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	<id>https://euotopia.com/manual/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ulric</id>
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	<updated>2026-10-23T17:19:01Z</updated>
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	<entry>
		<id>https://euotopia.com/manual/index.php?title=Item_Enchantments&amp;diff=2965</id>
		<title>Item Enchantments</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Item_Enchantments&amp;diff=2965"/>
		<updated>2008-12-01T22:34:50Z</updated>

		<summary type="html">&lt;p&gt;Ulric: /* + Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an overview of the different magical enchantments that may be on armour, weapons, or jewellery.&lt;br /&gt;
&lt;br /&gt;
== + Weapons ==&lt;br /&gt;
Also known as weapons of slaying, these weapons have a bonus to damage, and the chance to actually penetrate enemy armour.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Weapon Bonus&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Level Required&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+1&amp;#039;&amp;#039;&amp;#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+2&amp;#039;&amp;#039;&amp;#039; || 19&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+3&amp;#039;&amp;#039;&amp;#039; || 33&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+4&amp;#039;&amp;#039;&amp;#039; || 47&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+5&amp;#039;&amp;#039;&amp;#039; || 61&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+6&amp;#039;&amp;#039;&amp;#039; || 75&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+7&amp;#039;&amp;#039;&amp;#039; || 89&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+8&amp;#039;&amp;#039;&amp;#039; || 100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+9&amp;#039;&amp;#039;&amp;#039; || 117&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Leeching Weapons==&lt;br /&gt;
Weapons of leeching function as +3 magical weapons providing +3 to AS/Dmg.  These arms will also give the character mana for each blow they land on an enemy.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Weapon&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Level Required&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Leeching&amp;#039;&amp;#039;&amp;#039; || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spell enchantments==&lt;br /&gt;
Weapons enchanted with sorcery spells will randomly fire the spelll with which they are enchanted. This does not consume mana, nor is it affected by the characters intelligence. These weapons also receive a bonus of +5 to AS/Dmg.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Enchantment&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Function&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Level Required&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;AM (An Mani)&amp;#039;&amp;#039;&amp;#039; || Lesser Harm || 61&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;VAM (Vas An Mani)&amp;#039;&amp;#039;&amp;#039; || Greater Harm || 61&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;XJ (Xen Jux)&amp;#039;&amp;#039;&amp;#039; || Hex (Curse - Rat) || 63&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;AEP (An Ex Por)&amp;#039;&amp;#039;&amp;#039; || Paralyze (Hold) || 67&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;OG (Ort Grav)&amp;#039;&amp;#039;&amp;#039; || Lightning Bolt || 67&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;IVPY (In Vas Por Yelm)&amp;#039;&amp;#039;&amp;#039; || Earthquake || 71&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;XMP (Xen Mani Por)&amp;#039;&amp;#039;&amp;#039; || Vampyric Stike || 71&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;KXQ (Kal Xen Quas)&amp;#039;&amp;#039;&amp;#039; || Clone || 76&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;VOG (Vas Ort Grav)&amp;#039;&amp;#039;&amp;#039; || Chain Lightning || 76&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== + Armours / + Defence ==&lt;br /&gt;
Armour and items of defence, will make the character more resistant to enemy attacks.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Armour Bonus &amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Level Required &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+1&amp;#039;&amp;#039;&amp;#039; || 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+2&amp;#039;&amp;#039;&amp;#039; || 22&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+3&amp;#039;&amp;#039;&amp;#039; || 39&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+4&amp;#039;&amp;#039;&amp;#039; || 56&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+5&amp;#039;&amp;#039;&amp;#039; || 73&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+6&amp;#039;&amp;#039;&amp;#039; || 90&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+7&amp;#039;&amp;#039;&amp;#039; || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Intelligence, dexterity and strength enhancing enchantments==&lt;br /&gt;
These enchantments usually give a bonus to one of the three statistics, making the character more intelligent, strong, or dexterous. There are rumours of artifacts which affect all three, or even give penalties!&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Statistic Bonus &amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Level Required &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+1&amp;#039;&amp;#039;&amp;#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+2&amp;#039;&amp;#039;&amp;#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+3&amp;#039;&amp;#039;&amp;#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+4&amp;#039;&amp;#039;&amp;#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+5&amp;#039;&amp;#039;&amp;#039; || 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+6&amp;#039;&amp;#039;&amp;#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+7&amp;#039;&amp;#039;&amp;#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+8&amp;#039;&amp;#039;&amp;#039; || 16&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+9&amp;#039;&amp;#039;&amp;#039; || 21&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+10&amp;#039;&amp;#039;&amp;#039; || 27&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+11&amp;#039;&amp;#039;&amp;#039; || 32&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+12&amp;#039;&amp;#039;&amp;#039; || 38&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+13&amp;#039;&amp;#039;&amp;#039; || 43&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+14&amp;#039;&amp;#039;&amp;#039; || 48&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+15&amp;#039;&amp;#039;&amp;#039; || 53&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+16&amp;#039;&amp;#039;&amp;#039; || 59&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+17&amp;#039;&amp;#039;&amp;#039; || 64&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+18&amp;#039;&amp;#039;&amp;#039; || 69&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+19&amp;#039;&amp;#039;&amp;#039; || 73&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+20&amp;#039;&amp;#039;&amp;#039; || 78&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+21&amp;#039;&amp;#039;&amp;#039; || 83&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+22&amp;#039;&amp;#039;&amp;#039; || 88&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+23&amp;#039;&amp;#039;&amp;#039; || 93&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+24&amp;#039;&amp;#039;&amp;#039; || 97&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+25&amp;#039;&amp;#039;&amp;#039; || 100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+26&amp;#039;&amp;#039;&amp;#039; || 100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+27&amp;#039;&amp;#039;&amp;#039; || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Vigour==&lt;br /&gt;
Items enchanted with vigour will help the character regenerate mana.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Vigour Bonus &amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Level Required &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+1&amp;#039;&amp;#039;&amp;#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+2&amp;#039;&amp;#039;&amp;#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+3&amp;#039;&amp;#039;&amp;#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+4&amp;#039;&amp;#039;&amp;#039; || 0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+5&amp;#039;&amp;#039;&amp;#039; || 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+6&amp;#039;&amp;#039;&amp;#039; || 4&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+7&amp;#039;&amp;#039;&amp;#039; || 10&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+8&amp;#039;&amp;#039;&amp;#039; || 16&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+9&amp;#039;&amp;#039;&amp;#039; || 21&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+10&amp;#039;&amp;#039;&amp;#039; || 27&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+11&amp;#039;&amp;#039;&amp;#039; || 32&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+12&amp;#039;&amp;#039;&amp;#039; || 38&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+13&amp;#039;&amp;#039;&amp;#039; || 43&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+14&amp;#039;&amp;#039;&amp;#039; || 48&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+15&amp;#039;&amp;#039;&amp;#039; || 53&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Nightvision==&lt;br /&gt;
