<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://euotopia.com/manual/index.php?action=history&amp;feed=atom&amp;title=Updates_in_2012</id>
		<title>Updates in 2012 - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://euotopia.com/manual/index.php?action=history&amp;feed=atom&amp;title=Updates_in_2012"/>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Updates_in_2012&amp;action=history"/>
		<updated>2026-08-01T22:43:51Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.24.1</generator>

	<entry>
		<id>https://euotopia.com/manual/index.php?title=Updates_in_2012&amp;diff=4670&amp;oldid=prev</id>
		<title>Eggmceye: Created page with &quot;==Latest Updates== ===29 Dec=== * possible crash fix (wrong index in party list update)  ===17 Dec=== * updated existing client with music and options for turning off shadows...&quot;</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Updates_in_2012&amp;diff=4670&amp;oldid=prev"/>
				<updated>2020-04-07T23:18:30Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Latest Updates== ===29 Dec=== * possible crash fix (wrong index in party list update)  ===17 Dec=== * updated existing client with music and options for turning off shadows...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Latest Updates==&lt;br /&gt;
===29 Dec===&lt;br /&gt;
* possible crash fix (wrong index in party list update)&lt;br /&gt;
&lt;br /&gt;
===17 Dec===&lt;br /&gt;
* updated existing client with music and options for turning off shadows and splat damage&lt;br /&gt;
* started aux box lua client support&lt;br /&gt;
&lt;br /&gt;
===9 Dec===&lt;br /&gt;
* client any res rewrite started&lt;br /&gt;
&lt;br /&gt;
===8 Dec===&lt;br /&gt;
* mp3 music&lt;br /&gt;
&lt;br /&gt;
===7 Dec===&lt;br /&gt;
* finished smooth scrolling (not moagl)&lt;br /&gt;
* wall shadows (not moagl)&lt;br /&gt;
* moagl updated with menu+keybinds&lt;br /&gt;
* option to swap G and shift G actions&lt;br /&gt;
* decreased base new player speed by 100ms (ie it's faster)&lt;br /&gt;
* roar is a combat message (which can be switched off)&lt;br /&gt;
* added player levels to party list in statsbox&lt;br /&gt;
* fixed scavenger hunt typo&lt;br /&gt;
* you can now use wolf form as a vampire (bug fix, it was always intended)&lt;br /&gt;
* fixed crocskin boots level req&lt;br /&gt;
* fixed XMP mana &amp;amp; cooloff (reduced to level 5)&lt;br /&gt;
&lt;br /&gt;
===1 Dec===&lt;br /&gt;
* started smooth scrolling&lt;br /&gt;
&lt;br /&gt;
===26 Nov===&lt;br /&gt;
* splats and magic effects now show actual damage dealt (and taken) on screen&lt;br /&gt;
* newbie island updates&lt;br /&gt;
&lt;br /&gt;
===13 Nov===&lt;br /&gt;
* new map feat type 'res-square' - res a player at full hp but doesn't make map bindable - used for newbie island only&lt;br /&gt;
* added res squares to newbie is+dungeon&lt;br /&gt;
* remove code that stops mobs attacking lowbies in non pvp areas&lt;br /&gt;
* When dead spam alt f1 message to Resurrect&lt;br /&gt;
* no res sickness when below pvp level&lt;br /&gt;
* send 'res f1' msg when die&lt;br /&gt;
&lt;br /&gt;
===12 Nov===&lt;br /&gt;
* newbie island Max tweaks&lt;br /&gt;
* fixed a mouse bug where you could scroll a list by clicking adj to your av&lt;br /&gt;
&lt;br /&gt;
===9 Nov===&lt;br /&gt;
* armoury player page consolidation / revision&lt;br /&gt;
&lt;br /&gt;
===7-8 Nov===&lt;br /&gt;
* eggs, scars, chives&lt;br /&gt;
&lt;br /&gt;
===5 Nov===&lt;br /&gt;
* newbie island fixes&lt;br /&gt;
* scrapped the annoying newbie island popup and replaced with a standard message down the bottom&lt;br /&gt;
