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	<updated>2026-10-23T19:06:14Z</updated>
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	<entry>
		<id>https://euotopia.com/manual/index.php?title=Completing_Quests_%26_Talking_to_NPC%27s&amp;diff=1507</id>
		<title>Completing Quests &amp; Talking to NPC&#039;s</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Completing_Quests_%26_Talking_to_NPC%27s&amp;diff=1507"/>
		<updated>2005-08-17T18:12:38Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: Advisors was spelt wrongly as well. Whoops.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Talking to NPCs==&lt;br /&gt;
In many cities in New Sosaria, you will come across NPCs (Non-Player Characters).  Go next to one and press &amp;#039;&amp;#039;&amp;#039;t&amp;#039;&amp;#039;&amp;#039; plus the directional arrow towards said NPC.  The NPC will then state something.  Alternatively, stand next to the NPC and state a word using local chat.  If the word you state is important to the NPC, the NPC will respond.  Otherwise, the NPC will respond with &amp;quot;I cannot help thee with that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Suggested Words===&lt;br /&gt;
All NPCs will respond to the following words:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Job&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Time&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
Some NPCs have quests for you to do.  Most can be retreived after asking the NPC what their job is and following the dialog from there.  Any given quests will start and end with one word, although each quest may have a different word.  There are several types of quests (see below) and each has you do something different.  In the end, you will often receive a reward and experience (where applicable).&lt;br /&gt;
&lt;br /&gt;
However, you may find it that an NPC has a quest, but will not let you start it.  This occurs if you haven&amp;#039;t done a previous quest.  For example, you cannot do the Nordhaven guard quests until you have helped Bill the Jailer in the Nordhaven Jail.&lt;br /&gt;
&lt;br /&gt;
===Types of Quests===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Kill Quests&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The NPC will ask you to kill a monster at some location.  Find the monster and kill it.  If it drops anything, pick it up.  Return to the NPC for your reward.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Return Quests&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The NPC will ask you to find them an object.  Obtain the object, or find the location of the object.  Pick it up and take it back to the NPC for your reward.  You will lose the object you found.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Goto Quests&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The NPC will ask you to find or go to a specific location.  Find the location and walk over it.  You will immediately finish the quest and be given your reward.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Obtain Item Quests&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The NPC will ask you to get an item.  Find the item in question and return when you have it.  You will be given your reward while keeping the item.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;No Goal Quests&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
These quests have no goals attached to them.  Upon stating the word to start the quest, you will actually finish the quest and be given your reward.  While this quest type may seem strange, it is used to prevent the player from learning information before starting the quest and giving the player an item needed for the quest.&lt;br /&gt;
&lt;br /&gt;
==Class Specific Quests==&lt;br /&gt;
On the regular server, Lord Byron of Camerrata Keep has a quest for you to do.  Upon completing the quest, you will receive Lord Byron&amp;#039;s Certificate.  Take this certificate to one of his three advisors.  You can then obtain quests from that advisor which are primarily designed to be tailored to each class.  For example, mage quests are likely to give mage items as a reward.  &amp;#039;&amp;#039;&amp;#039;Note that with any one character, you can only work for one advisor.  Be careful which you choose as there is no way to reselect later!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===Lord Byron&amp;#039;s Advisors===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Shamino&amp;#039;&amp;#039;&amp;#039; is the rogue advisor.  He can be found in the wooded area west of the main hall.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Greyson&amp;#039;&amp;#039;&amp;#039; is the fighter advisor.  He can be found in a western room of the keep.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Virgil&amp;#039;&amp;#039;&amp;#039; is the mage advisor.  He can be found in an easter room of the keep.&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Completing_Quests_%26_Talking_to_NPC%27s&amp;diff=1506</id>
		<title>Completing Quests &amp; Talking to NPC&#039;s</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Completing_Quests_%26_Talking_to_NPC%27s&amp;diff=1506"/>
		<updated>2005-08-17T18:12:18Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: Dreaded rouge spelling mistake. Amended.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Talking to NPCs==&lt;br /&gt;
In many cities in New Sosaria, you will come across NPCs (Non-Player Characters).  Go next to one and press &amp;#039;&amp;#039;&amp;#039;t&amp;#039;&amp;#039;&amp;#039; plus the directional arrow towards said NPC.  The NPC will then state something.  Alternatively, stand next to the NPC and state a word using local chat.  If the word you state is important to the NPC, the NPC will respond.  Otherwise, the NPC will respond with &amp;quot;I cannot help thee with that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Suggested Words===&lt;br /&gt;
All NPCs will respond to the following words:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Job&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Time&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
Some NPCs have quests for you to do.  Most can be retreived after asking the NPC what their job is and following the dialog from there.  Any given quests will start and end with one word, although each quest may have a different word.  There are several types of quests (see below) and each has you do something different.  In the end, you will often receive a reward and experience (where applicable).&lt;br /&gt;
&lt;br /&gt;
However, you may find it that an NPC has a quest, but will not let you start it.  This occurs if you haven&amp;#039;t done a previous quest.  For example, you cannot do the Nordhaven guard quests until you have helped Bill the Jailer in the Nordhaven Jail.&lt;br /&gt;
&lt;br /&gt;
===Types of Quests===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Kill Quests&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The NPC will ask you to kill a monster at some location.  Find the monster and kill it.  If it drops anything, pick it up.  Return to the NPC for your reward.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Return Quests&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The NPC will ask you to find them an object.  Obtain the object, or find the location of the object.  Pick it up and take it back to the NPC for your reward.  You will lose the object you found.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Goto Quests&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The NPC will ask you to find or go to a specific location.  Find the location and walk over it.  You will immediately finish the quest and be given your reward.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Obtain Item Quests&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The NPC will ask you to get an item.  Find the item in question and return when you have it.  You will be given your reward while keeping the item.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;No Goal Quests&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
These quests have no goals attached to them.  Upon stating the word to start the quest, you will actually finish the quest and be given your reward.  While this quest type may seem strange, it is used to prevent the player from learning information before starting the quest and giving the player an item needed for the quest.&lt;br /&gt;
&lt;br /&gt;
==Class Specific Quests==&lt;br /&gt;