Items of nightvision will increase the perceived light radius around the character, making it easier to operate at night. Note that this only affects the character wearing it - it is not a light source!&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;NV Bonus &amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Level Requirement &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+1&amp;#039;&amp;#039;&amp;#039; || 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+2&amp;#039;&amp;#039;&amp;#039; || 8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+3&amp;#039;&amp;#039;&amp;#039; || 27&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+4&amp;#039;&amp;#039;&amp;#039; || 49&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+5&amp;#039;&amp;#039;&amp;#039; || 93&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Magic resistance==&lt;br /&gt;
This enchantment gives the character a bonus to resist magics such as paralyzation and transmogrification.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;MR Bonus &amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Level Requirement &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+1&amp;#039;&amp;#039;&amp;#039; || 1&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+2&amp;#039;&amp;#039;&amp;#039; || 8&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+3&amp;#039;&amp;#039;&amp;#039; || 27&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+4&amp;#039;&amp;#039;&amp;#039; || 49&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;+5&amp;#039;&amp;#039;&amp;#039; || 93&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Artifacts==&lt;br /&gt;
Some items are multiply enchanted. Each individual artifact has different properties, although some are part of a named set.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Armour Artifacts&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Type Equivalent&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Defense Area&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Weight&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Req. Strength&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Grade&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Base Defence&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Bonus Defence&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Special Properties&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ironfist Gi Pants&amp;#039;&amp;#039;&amp;#039; || Gi (Legs) || Legs || 0.5 || 3.5 || Unarmoured || 0 Def || +3 Defense (3 total) || +15 Dex&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Nightstalker Leggings&amp;#039;&amp;#039;&amp;#039; || Leather Leggings || Legs || 1.0 || 7.0 || Light || 1 Def || +3 Defense (4 total) || +15 Dex&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Frenzy Shirt&amp;#039;&amp;#039;&amp;#039; || Chainmail || Torso || 2.5 || 17.5 || Medium || 3.5 Def || +3 Defense (6.5 total) || +15 Str&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Frenzy Coif&amp;#039;&amp;#039;&amp;#039; || Coif || Head || 1.5 || 10.5 || Medium || 3.5 Def || +3 Defense (6.5 total) || +3 NV&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Frenzy Leggings&amp;#039;&amp;#039;&amp;#039; || Chain Leggings || Legs || 2.0 || 14.0 || Medium || 2 Def || +3 Defense (5 total) || none&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Frenzy Boots&amp;#039;&amp;#039;&amp;#039; || Chain Boots || Feet || 1.5 || 10.5 || Medium || 1.5 Def || ? || +20 Dex&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Frenzy Gloves&amp;#039;&amp;#039;&amp;#039; || Chain Gloves || Hands || 1.5 || 10.5 || Medium || 1.5 Def || +3 Defense (4.5 total) || none&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Shardcrystal Gauntlets&amp;#039;&amp;#039;&amp;#039; || Gauntlets || Hands || 2.0 || 14 || Heavy || 2 Def || +5 Defense (7 total) || ?&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Shardcrystal Aegis&amp;#039;&amp;#039;&amp;#039; || Splintmail || Body || 4.0 || 28 || Heavy || 4 Def || +3 Defense (7 total) || +10 MR&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Shardcrystal Greaves&amp;#039;&amp;#039;&amp;#039; || Splintmail || Legs || 3.0 || 21 || Heavy || 3 Def || +3 Defense (6 total) || +15 Dex&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Bent Buckler&amp;#039;&amp;#039;&amp;#039; || Buckler || Shield || 1.0 || 7.0 || Light || N/A || +3 Defense (3 total) || none&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Weapon Artifacts&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Type Equivalent&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Number of Hands&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Weight&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Req. Strength&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Damage Type&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Base Damage&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Bonus Damage&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Special Properties&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Yew Long Bow&amp;#039;&amp;#039;&amp;#039; || Long Bow || 2 || Ranged || 3.0 || 21.0 || 1.9 || Piercing || 1-6 || +5 AS &amp;amp; +5 Dmg || ?&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Dirge&amp;#039;&amp;#039;&amp;#039; || War Hammer || 2 || Maces || 6.0 || 42.0 || 2.8 || Bludgeoning || 2-14 || +5 AS &amp;amp; +5 Dmg ||| +15 Str&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Bone Crusher&amp;#039;&amp;#039;&amp;#039; || Mace || 1 || Maces || 4.0 || 28.0 || 2.4 || Bludgeoning || 1-8 || +5 AS &amp;amp; +5 Dmg || +20 Str &amp;amp; Earthquake&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Dragonskewer&amp;#039;&amp;#039;&amp;#039; || Spear || 2 || Polearms || 5.0 || 35.0 || 2.1 || Piercing || 1-9 || +7 AS &amp;amp; +7 Dmg || +20 Str&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Thundercracker&amp;#039;&amp;#039;&amp;#039; || Halberd || 2 || Polearms || 8.0 || 56.0 || 3.5 || Slashing || 3-18 || +7 AS &amp;amp; +7 Dmg || Chain Lightning&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Dante&amp;#039;s Ruin&amp;#039;&amp;#039;&amp;#039; || ? || 1 || Foils || 3.0 || 21.0 || 1.6 || Piercing || 1-7 || +8 AS &amp;amp; +8 Dmg || +15 Dex&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Vorpal Blade&amp;#039;&amp;#039;&amp;#039; || ? || 1 || Longswords || 4.5 || 31.5 || 2.1 || Slashing || 2-8 || +8 AS &amp;amp; +8 Dmg || +15 Str&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Legend&amp;#039;&amp;#039;&amp;#039; || ? || 2 || Axes || 6.0 || 42.0 || 2.8 || Slashing || 3-12 || +8 AS &amp;amp; +8 Dmg || +15 Str&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Jewelry Artifacts&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Type Equivalent&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Worn On&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Weight&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Req. Strength&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Special Properties&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Crocodile Hunter&amp;#039;s Ring&amp;#039;&amp;#039;&amp;#039; || Ring || Hand || 0.1 || 0.7 || +3 Def &amp;amp; +15 Str&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Warriorband&amp;#039;&amp;#039;&amp;#039; || Ring || Hand || 0.1 || 0.7 || +5 MR &amp;amp; +15 Str&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rogueband&amp;#039;&amp;#039;&amp;#039; || Ring || Hand || 0.1 || 0.7 || +5 MR &amp;amp; +15 Dex&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Mageband&amp;#039;&amp;#039;&amp;#039; || Ring || Hand || 0.1 || 0.7 || +5 MR &amp;amp; +15 Int&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ulric</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Alchemy&amp;diff=2677</id>
		<title>Alchemy</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Alchemy&amp;diff=2677"/>
		<updated>2007-03-10T22:29:54Z</updated>

		<summary type="html">&lt;p&gt;Ulric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Alchemy is the science of making potions, and the conversion and processing of base materials for use with not only making potions, but for other crafts as well.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Most alchemistry is performed with an &amp;#039;&amp;#039;alembic&amp;#039;&amp;#039; and an &amp;#039;&amp;#039;alchemists&amp;#039; bench&amp;#039;&amp;#039;.  There are 3 other specialst tools however: the &amp;#039;&amp;#039;mortar and pestle&amp;#039;&amp;#039; the &amp;#039;&amp;#039;sieve&amp;#039;&amp;#039; and the &amp;#039;&amp;#039;blackrock saw&amp;#039;&amp;#039;: all of which are used to process monster parts (explained below).&lt;br /&gt;
&lt;br /&gt;
==Potion Recipes ==&lt;br /&gt;
[[image:alchemy.gif|left]] &amp;lt;br clear=&amp;#039;all&amp;#039;&amp;gt;&lt;br /&gt;
An alembic is a glass apparatus used for the distilling and purification of various liquids or essences and is available from a [[Shoppes#Provisioner|provisioner]].  An Alchemist&amp;#039;s bench can usually be found in an [[Shoppes#Apothecary|apothecary]], and is free for use by any alchemist.&lt;br /&gt;
&lt;br /&gt;
In addition to the Alembic, you will need all of the required ingredients as well as an empty potion flask.  Flasks can be made by a [[Tinkering|tinker]] or they can be saved and re-used after consuming another potion.&lt;br /&gt;
&lt;br /&gt;
Use (&amp;#039;&amp;#039;&amp;#039;u&amp;#039;&amp;#039;&amp;#039;) an Alembic at an Alchemist&amp;#039;s bench to bring up a list of potions that you can make,  assuming you have the minimum skill required.  Only the recipes for the 3 basic potions have been completed so as not to make things too easy. Have fun figuring the missing ingredients out.&lt;br /&gt;
&lt;br /&gt;