&lt;br /&gt;
==4 Nov (0.99.9.1)==&lt;br /&gt;
* completed instance visitor timing&lt;br /&gt;
* fixed f12 not working when dead&lt;br /&gt;
* expanded blueprints so that you can craft nonbasic items with them&lt;br /&gt;
(todo - add makeblueprint code function to items)&lt;br /&gt;
* added blueprint items blackrock mining pick, blackrock shovel, blackrock axe - all of which never break, but are soulbound&lt;br /&gt;
* force fields with custom maptiles show correct name when looked at&lt;br /&gt;
* added LM's Sagittarius map to Maeondir: 36, 61&lt;br /&gt;
maped:&lt;br /&gt;
* fixed maped crashed caused by poor handling of low res &amp;amp; lots of palette items&lt;br /&gt;
* maped t key now not shows black palette if no tiles to show&lt;br /&gt;
* maped config feature: if put autosize=1 in maped.cfg and use windowed mode, maped will try and open a window almost as big as the desktop&lt;br /&gt;
* tiles in terrain palette that have transparent bg displayed correctly&lt;br /&gt;
&lt;br /&gt;
===3 Nov===&lt;br /&gt;
* added load_instance_%03d lua hook&lt;br /&gt;
* sigils in chests now unidentified&lt;br /&gt;
* started instance timing limitiation (or something)&lt;br /&gt;
&lt;br /&gt;
===2 Nov===&lt;br /&gt;
* sigil drop tweaks&lt;br /&gt;
&lt;br /&gt;
==1 Nov (0.99.9)==&lt;br /&gt;
* polished off keyboard changes, updated manual etc&lt;br /&gt;
* added some basic sigil drops&lt;br /&gt;
* shoppe cheap monster av fix, thanks Josh&lt;br /&gt;
&lt;br /&gt;
===23-24 Oct (pre3)===&lt;br /&gt;
* more keyboard, blueprints, sigils updates&lt;br /&gt;
* slighly darker colour lower lines for item stats&lt;br /&gt;
* using white stone on weekly maeondir will open a portal to Nordhaven&lt;br /&gt;
* binding spell to key unbinds all other keys that that spell was bound to&lt;br /&gt;
&lt;br /&gt;
===22 Oct (pre2)===&lt;br /&gt;
* binding to items/spells does not erase action keymap but just overrides it&lt;br /&gt;
* added option to disable block messages&lt;br /&gt;
* shift-fkey is for binding wordspells to f keys - overrides use item-&amp;gt;direction if item bound to f key&lt;br /&gt;
* binding item to key unbinds all other keys that that item was bound to&lt;br /&gt;
&lt;br /&gt;
===13 Oct===&lt;br /&gt;
* Daren's sigil system&lt;br /&gt;
* added ctrl+f12 to toggle fullscreen&lt;br /&gt;
* dead can no longer access inventory / bank&lt;br /&gt;
&lt;br /&gt;
===12 Oct===&lt;br /&gt;
* blue print requirements for certain recipes&lt;br /&gt;
&lt;br /&gt;
===8 Oct (pre 1)===&lt;br /&gt;
* added more reserved keys&lt;br /&gt;
* moved keymap.cfg to dat&lt;br /&gt;
* when filtering with / use ctrl+d to toggle drop &amp;amp; shift+ctrl+d to drop immediately&lt;br /&gt;
* get error message when trying to bind to ctrl, shift or alt&lt;br /&gt;
* bound move keys work for scrolling inv - and if they coincide with filter key then that key is disabled (eg L for leg slot)&lt;br /&gt;
* item list shows what letter item is bound to&lt;br /&gt;
* can now bind items to ` - = [ ] ; ' , . : and keypad  * - + .... hopefully this covers most keys on non english keyboards&lt;br /&gt;
&lt;br /&gt;
===3 Oct - More Multi Drop / Keybinding / Menus===&lt;br /&gt;
* you can bind items to the A-Z keys by hitting alt and a-z in any of the item menus&lt;br /&gt;
* menu access via f12&lt;br /&gt;
* added ignite / extinguish key (default i and shift i)&lt;br /&gt;
* not allowing mapping one key to multiple functions&lt;br /&gt;
* fixed bug where garbage text was being shown when binding&lt;br /&gt;