On the regular server, Lord Byron of Camerrata Keep has a quest for you to do.  Upon completing the quest, you will receive Lord Byron&amp;#039;s Certificate.  Take this certificate to one of his three advisors.  You can then obtain quests from that advisor which are primarily designed to be tailored to each class.  For example, mage quests are likely to give mage items as a reward.  &amp;#039;&amp;#039;&amp;#039;Note that with any one character, you can only work for one advisor.  Be careful which you choose as there is no way to reselect later!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===Lord Byron&amp;#039;s Adviors===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Shamino&amp;#039;&amp;#039;&amp;#039; is the rogue advisor.  He can be found in the wooded area west of the main hall.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Greyson&amp;#039;&amp;#039;&amp;#039; is the fighter advisor.  He can be found in a western room of the keep.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Virgil&amp;#039;&amp;#039;&amp;#039; is the mage advisor.  He can be found in an easter room of the keep.&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Completing_Quests_%26_Talking_to_NPC%27s&amp;diff=1505</id>
		<title>Completing Quests &amp; Talking to NPC&#039;s</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Completing_Quests_%26_Talking_to_NPC%27s&amp;diff=1505"/>
		<updated>2005-08-17T18:10:42Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: &amp;#039;t&amp;#039; -&amp;gt; BOLD for emphasis.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Talking to NPCs==&lt;br /&gt;
In many cities in New Sosaria, you will come across NPCs (Non-Player Characters).  Go next to one and press &amp;#039;&amp;#039;&amp;#039;t&amp;#039;&amp;#039;&amp;#039; plus the directional arrow towards said NPC.  The NPC will then state something.  Alternatively, stand next to the NPC and state a word using local chat.  If the word you state is important to the NPC, the NPC will respond.  Otherwise, the NPC will respond with &amp;quot;I cannot help thee with that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Suggested Words===&lt;br /&gt;
All NPCs will respond to the following words:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Job&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Time&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
Some NPCs have quests for you to do.  Most can be retreived after asking the NPC what their job is and following the dialog from there.  Any given quests will start and end with one word, although each quest may have a different word.  There are several types of quests (see below) and each has you do something different.  In the end, you will often receive a reward and experience (where applicable).&lt;br /&gt;
&lt;br /&gt;
However, you may find it that an NPC has a quest, but will not let you start it.  This occurs if you haven&amp;#039;t done a previous quest.  For example, you cannot do the Nordhaven guard quests until you have helped Bill the Jailer in the Nordhaven Jail.&lt;br /&gt;
&lt;br /&gt;
===Types of Quests===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Kill Quests&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The NPC will ask you to kill a monster at some location.  Find the monster and kill it.  If it drops anything, pick it up.  Return to the NPC for your reward.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Return Quests&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The NPC will ask you to find them an object.  Obtain the object, or find the location of the object.  Pick it up and take it back to the NPC for your reward.  You will lose the object you found.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Goto Quests&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The NPC will ask you to find or go to a specific location.  Find the location and walk over it.  You will immediately finish the quest and be given your reward.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Obtain Item Quests&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
The NPC will ask you to get an item.  Find the item in question and return when you have it.  You will be given your reward while keeping the item.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;No Goal Quests&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
These quests have no goals attached to them.  Upon stating the word to start the quest, you will actually finish the quest and be given your reward.  While this quest type may seem strange, it is used to prevent the player from learning information before starting the quest and giving the player an item needed for the quest.&lt;br /&gt;
&lt;br /&gt;
==Class Specific Quests==&lt;br /&gt;
On the regular server, Lord Byron of Camerrata Keep has a quest for you to do.  Upon completing the quest, you will receive Lord Byron&amp;#039;s Certificate.  Take this certificate to one of his three advisors.  You can then obtain quests from that advisor which are primarily designed to be tailored to each class.  For example, mage quests are likely to give mage items as a reward.  &amp;#039;&amp;#039;&amp;#039;Note that with any one character, you can only work for one advisor.  Be careful which you choose as there is no way to reselect later!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
===Lord Byron&amp;#039;s Adviors===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Shamino&amp;#039;&amp;#039;&amp;#039; is the rouge advisor.  He can be found in the wooded area west of the main hall.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Greyson&amp;#039;&amp;#039;&amp;#039; is the fighter advisor.  He can be found in a western room of the keep.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Virgil&amp;#039;&amp;#039;&amp;#039; is the mage advisor.  He can be found in an easter room of the keep.&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Quickstart_Guide&amp;diff=1504</id>
		<title>Quickstart Guide</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Quickstart_Guide&amp;diff=1504"/>
		<updated>2005-08-17T18:08:48Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: Changed &amp;quot;!&amp;quot; to BOLD for emphasis.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Quickstart Guide==&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s pretty easy to get started in EUO.&lt;br /&gt;
&lt;br /&gt;
Just [http://swut.net/euo/download.htm download the .exe file], [http://swut.net/euo/alphaaccount.html create an account] and connect to the server.  The&lt;br /&gt;
general gist really is to get on with some friends, have a laugh and stop when you&amp;#039;re sick of it.  This was the motivation for writing the game originally.  It&amp;#039;s not meant to be taken terribly seriously.&lt;br /&gt;
&lt;br /&gt;
So having said that, here&amp;#039;s some pro-tips for playing the game.&lt;br /&gt;
&lt;br /&gt;
==Character Generation==&lt;br /&gt;
&lt;br /&gt;
The main thing to do is pick an avatar you like. Skills &amp;amp; stats can be worked on in game. Most people tend to spend all their level points on strength for the first 15 levels or so, then spend them evenly on dexterity &amp;amp; intelligence after that. Remember, strength gives you HP, but dexterity makes you run from a fight faster, and intelligence increases your magic resisntance, as well as your mana!&lt;br /&gt;
&lt;br /&gt;
==Advanced Character Generation==&lt;br /&gt;
&lt;br /&gt;
You start out with a few items when you create your character, if you start as a mage, press Shift + C to learn a spell from the scrolls you have.  The town you start in is called Nordhaven and has a weapon/armour shop, tool shop, a healer, a pub, and a bank.&lt;br /&gt;
&lt;br /&gt;
It is highly recommended to store high amounts of gold before you go hunting.&lt;br /&gt;
&lt;br /&gt;
As you level, you will most likely want to put your levels into stats like this.&lt;br /&gt;
&lt;br /&gt;
* Fighter - Level strength until you get 80-100, then level dexterity until you get to 100.&lt;br /&gt;
* Rogue - Level strength until you get to 60, then level dexterity until you get to 150.&lt;br /&gt;
* Mage - Level strength until you get to 60, then level intelligence until you get to 100 and then level strength until you get to 100.&lt;br /&gt;
&lt;br /&gt;
You don&amp;#039;t have to follow this guide, however it will make your adventures go smoothly since you&amp;#039;ll have a decent amount of HP to take on mobs.&lt;br /&gt;
&lt;br /&gt;
==Entering the world==&lt;br /&gt;
&lt;br /&gt;
On the server as it is, everybody starts in Nordhaven.  With the little money you start with, you can either choose to spend it on armour or potions - It would probably be better to buy extra healing (yellow) potions.&lt;br /&gt;
&lt;br /&gt;
==Basic Potions==&lt;br /&gt;
&lt;br /&gt;
* Red potions heal poison.&lt;br /&gt;
* Yellow potions restore health points.&lt;br /&gt;
* Blue potions restore mana points.&lt;br /&gt;
&lt;br /&gt;
==Talk to NPC&amp;#039;s==&lt;br /&gt;
&lt;br /&gt;
Characters ingame with white names above their heads are other players, characters with blue names are good aligned NPC&amp;#039;s and characters with gray bars above their heads are neutral aligned NPC&amp;#039;s. Make a point of talking to any NPC with a blue name - you&amp;#039;ll more than likely be sent on a quest.&lt;br /&gt;
&lt;br /&gt;