Potionmaking, like most crafts, can be repeated with &amp;#039;&amp;#039;&amp;#039;F11&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Potion&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Effect&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ingredients&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Skill&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Yellow&amp;#039;&amp;#039;&amp;#039; || heal          || ginseng + spider&amp;#039;s silk + flask || 10&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Blue&amp;#039;&amp;#039;&amp;#039;   || mana          || ginseng + blood moss + flask || 20&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Pink&amp;#039;&amp;#039;&amp;#039;   || cure disease  || garlic + ginseng + spores x3 + flask || 25&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Red&amp;#039;&amp;#039;&amp;#039;    || cure poison   || garlic + ginseng + flask || 30&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Green&amp;#039;&amp;#039;&amp;#039;  || induce poison || sulphurous ash + nightshade + blood moss + snake&amp;#039;s venom + flask || 30&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Cyan&amp;#039;&amp;#039;&amp;#039;   || blink         || blood moss + sparkling mote x5 + flask || 35&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Lime&amp;#039;&amp;#039;&amp;#039;   || nightvision   || black pearl + nightshade + mandrake root + preserved ooze + flask || 40&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Brown&amp;#039;&amp;#039;&amp;#039;  || speed         || sulphurous ash + mandrake root + blood moss + bug dust + flask || 45&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Black&amp;#039;&amp;#039;&amp;#039;  || invisibility  || mandrake root + nightshade + blood moss + shadow dust + flask || 50&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Orange&amp;#039;&amp;#039;&amp;#039; || induce Sleep  || spider&amp;#039;s silk + garlic + nightshade + preserved eye + flask || 60&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Purple&amp;#039;&amp;#039;&amp;#039; || combat boost  || mandrake root + spider&amp;#039;s silk + garlic + essence of rage + flask || 75&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;White&amp;#039;&amp;#039;&amp;#039;  || x-ray vision  || sulphurous ash + mandrake root + preserved brain + flask || 80&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Clear&amp;#039;&amp;#039;&amp;#039; || varies - see below || fountain + flask || N/A&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Khaki&amp;#039;&amp;#039;&amp;#039; || rage || Unknown || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
A clear potion has the same effect on the user as most fountains.  It may satiate your hunger a little, make you go cosmic for a short time, restore all hp and mana, or even add up to 20% to statistics for a short period of time (in addition to restoring you to full hp &amp;amp; mana).  As far as I know, clear potions cannot summon water demons or snakes.&lt;br /&gt;
&lt;br /&gt;
===Improved Potions===&lt;br /&gt;
You can also use your Alembic to distill concentrated versions of some potions.  Note that the last two require a reinforced flask which can be made by a [[Tinkering|tinker]] or saved and re-used as before.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Potion&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ingredients&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Skill&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Improved Yellow&amp;#039;&amp;#039;&amp;#039; || yellow potion x2 || 30&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Refined Yellow&amp;#039;&amp;#039;&amp;#039;  || yellow potion x3 || 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Greater Yellow&amp;#039;&amp;#039;&amp;#039;  || yellow potion x4 || 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Mega Yellow&amp;#039;&amp;#039;&amp;#039;     || yellow potion x5 + reinforced flask || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Mega Blue&amp;#039;&amp;#039;&amp;#039;       || blue potion x5 + reinforced flask || 85&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Non-Potion Recipes ==&lt;br /&gt;
These recipes are used to make some of the more exotic materials that are used by other [[Crafting_and_Gathering|crafting]] skills.  More on the properties of these exotic [[Item_Materials|item materials]] here.&lt;br /&gt;
&lt;br /&gt;
As above, use (&amp;#039;&amp;#039;&amp;#039;u&amp;#039;&amp;#039;&amp;#039;) an Alembic at an Alchemist&amp;#039;s bench to distill the various essences which are then used to treat the particular material, all in one neat process.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Material&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ingredients&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Skill&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Venomous Ore:&amp;#039;&amp;#039;&amp;#039; || regular ore, nightshade x4, snake&amp;#039;s venom || 40 &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Vampyric Ore:&amp;#039;&amp;#039;&amp;#039; || regular ore, vampire dust x5, mandrake root x3 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Blackrock Ore (Treated):&amp;#039;&amp;#039;&amp;#039; || blackrock, dragon scales x6, mandrake root x3, nightshade x3 || 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Venomous Log:&amp;#039;&amp;#039;&amp;#039; || log, nightshade x4, snake&amp;#039;s venom || 40 &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Vampyric Log:&amp;#039;&amp;#039;&amp;#039; || log, vampire dust x5, mandrake root x3 || 50 &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ebony Log:&amp;#039;&amp;#039;&amp;#039; || log, blackrock ore (treated blackrock) || 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Golden Thread:&amp;#039;&amp;#039;&amp;#039; || spider&amp;#039;s silk x5, gold nugget || 55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Silver Thread&amp;#039;&amp;#039;&amp;#039; || spider&amp;#039;s silk x5, silver ore || 60&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Dark Thread&amp;#039;&amp;#039;&amp;#039; || spider&amp;#039;s silk x5, blackrock ore (treated blackrock) || 65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ingredients==&lt;br /&gt;
===Reagents===&lt;br /&gt;
[[image:reagents.gif|left]] &amp;lt;br clear=&amp;#039;all&amp;#039;&amp;gt;&lt;br /&gt;
Reagents can either be purchased from an [[Shoppes#Apothecary|apothecary]], found as loot or harvested from various places.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Reagent&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Source&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Black Pearl&amp;#039;&amp;#039;&amp;#039; || apothecary (rare), occasionally when fishing&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Blood Moss&amp;#039;&amp;#039;&amp;#039; || apothecary (rare)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Garlic&amp;#039;&amp;#039;&amp;#039; || apothecary (common)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ginseng&amp;#039;&amp;#039;&amp;#039; || apothecary (common)&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Mandrake Root&amp;#039;&amp;#039;&amp;#039;  || search a swamp at any midnight&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Nightshade&amp;#039;&amp;#039;&amp;#039;  || search the forests at midnight on the new moon&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Spider&amp;#039;s Silk&amp;#039;&amp;#039;&amp;#039; || apothecary (common), found on giant spider&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Sulphurous Ash&amp;#039;&amp;#039;&amp;#039; || apothecary (very rare), found on fire lizard&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Monster Parts ===&lt;br /&gt;
Monster parts are needed for any advanced Alchemy. They are occasionally found among the remains of certain monsters.  The raw monster parts will generally need processing first before they can be used.&lt;br /&gt;
&lt;br /&gt;
You will also need vials or jars to hold the processed ingredients.  These, along with the potion flasks, can be made by a skilled [[Tinkering|tinker]].&lt;br /&gt;
&lt;br /&gt;
Use (&amp;#039;&amp;#039;&amp;#039;u&amp;#039;&amp;#039;&amp;#039;) an Alembic at an Alchemist&amp;#039;s bench to convert the following items.  &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Parts&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ingredients&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Skill&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Preserved Ooze&amp;#039;&amp;#039;&amp;#039;  || ooze + jar || 0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Preserved Brain&amp;#039;&amp;#039;&amp;#039;  || brain + jar || 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Preserved Eye&amp;#039;&amp;#039;&amp;#039;  || eye + jar || 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Snake&amp;#039;s Venom&amp;#039;&amp;#039;&amp;#039;  || fang + vial || 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Essence of Rage&amp;#039;&amp;#039;&amp;#039;  || heart + vial || 70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The following monster parts require the specialist tools Mortar and Pestle, Sieve and Blackrock Saw which can all be created by an experienced [[Tinkering|Tinker]].&lt;br /&gt;
&lt;br /&gt;
Use (&amp;#039;&amp;#039;&amp;#039;u&amp;#039;&amp;#039;&amp;#039;) the listed tool on the ingredient:&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Parts&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Tool&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ingredient&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Skill&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Bug Dust&amp;#039;&amp;#039;&amp;#039;  || mortar and pestle || carapace || 0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Spores&amp;#039;&amp;#039;&amp;#039;  || sieve || diseased bandage || 0&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Shadow Dust&amp;#039;&amp;#039;&amp;#039;  || mortar and pestle || horn || 15&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Dragon Scales x3&amp;#039;&amp;#039;&amp;#039;  || blackrock saw || dragon hide || 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===What monsters drop what parts===&lt;br /&gt;