* fixed shift-d remebering qty&lt;br /&gt;
* fixed shift-d dropping toggled items - shift-d now cancels bulk drop&lt;br /&gt;
* shift-d won't ask for qty if only have one item&lt;br /&gt;
* added error message for dropping readied item via bulk toggle&lt;br /&gt;
* better networking for multi drop (fixes 2 second error)&lt;br /&gt;
&lt;br /&gt;
===26 Sep - Vamp Fixes===&lt;br /&gt;
* fixed binding reset problems to kurnisgburg&lt;br /&gt;
* added vampire to sizeup stats&lt;br /&gt;
* disabled any benefits to meditation in sunlight (if vampire)&lt;br /&gt;
* mobs that are bosses or immune to glassing are now immune to vamp drain&lt;br /&gt;
* vamps get +2 nightvision&lt;br /&gt;
&lt;br /&gt;
===2 Sep===&lt;br /&gt;
* options menu&lt;br /&gt;
* did most of total key-mapping&lt;br /&gt;
&lt;br /&gt;
===1 Sep===&lt;br /&gt;
* fixed bug with shields of slaying not adding dmg&lt;br /&gt;
* fixed: removed leeching non-wep drops&lt;br /&gt;
* can polypile 3x crafting materials of +1 and above into one +2, etc - eg 3x veno ingot of def+1 into 1x veno ingot def+2 - has restrictions of course&lt;br /&gt;
* codex of infinite dimensions - see Nestor in the library&lt;br /&gt;
* wand of petrification removed from adamantium coin shoppe&lt;br /&gt;
* greater wands of petrification and transferrance added to the adamantium coin shopp&lt;br /&gt;
-- greater wand of petrification will create as many statues as a monster has animation frames&lt;br /&gt;
-- greater wand of transferrance works like a normal wot, but does not require a shard or enchanting skill, and has double the chance that a wot has to retain the item bonuses&lt;br /&gt;
&lt;br /&gt;
===31 Aug===&lt;br /&gt;
* finished vamps&lt;br /&gt;
* codex of inf dims, no quest yet&lt;br /&gt;
&lt;br /&gt;
===20 Aug===&lt;br /&gt;
* finished AI hacks for scripted factions&lt;br /&gt;
* can tinker cloth into mesh&lt;br /&gt;
* leeching: now leech a little mana from spell casting, and leech a lot less from melee&lt;br /&gt;
&lt;br /&gt;
===9 Aug===&lt;br /&gt;
* all hours merch option for the vamp towns&lt;br /&gt;
&lt;br /&gt;
===3 Aug===&lt;br /&gt;
* vamp quest&lt;br /&gt;
* scripted custom alignment for mobs - not working for pets and needs more testing&lt;br /&gt;
&lt;br /&gt;
===26 Jul===&lt;br /&gt;
* vamp quest work&lt;br /&gt;
* quest hacks to make a quest giver (eg foveaux) killable&lt;br /&gt;
* good aligned vampire NPCs will hide during the day&lt;br /&gt;
&lt;br /&gt;
===25 Jul===&lt;br /&gt;
* newbie island reworking: creatures no longer passive but less of them, plus there is a newbie quest to complete&lt;br /&gt;
&lt;br /&gt;
===23 Jul===&lt;br /&gt;
* fixed monster names fleeing etc&lt;br /&gt;
* fixed clones not having correctly cloned weapons&lt;br /&gt;
* took out half of the chests of the vot &amp;amp; valor shrine treasure rooms &lt;br /&gt;
* treasure chests now respawn at a much lower rate - the better the chest the slower it respawns&lt;br /&gt;
* fixed a bug with leeching+x gloves where the +x wasn't adding any value&lt;br /&gt;
&lt;br /&gt;
==18 Jul Moa 0.9.88.7==&lt;br /&gt;
* ready box now shows your stats so you can see them change as you ready/unready items&lt;br /&gt;
* only UA shield off attack adds to magic damage&lt;br /&gt;
* open/search now works on the tile you are standing on&lt;br /&gt;
* scavenger hunt gem requirement changed to body parts&lt;br /&gt;
* respec certificate can now be used to /respec2 - which as well as letting you rejig your stats, strips 38 levels which you an remed at versatility, or wherever&lt;br /&gt;