When your done looking around town, you might as well head down to the Jail. Exit town by walking south, then head due east, until you see a cave entrance - that would be the Nordhaven Jail, a.k.a. the Newbie dungeon.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Nordhaven Jail a.k.a. the Newbie dungeon&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**The newbie dungeon is a place where you can go kill some rats and other low level monsters. Collect all the treasure, sell the stuff you don&amp;#039;t need, then spend the money on equipment. When you&amp;#039;re feeling tougher and better armed, you can head down to levels 2, 3 &amp;amp; 4 of the newbie dungeon. Beware - opponents get tough pretty quickly though - it would be wise to have some decent armour and plenty of healing potions at the ready.&lt;br /&gt;
&lt;br /&gt;
==Leveling up==&lt;br /&gt;
&lt;br /&gt;
When you get the blue &amp;quot;You feel experienced&amp;quot; message, head to a [[shrines|shrine]] and meditate near the fire to increase stats. Each [[shrines|shrine]] does something different (see below).&lt;br /&gt;
&lt;br /&gt;
Bump strength if you want more HP, bump dexterity if you want to move faster, and bump intelligence if you want more mana.&lt;br /&gt;
&lt;br /&gt;
You have the option to either watch the % of your level go up as you hunt or not. If you choose to see the % of your current level, you&amp;#039;ll need this: http://swut.net/euo/files/euo.zip. Just download it to your EUO home directory, unzip it, and run EUO (close/reopen EUO if you download and unzip while in-game). Your &amp;quot;XP to Level&amp;quot; % is located right under your current level.&lt;br /&gt;
&lt;br /&gt;
==[[Shrines]]==&lt;br /&gt;
&lt;br /&gt;
To find a [[shrines|shrine]], look in your game files for the &amp;quot;MAP-Shrines&amp;quot; file.&lt;br /&gt;
&lt;br /&gt;
The [[shrines]] you find do the following.&lt;br /&gt;
&lt;br /&gt;
 Compassion:   Dexterity+6&lt;br /&gt;
 Valor:        Strength+6&lt;br /&gt;
 Honesty:      Intelligence +6&lt;br /&gt;
 Sacrifice:    Strength+3 Dexterity+3&lt;br /&gt;
 Justice:      Dexterity+3 Intelligence+3&lt;br /&gt;
 Honor:        Intelligence+3 Strength+3&lt;br /&gt;
 Spirituality: Dex+2 Int+2 Str+2&lt;br /&gt;
 Humility:     Nothing&lt;br /&gt;
&lt;br /&gt;
Humility does not add any stats but will take up a level if you meditate there, meditating there reduces the amount of time your criminal status lasts.&lt;br /&gt;
&lt;br /&gt;
==Dying==&lt;br /&gt;
&lt;br /&gt;
Just hit &amp;#039;&amp;#039;&amp;#039;! (shift + 1)&amp;#039;&amp;#039;&amp;#039; to respawn in the town to which you are bound (the default town is Nordhaven). Doing this will give you resurrection sickness however, which requires you to meditate at a [[shrines|shrine]] to cure. Alternatively if you&amp;#039;re playing with other people, they might be able to resurrect you with a scroll or spell on the spot. If you are in a party with the person who resurrects you, you will not get resurrection sickness.&lt;br /&gt;
&lt;br /&gt;
Sometimes you cannot respawn, it is most likely because you are on a non magic tile, if this happens simply move off of the tile and try again.&lt;br /&gt;
&lt;br /&gt;
==The goal==&lt;br /&gt;
&lt;br /&gt;
The goal is to have a bit of fun. Talk to the other players. By all means ask questions, but this manual isn&amp;#039;t that bad, nor that hard to read. Try and read it all first before asking &amp;#039;how to I sell stuff&amp;#039; or &amp;#039;where do I hunt?&amp;#039;. Get out there and find out for yourself. It&amp;#039;s not that hard.&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Quickstart_Guide&amp;diff=1503</id>
		<title>Quickstart Guide</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Quickstart_Guide&amp;diff=1503"/>
		<updated>2005-08-17T18:06:26Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: Spelling fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Quickstart Guide==&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s pretty easy to get started in EUO.&lt;br /&gt;
&lt;br /&gt;
Just [http://swut.net/euo/download.htm download the .exe file], [http://swut.net/euo/alphaaccount.html create an account] and connect to the server.  The&lt;br /&gt;
general gist really is to get on with some friends, have a laugh and stop when you&amp;#039;re sick of it.  This was the motivation for writing the game originally.  It&amp;#039;s not meant to be taken terribly seriously.&lt;br /&gt;
&lt;br /&gt;
So having said that, here&amp;#039;s some pro-tips for playing the game.&lt;br /&gt;
&lt;br /&gt;
==Character Generation==&lt;br /&gt;
&lt;br /&gt;
The main thing to do is pick an avatar you like. Skills &amp;amp; stats can be worked on in game. Most people tend to spend all their level points on strength for the first 15 levels or so, then spend them evenly on dexterity &amp;amp; intelligence after that. Remember, strength gives you HP, but dexterity makes you run from a fight faster, and intelligence increases your magic resisntance, as well as your mana!&lt;br /&gt;
&lt;br /&gt;
==Advanced Character Generation==&lt;br /&gt;
&lt;br /&gt;
You start out with a few items when you create your character, if you start as a mage, press Shift + C to learn a spell from the scrolls you have.  The town you start in is called Nordhaven and has a weapon/armour shop, tool shop, a healer, a pub, and a bank.&lt;br /&gt;
&lt;br /&gt;
It is highly recommended to store high amounts of gold before you go hunting.&lt;br /&gt;
&lt;br /&gt;
As you level, you will most likely want to put your levels into stats like this.&lt;br /&gt;
&lt;br /&gt;
* Fighter - Level strength until you get 80-100, then level dexterity until you get to 100.&lt;br /&gt;
* Rogue - Level strength until you get to 60, then level dexterity until you get to 150.&lt;br /&gt;
* Mage - Level strength until you get to 60, then level intelligence until you get to 100 and then level strength until you get to 100.&lt;br /&gt;
&lt;br /&gt;
You don&amp;#039;t have to follow this guide, however it will make your adventures go smoothly since you&amp;#039;ll have a decent amount of HP to take on mobs.&lt;br /&gt;
&lt;br /&gt;
==Entering the world==&lt;br /&gt;
&lt;br /&gt;
On the server as it is, everybody starts in Nordhaven.  With the little money you start with, you can either choose to spend it on armour or potions - It would probably be better to buy extra healing (yellow) potions.&lt;br /&gt;
&lt;br /&gt;
==Basic Potions==&lt;br /&gt;
&lt;br /&gt;
* Red potions heal poison.&lt;br /&gt;
* Yellow potions restore health points.&lt;br /&gt;
* Blue potions restore mana points.&lt;br /&gt;
&lt;br /&gt;
==Talk to NPC&amp;#039;s==&lt;br /&gt;
&lt;br /&gt;
Characters ingame with white names above their heads are other players, characters with blue names are good aligned NPC&amp;#039;s and characters with gray bars above their heads are neutral aligned NPC&amp;#039;s. Make a point of talking to any NPC with a blue name - you&amp;#039;ll more than likely be sent on a quest.&lt;br /&gt;
&lt;br /&gt;
When your done looking around town, you might as well head down to the Jail. Exit town by walking south, then head due east, until you see a cave entrance - that would be the Nordhaven Jail, a.k.a. the Newbie dungeon.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Nordhaven Jail a.k.a. the Newbie dungeon&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**The newbie dungeon is a place where you can go kill some rats and other low level monsters. Collect all the treasure, sell the stuff you don&amp;#039;t need, then spend the money on equipment. When you&amp;#039;re feeling tougher and better armed, you can head down to levels 2, 3 &amp;amp; 4 of the newbie dungeon. Beware - opponents get tough pretty quickly though - it would be wise to have some decent armour and plenty of healing potions at the ready.&lt;br /&gt;
&lt;br /&gt;
==Leveling up==&lt;br /&gt;
&lt;br /&gt;
When you get the blue &amp;quot;You feel experienced&amp;quot; message, head to a [[shrines|shrine]] and meditate near the fire to increase stats. Each [[shrines|shrine]] does something different (see below).&lt;br /&gt;
&lt;br /&gt;
Bump strength if you want more HP, bump dexterity if you want to move faster, and bump intelligence if you want more mana.&lt;br /&gt;
&lt;br /&gt;
You have the option to either watch the % of your level go up as you hunt or not. If you choose to see the % of your current level, you&amp;#039;ll need this: http://swut.net/euo/files/euo.zip. Just download it to your EUO home directory, unzip it, and run EUO (close/reopen EUO if you download and unzip while in-game). Your &amp;quot;XP to Level&amp;quot; % is located right under your current level.&lt;br /&gt;
&lt;br /&gt;
==[[Shrines]]==&lt;br /&gt;
&lt;br /&gt;
To find a [[shrines|shrine]], look in your game files for the &amp;quot;MAP-Shrines&amp;quot; file.&lt;br /&gt;
&lt;br /&gt;
The [[shrines]] you find do the following.&lt;br /&gt;
&lt;br /&gt;
 Compassion:   Dexterity+6&lt;br /&gt;
 Valor:        Strength+6&lt;br /&gt;
 Honesty:      Intelligence +6&lt;br /&gt;
 Sacrifice:    Strength+3 Dexterity+3&lt;br /&gt;
 Justice:      Dexterity+3 Intelligence+3&lt;br /&gt;
 Honor:        Intelligence+3 Strength+3&lt;br /&gt;
 Spirituality: Dex+2 Int+2 Str+2&lt;br /&gt;
 Humility:     Nothing&lt;br /&gt;