As mentioned above, occasionally a monster will drop a monster part.  Specific ingredients come from particular monsters, namely:&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Parts&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Source&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Brain&amp;#039;&amp;#039;&amp;#039; || gazer &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Carapace&amp;#039;&amp;#039;&amp;#039; || insect swarm &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Diseased Bandage&amp;#039;&amp;#039;&amp;#039; || mummy &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Dragon Hide&amp;#039;&amp;#039;&amp;#039; || red dragon&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Eye&amp;#039;&amp;#039;&amp;#039; || basilisk &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fang&amp;#039;&amp;#039;&amp;#039; || snake &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Heart&amp;#039;&amp;#039;&amp;#039; || minotaur chief&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Horn&amp;#039;&amp;#039;&amp;#039; || shadow orc &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ooze&amp;#039;&amp;#039;&amp;#039; || slime &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ulric</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Armourer&amp;diff=2570</id>
		<title>Armourer</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Armourer&amp;diff=2570"/>
		<updated>2006-06-23T00:25:48Z</updated>

		<summary type="html">&lt;p&gt;Ulric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Armourer&amp;#039;s craft is all about skillfully shaping metal into the various forms of protective gear. It is brother to the [[Weaponsmith]] skill and related to [[Tinkering]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
Crafting metal armour is performed with an &amp;#039;&amp;#039;armourers hammer&amp;#039;&amp;#039; on an &amp;#039;&amp;#039;anvil&amp;#039;&amp;#039; with smelted &amp;#039;&amp;#039;ingots&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
==Raw Materials==&lt;br /&gt;
&lt;br /&gt;
===Smelting Ingots===&lt;br /&gt;
&lt;br /&gt;
Ingots can be smelted from ore by a [[Mining|miner / metallurgist]] who are also required to dig the ore out of a mountain. If you want to reach the position of Grandmaster Armourer, be prepared to use several hundred thousand ore.&lt;br /&gt;
&lt;br /&gt;
===Types of Ingots===&lt;br /&gt;
&lt;br /&gt;
There are five types of metal ingots that can be smelted by a [[Mining|miner / metallurgist]] and then forged into armour:&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;ordinary&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;copper&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;silver&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;gold &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;blackrock &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Note: vampyric and venomous ingots cannot be forged into armour, these are the exclusive province of the [[Weaponsmith]].&lt;br /&gt;
&lt;br /&gt;
===How to make tinted Ingots===&lt;br /&gt;
&lt;br /&gt;
Blackrock ingots are made by alchemically treating the raw ore with various ingredients before it gets smelted into ingots. More on [[Alchemy|treating and alchemy]] here. &lt;br /&gt;
&lt;br /&gt;
==Crafting Items==&lt;br /&gt;
&lt;br /&gt;
Use (&amp;#039;&amp;#039;&amp;#039;u&amp;#039;&amp;#039;&amp;#039;) an armourers hammer on an anvil to craft items from available ingots in your inventory. Use a tinted armourers hammer on an anvil to craft tinted items. There is a skill premium required to craft tinted items. &lt;br /&gt;
&lt;br /&gt;
A skilled armourer can make a full set of metal armour like plate mail, helm, gauntlets, greaves and boots.  Due to the variable skill involved the armourer must make each piece separately and a novice must start with the smaller, simpler items first.&lt;br /&gt;
&lt;br /&gt;
===Item List===&lt;br /&gt;
&lt;br /&gt;
Here is a list of items that can be made from ingots of the appropriate type along with their minimum skill requrements: &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Item&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ingredients&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ordinary&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Gold&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Copper&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Silver&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Blackrock&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Field Plate&amp;#039;&amp;#039;&amp;#039; || ingots x20 || 75 || ? || 90 || 90 || 105*&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Plate Mail&amp;#039;&amp;#039;&amp;#039; || ingots x20 || 70 || ? || 85 || 85 || 100&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chain Mail&amp;#039;&amp;#039;&amp;#039; || ingots x15 || 65 || ? || 80 || 80 || 95&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chain Boots&amp;#039;&amp;#039;&amp;#039; || ingots x10 || 65 || ? || 80 || 80 || 95&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chain Gloves&amp;#039;&amp;#039;&amp;#039; || ingots x4 || 60 || ? || 75 || 75 || 90&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Splintmail&amp;#039;&amp;#039;&amp;#039; || ingots x18 || 55 || ? || 70 || 70 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chain Coif&amp;#039;&amp;#039;&amp;#039; || ingots x4 || 55 || ? || 70 || 70 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chain Leggings&amp;#039;&amp;#039;&amp;#039; || ingots x6 || 55 || ? || 70 || 70 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Plate Boots&amp;#039;&amp;#039;&amp;#039; || ingots x6 || 50 || ? || 65 || 65 || 80&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ringmail&amp;#039;&amp;#039;&amp;#039; || ingots x15 || 45 || ? || 60 || 60 || 75&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Gauntlets&amp;#039;&amp;#039;&amp;#039; || ingots x4 || 45 || ? || 60 || 60 || 75&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Greaves&amp;#039;&amp;#039;&amp;#039; || ingots x8 || 40 || ? || 55 || 55 || 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Scale Mail&amp;#039;&amp;#039;&amp;#039; || ingots x16 || 35 || ? || 50 || 50 || 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Horned Helm&amp;#039;&amp;#039;&amp;#039; || ingots x6 || 35 || ? || 50 || 50 || 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Full Helm&amp;#039;&amp;#039;&amp;#039; || ingots x6 || 25 || ? || 40 || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Tower Shield&amp;#039;&amp;#039;&amp;#039; || ingots x10 || 20 || ? || 35 || 35 || 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Large Shield&amp;#039;&amp;#039;&amp;#039; || ingots x9 || 13 || ? || 28 || 28|| 43&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Heater Shield&amp;#039;&amp;#039;&amp;#039; || ingots x8 || 5 || ? || 20 || 20|| 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Kite Shield&amp;#039;&amp;#039;&amp;#039; || ingots x7 || 0 || ? || 12 || 12 || 27&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 * Only 50% chance of success.&lt;br /&gt;
&lt;br /&gt;
The Armoury skill, like most crafting skills, can be repeated with &amp;#039;&amp;#039;&amp;#039;F11&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===How to create tinted armourers hammers===&lt;br /&gt;
&lt;br /&gt;
All of the tinted armourers hammers are made by [[Tinkering|tinkers]] from a regular ingot and a pole, tinted ingots are not required.&lt;/div&gt;</summary>
		<author><name>Ulric</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Armourer&amp;diff=2527</id>
		<title>Armourer</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Armourer&amp;diff=2527"/>
		<updated>2006-06-04T19:57:10Z</updated>

		<summary type="html">&lt;p&gt;Ulric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Armourer&amp;#039;s craft is all about skillfully shaping metal into the various forms of protective gear. It is brother to the [[Weaponsmith]] skill and related to [[Tinkering]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
Crafting metal armour is performed with an &amp;#039;&amp;#039;armourers hammer&amp;#039;&amp;#039; on an &amp;#039;&amp;#039;anvil&amp;#039;&amp;#039; with smelted &amp;#039;&amp;#039;ingots&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
==Raw Materials==&lt;br /&gt;
&lt;br /&gt;
===Smelting Ingots===&lt;br /&gt;
&lt;br /&gt;
Ingots can be smelted from ore by a [[Mining|miner / metallurgist]] who are also required to dig the ore out of a mountain.&lt;br /&gt;
&lt;br /&gt;
===Types of Ingots===&lt;br /&gt;
&lt;br /&gt;
There are five types of metal ingots that can be smelted by a [[Mining|miner / metallurgist]] and then forged into armour:&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;ordinary&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;copper&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;silver&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;gold &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;blackrock &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Note: vampyric and venomous ingots cannot be forged into armour, these are the exclusive province of the [[Weaponsmith]].&lt;br /&gt;
&lt;br /&gt;
===How to make tinted Ingots===&lt;br /&gt;
&lt;br /&gt;
Blackrock ingots are made by alchemically treating the raw ore with various ingredients before it gets smelted into ingots. More on [[Alchemy|treating and alchemy]] here. &lt;br /&gt;
&lt;br /&gt;
==Crafting Items==&lt;br /&gt;
&lt;br /&gt;
Use (&amp;#039;&amp;#039;&amp;#039;u&amp;#039;&amp;#039;&amp;#039;) an armourers hammer on an anvil to craft items from available ingots in your inventory. Use a tinted armourers hammer on an anvil to craft tinted items. There is a skill premium required to craft tinted items. &lt;br /&gt;