* horn renamed to shadow horn&lt;br /&gt;
* added base UA shoe 'sandals'&lt;br /&gt;
* added Ironfist sandals&lt;br /&gt;
* tranquil/sanguine/adept/apprentice lesser arties are now based on the UA sandals&lt;br /&gt;
* added snake &amp;amp; crocskin boots of str &amp;amp; int to the glass coin merch&lt;br /&gt;
* fixed portal animation in moagl 2d mode (too hard basket 3d mode atm)&lt;br /&gt;
* added MR to medium &amp;amp; light armour&lt;br /&gt;
 - medium head/torso slot items: 20mr&lt;br /&gt;
 - medium leg slot items: 10mr&lt;br /&gt;
 - light head/torso slot items: 10mr&lt;br /&gt;
&lt;br /&gt;
===16 Jul===&lt;br /&gt;
* fixed another couple mythic bugs&lt;br /&gt;
* mobs can equip weapons and they are visible - however it's cosmetic and has no effect yet on AI or damage they do &lt;br /&gt;
* monster blood item&lt;br /&gt;
&lt;br /&gt;
===15 Jul===&lt;br /&gt;
* scroll of galvinisation no longer fully heals&lt;br /&gt;
* fixed philosopher stone spelling&lt;br /&gt;
* mythic imbued item nolonger s/b&lt;br /&gt;
* better low-skill fail message when using the facilitator&lt;br /&gt;
* fixed mythic not showing on armoury&lt;br /&gt;
* when using facilitator, it will fail if there are more than just the required ingredients (so the extras are not destroyed)&lt;br /&gt;
* fixed some problems with WoT&lt;br /&gt;
* plus you can now WoT slaying onto shields&lt;br /&gt;
&lt;br /&gt;
===12 Jul===&lt;br /&gt;
* fixed Old Sam &amp;amp; his gremlin quest in Tangled Forest&lt;br /&gt;
* updated rewards for all of the first 3 town's guard quests - including silver coins to spend on newbie artifacts&lt;br /&gt;
* finished mythical crafting&lt;br /&gt;
* fixed bug where MR from weapons (eg walking stick) was not being counted&lt;br /&gt;
* crafting ingred list is back to one item per line, max 12 ingredients (which covers just about everything)&lt;br /&gt;
* fishing now about 2x as fast (as in the cast-&amp;gt;reel time)&lt;br /&gt;
* shields &amp;amp; orbs with +AS/dmg now actually add damage (magic &amp;amp; normal)&lt;br /&gt;
* reagants now drop&lt;br /&gt;
&lt;br /&gt;
===11 Jul===&lt;br /&gt;
* weekly: not rebuilding continent if there is no winner &amp;amp; wipe (it really only just needed rebuilding just this once since it was gammy)&lt;br /&gt;
* you can only get beer from polypile if you are a dwarf&lt;br /&gt;
* added support for leeching &amp;amp; enchanted weapons to polypile&lt;br /&gt;
* fixed chests tinting like regular items&lt;br /&gt;
* items left behind on weekly should decay faster, and not decay to 'no owner'&lt;br /&gt;
* crystal shields and jewelry can now drop&lt;br /&gt;
* tint rarity changes: diamond &amp;amp; BR more common, crystal MUCH rarer&lt;br /&gt;
&lt;br /&gt;
==10 Jul 0.99.8.5==&lt;br /&gt;
* finished glass coin merchant &amp;amp; lesser artifacts for sale&lt;br /&gt;
* new trailer park - down near the shrine of Justice SW of izumi - it has a more gridded placement system and should fit 36 homes&lt;br /&gt;
* house deed borders reduced - you may yet be able to squeeze into a spot in the existing trailer parks&lt;br /&gt;
* fixed moagl names not centered in 2d mode, book colours&lt;br /&gt;
* fixed moagl fullscreen toggle being really buggy esp in 2d mode&lt;br /&gt;
* WoT can now transfer slaying off/onto gloves &amp;amp; jewelery&lt;br /&gt;
&lt;br /&gt;
===8 Jul===&lt;br /&gt;
* scripted merch support (to make adding massive glass coin armour lists easier)&lt;br /&gt;
* mythic bit/tint - +10% dmg for weps, +2 ac, +1 MR for wearables&lt;br /&gt;
* MR is calculated on per item basis&lt;br /&gt;