&lt;br /&gt;
Humility does not add any stats but will take up a level if you meditate there, meditating there reduces the amount of time your criminal status lasts.&lt;br /&gt;
&lt;br /&gt;
==Dying==&lt;br /&gt;
&lt;br /&gt;
Just hit &amp;quot;!&amp;quot; (shift + 1) to respawn in the town to which you are bound (the default town is Nordhaven). Doing this will give you resurrection sickness however, which requires you to meditate at a [[shrines|shrine]] to cure. Alternatively if you&amp;#039;re playing with other people, they might be able to resurrect you with a scroll or spell on the spot. If you are in a party with the person who resurrects you, you will not get resurrection sickness.&lt;br /&gt;
&lt;br /&gt;
Sometimes you cannot respawn, it is most likely because you are on a non magic tile, if this happens simply move off of the tile and try again.&lt;br /&gt;
&lt;br /&gt;
==The goal==&lt;br /&gt;
&lt;br /&gt;
The goal is to have a bit of fun. Talk to the other players. By all means ask questions, but this manual isn&amp;#039;t that bad, nor that hard to read. Try and read it all first before asking &amp;#039;how to I sell stuff&amp;#039; or &amp;#039;where do I hunt?&amp;#039;. Get out there and find out for yourself. It&amp;#039;s not that hard.&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Quickstart_Guide&amp;diff=1502</id>
		<title>Quickstart Guide</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Quickstart_Guide&amp;diff=1502"/>
		<updated>2005-08-17T18:04:02Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: Minor change to formatting.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Quickstart Guide==&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s pretty easy to get started in EUO.&lt;br /&gt;
&lt;br /&gt;
Just [http://swut.net/euo/download.htm download the .exe file], [http://swut.net/euo/alphaaccount.html create an account] and connect to the server.  The&lt;br /&gt;
general gist really is to get on with some friends, have a laugh and stop when you&amp;#039;re sick of it.  This was the motivation for writing the game originally.  It&amp;#039;s not meant to be taken terribly seriously.&lt;br /&gt;
&lt;br /&gt;
So having said that, here&amp;#039;s some pro-tips for playing the game.&lt;br /&gt;
&lt;br /&gt;
==Character Generation==&lt;br /&gt;
&lt;br /&gt;
The main thing to do is pick an avatar you like. Skills &amp;amp; stats can be worked on in game. Most people tend to spend all their level points on strength for the first 15 levels or so, then spend them evenly on dexterity &amp;amp; intelligence after that. Remember, strength gives you HP, but dexterity makes you run from a fight faster, and intelligence increases your magic resisntance, as well as your mana!&lt;br /&gt;
&lt;br /&gt;
==Advanced Character Generation==&lt;br /&gt;
&lt;br /&gt;
You start out with a few items when you create your character, if you start as a mage, press Shift + C to learn a spell from the scrolls you have.  The town you start in is called Nordhaven and has a weapon/armour shop, tool shop, a healer, a pub, and a bank.&lt;br /&gt;
&lt;br /&gt;
It is highly recommended to store high amounts of gold before you go hunting.&lt;br /&gt;
&lt;br /&gt;
As you level, you will most likely want to put your levels into stats like this.&lt;br /&gt;
&lt;br /&gt;
* Fighter - Level strength until you get 80-100, then level dexterity until you get to 100.&lt;br /&gt;
* Rogue - Level strength until you get to 60, then level dexterity until you get to 150.&lt;br /&gt;
* Mage - Level strength until you get to 60, then level intelligence until you get to 100 and then level strength until you get to 100.&lt;br /&gt;
&lt;br /&gt;
You don&amp;#039;t have to follow this guide, however it will make your adventures go smoothly since you&amp;#039;ll have a decent amount of HP to take on mobs.&lt;br /&gt;
&lt;br /&gt;
==Entering the world==&lt;br /&gt;
&lt;br /&gt;
On the server as it is, everybody starts in Nordhaven.  With the little money you start with, you can either choose to spend it on armour or potions - It would probably be better to buy extra healing (yellow) potions.&lt;br /&gt;
&lt;br /&gt;
==Basic Potions==&lt;br /&gt;
&lt;br /&gt;
* Red potions heal poison.&lt;br /&gt;
* Yellow potions restore health points.&lt;br /&gt;
* Blue potions restore mana points.&lt;br /&gt;
&lt;br /&gt;
==Talk to NPC&amp;#039;s==&lt;br /&gt;
&lt;br /&gt;
Characters ingame with white names above their heads are other players, characters with blue names are good aligned NPC&amp;#039;s and characters with gray bars above their heads are neutral aligned NPC&amp;#039;s. Make a point of talking to any NPC with a blue name - you&amp;#039;ll more than likely be sent on a quest.&lt;br /&gt;
&lt;br /&gt;
When your done looking around town, you might as well head down to the Jail. Exit town by walking south, then head due east, until you see a cave entrance - that would be the Nordhaven Jail, a.k.a. the Newbie dungeon.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Nordhaven Jail a.k.a. the Newbie dungeon&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
**The newbie dungeon is a place where you can go kill some rats and other low level monsters. Collect all the treasure, sell the stuff you don&amp;#039;t need, then spend the money on equipment. When you&amp;#039;re feeling tougher and better armed, you can head down to levels 2, 3 &amp;amp; 4 of the newbie dungeon. Beware - opponents get tough pretty quickly though - it would be wise to have some decent armour and plenty of healing potions at the ready.&lt;br /&gt;
&lt;br /&gt;
==Leveling up==&lt;br /&gt;
&lt;br /&gt;
When you get the blue &amp;quot;You feel experienced&amp;quot; message, head to a [[shrines|shrine]] and meditate near the fire to increase stats. Each [[shrines|shrine]] does something different,(see below) Bump strength if you want more HP, bump dexterity if you want to move faster, and bump inteligence if you want more mana.&lt;br /&gt;
&lt;br /&gt;
You have the option to either watch the % of your level go up as you hunt or not. If you choose to see the % of your current level, you&amp;#039;ll need this: http://swut.net/euo/files/euo.zip. Just download it to your EUO home directory, unzip it, and run EUO (close/reopen EUO if you download and unzip while ingame). Your &amp;quot;XP to Level&amp;quot; % is located right under your current level.&lt;br /&gt;
&lt;br /&gt;
==[[Shrines]]==&lt;br /&gt;
&lt;br /&gt;
To find a [[shrines|shrine]], look in your game files for the &amp;quot;MAP-Shrines&amp;quot; file.&lt;br /&gt;
&lt;br /&gt;
The [[shrines]] you find do the following.&lt;br /&gt;
&lt;br /&gt;
 Compassion:   Dexterity+6&lt;br /&gt;
 Valor:        Strength+6&lt;br /&gt;
 Honesty:      Intelligence +6&lt;br /&gt;
 Sacrifice:    Strength+3 Dexterity+3&lt;br /&gt;
 Justice:      Dexterity+3 Intelligence+3&lt;br /&gt;
 Honor:        Intelligence+3 Strength+3&lt;br /&gt;
 Spirituality: Dex+2 Int+2 Str+2&lt;br /&gt;
 Humility:     Nothing&lt;br /&gt;
&lt;br /&gt;
Humility does not add any stats but will take up a level if you meditate there, meditating there reduces the amount of time your criminal status lasts.&lt;br /&gt;
&lt;br /&gt;
==Dying==&lt;br /&gt;
&lt;br /&gt;
Just hit &amp;quot;!&amp;quot; (shift + 1) to respawn in the town to which you are bound (the default town is Nordhaven). Doing this will give you resurrection sickness however, which requires you to meditate at a [[shrines|shrine]] to cure. Alternatively if you&amp;#039;re playing with other people, they might be able to resurrect you with a scroll or spell on the spot. If you are in a party with the person who resurrects you, you will not get resurrection sickness.&lt;br /&gt;
&lt;br /&gt;
Sometimes you cannot respawn, it is most likely because you are on a non magic tile, if this happens simply move off of the tile and try again.&lt;br /&gt;
&lt;br /&gt;
==The goal==&lt;br /&gt;
&lt;br /&gt;
The goal is to have a bit of fun. Talk to the other players. By all means ask questions, but this manual isn&amp;#039;t that bad, nor that hard to read. Try and read it all first before asking &amp;#039;how to I sell stuff&amp;#039; or &amp;#039;where do I hunt?&amp;#039;. Get out there and find out for yourself. It&amp;#039;s not that hard.&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Quickstart_Guide&amp;diff=1501</id>
		<title>Quickstart Guide</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Quickstart_Guide&amp;diff=1501"/>
		<updated>2005-08-17T18:02:22Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: Minor change to full stat names.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Quickstart Guide==&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s pretty easy to get started in EUO.&lt;br /&gt;
&lt;br /&gt;
Just [http://swut.net/euo/download.htm download the .exe file], [http://swut.net/euo/alphaaccount.html create an account] and connect to the server.  The&lt;br /&gt;
general gist really is to get on with some friends, have a laugh and stop when you&amp;#039;re sick of it.  This was the motivation for writing the game originally.  It&amp;#039;s not meant to be taken terribly seriously.&lt;br /&gt;
