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		<id>https://euotopia.com/manual/index.php?action=history&amp;feed=atom&amp;title=Talk%3AMiscellaneous_Skills</id>
		<title>Talk:Miscellaneous Skills - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://euotopia.com/manual/index.php?action=history&amp;feed=atom&amp;title=Talk%3AMiscellaneous_Skills"/>
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		<updated>2026-08-01T21:52:09Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://euotopia.com/manual/index.php?title=Talk:Miscellaneous_Skills&amp;diff=3615&amp;oldid=prev</id>
		<title>Severian at 22:59, 29 March 2010</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Talk:Miscellaneous_Skills&amp;diff=3615&amp;oldid=prev"/>
				<updated>2010-03-29T22:59:43Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:59, 29 March 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It works as intended. Anyone (with no weap or ua wep) can inflict &amp;lt;q&amp;gt; status. But &amp;lt;q&amp;gt; only means that the tgt has an increased chance to receive crits from an unarmoured u/a-wep attacker. Attacks from anyone who is not unarmoured inflicts crits at normal rate. --[[User:Eggmceye|Eggmceye]] 21:48, 29 March 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It works as intended. Anyone (with no weap or ua wep) can inflict &amp;lt;q&amp;gt; status. But &amp;lt;q&amp;gt; only means that the tgt has an increased chance to receive crits from an unarmoured u/a-wep attacker. Attacks from anyone who is not unarmoured inflicts crits at normal rate. --[[User:Eggmceye|Eggmceye]] 21:48, 29 March 2010 (UTC)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Got it, thanks Egg.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Severian</name></author>	</entry>

	<entry>
		<id>https://euotopia.com/manual/index.php?title=Talk:Miscellaneous_Skills&amp;diff=3614&amp;oldid=prev</id>
		<title>Eggmceye at 21:48, 29 March 2010</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Talk:Miscellaneous_Skills&amp;diff=3614&amp;oldid=prev"/>
				<updated>2010-03-29T21:48:28Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:48, 29 March 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the moment, when you hit a monster with quivering palm (and that monster gets the &amp;quot;q&amp;quot; status), only if you are unarmed AND unarmoured will the criticals hit. For example, if I am wearing a shield or a single piece of non-unarmed armour, after I hit a monster with quivering palm and it gets the &amp;quot;q&amp;quot; status, I still cannot cause any critical hits. Is this a bug or the way it is supposed to work?&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the moment, when you hit a monster with quivering palm (and that monster gets the &amp;quot;q&amp;quot; status), only if you are unarmed AND unarmoured will the criticals hit. For example, if I am wearing a shield or a single piece of non-unarmed armour, after I hit a monster with quivering palm and it gets the &amp;quot;q&amp;quot; status, I still cannot cause any critical hits. Is this a bug or the way it is supposed to work?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It works as intended. Anyone (with no weap or ua wep) can inflict &amp;lt;q&amp;gt; status. But &amp;lt;q&amp;gt; only means that the tgt has an increased chance to receive crits from an unarmoured u/a-wep attacker. Attacks from anyone who is not unarmoured inflicts crits at normal rate.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It works as intended. Anyone (with no weap or ua wep) can inflict &amp;lt;q&amp;gt; status. But &amp;lt;q&amp;gt; only means that the tgt has an increased chance to receive crits from an unarmoured u/a-wep attacker. Attacks from anyone who is not unarmoured inflicts crits at normal rate. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;--[[User:Eggmceye|Eggmceye]] 21:48, 29 March 2010 (UTC)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Eggmceye</name></author>	</entry>

	<entry>
		<id>https://euotopia.com/manual/index.php?title=Talk:Miscellaneous_Skills&amp;diff=3613&amp;oldid=prev</id>
		<title>Eggmceye at 21:48, 29 March 2010</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Talk:Miscellaneous_Skills&amp;diff=3613&amp;oldid=prev"/>
				<updated>2010-03-29T21:48:02Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:48, 29 March 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the moment, when you hit a monster with quivering palm (and that monster gets the &amp;quot;q&amp;quot; status), only if you are unarmed AND unarmoured will the criticals hit. For example, if I am wearing a shield or a single piece of non-unarmed armour, after I hit a monster with quivering palm and it gets the &amp;quot;q&amp;quot; status, I still cannot cause any critical hits. Is this a bug or the way it is supposed to work?&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;At the moment, when you hit a monster with quivering palm (and that monster gets the &amp;quot;q&amp;quot; status), only if you are unarmed AND unarmoured will the criticals hit. For example, if I am wearing a shield or a single piece of non-unarmed armour, after I hit a monster with quivering palm and it gets the &amp;quot;q&amp;quot; status, I still cannot cause any critical hits. Is this a bug or the way it is supposed to work?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It works as intended. Anyone (with no weap or ua wep) can inflict &amp;lt;q&amp;gt; status. But &amp;lt;q&amp;gt; only means that the tgt has an increased chance to receive crits from an unarmoured u/a-wep attacker. Attacks from anyone who is not unarmoured inflicts crits at normal rate.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Eggmceye</name></author>	</entry>

	<entry>
		<id>https://euotopia.com/manual/index.php?title=Talk:Miscellaneous_Skills&amp;diff=3612&amp;oldid=prev</id>
		<title>Severian: quivering palm?</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Talk:Miscellaneous_Skills&amp;diff=3612&amp;oldid=prev"/>
				<updated>2010-03-28T21:13:28Z</updated>
		
		<summary type="html">&lt;p&gt;quivering palm?&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;At the moment, when you hit a monster with quivering palm (and that monster gets the &amp;quot;q&amp;quot; status), only if you are unarmed AND unarmoured will the criticals hit. For example, if I am wearing a shield or a single piece of non-unarmed armour, after I hit a monster with quivering palm and it gets the &amp;quot;q&amp;quot; status, I still cannot cause any critical hits. Is this a bug or the way it is supposed to work?&lt;/div&gt;</summary>
		<author><name>Severian</name></author>	</entry>

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