* MR is shown in the item stats box&lt;br /&gt;
* glass has a visible tint (like a light blue/green)&lt;br /&gt;
&lt;br /&gt;
===6 Jul===&lt;br /&gt;
* glass coins armour list added&lt;br /&gt;
&lt;br /&gt;
===5 Jul===&lt;br /&gt;
* sin vrall sceptor soulbound&lt;br /&gt;
* scavenger hunt npc part #1, rewards to be added&lt;br /&gt;
&lt;br /&gt;
==4 Jul Moa 0.99.8.4==&lt;br /&gt;
* polypile weapons &amp;amp; armour  (excludes leech, ench but includes named, fixme)&lt;br /&gt;
* dm can look inside player chests&lt;br /&gt;
* steel shields add a bonus to block &amp;amp; mitigate damage (same value as copper)&lt;br /&gt;
* you can disable the IVPY/quake effect by putting dont_show_quake=1 in your client.cfg (thunderclap still shows however)&lt;br /&gt;
* weekly pd: if no winner, rebuild the continent &amp;amp; random maps even though not wiping everything&lt;br /&gt;
* got moagl working again&lt;br /&gt;
&lt;br /&gt;
===1 Jul===&lt;br /&gt;
* fixed charge bounce&lt;br /&gt;
* disabled strength req for equipping items&lt;br /&gt;
* added grey bits to all weapons &amp;amp; armour so that tints show&lt;br /&gt;
* fixed client not showing artifact armour tints&lt;br /&gt;
* fixed (hopefully) client health bars going black when overflowing&lt;br /&gt;
* all chars get +25 load capacity&lt;br /&gt;
* added vigour line to stats display&lt;br /&gt;
&lt;br /&gt;
===26 Jun===&lt;br /&gt;
* grappling hook now drops (also quest reward no longer sb)&lt;br /&gt;
&lt;br /&gt;
===25 Jun===&lt;br /&gt;
* started putting in old polypile but gave up when lua returning Item object crashing&lt;br /&gt;
* addy coin purchases are now logged for market research purposes&lt;br /&gt;
&lt;br /&gt;
===24 Jun===&lt;br /&gt;
* added detailed stats for when you look at your pet - includes monster type, hp, MR, Int, perks, spells, etc&lt;br /&gt;
* dropped gold on death will now decay&lt;br /&gt;
* newbie dungeon update - made easier, added signposts, scrapped Hydra's Island which was my least favourite map&lt;br /&gt;
* search will not attempt to auto open if chest locked&lt;br /&gt;
* redid the phantom spawners in Goblin Crypts&lt;br /&gt;
* brown pot now lasts for 5 mins, improved lasts for 10 mins&lt;br /&gt;
&lt;br /&gt;
===23 Jun===&lt;br /&gt;
* cross server global chat&lt;br /&gt;
* tweaked item decay / maps unloading to make them reset more aggressively&lt;br /&gt;
* monk trainer only spawns when fighting unarmed&lt;br /&gt;
* monk masters can't stone form when chocking or asleep&lt;br /&gt;
* uncursed all permacursed braziers --;&lt;br /&gt;
* made ignore and global off work for cross chat&lt;br /&gt;
* searching a untrapped chest will automatically open it &lt;br /&gt;
* added pet intelligence wand - bumps pet int by 20% - craftable by enchanters, ingredients: essage rage, ench wood, brilliant blue shard. Skill req 82.&lt;br /&gt;
* pet const wand: replaced bril blue shard req with bril red. Moved it's skill req to make to 60.&lt;br /&gt;
* added improved pet INT and pet HP wands - available at the Cashe Shoppe - they again just add +20% but they stack on top of the crafted wands.&lt;br /&gt;
* all pets can now level to 75&lt;br /&gt;
* fixed Tristin's neg xp bug on PD ... XP is now capped at 2,147,483,647 (2^32/2-1)&lt;br /&gt;
&lt;br /&gt;
===21 Jun===&lt;br /&gt;
* wearing a spiked collar will make throat strikes against you ineffective&lt;br /&gt;
&lt;br /&gt;
===20 Jun===&lt;br /&gt;
* weapons now have a maximum effective +9 even if they are labelled as being greater than +9&lt;br /&gt;