&lt;br /&gt;
So having said that, here&amp;#039;s some pro-tips for playing the game.&lt;br /&gt;
&lt;br /&gt;
==Character Generation==&lt;br /&gt;
&lt;br /&gt;
The main thing to do is pick an avatar you like. Skills &amp;amp; stats can be worked on in game. Most people tend to spend all their level points on strength for the first 15 levels or so, then spend them evenly on dexterity &amp;amp; intelligence after that. Remember, strength gives you HP, but dexterity makes you run from a fight faster, and intelligence increases your magic resisntance, as well as your mana!&lt;br /&gt;
&lt;br /&gt;
==Advanced Character Generation==&lt;br /&gt;
&lt;br /&gt;
You start out with a few items when you create your character, if you start as a mage, press Shift + C to learn a spell from the scrolls you have.  The town you start in is called Nordhaven and has a weapon/armour shop, tool shop, a healer, a pub, and a bank.&lt;br /&gt;
&lt;br /&gt;
It is highly recommended to store high amounts of gold before you go hunting.&lt;br /&gt;
&lt;br /&gt;
As you level, you will most likely want to put your levels into stats like this.&lt;br /&gt;
&lt;br /&gt;
* Fighter - Level strength until you get 80-100, then level dexterity until you get to 100.&lt;br /&gt;
* Rogue - Level strength until you get to 60, then level dexterity until you get to 150.&lt;br /&gt;
* Mage - Level strength until you get to 60, then level intelligence until you get to 100 and then level strength until you get to 100.&lt;br /&gt;
&lt;br /&gt;
You don&amp;#039;t have to follow this guide, however it will make your adventures go smoothly since you&amp;#039;ll have a decent amount of HP to take on mobs.&lt;br /&gt;
&lt;br /&gt;
==Entering the world==&lt;br /&gt;
&lt;br /&gt;
On the server as it is, everybody starts in Nordhaven.  With the little money you start with, you can either choose to spend it on armour or potions - It would probably be better to buy extra healing (yellow) potions.&lt;br /&gt;
&lt;br /&gt;
==Basic Potions==&lt;br /&gt;
&lt;br /&gt;
* Red potions heal poison.&lt;br /&gt;
* Yellow potions restore health points.&lt;br /&gt;
* Blue potions restore mana points.&lt;br /&gt;
&lt;br /&gt;
==Talk to NPC&amp;#039;s==&lt;br /&gt;
&lt;br /&gt;
Characters ingame with white names above their heads are other players, characters with blue names are good aligned NPC&amp;#039;s and characters with gray bars above their heads are neutral aligned NPC&amp;#039;s. Make a point of talking to any NPC with a blue name - you&amp;#039;ll more than likely be sent on a quest.&lt;br /&gt;
&lt;br /&gt;
When your done looking around town, you might as well head down to the Jail. Exit town by walking south, then head due east, until you see a cave entrance - that would be the Nordhaven Jail, aka the Newbie dungeon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nordhaven Jail aka the Newbie dungeon:&lt;br /&gt;
&lt;br /&gt;
The newbie dungeon is a place where you can go kill some rats and other low level monsters. Collect all the treasure, sell the stuff you don&amp;#039;t need, then spend the money on equipment. When you&amp;#039;re feeling tougher and better armed, you can head down to levels 2, 3 &amp;amp; 4 of the newbie dungeon. Beware - opponents get tough pretty quickly though - it would be wise to have some decent armour and plenty of healing potions at the ready.&lt;br /&gt;
&lt;br /&gt;
==Leveling up==&lt;br /&gt;
&lt;br /&gt;
When you get the blue &amp;quot;You feel experienced&amp;quot; message, head to a [[shrines|shrine]] and meditate near the fire to increase stats. Each [[shrines|shrine]] does something different,(see below) Bump strength if you want more HP, bump dexterity if you want to move faster, and bump inteligence if you want more mana.&lt;br /&gt;
&lt;br /&gt;
You have the option to either watch the % of your level go up as you hunt or not. If you choose to see the % of your current level, you&amp;#039;ll need this: http://swut.net/euo/files/euo.zip. Just download it to your EUO home directory, unzip it, and run EUO (close/reopen EUO if you download and unzip while ingame). Your &amp;quot;XP to Level&amp;quot; % is located right under your current level.&lt;br /&gt;
&lt;br /&gt;
==[[Shrines]]==&lt;br /&gt;
&lt;br /&gt;
To find a [[shrines|shrine]], look in your game files for the &amp;quot;MAP-Shrines&amp;quot; file.&lt;br /&gt;
&lt;br /&gt;
The [[shrines]] you find do the following.&lt;br /&gt;
&lt;br /&gt;
 Compassion:   Dexterity+6&lt;br /&gt;
 Valor:        Strength+6&lt;br /&gt;
 Honesty:      Intelligence +6&lt;br /&gt;
 Sacrifice:    Strength+3 Dexterity+3&lt;br /&gt;
 Justice:      Dexterity+3 Intelligence+3&lt;br /&gt;
 Honor:        Intelligence+3 Strength+3&lt;br /&gt;
 Spirituality: Dex+2 Int+2 Str+2&lt;br /&gt;
 Humility:     Nothing&lt;br /&gt;
&lt;br /&gt;
Humility does not add any stats but will take up a level if you meditate there, meditating there reduces the amount of time your criminal status lasts.&lt;br /&gt;
&lt;br /&gt;
==Dying==&lt;br /&gt;
&lt;br /&gt;
Just hit &amp;quot;!&amp;quot; (shift + 1) to respawn in the town to which you are bound (the default town is Nordhaven). Doing this will give you resurrection sickness however, which requires you to meditate at a [[shrines|shrine]] to cure. Alternatively if you&amp;#039;re playing with other people, they might be able to resurrect you with a scroll or spell on the spot. If you are in a party with the person who resurrects you, you will not get resurrection sickness.&lt;br /&gt;
&lt;br /&gt;
Sometimes you cannot respawn, it is most likely because you are on a non magic tile, if this happens simply move off of the tile and try again.&lt;br /&gt;
&lt;br /&gt;
==The goal==&lt;br /&gt;
&lt;br /&gt;
The goal is to have a bit of fun. Talk to the other players. By all means ask questions, but this manual isn&amp;#039;t that bad, nor that hard to read. Try and read it all first before asking &amp;#039;how to I sell stuff&amp;#039; or &amp;#039;where do I hunt?&amp;#039;. Get out there and find out for yourself. It&amp;#039;s not that hard.&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Quickstart_Guide&amp;diff=1500</id>
		<title>Quickstart Guide</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Quickstart_Guide&amp;diff=1500"/>
		<updated>2005-08-17T18:01:01Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: /* Quickstart Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Quickstart Guide==&lt;br /&gt;
&lt;br /&gt;
It&amp;#039;s pretty easy to get started in EUO.&lt;br /&gt;
&lt;br /&gt;
Just [http://swut.net/euo/download.htm download the .exe file], [http://swut.net/euo/alphaaccount.html create an account] and connect to the server.  The&lt;br /&gt;
general gist really is to get on with some friends, have a laugh and stop when you&amp;#039;re sick of it.  This was the motivation for writing the game originally.  It&amp;#039;s not meant to be taken terribly seriously.&lt;br /&gt;
&lt;br /&gt;
So having said that, here&amp;#039;s some pro-tips for playing the game.&lt;br /&gt;
&lt;br /&gt;
==Character Generation==&lt;br /&gt;
&lt;br /&gt;
The main thing to do is pick an avatar you like. Skills &amp;amp; stats can be worked on in game. Most people tend to spend all their level points on strength for the first 15 levels or so, then spend them evenly on dex &amp;amp; int after that. Remember, strength gives you HP, but dex makes you run from a fight faster, and int increases your magic resisntance, as well as your mana!&lt;br /&gt;
&lt;br /&gt;
==Advanced Character Generation==&lt;br /&gt;
&lt;br /&gt;
You start out with a few items when you create your character, if you start as a mage, press Shift + C to learn a spell from the scrolls you have.  The town you start in is called Nordhaven and has a weapon/armour shop, tool shop, a healer, a pub, and a bank.&lt;br /&gt;
&lt;br /&gt;
It is highly recommended to store high amounts of gold before you go hunting.&lt;br /&gt;
&lt;br /&gt;
As you level, you will most likely want to put your levels into stats like this.&lt;br /&gt;
&lt;br /&gt;
* Fighter - Level strength until you get 80-100, then level dexterity until you get to 100.&lt;br /&gt;
* Rogue - Level strength until you get to 60, then level dexterity until you get to 150.&lt;br /&gt;
* Mage - Level strength until you get to 60, then level intelligence until you get to 100 and then level strength until you get to 100.&lt;br /&gt;
&lt;br /&gt;
You don&amp;#039;t have to follow this guide, however it will make your adventures go smoothly since you&amp;#039;ll have a decent amount of HP to take on mobs.&lt;br /&gt;
&lt;br /&gt;
==Entering the world==&lt;br /&gt;
&lt;br /&gt;
On the server as it is, everybody starts in Nordhaven.  With the little money you start with, you can either choose to spend it on armour or potions - It would probably be better to buy extra healing (yellow) potions.&lt;br /&gt;
&lt;br /&gt;
==Basic Potions==&lt;br /&gt;
&lt;br /&gt;
* Red potions heal poison.&lt;br /&gt;