&lt;br /&gt;
A skilled armourer can make a full set of metal armour like plate mail, helm, gauntlets, greaves and boots.  Due to the variable skill involved the armourer must make each piece separately and a novice must start with the smaller, simpler items first.&lt;br /&gt;
&lt;br /&gt;
===Item List===&lt;br /&gt;
&lt;br /&gt;
Here is a list of items that can be made from ingots of the appropriate type along with their minimum skill requrements: &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Item&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ingredients&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ordinary&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Gold&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Copper&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Silver&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Blackrock&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Field Plate&amp;#039;&amp;#039;&amp;#039; || ingots x20 || 75 || ? || 90 || 90 || ?&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Plate Mail&amp;#039;&amp;#039;&amp;#039; || ingots x20 || 70 || ? || 85 || 85 || ?&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chain Mail&amp;#039;&amp;#039;&amp;#039; || ingots x15 || 65 || ? || 80 || 80 || 95&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chain Boots&amp;#039;&amp;#039;&amp;#039; || ingots x10 || 65 || ? || 80 || 80 || 95&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chain Gloves&amp;#039;&amp;#039;&amp;#039; || ingots x4 || 60 || ? || 75 || 75 || 90&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Splintmail&amp;#039;&amp;#039;&amp;#039; || ingots x18 || 55 || ? || 70 || 70 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chain Coif&amp;#039;&amp;#039;&amp;#039; || ingots x4 || 55 || ? || 70 || 70 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chain Leggings&amp;#039;&amp;#039;&amp;#039; || ingots x6 || 55 || ? || 70 || 70 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Plate Boots&amp;#039;&amp;#039;&amp;#039; || ingots x6 || 50 || ? || 65 || 65 || 80&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ringmail&amp;#039;&amp;#039;&amp;#039; || ingots x15 || 45 || ? || 60 || 60 || 75&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Gauntlets&amp;#039;&amp;#039;&amp;#039; || ingots x4 || 45 || ? || 60 || 60 || 75&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Greaves&amp;#039;&amp;#039;&amp;#039; || ingots x8 || 40 || ? || 55 || 55 || 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Scale Mail&amp;#039;&amp;#039;&amp;#039; || ingots x16 || 35 || ? || 50 || 50 || 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Horned Helm&amp;#039;&amp;#039;&amp;#039; || ingots x6 || 35 || ? || 50 || 50 || 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Full Helm&amp;#039;&amp;#039;&amp;#039; || ingots x6 || 25 || ? || 40 || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Tower Shield&amp;#039;&amp;#039;&amp;#039; || ingots x10 || 20 || ? || 35 || 35 || 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Large Shield&amp;#039;&amp;#039;&amp;#039; || ingots x9 || 13 || ? || 28 || 28|| 43&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Heater Shield&amp;#039;&amp;#039;&amp;#039; || ingots x8 || 5 || ? || 20 || 20|| 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Kite Shield&amp;#039;&amp;#039;&amp;#039; || ingots x7 || 0 || ? || 12 || 12 || 27&lt;br /&gt;
|}&lt;br /&gt;
The Armoury skill, like most crafting skills, can be repeated with &amp;#039;&amp;#039;&amp;#039;F11&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===How to create tinted armourers hammers===&lt;br /&gt;
&lt;br /&gt;
All of the tinted armourers hammers are made by [[Tinkering|tinkers]] from a regular ingot and a pole, tinted ingots are not required.&lt;/div&gt;</summary>
		<author><name>Ulric</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Armourer&amp;diff=2525</id>
		<title>Armourer</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Armourer&amp;diff=2525"/>
		<updated>2006-06-03T18:07:16Z</updated>

		<summary type="html">&lt;p&gt;Ulric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Armourer&amp;#039;s craft is all about skillfully shaping metal into the various forms of protective gear. It is brother to the [[Weaponsmith]] skill and related to [[Tinkering]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
Crafting metal armour is performed with an &amp;#039;&amp;#039;armourers hammer&amp;#039;&amp;#039; on an &amp;#039;&amp;#039;anvil&amp;#039;&amp;#039; with smelted &amp;#039;&amp;#039;ingots&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
==Raw Materials==&lt;br /&gt;
&lt;br /&gt;
===Smelting Ingots===&lt;br /&gt;
&lt;br /&gt;
Ingots can be smelted from ore by a [[Mining|miner / metallurgist]] who are also required to dig the ore out of a mountain.&lt;br /&gt;
&lt;br /&gt;
===Types of Ingots===&lt;br /&gt;
&lt;br /&gt;
There are five types of metal ingots that can be smelted by a [[Mining|miner / metallurgist]] and then forged into armour:&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;ordinary&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;copper&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;silver&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;gold &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;blackrock &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Note: vampyric and venomous ingots cannot be forged into armour, these are the exclusive province of the [[Weaponsmith]].&lt;br /&gt;
&lt;br /&gt;
===How to make tinted Ingots===&lt;br /&gt;
&lt;br /&gt;
Blackrock ingots are made by alchemically treating the raw ore with various ingredients before it gets smelted into ingots. More on [[Alchemy|treating and alchemy]] here. &lt;br /&gt;
&lt;br /&gt;
==Crafting Items==&lt;br /&gt;
&lt;br /&gt;
Use (&amp;#039;&amp;#039;&amp;#039;u&amp;#039;&amp;#039;&amp;#039;) an armourers hammer on an anvil to craft items from available ingots in your inventory. Use a tinted armourers hammer on an anvil to craft tinted items. There is a skill premium required to craft tinted items. &lt;br /&gt;
&lt;br /&gt;
A skilled armourer can make a full set of metal armour like plate mail, helm, gauntlets, greaves and boots.  Due to the variable skill involved the armourer must make each piece separately and a novice must start with the smaller, simpler items first.&lt;br /&gt;
&lt;br /&gt;
===Item List===&lt;br /&gt;
&lt;br /&gt;
Here is a list of items that can be made from ingots of the appropriate type along with their minimum skill requrements: &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Item&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ingredients&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ordinary&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Gold&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Copper&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Silver&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Blackrock&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Field Plate&amp;#039;&amp;#039;&amp;#039; || ingots x20 || 75 || ? || 90 || 90 || ?&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Plate Mail&amp;#039;&amp;#039;&amp;#039; || ingots x20 || 70 || ? || 85 || 85 || ?&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chain Mail&amp;#039;&amp;#039;&amp;#039; || ingots x15 || 65 || ? || 80 || 80 || ?&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chain Boots&amp;#039;&amp;#039;&amp;#039; || ingots x10 || 65 || ? || 80 || 80 || ?&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chain Gloves&amp;#039;&amp;#039;&amp;#039; || ingots x4 || 60 || ? || 75 || 75 || 90&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Splintmail&amp;#039;&amp;#039;&amp;#039; || ingots x18 || 55 || ? || 70 || 70 || ?&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chain Coif&amp;#039;&amp;#039;&amp;#039; || ingots x4 || 55 || ? || 70 || 70 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Chain Leggings&amp;#039;&amp;#039;&amp;#039; || ingots x6 || 55 || ? || 70 || 70 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Plate Boots&amp;#039;&amp;#039;&amp;#039; || ingots x6 || 50 || ? || 65 || 65 || 80&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ringmail&amp;#039;&amp;#039;&amp;#039; || ingots x15 || 45 || ? || 60 || 60 || ?&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Gauntlets&amp;#039;&amp;#039;&amp;#039; || ingots x4 || 45 || ? || 60 || 60 || 75&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Greaves&amp;#039;&amp;#039;&amp;#039; || ingots x8 || 40 || ? || 55 || 55 || 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Scale Mail&amp;#039;&amp;#039;&amp;#039; || ingots x16 || 35 || ? || 50 || 50 || ?&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Horned Helm&amp;#039;&amp;#039;&amp;#039; || ingots x6 || 35 || ? || 50 || 50 || 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Full Helm&amp;#039;&amp;#039;&amp;#039; || ingots x6 || 25 || ? || 40 || 40 || 55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Tower Shield&amp;#039;&amp;#039;&amp;#039; || ingots x10 || 20 || ? || 35 || 35 || 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Large Shield&amp;#039;&amp;#039;&amp;#039; || ingots x9 || 13 || ? || 28 || 28|| 43&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Heater Shield&amp;#039;&amp;#039;&amp;#039; || ingots x8 || 5 || ? || 20 || 20|| 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Kite Shield&amp;#039;&amp;#039;&amp;#039; || ingots x7 || 0 || ? || 12 || 12 || 27&lt;br /&gt;
|}&lt;br /&gt;
