&lt;br /&gt;
* finished titles, and have all titles appearing on armoury&lt;br /&gt;
* scrapped future high scav hunt, changed references to medium hunt to high hunt&lt;br /&gt;
&lt;br /&gt;
===17 Feb===&lt;br /&gt;
* title selection, still need to get sizeup working and the fixme msg + bug with gender &amp;amp; lua&lt;br /&gt;
&lt;br /&gt;
===14 Feb===&lt;br /&gt;
* big start on necromancers&lt;br /&gt;
&lt;br /&gt;
===10 Feb===&lt;br /&gt;
* adamantium res stones (unbreakable)&lt;br /&gt;
* players with addy res stones won't appear on scoreboard&lt;br /&gt;
* added sigils to armoury player sheet&lt;br /&gt;
&lt;br /&gt;
===9 Feb===&lt;br /&gt;
* corrected a typo in named.dat - battle sigils now have mr or def too&lt;br /&gt;
* added more /nameslots&lt;br /&gt;
&lt;br /&gt;
===6 Feb===&lt;br /&gt;
* minor artifact &amp;amp; sigil updates&lt;br /&gt;
* removed damage bonus from offhand items (AS bonus remains)&lt;br /&gt;
* added AS bonus from offhand non-weapon items&lt;br /&gt;
* reenabled phase beasts inside phase anomalies &amp;amp; other temp maps&lt;br /&gt;
* added blank rods &amp;amp; runes to drops (you can WoT onto them)&lt;br /&gt;
* fixed scavenger hunt still requring rings, etc (you won't see it fixed tho until it resets)&lt;br /&gt;
* you can now polypile orbs, rods and runes&lt;br /&gt;
&lt;br /&gt;
===4 Feb===&lt;br /&gt;
* updated rogue tute errors&lt;br /&gt;
* shortened &amp;amp; prettied up newbie island, map updates, got rid of max&lt;br /&gt;
* revised starting 'classes' ... instead of fighter there is swordsman, macefighter, spearman, axeman, and so on: each is a class package with a bunch of skills&lt;br /&gt;
* newbie dungeon beautification&lt;br /&gt;
&lt;br /&gt;
===3 Feb===&lt;br /&gt;
* added never_retreat flag to monster table, applied to all dragons - effect is to have them not fall back to cast - such that they cast &amp;amp; melee more or less in equal amounts&lt;br /&gt;
&lt;br /&gt;
===1 Feb===&lt;br /&gt;
* added tab/target cycle to bindable keys&lt;br /&gt;
&lt;br /&gt;
===28 Jan===&lt;br /&gt;
* added map name to above minimap&lt;br /&gt;
* changed / inv search to match actual the name in list, not long name&lt;br /&gt;
* added inventory filters: G for gems, R for reagants&lt;br /&gt;
* added binds &amp;amp; inventory to client lua API (unsure of its usefulness)&lt;br /&gt;
* added key unbind - you can hit enter when binding to clear a keymap&lt;br /&gt;
&lt;br /&gt;
===26 Jan===&lt;br /&gt;
* reviewed subclassing&lt;br /&gt;
* can now disenchant sigils&lt;br /&gt;
* added epic Cassandra's Tower, Tangled Forest&lt;br /&gt;
* added heroic Dead Forest, City of Shadows&lt;br /&gt;
* added some glass coin jewellery&lt;br /&gt;
&lt;br /&gt;
===24 Jan===&lt;br /&gt;
* fixed dateline scrolling&lt;br /&gt;
* finished scrapping collapsed mines, making rand caves diggable&lt;br /&gt;
* finished med scav hunt ... reward is crystal coins&lt;br /&gt;
* excluding rings, amulets and necklaces from scav hunt (due to ambiguity)&lt;br /&gt;
* fixed cash shoppe innekeeper selling to LOTL&lt;br /&gt;
* added crystal coin merch (via portal in nord)&lt;br /&gt;
* added blackrock tools that don't break: axe, shovel, mining pick - these are made by blueprints purchasable with crystal coins&lt;br /&gt;
* added parent item names to size up for named items and artifacts&lt;br /&gt;
* artifact updates:&lt;br /&gt;
-- Warrior, rogue and magebands now have attack+5 instead of def +5&lt;br /&gt;
-- Faulinei felblade is now leech+3 (up from 0)&lt;br /&gt;
-- added 3 new rings (+15 stat, +6 AS)&lt;br /&gt;
* renamed Shamino to Oenishi&lt;br /&gt;
* can WoT sigils&lt;br /&gt;
&lt;br /&gt;
===23 Jan===&lt;br /&gt;
* hardcoded list of resolutions, scrapped autodetected&lt;br /&gt;
&lt;br /&gt;
===22 Jan===&lt;br /&gt;
* when in menu mode you can still see play window (it's darkened)&lt;br /&gt;
* tweaked auto tile sizes&lt;br /&gt;
* added current display info to #res&lt;br /&gt;
&lt;br /&gt;
===16 Jan===&lt;br /&gt;
* remorted chars ok on reg&lt;br /&gt;
&lt;br /&gt;
===15 Jan===&lt;br /&gt;
* decided to scrap 48x tiles&lt;br /&gt;
* using arrow keys to turn book pages&lt;br /&gt;
* added thick crosshair to options&lt;br /&gt;
* fixed no shadows option not working&lt;br /&gt;
* started making all rand caves diggable (think abt gems)&lt;br /&gt;
&lt;br /&gt;
===14 Jan===&lt;br /&gt;
* fixed party crash bug on old client (0.99.9.4.1)&lt;/div&gt;</summary>
		<author><name>Eggmceye</name></author>	</entry>

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