* hell cat's OG replaced with VOG&lt;br /&gt;
* changed Freezing wind dmg to 3d8+int/15 (it's now more influenced by INT)&lt;br /&gt;
* frost mephit's GP replaced with Freezing wind&lt;br /&gt;
* fixed some black tiles in Mountain Pass&lt;br /&gt;
* added new orb artifact 'Eye of the Beholder' (pray it doesn't shatter! didn't test that XD)&lt;br /&gt;
&lt;br /&gt;
===19 Jun===&lt;br /&gt;
* mob range now copied to each mob, not referenced from the db - for lord morty&lt;br /&gt;
* fixed sanctity title bug&lt;br /&gt;
&lt;br /&gt;
===16 Jun (not Uploaded)===&lt;br /&gt;
* fixed a bug where house signs weren't getting saved&lt;br /&gt;
&lt;br /&gt;
===15 Jun===&lt;br /&gt;
* improved pd death logging:   added account name, and also saved by stone log entry&lt;br /&gt;
&lt;br /&gt;
===6 Jun===&lt;br /&gt;
* fixed a crash related to long named items&lt;br /&gt;
* VEU can drop on weekly now&lt;br /&gt;
&lt;br /&gt;
===5 Jun===&lt;br /&gt;
* added VEU to the trainer in bucc den&lt;br /&gt;
* allow tomes to go beyond spell id 0x7f (needs patch - then add VEU drop to weekly)&lt;br /&gt;
* meditation on lava with dragonscale boots now regens mana&lt;br /&gt;
&lt;br /&gt;
==4 Jun (0.99.8.2)==&lt;br /&gt;
* added mage spell VEU (lighter load) - adds up to 300 carrying capacity&lt;br /&gt;
* jewelry of attack now improves damage given as well as AS&lt;br /&gt;
* fixed named items (with spaces in names) not appearing on ground &lt;br /&gt;
* fixed named items in merchants/chests&lt;br /&gt;
&lt;br /&gt;
==30 May (0.99.8.1)==&lt;br /&gt;
* slowed default client turn based delay to 200ms&lt;br /&gt;
* turn based speed client config option turn_delay to override default&lt;br /&gt;
&lt;br /&gt;
==29 May (0.99.8)==&lt;br /&gt;
* cursed named weapons glow red&lt;br /&gt;
* fixed new style named items naming when size-up, on ground, transitions, etc&lt;br /&gt;
* fixed wishing well fortune typo&lt;br /&gt;
* fixed Leeroy incorrect quest message&lt;br /&gt;
* VM cooloff on NG fixed at 7sec&lt;br /&gt;
* thunderclap para up to 4 sec (from 3)&lt;br /&gt;
* shield bash para down to 3 sec (from 4)&lt;br /&gt;
&lt;br /&gt;
==22 May And Others (0.99.7.2)==&lt;br /&gt;
* added /nameweapon and /nameshield command (scrapped /nameitem)&lt;br /&gt;
* improved item descriptions in stats area for named items and artifacts&lt;br /&gt;
* lotl players can now buy the smooth cut file, and buy stuff from the addy coin shoppe&lt;br /&gt;
* Willard's quest now req's Jacob, not kyle's shopping spree - for the LOTL players&lt;br /&gt;
&lt;br /&gt;
===10 May===&lt;br /&gt;
* fixed a couple of food desc typos&lt;br /&gt;
* fixed 'bought the cursed training' message&lt;br /&gt;
&lt;br /&gt;
===24 Apr===&lt;br /&gt;
*named item certificate&lt;br /&gt;
* moved /nameitem to command but need a way to name armour etc - needs patch to make non weapons glow. Added merchs, etc&lt;br /&gt;
&lt;br /&gt;
===23 Apr===&lt;br /&gt;
* evict dm command to empty a house of items and chests&lt;br /&gt;
&lt;br /&gt;
===18 Apr===&lt;br /&gt;
* new 32x32 bin tile --; still needs work around the edges&lt;br /&gt;
* continent midi number is 2 (not live tho)&lt;br /&gt;
* not showing charlist for alpha on player page&lt;br /&gt;
&lt;br /&gt;
===16 Apr===&lt;br /&gt;
* scapped / rolled back 2h weapon speed increase - it didn't do anything to dps&lt;br /&gt;
* fixed berko stance giving +25% damage increase instead of increasing damage taken --;&lt;br /&gt;
&lt;br /&gt;
===14 Apr===&lt;br /&gt;
* fixed the saving thing with new named items, thinking about tint priority&lt;br /&gt;