The Armoury skill, like most crafting skills, can be repeated with &amp;#039;&amp;#039;&amp;#039;F11&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===How to create tinted armourers hammers===&lt;br /&gt;
&lt;br /&gt;
All of the tinted armourers hammers are made by [[Tinkering|tinkers]] from a regular ingot and a pole, tinted ingots are not required.&lt;/div&gt;</summary>
		<author><name>Ulric</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Armourer&amp;diff=2485</id>
		<title>Armourer</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Armourer&amp;diff=2485"/>
		<updated>2006-06-01T02:20:22Z</updated>

		<summary type="html">&lt;p&gt;Ulric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Armourer&amp;#039;s craft is all about skillfully shaping metal into the various forms of protective gear. It is brother to the [[Weaponsmith]] skill and related to [[Tinkering]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
Crafting metal armour is performed with an &amp;#039;&amp;#039;armourers hammer&amp;#039;&amp;#039; on an &amp;#039;&amp;#039;anvil&amp;#039;&amp;#039; with smelted &amp;#039;&amp;#039;ingots&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
==Raw Materials==&lt;br /&gt;
&lt;br /&gt;
===Smelting Ingots===&lt;br /&gt;
&lt;br /&gt;
Ingots can be smelted from ore by a [[Mining|miner / metallurgist]] who are also required to dig the ore out of a mountain.&lt;br /&gt;
&lt;br /&gt;
===Types of Ingots===&lt;br /&gt;
&lt;br /&gt;
There are five types of metal ingots that can be smelted by a [[Mining|miner / metallurgist]] and then forged into armour:&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;ordinary&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;copper&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;silver&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;gold &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;blackrock &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Note: vampyric and venomous ingots cannot be forged into armour, these are the exclusive province of the [[Weaponsmith]].&lt;br /&gt;
&lt;br /&gt;
===How to make tinted Ingots===&lt;br /&gt;
&lt;br /&gt;
Blackrock ingots are made by alchemically treating the raw ore with various ingredients before it gets smelted into ingots. More on [[Alchemy|treating and alchemy]] here. &lt;br /&gt;
&lt;br /&gt;
==Crafting Items==&lt;br /&gt;
&lt;br /&gt;
Use (&amp;#039;&amp;#039;&amp;#039;u&amp;#039;&amp;#039;&amp;#039;) an armourers hammer on an anvil to craft items from available ingots in your inventory. Use a tinted armourers hammer on an anvil to craft tinted items. There is a skill premium required to craft tinted items. &lt;br /&gt;
&lt;br /&gt;
A skilled armourer can make a full set of metal armour like plate mail, helm, gauntlets, greaves and boots.  Due to the variable skill involved the armourer must make each piece separately and a novice must start with the smaller, simpler items first.&lt;br /&gt;
&lt;br /&gt;
===Item List===&lt;br /&gt;
&lt;br /&gt;
Here is a list of items that can be made from ingots of the appropriate type along with their minimum skill requrements: &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Item&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ingredients&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ordinary Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Gold Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Copper Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Silver Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Black Rock Skill&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;field plate&amp;#039;&amp;#039;&amp;#039; || 20 Ingots || 75 || || 90 || 90  &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;plate mail&amp;#039;&amp;#039;&amp;#039; || 20 Ingots || 70 || || 85 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain mail&amp;#039;&amp;#039;&amp;#039; || 15 Ingots || 65 || || 80 || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain boots&amp;#039;&amp;#039;&amp;#039; || 10 Ingots || 65 || || 80 || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain gloves&amp;#039;&amp;#039;&amp;#039; || 4 Ingots || 60 || || 75 || 75 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;splintmail&amp;#039;&amp;#039;&amp;#039; || 18 Ingots || 55 || || 70 || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain coif&amp;#039;&amp;#039;&amp;#039; || 4 Ingots || 55 || || 70 || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain leggings&amp;#039;&amp;#039;&amp;#039; || 6 Ingots || 55 || || 70 || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;plate boots&amp;#039;&amp;#039;&amp;#039; || 6 Ingots || 50 || || 65 || 65 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;ringmail&amp;#039;&amp;#039;&amp;#039; || 15 Ingots || 45 || || 60 || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;gauntlets&amp;#039;&amp;#039;&amp;#039; || 4 Ingots || 45 || || 60 || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;greaves&amp;#039;&amp;#039;&amp;#039; || 8 Ingots || 40 || || 55 || 55 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;scale mail&amp;#039;&amp;#039;&amp;#039; || 16 Ingots || 35 || || 50 || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;horned helm&amp;#039;&amp;#039;&amp;#039; || 6 Ingots || 35 || || 50 || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;full helm&amp;#039;&amp;#039;&amp;#039; || 6 Ingots || 25 || || 40 || 40 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;tower shield&amp;#039;&amp;#039;&amp;#039; || 10 Ingots || 20 || || 35 || 35 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;large shield&amp;#039;&amp;#039;&amp;#039; || 9 Ingots || 13 || || 28 || 28|| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;heater shield&amp;#039;&amp;#039;&amp;#039; || 8 Ingots || 5 || || 20 || 20|| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;kite shield&amp;#039;&amp;#039;&amp;#039; || 7 Ingots || 0 || || 12 || 12 || &lt;br /&gt;
|}&lt;br /&gt;
The Armoury skill, like most crafting skills, can be repeated with &amp;#039;&amp;#039;&amp;#039;F11&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===How to create tinted armourers hammers===&lt;br /&gt;
&lt;br /&gt;
All of the tinted armourers hammers are made by [[Tinkering|tinkers]] from a regular ingot and a pole, tinted ingots are not required.&lt;/div&gt;</summary>
		<author><name>Ulric</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Armourer&amp;diff=2484</id>
		<title>Armourer</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Armourer&amp;diff=2484"/>
		<updated>2006-06-01T02:14:49Z</updated>

		<summary type="html">&lt;p&gt;Ulric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Armourer&amp;#039;s craft is all about skillfully shaping metal into the various forms of protective gear. It is brother to the [[Weaponsmith]] skill and related to [[Tinkering]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
Crafting metal armour is performed with an &amp;#039;&amp;#039;armourers hammer&amp;#039;&amp;#039; on an &amp;#039;&amp;#039;anvil&amp;#039;&amp;#039; with smelted &amp;#039;&amp;#039;ingots&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
==Raw Materials==&lt;br /&gt;
&lt;br /&gt;
===Smelting Ingots===&lt;br /&gt;
&lt;br /&gt;
Ingots can be smelted from ore by a [[Mining|miner / metallurgist]] who are also required to dig the ore out of a mountain.&lt;br /&gt;
&lt;br /&gt;
===Types of Ingots===&lt;br /&gt;
&lt;br /&gt;
There are five types of metal ingots that can be smelted by a [[Mining|miner / metallurgist]] and then forged into armour:&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;ordinary&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;copper&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;silver&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;gold &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;blackrock &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Note: vampyric and venomous ingots cannot be forged into armour, these are the exclusive province of the [[Weaponsmith]].&lt;br /&gt;
&lt;br /&gt;
===How to make tinted Ingots===&lt;br /&gt;
&lt;br /&gt;
Blackrock ingots are made by alchemically treating the raw ore with various ingredients before it gets smelted into ingots. More on [[Alchemy|treating and alchemy]] here. &lt;br /&gt;
&lt;br /&gt;
==Crafting Items==&lt;br /&gt;
&lt;br /&gt;
Use (&amp;#039;&amp;#039;&amp;#039;u&amp;#039;&amp;#039;&amp;#039;) an armourers hammer on an anvil to craft items from available ingots in your inventory. Use a tinted armourers hammer on an anvil to craft tinted items. There is a skill premium required to craft tinted items. &lt;br /&gt;
&lt;br /&gt;
A skilled armourer can make a full set of metal armour like plate mail, helm, gauntlets, greaves and boots.  Due to the variable skill involved the armourer must make each piece separately and a novice must start with the smaller, simpler items first.&lt;br /&gt;
&lt;br /&gt;
===Item List===&lt;br /&gt;
&lt;br /&gt;