* Yellow potions restore health points.&lt;br /&gt;
* Blue potions restore mana points.&lt;br /&gt;
&lt;br /&gt;
==Talk to NPC&amp;#039;s==&lt;br /&gt;
&lt;br /&gt;
Characters ingame with white names above their heads are other players, characters with blue names are good aligned NPC&amp;#039;s and characters with gray bars above their heads are neutral aligned NPC&amp;#039;s. Make a point of talking to any NPC with a blue name - you&amp;#039;ll more than likely be sent on a quest.&lt;br /&gt;
&lt;br /&gt;
When your done looking around town, you might as well head down to the Jail. Exit town by walking south, then head due east, until you see a cave entrance - that would be the Nordhaven Jail, aka the Newbie dungeon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nordhaven Jail aka the Newbie dungeon:&lt;br /&gt;
&lt;br /&gt;
The newbie dungeon is a place where you can go kill some rats and other low level monsters. Collect all the treasure, sell the stuff you don&amp;#039;t need, then spend the money on equipment. When you&amp;#039;re feeling tougher and better armed, you can head down to levels 2, 3 &amp;amp; 4 of the newbie dungeon. Beware - opponents get tough pretty quickly though - it would be wise to have some decent armour and plenty of healing potions at the ready.&lt;br /&gt;
&lt;br /&gt;
==Leveling up==&lt;br /&gt;
&lt;br /&gt;
When you get the blue &amp;quot;You feel experienced&amp;quot; message, head to a [[shrines|shrine]] and meditate near the fire to increase stats. Each [[shrines|shrine]] does something different,(see below) Bump strength if you want more HP, bump dexterity if you want to move faster, and bump inteligence if you want more mana.&lt;br /&gt;
&lt;br /&gt;
You have the option to either watch the % of your level go up as you hunt or not. If you choose to see the % of your current level, you&amp;#039;ll need this: http://swut.net/euo/files/euo.zip. Just download it to your EUO home directory, unzip it, and run EUO (close/reopen EUO if you download and unzip while ingame). Your &amp;quot;XP to Level&amp;quot; % is located right under your current level.&lt;br /&gt;
&lt;br /&gt;
==[[Shrines]]==&lt;br /&gt;
&lt;br /&gt;
To find a [[shrines|shrine]], look in your game files for the &amp;quot;MAP-Shrines&amp;quot; file.&lt;br /&gt;
&lt;br /&gt;
The [[shrines]] you find do the following.&lt;br /&gt;
&lt;br /&gt;
 Compassion:   Dexterity+6&lt;br /&gt;
 Valor:        Strength+6&lt;br /&gt;
 Honesty:      Intelligence +6&lt;br /&gt;
 Sacrifice:    Strength+3 Dexterity+3&lt;br /&gt;
 Justice:      Dexterity+3 Intelligence+3&lt;br /&gt;
 Honor:        Intelligence+3 Strength+3&lt;br /&gt;
 Spirituality: Dex+2 Int+2 Str+2&lt;br /&gt;
 Humility:     Nothing&lt;br /&gt;
&lt;br /&gt;
Humility does not add any stats but will take up a level if you meditate there, meditating there reduces the amount of time your criminal status lasts.&lt;br /&gt;
&lt;br /&gt;
==Dying==&lt;br /&gt;
&lt;br /&gt;
Just hit &amp;quot;!&amp;quot; (shift + 1) to respawn in the town to which you are bound (the default town is Nordhaven). Doing this will give you resurrection sickness however, which requires you to meditate at a [[shrines|shrine]] to cure. Alternatively if you&amp;#039;re playing with other people, they might be able to resurrect you with a scroll or spell on the spot. If you are in a party with the person who resurrects you, you will not get resurrection sickness.&lt;br /&gt;
&lt;br /&gt;
Sometimes you cannot respawn, it is most likely because you are on a non magic tile, if this happens simply move off of the tile and try again.&lt;br /&gt;
&lt;br /&gt;
==The goal==&lt;br /&gt;
&lt;br /&gt;
The goal is to have a bit of fun. Talk to the other players. By all means ask questions, but this manual isn&amp;#039;t that bad, nor that hard to read. Try and read it all first before asking &amp;#039;how to I sell stuff&amp;#039; or &amp;#039;where do I hunt?&amp;#039;. Get out there and find out for yourself. It&amp;#039;s not that hard.&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Talk:Character_Creation&amp;diff=1499</id>
		<title>Talk:Character Creation</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Talk:Character_Creation&amp;diff=1499"/>
		<updated>2005-08-17T17:59:27Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just realised that there is a subtle difference in making a character on NoGrind (and presumably Permadeath) in that you get a Primary skill and a Secondary skill instead of the simple Fighter, Rogue and Mage choices.&lt;br /&gt;
&lt;br /&gt;
Would it be better to make a new page with these choices or should these choices be highlighted here?&lt;br /&gt;
&lt;br /&gt;
--[[User:MrCadbury|MrCadbury]] 03:59, 18 August 2005 (EST)&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Character_Creation&amp;diff=1498</id>
		<title>Character Creation</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Character_Creation&amp;diff=1498"/>
		<updated>2005-08-17T17:53:59Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: Changed back to avoid ambiguity because on the Create A Character page, it is called Skills. No offense intended! :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player creation is absolutely simple but there are a few details to bear in mind. This page will detail a few of the basic points.&lt;br /&gt;
&lt;br /&gt;
= Creating Your Player Character =&lt;br /&gt;
&lt;br /&gt;
To create your player character, load up &amp;#039;&amp;#039;&amp;#039;EUO&amp;#039;&amp;#039;&amp;#039; and select &amp;#039;&amp;#039;&amp;#039;Create New Character&amp;#039;&amp;#039;&amp;#039;. This will take you to the Create New Character page.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Account Name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** To play &amp;#039;&amp;#039;&amp;#039;EUO&amp;#039;&amp;#039;&amp;#039;, you must first [http://swut.net/euo/alphaaccount.html create an account]. The account holds the details of what characters you are and so accounts are limited to &amp;#039;&amp;#039;&amp;#039;1 PER PERSON&amp;#039;&amp;#039;&amp;#039;. The same account works for all servers (Reg, NoGrind and PermaDeath), so there is no need to have more than one account. Once you have created your account, enter your account name here.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Password&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you enter your account password.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Character Name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you enter your character&amp;#039;s name. Few points to bear in mind: anything deemed an offensive name will more than likely result in your account being banned. Also, names are unique, subject to a maximum length and must comprise of English letters.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gender&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you select your sex. Depending on whether you pick female or male, you&amp;#039;ll be able to pick different avatars and will voice different sounds ingame. There are no advantages or disadvantages when selecting either sex.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Skills&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** You can select either &amp;#039;&amp;#039;fighter&amp;#039;&amp;#039;, &amp;#039;&amp;#039;rogue&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;mage&amp;#039;&amp;#039; here. These have a bearing on the stats you have to begin with as well as what starting equipment you recieve. These are as follows:&lt;br /&gt;
*** &amp;#039;&amp;#039;Fighter&amp;#039;&amp;#039; - Receives 30 strength, 25 dexterity and 25 intelligence. Starting equipment is a club or cleaver and ringmail.&lt;br /&gt;
*** &amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039; - Receives 25 strength, 30 dexterity and 25 intelligence. Starting equipment is a short bow and leather armour.&lt;br /&gt;
*** &amp;#039;&amp;#039;Mage&amp;#039;&amp;#039; - Receives 25 strength, 25 dexterity and 30 intelligence. Starting equipment is a staff as well as In Lor (Invoke Light), Mani (Heal), An Mani (Damage) and An Nox (Negate Poison) spell scrolls.&lt;br /&gt;
** All characters, regardless of class, start with a few potions, 100gp and some torches.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Avatar&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you select a tile (or avatar) for your character. This is how you will appear to everyone around you. There is also the opportunity to [http://forums.swut.net/viewtopic.php?t=359 purchase special avatars off of Egg via PayPal].&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Enter The World Of EUO&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Once you have decided you are happy with your character, select this to enter EUO proper and begin your quest for fame and fortune!&lt;br /&gt;
&lt;br /&gt;
= Stats =&lt;br /&gt;
&lt;br /&gt;