&lt;br /&gt;
===12 Apr===&lt;br /&gt;
* added shield bash - paras mobs for 4 sec, players for 2, 50% block required, req 50 rage&lt;br /&gt;
* added dm_takes_damage server parameter&lt;br /&gt;
* nearly finished new style named items &lt;br /&gt;
- make named item priority over artifact (so you can name artifacts and they glow purple)&lt;br /&gt;
&lt;br /&gt;
===10 Apr (untested)===&lt;br /&gt;
* started putting new style named items in&lt;br /&gt;
* berko stance: now +25% damage taken too (it has to balance, not just improve)&lt;br /&gt;
* all 2H fighter weapons 25% faster regardless of stance&lt;br /&gt;
* tactics reduces damage taken by up to 25%, scrapped the +2 def from it&lt;br /&gt;
* thunderclap now does 75% dmg per hit (up from 50%) and stuns mobs for 3 sec, while target players are confused for 3 sec (unchanged)&lt;br /&gt;
* shield users with block skill take reduced magic damage&lt;br /&gt;
&lt;br /&gt;
===2 Apr===&lt;br /&gt;
* reduced machete base damage, increased speed (it nerfs backstab but it's still best backstabber)&lt;br /&gt;
* nerfed mani a tiny bit&lt;br /&gt;
* adjusted clone spells (for magrock)&lt;br /&gt;
* added beserk stance for fighters: +25% attack speed increase with 2H weapons&lt;br /&gt;
&lt;br /&gt;
===28 Mar===&lt;br /&gt;
* compressed mini maps files (NOT LIVE)&lt;br /&gt;
* dps testing x.x&lt;br /&gt;
&lt;br /&gt;
===26 Mar===&lt;br /&gt;
* allow multi logins from 1 account to allow for pet xfer betwen alts (ie dual logins)&lt;br /&gt;
* dual logged chars are stuck in stocks, ie hopefully useless&lt;br /&gt;
* taking damage from sunlight, lava etc does not add to combat cooloff, and thus does not force you to stay logged in 10 sec after you quit&lt;br /&gt;
* fixed pets called Huge Crab getting Huge Crab's on-hit abilities&lt;br /&gt;
* fixed green potion typo&lt;br /&gt;
* fixed aspects&lt;br /&gt;
LOTL improvements:&lt;br /&gt;
* woodcrafter can make alchemy bench at 55 skill&lt;br /&gt;
* also scrapped the alch bench requirement of the cure quest for all servers (you can still do it optionally but there are no clues, just say bench)&lt;br /&gt;
* added egg to turkey drop&lt;br /&gt;
* LOTL character using deconstruction wand gets 2/3 chance of full ingredient returns (up from 1/3)&lt;br /&gt;
* added oil, flour, sugar &amp;amp; salt to chest loot on weekly pd&lt;br /&gt;
&lt;br /&gt;
==10-17th Mar (for 7drl) 0.99.7==&lt;br /&gt;
* turn based setting, fast movement for turn based&lt;br /&gt;
* client auto loads and connects to a local host&lt;br /&gt;
* server quits on empty when loaded by client as localhost&lt;br /&gt;
* option for random dungeon regen on every level change ...&lt;br /&gt;
* option for random dungeon regen on new player created &lt;br /&gt;
* server option to set player logged off reset time or disable it&lt;br /&gt;
* changed hard coded 'gold coins/pieces' messages to soft config&lt;br /&gt;
* up to 10 midis, 0 is intro&lt;br /&gt;
&lt;br /&gt;
===13 Feb===&lt;br /&gt;
* player vampires /  skeletuns no longer immune to XMP&lt;br /&gt;
* chest names are now max 17 chars to allow for the maximum player name length of 15&lt;br /&gt;
* fixed Giant Squid Shoreline typo&lt;br /&gt;
&lt;br /&gt;
===10 Mar===&lt;br /&gt;
- added tyler's Anathema map (+heroic) (it's on an island in Maeondir (18,72)&lt;br /&gt;
- added heroic Valley of the Trolls&lt;br /&gt;
- added epic Mountain Pass&lt;br /&gt;
- added 5 of akyla's (and tyler's) mini bosses (more to come)&lt;/div&gt;</summary>
		<author><name>Eggmceye</name></author>	</entry>

	</feed>