Here is a list of items that can be made from ingots of the appropriate type along with their minimum skill requrements: &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Item&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ingredients&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ordinary Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Gold Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Copper Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Silver Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Black Rock Skill&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;field plate&amp;#039;&amp;#039;&amp;#039; || 20 Ingots || 75 || || 90 || 90  &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;plate mail&amp;#039;&amp;#039;&amp;#039; || 20 Ingots || 70 || || 85 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain mail&amp;#039;&amp;#039;&amp;#039; || 15 Ingots || 65 || || || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain boots&amp;#039;&amp;#039;&amp;#039; || 10 Ingots || 65 || || || 80 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain gloves&amp;#039;&amp;#039;&amp;#039; || 4 Ingots || 60 || || || 75 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;splintmail&amp;#039;&amp;#039;&amp;#039; || 18 Ingots || 55 || || || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain coif&amp;#039;&amp;#039;&amp;#039; || 4 Ingots || 55 || || || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain leggings&amp;#039;&amp;#039;&amp;#039; || 6 Ingots || 55 || || || 70 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;plate boots&amp;#039;&amp;#039;&amp;#039; || 6 Ingots || 50 || || || 65 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;ringmail&amp;#039;&amp;#039;&amp;#039; || 15 Ingots || 45 || || || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;gauntlets&amp;#039;&amp;#039;&amp;#039; || 4 Ingots || 45 || || || 60 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;greaves&amp;#039;&amp;#039;&amp;#039; || 8 Ingots || 40 || || || 55 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;scale mail&amp;#039;&amp;#039;&amp;#039; || 16 Ingots || 35 || || || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;horned helm&amp;#039;&amp;#039;&amp;#039; || 6 Ingots || 35 || || || 50 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;full helm&amp;#039;&amp;#039;&amp;#039; || 6 Ingots || 25 || || || 40 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;tower shield&amp;#039;&amp;#039;&amp;#039; || 10 Ingots || 20 || || || 35 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;large shield&amp;#039;&amp;#039;&amp;#039; || 9 Ingots || 13 || || || 28|| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;heater shield&amp;#039;&amp;#039;&amp;#039; || 8 Ingots || 5 || || || 20|| &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;kite shield&amp;#039;&amp;#039;&amp;#039; || 7 Ingots || 0 || || || 12 || &lt;br /&gt;
|}&lt;br /&gt;
The Armoury skill, like most crafting skills, can be repeated with &amp;#039;&amp;#039;&amp;#039;F11&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===How to create tinted armourers hammers===&lt;br /&gt;
&lt;br /&gt;
All of the tinted armourers hammers are made by [[Tinkering|tinkers]] from a regular ingot and a pole, tinted ingots are not required.&lt;/div&gt;</summary>
		<author><name>Ulric</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Armourer&amp;diff=2483</id>
		<title>Armourer</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Armourer&amp;diff=2483"/>
		<updated>2006-06-01T01:48:50Z</updated>

		<summary type="html">&lt;p&gt;Ulric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Armourer&amp;#039;s craft is all about skilfully shaping metal into the various forms of protective gear. It is brother to the [[Weaponsmith]] skill and related to [[Tinkering]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
Crafting and repairing metal armour is performed with an &amp;#039;&amp;#039;armourers hammer&amp;#039;&amp;#039; on an &amp;#039;&amp;#039;anvil&amp;#039;&amp;#039; with smelted &amp;#039;&amp;#039;ingots&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
==Raw Materials==&lt;br /&gt;
&lt;br /&gt;
===Smelting Ingots===&lt;br /&gt;
&lt;br /&gt;
Ingots can be smelted from ore by a [[Mining|miner / metallurgist]] who are also required to dig the ore out of a mountain.&lt;br /&gt;
&lt;br /&gt;
===Types of Ingots===&lt;br /&gt;
&lt;br /&gt;
There are five types of metal ingots that can be smelted by a [[Mining|miner / metallurgist]] and then forged into armour:&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;ordinary&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;copper&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;silver&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;gold &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;blackrock &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Note: vampyric and venomous ingots cannot be forged into armour, these are the exclusive province of the [[Weaponsmith]].&lt;br /&gt;
&lt;br /&gt;
===How to make tinted Ingots===&lt;br /&gt;
&lt;br /&gt;
Blackrock ingots are made by alchemically treating the raw ore with various ingredients before it gets smelted into ingots. More on [[Alchemy|treating and alchemy]] here. &lt;br /&gt;
&lt;br /&gt;
==Crafting Items==&lt;br /&gt;
&lt;br /&gt;
Use (&amp;#039;&amp;#039;&amp;#039;u&amp;#039;&amp;#039;&amp;#039;) an armourers hammer on an anvil to craft items from available ingots in your inventory. Use a tinted armourers hammer on an anvil to craft tinted items. There is a skill premium required to craft tinted items. &lt;br /&gt;
&lt;br /&gt;
A skilled armourer can make a full set of metal armour like plate mail, helm, gauntlets, greaves and boots.  Due to the variable skill involved the armourer must make each piece separately and a novice must start with the smaller, simpler items first.&lt;br /&gt;
&lt;br /&gt;
===Item List===&lt;br /&gt;
&lt;br /&gt;
Here is a list of items that can be made from ingots of the appropriate type along with their minimum skill requrements: &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Item&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ingredients&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Gold Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Copper Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Silver Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Black Rock Skill&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;field plate&amp;#039;&amp;#039;&amp;#039; || 20 Ingots || 75 || || 90 || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;plate mail&amp;#039;&amp;#039;&amp;#039; || 20 Ingots || 70 || || 85 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain mail&amp;#039;&amp;#039;&amp;#039; || 15 Ingots || 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain boots&amp;#039;&amp;#039;&amp;#039; || 10 Ingots || 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain gloves&amp;#039;&amp;#039;&amp;#039; || 4 Ingots || 60&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;splintmail&amp;#039;&amp;#039;&amp;#039; || 18 Ingots || 55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain coif&amp;#039;&amp;#039;&amp;#039; || 4 Ingots || 55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain leggings&amp;#039;&amp;#039;&amp;#039; || 6 Ingots || 55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;plate boots&amp;#039;&amp;#039;&amp;#039; || 6 Ingots || 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;ringmail&amp;#039;&amp;#039;&amp;#039; || 15 Ingots || 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;gauntlets&amp;#039;&amp;#039;&amp;#039; || 4 Ingots || 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;greaves&amp;#039;&amp;#039;&amp;#039; || 8 Ingots || 40&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;scale mail&amp;#039;&amp;#039;&amp;#039; || 16 Ingots || 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;horned helm&amp;#039;&amp;#039;&amp;#039; || 6 Ingots || 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;full helm&amp;#039;&amp;#039;&amp;#039; || 6 Ingots || 25&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;tower shield&amp;#039;&amp;#039;&amp;#039; || 10 Ingots || 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;large shield&amp;#039;&amp;#039;&amp;#039; || 9 Ingots || 13&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;heater shield&amp;#039;&amp;#039;&amp;#039; || 8 Ingots || 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;kite shield&amp;#039;&amp;#039;&amp;#039; || 7 Ingots || 0&lt;br /&gt;
|}&lt;br /&gt;
The Armoury skill, like most crafting skills, can be repeated with &amp;#039;&amp;#039;&amp;#039;F11&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===How to create tinted armourers hammers===&lt;br /&gt;
&lt;br /&gt;
All of the tinted armourers hammers are made by [[Tinkering|tinkers]] from a regular ingot and a pole, tinted ingots are not required.&lt;/div&gt;</summary>
		<author><name>Ulric</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Armourer&amp;diff=2482</id>
		<title>Armourer</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Armourer&amp;diff=2482"/>
		<updated>2006-06-01T01:45:45Z</updated>

		<summary type="html">&lt;p&gt;Ulric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Armourer&amp;#039;s craft is all about skilfully shaping metal into the various forms of protective gear. It is brother to the [[Weaponsmith]] skill and related to [[Tinkering]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
Crafting and repairing metal armour is performed with an &amp;#039;&amp;#039;armourers hammer&amp;#039;&amp;#039; on an &amp;#039;&amp;#039;anvil&amp;#039;&amp;#039; with smelted &amp;#039;&amp;#039;ingots&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
==Raw Materials==&lt;br /&gt;
&lt;br /&gt;
===Smelting Ingots===&lt;br /&gt;
&lt;br /&gt;
Ingots can be smelted from ore by a [[Mining|miner / metallurgist]] who are also required to dig the ore out of a mountain.&lt;br /&gt;
&lt;br /&gt;
===Types of Ingots===&lt;br /&gt;
&lt;br /&gt;
There are five types of metal ingots that can be smelted by a [[Mining|miner / metallurgist]] and then forged into armour:&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;ordinary&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;copper&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;silver&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;gold &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;blackrock &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Note: vampyric and venomous ingots cannot be forged into armour, these are the exclusive province of the [[Weaponsmith]].&lt;br /&gt;
&lt;br /&gt;