Every player has three primary stats to contend with. These are &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Dexterity&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Intelligence&amp;#039;&amp;#039;&amp;#039;. Each of these stats has a significant bearing on the game and how powerful you are.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Strength affects how many Hit Points (HP) you have as well as how much equipment and items you can carry. Having a lot of strength also affects the damage you deal to monsters and players when using strength-based weaponry.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dexterity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Dexterity affects how quickly you can move as well as how quickly you can attack with your weapon (taking into consideration the weapon&amp;#039;s speed). Having a lot of dexterity can also affect your defence depending on the type of armour worn as well as affecting damage to monsters and players when using dexterity-based weaponry.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Intelligence&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Intelligence affects how much Mana you have to use for spells as well as determining your Magic Resistance. Spells also increase in effectiveness when the user has a high intelligence.&lt;br /&gt;
&lt;br /&gt;
As well as these primary stats, there are a few other stats to bear in mind.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Hit Points determine the amount of damage you can take before you eventually kick the bucket. Naturally, once your Hit Points equals zero, you&amp;#039;re dead. On the regular server, you can resurrect yourself by pressing &amp;#039;&amp;#039;&amp;#039;shift + 1&amp;#039;&amp;#039;&amp;#039; which instantly resurrects you in the town in which you are bound. However, this also induces &amp;#039;&amp;#039;resurrection sickness&amp;#039;&amp;#039; which can only be cured by meditating at a [[shrines|shrine]]. On the permanent death servers, death costs you a resurrection stone. Once you run out of these resurrection stones, you are permanently dead and your character is deleted. PermaDeath servers are not for the faint of heart!&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mana&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Mana is used when spells are cast. When you have no Mana, you cannot cast spells. Mana can be restored by meditating or drinking a blue potion.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Attack Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Attack Strength is how effective you are in combat. The higher it is, the more kick-ass you are. There will be more on Attack Strength when the combat part of the manual is up.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Defense&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Defense determines how hard you are to hit. The higher it is, the harder you are to hit. This is influenced by dexterity and the type of armour you are wearing on the regular server. In addition to this, on the NoGrind server, your skill in the armour type also affects how high your defense is. The higher your armour skill is, the higher your defense goes.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Magic Resistance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is essentially defense against magic. The higher it is, the less damage you take against certain spells (there are a few exceptions where Magic Resistance has no effect). Influenced primarily by intelligence as well as if you have any armour or equipment with Magic Resistance equipped.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Shows you what effects or ailments are affecting you. Some are beneficial, others are not.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;P&amp;#039;&amp;#039;&amp;#039;:   POISONED - causes a loss of health over time. Cast An Nox or a red potion to cure yourself.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;Z&amp;#039;&amp;#039;&amp;#039;:   ASLEEP - caused by orange potions.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039;:   BLIND - caused by being attacked by a giant squid or by opening a trapped chest. Cured by eating a carrot, waiting for a bit or by using a bandage on yourself. There is also a slight chance that you may be permanently blinded - in which case waiting won&amp;#039;t help.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;:   CHARMED - &amp;#039;&amp;#039;Don&amp;#039;t ever recall this happening to me, what does it do? - MrCadbury&amp;#039;&amp;#039;&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;H&amp;#039;&amp;#039;&amp;#039;:   HELD - caused by An Ex Por and certain monsters. Paralyses you.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;?&amp;#039;&amp;#039;&amp;#039;:   CONFUSED - caused by taking a strong blow to the head or by Quas An Wis.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;I&amp;#039;&amp;#039;&amp;#039;:   INVISIBLE - cast Sanct Lor, Vas Sanct Lor or black potion to become invisible.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;p&amp;#039;&amp;#039;&amp;#039;:   POLYMORPHED - cast Vas Ylem Rel to polymorph yourself.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;M&amp;#039;&amp;#039;&amp;#039;:   MEDITATING - regenerates health and mana depending on skill.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;D&amp;#039;&amp;#039;&amp;#039;:   DISEASED - caused by eating too many tasty corpses or from being attacked by a zombie. Fun if you are some sick bugger.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;:   FLOATING - shows that you are on a raft.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;X&amp;#039;&amp;#039;&amp;#039;:   HEXED - caused by Xen Jux and certain monsters. Turns you into a rat.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;@&amp;#039;&amp;#039;&amp;#039;:   HALLUCINATING - caused by drinking a cursed potion or fountain.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;h&amp;#039;&amp;#039;&amp;#039;:   HIDING - shows that you are using the stealth skill.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;c&amp;#039;&amp;#039;&amp;#039;:   CRIMINAL - shows that you&amp;#039;ve been a naughty boy or girl. 30 minutes of criminal status for every non-criminal player killed as well as 5 minutes (?) for every person contaminated with the plague by you. Criminal time can be reduced by meditating at the [[shrines|Shrine Of Humility]],&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;v&amp;#039;&amp;#039;&amp;#039;:   PEERING - shows that you are using a peergem or crystal ball to show your location.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;b&amp;#039;&amp;#039;&amp;#039;:   BAD BREATH - shows that you have halitosis. Caused by eating eggs and drinking fountains.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;!&amp;#039;&amp;#039;&amp;#039;:   CHOKING - caused by eating cursed foodstuffs. Perform the Heimlich Manoeuver to cure choking by attacking the affected person when unarmed.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;z&amp;#039;&amp;#039;&amp;#039;:   ZOMBIE - &amp;#039;&amp;#039;Is this in the game? - MrCadbury&amp;#039;&amp;#039;&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;:   LYCANTHROPY - Shows that you are affected by lycanthropy and will turn into a werewolf at every full moon.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;W&amp;#039;&amp;#039;&amp;#039;:   WEREWOLF FORM - Shows that you have transformed into a werewolf.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;V&amp;#039;&amp;#039;&amp;#039;:   CLEAVED - Shows that you&amp;#039;ve been hit by a Cleave attack. Reduces defense for a certain period of time (?).&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;#039;:   X-RAY VISION - Shows that you have x-ray vision after drinking a white potion.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;s&amp;#039;&amp;#039;&amp;#039;:   SPEED/DEX BOOST - Shows that you are speedy after drinking a brown potion.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gold&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** How much cash you have on you. Useful in free market-based societies for the exchange of goods and services. &lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Load&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Presented in a &amp;#039;xx/yy&amp;#039; format, xx is how much you are carrying, yy is how much you can carry.&lt;br /&gt;
&lt;br /&gt;
= [[Shrines]] and Levelling =&lt;br /&gt;
&lt;br /&gt;
When you have amassed a certain amount of experience, you will recieve a message that you feel ready to advance and should meditate at a [[shrines|shrine]]. Depending on what [[shrines|shrine]] you go to, you will recieve different boosts to your stats. These are:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Compassion&amp;#039;&amp;#039;&amp;#039; - Dexterity + 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Valor&amp;#039;&amp;#039;&amp;#039; - Strength + 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Honesty&amp;#039;&amp;#039;&amp;#039; - Intelligence + 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sacrifice&amp;#039;&amp;#039;&amp;#039; - Strength + 3 Dexterity + 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Justice&amp;#039;&amp;#039;&amp;#039; - Dexterity + 3 Intelligence + 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Honor&amp;#039;&amp;#039;&amp;#039; - Intelligence + 3 Strength + 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Spirituality&amp;#039;&amp;#039;&amp;#039; - Dexterity + 2 Intelligence + 2 Strength + 2&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Humility&amp;#039;&amp;#039;&amp;#039; - nothing&lt;br /&gt;