===How to make tinted Ingots===&lt;br /&gt;
&lt;br /&gt;
Blackrock ingots are made by alchemically treating the raw ore with various ingredients before it gets smelted into ingots. More on [[Alchemy|treating and alchemy]] here. &lt;br /&gt;
&lt;br /&gt;
==Crafting Items==&lt;br /&gt;
&lt;br /&gt;
Use (&amp;#039;&amp;#039;&amp;#039;u&amp;#039;&amp;#039;&amp;#039;) an armourers hammer on an anvil to craft items from available ingots in your inventory. Use a tinted armourers hammer on an anvil to craft tinted items. There is a skill premium required to craft tinted items. &lt;br /&gt;
&lt;br /&gt;
A skilled armourer can make a full set of metal armour like plate mail, helm, gauntlets, greaves and boots.  Due to the variable skill involved the armourer must make each piece separately and a novice must start with the smaller, simpler items first.&lt;br /&gt;
&lt;br /&gt;
===Item List===&lt;br /&gt;
&lt;br /&gt;
Here is a list of items that can be made from ingots of the appropriate type along with their minimum skill requrements: &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Item&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ingredients&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Gold Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Copper Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Silver Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Black Rock Skill&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;field plate&amp;#039;&amp;#039;&amp;#039; || 20 Ingots || 75 || || 90 || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;plate mail&amp;#039;&amp;#039;&amp;#039; || 18 Ingots || 70 || || 85 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain mail&amp;#039;&amp;#039;&amp;#039; || Ingots || 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain boots&amp;#039;&amp;#039;&amp;#039; || Ingots || 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain gloves&amp;#039;&amp;#039;&amp;#039; || Ingots || 60&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;splintmail&amp;#039;&amp;#039;&amp;#039; || Ingots || 55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain coif&amp;#039;&amp;#039;&amp;#039; || 4 Ingots || 55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain leggings&amp;#039;&amp;#039;&amp;#039; || 6 Ingots || 55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;plate boots&amp;#039;&amp;#039;&amp;#039; || 6 Ingots || 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;ringmail&amp;#039;&amp;#039;&amp;#039; || 15 Ingots || 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;gauntlets&amp;#039;&amp;#039;&amp;#039; || 4 Ingots || 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;greaves&amp;#039;&amp;#039;&amp;#039; || 8 Ingots || 40&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;scale mail&amp;#039;&amp;#039;&amp;#039; || 16 Ingots || 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;horned helm&amp;#039;&amp;#039;&amp;#039; || 6 Ingots || 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;full helm&amp;#039;&amp;#039;&amp;#039; || 6 Ingots || 25&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;tower shield&amp;#039;&amp;#039;&amp;#039; || 10 Ingots || 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;large shield&amp;#039;&amp;#039;&amp;#039; || 9 Ingots || 13&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;heater shield&amp;#039;&amp;#039;&amp;#039; || 8 Ingots || 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;kite shield&amp;#039;&amp;#039;&amp;#039; || 7 Ingots || 0&lt;br /&gt;
|}&lt;br /&gt;
The Armoury skill, like most crafting skills, can be repeated with &amp;#039;&amp;#039;&amp;#039;F11&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===How to create tinted armourers hammers===&lt;br /&gt;
&lt;br /&gt;
All of the tinted armourers hammers are made by [[Tinkering|tinkers]] from a regular ingot and a pole, tinted ingots are not required.&lt;/div&gt;</summary>
		<author><name>Ulric</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Armourer&amp;diff=2481</id>
		<title>Armourer</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Armourer&amp;diff=2481"/>
		<updated>2006-06-01T01:33:38Z</updated>

		<summary type="html">&lt;p&gt;Ulric: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Armourer&amp;#039;s craft is all about skilfully shaping metal into the various forms of protective gear. It is brother to the [[Weaponsmith]] skill and related to [[Tinkering]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
Crafting and repairing metal armour is performed with an &amp;#039;&amp;#039;armourers hammer&amp;#039;&amp;#039; on an &amp;#039;&amp;#039;anvil&amp;#039;&amp;#039; with smelted &amp;#039;&amp;#039;ingots&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
==Raw Materials==&lt;br /&gt;
&lt;br /&gt;
===Smelting Ingots===&lt;br /&gt;
&lt;br /&gt;
Ingots can be smelted from ore by a [[Mining|miner / metallurgist]] who are also required to dig the ore out of a mountain.&lt;br /&gt;
&lt;br /&gt;
===Types of Ingots===&lt;br /&gt;
&lt;br /&gt;
There are five types of metal ingots that can be smelted by a [[Mining|miner / metallurgist]] and then forged into armour:&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;ordinary&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;copper&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;silver&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;gold &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;blackrock &amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Note: vampyric and venomous ingots cannot be forged into armour, these are the exclusive province of the [[Weaponsmith]].&lt;br /&gt;
&lt;br /&gt;
===How to make tinted Ingots===&lt;br /&gt;
&lt;br /&gt;
Blackrock ingots are made by alchemically treating the raw ore with various ingredients before it gets smelted into ingots. More on [[Alchemy|treating and alchemy]] here. &lt;br /&gt;
&lt;br /&gt;
==Crafting Items==&lt;br /&gt;
&lt;br /&gt;
Use (&amp;#039;&amp;#039;&amp;#039;u&amp;#039;&amp;#039;&amp;#039;) an armourers hammer on an anvil to craft items from available ingots in your inventory. Use a tinted armourers hammer on an anvil to craft tinted items. There is a skill premium required to craft tinted items. &lt;br /&gt;
&lt;br /&gt;
A skilled armourer can make a full set of metal armour like plate mail, helm, gauntlets, greaves and boots.  Due to the variable skill involved the armourer must make each piece separately and a novice must start with the smaller, simpler items first.&lt;br /&gt;
&lt;br /&gt;
===Item List===&lt;br /&gt;
&lt;br /&gt;
Here is a list of items that can be made from ordinary ingots (plus extras, if required) along with their minimum skill requrements: &lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background:#f0f0f0&amp;quot;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Item&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Ingredients&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Gold Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Copper Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Silver Skill&amp;#039;&amp;#039;&amp;#039; || &amp;#039;&amp;#039;&amp;#039;Black Rock Skill&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;field plate&amp;#039;&amp;#039;&amp;#039; || 20 Ingots || 75 || || 90 || 90 || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;plate mail&amp;#039;&amp;#039;&amp;#039; || 18 Ingots || 70 || || 85 || 85&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain mail&amp;#039;&amp;#039;&amp;#039; || Ingots || 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain boots&amp;#039;&amp;#039;&amp;#039; || Ingots || 65&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain gloves&amp;#039;&amp;#039;&amp;#039; || Ingots || 60&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;splintmail&amp;#039;&amp;#039;&amp;#039; || Ingots || 55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain coif&amp;#039;&amp;#039;&amp;#039; || Ingots || 55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;chain leggings&amp;#039;&amp;#039;&amp;#039; || Ingots || 55&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;plate boots&amp;#039;&amp;#039;&amp;#039; || Ingots || 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;ringmail&amp;#039;&amp;#039;&amp;#039; || Ingots || 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;gauntlets&amp;#039;&amp;#039;&amp;#039; || Ingots || 45&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;greaves&amp;#039;&amp;#039;&amp;#039; || Ingots || 40&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;scale mail&amp;#039;&amp;#039;&amp;#039; || Ingots || 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;horned helm&amp;#039;&amp;#039;&amp;#039; || Ingots || 35&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;full helm&amp;#039;&amp;#039;&amp;#039; || Ingots || 25&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;tower shield&amp;#039;&amp;#039;&amp;#039; || Ingots || 20&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;large shield&amp;#039;&amp;#039;&amp;#039; || Ingots || 13&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;heater shield&amp;#039;&amp;#039;&amp;#039; || Ingots || 5&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;kite shield&amp;#039;&amp;#039;&amp;#039; || Ingots || 0&lt;br /&gt;
|}&lt;br /&gt;
The Armoury skill, like most crafting skills, can be repeated with &amp;#039;&amp;#039;&amp;#039;F11&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===How to create tinted armourers hammers===&lt;br /&gt;
&lt;br /&gt;
All of the tinted armourers hammers are made by [[Tinkering|tinkers]] from a regular ingot and a pole, tinted ingots are not required.&lt;/div&gt;</summary>
		<author><name>Ulric</name></author>
	</entry>
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