&lt;br /&gt;
For a map of where the [[shrines]] are located, please look in your game files for the &amp;quot;MAP-Shrines&amp;quot; file.&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Shoppes&amp;diff=1490</id>
		<title>Shoppes</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Shoppes&amp;diff=1490"/>
		<updated>2005-08-17T14:23:08Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: B -&amp;gt; B (shift+ b) - To clarify for total n00bs.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shoppes intro para&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Merchant Types==&lt;br /&gt;
===Weaponsmith===&lt;br /&gt;
&lt;br /&gt;
===Armourer===&lt;br /&gt;
&lt;br /&gt;
===Provisioner===&lt;br /&gt;
&lt;br /&gt;
===Scribe===&lt;br /&gt;
&lt;br /&gt;
===Alchemist===&lt;br /&gt;
&lt;br /&gt;
===Jeweller===&lt;br /&gt;
&lt;br /&gt;
===Gemologist===&lt;br /&gt;
&lt;br /&gt;
===Innkeeper===&lt;br /&gt;
&lt;br /&gt;
In addition to the merchant types listed above, there are the following services available ...&lt;br /&gt;
&lt;br /&gt;
===Banker===&lt;br /&gt;
Bankers can transfer items from your inventory to your bank vault and back again. Use &amp;#039;&amp;#039;&amp;#039;b&amp;#039;&amp;#039;&amp;#039; to withdraw and &amp;#039;&amp;#039;&amp;#039;B (shift + b)&amp;#039;&amp;#039;&amp;#039; to deposit. Each character has one bank vault only which can be accessed from any bank throughout New Sosaria.&lt;br /&gt;
&lt;br /&gt;
===Healer===&lt;br /&gt;
Will resurrect for free or sell you a &amp;#039;&amp;#039;&amp;#039;heal and cure all&amp;#039;&amp;#039;&amp;#039; for a nominal fee.&lt;br /&gt;
&lt;br /&gt;
===Travel Agent===&lt;br /&gt;
Sells tickets for travel by boat from towne to towne.&lt;br /&gt;
&lt;br /&gt;
==Shoppe Opening Hours==&lt;br /&gt;
From 6am in the morning to 12am at night.&lt;br /&gt;
&lt;br /&gt;
==Player Merchants==&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Character_Creation&amp;diff=1450</id>
		<title>Character Creation</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Character_Creation&amp;diff=1450"/>
		<updated>2005-08-17T10:53:33Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: Just trying to get the anchor tabs at the top to work.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player creation is absolutely simple but there are a few details to bear in mind. This page will detail a few of the basic points.&lt;br /&gt;
&lt;br /&gt;
= Creating Your Player Character =&lt;br /&gt;
&lt;br /&gt;
To create your player character, load up &amp;#039;&amp;#039;&amp;#039;EUO&amp;#039;&amp;#039;&amp;#039; and select &amp;#039;&amp;#039;&amp;#039;Create New Character&amp;#039;&amp;#039;&amp;#039;. This will take you to the Create New Character page.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Account Name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** To play &amp;#039;&amp;#039;&amp;#039;EUO&amp;#039;&amp;#039;&amp;#039;, you must first [http://swut.net/euo/alphaaccount.html create an account]. The account holds the details of what characters you are and so accounts are limited to &amp;#039;&amp;#039;&amp;#039;1 PER PERSON&amp;#039;&amp;#039;&amp;#039;. The same account works for all servers (Reg, NoGrind and PermaDeath), so there is no need to have more than one account. Once you have created your account, enter your account name here.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Password&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you enter your account password.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Character Name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you enter your character&amp;#039;s name. Few points to bear in mind: anything deemed an offensive name will more than likely result in your account being banned. Also, names are unique, subject to a maximum length and must comprise of English letters.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gender&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you select your sex. Depending on whether you pick female or male, you&amp;#039;ll be able to pick different avatars and will voice different sounds ingame. There are no advantages or disadvantages when selecting either sex.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Skills&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** You can select either &amp;#039;&amp;#039;fighter&amp;#039;&amp;#039;, &amp;#039;&amp;#039;rogue&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;mage&amp;#039;&amp;#039; here. These have a bearing on the stats you have to begin with as well as what starting equipment you recieve. These are as follows:&lt;br /&gt;
*** &amp;#039;&amp;#039;Fighter&amp;#039;&amp;#039; - Receives 30 strength, 25 dexterity and 25 intelligence. Starting equipment is a club or cleaver and ringmail.&lt;br /&gt;
*** &amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039; - Receives 25 strength, 30 dexterity and 25 intelligence. Starting equipment is a short bow and leather armour.&lt;br /&gt;
*** &amp;#039;&amp;#039;Mage&amp;#039;&amp;#039; - Receives 25 strength, 25 dexterity and 30 intelligence. Starting equipment is a staff as well as In Lor (Invoke Light), Mani (Heal), An Mani (Damage) and An Nox (Negate Poison) spell scrolls.&lt;br /&gt;
** All characters, regardless of class, start with a few potions, 100gp and some torches.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Avatar&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you select a tile (or avatar) for your character. This is how you will appear to everyone around you. There is also the opportunity to [http://forums.swut.net/viewtopic.php?t=359 purchase special avatars off of Egg via PayPal].&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Enter The World Of EUO&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Once you have decided you are happy with your character, select this to enter EUO proper and begin your quest for fame and fortune!&lt;br /&gt;
&lt;br /&gt;
= Stats =&lt;br /&gt;
&lt;br /&gt;
Every player has three primary stats to contend with. These are &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Dexterity&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Intelligence&amp;#039;&amp;#039;&amp;#039;. Each of these stats has a significant bearing on the game and how powerful you are.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Strength affects how many Hit Points (HP) you have as well as how much equipment and items you can carry. Having a lot of strength also affects the damage you deal to monsters and players when using strength-based weaponry.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dexterity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Dexterity affects how quickly you can move as well as how quickly you can attack with your weapon (taking into consideration the weapon&amp;#039;s speed). Having a lot of dexterity can also affect your defence depending on the type of armour worn as well as affecting damage to monsters and players when using dexterity-based weaponry.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Intelligence&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Intelligence affects how much Mana you have to use for spells as well as determining your Magic Resistance. Spells also increase in effectiveness when the user has a high intelligence.&lt;br /&gt;
&lt;br /&gt;
As well as these primary stats, there are a few other stats to bear in mind.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Hit Points determine the amount of damage you can take before you eventually kick the bucket. Naturally, once your Hit Points equals zero, you&amp;#039;re dead. On the regular server, you can resurrect yourself by pressing &amp;#039;&amp;#039;&amp;#039;shift + 1&amp;#039;&amp;#039;&amp;#039; which instantly resurrects you in the town in which you are bound. However, this also induces &amp;#039;&amp;#039;resurrection sickness&amp;#039;&amp;#039; which can only be cured by meditating at a shrine. On the permanent death servers, death costs you a resurrection stone. Once you run out of these resurrection stones, you are permanently dead and your character is deleted. PermaDeath servers are not for the faint of heart!&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mana&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Mana is used when spells are cast. When you have no Mana, you cannot cast spells. Mana can be restored by meditating or drinking a blue potion.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Attack Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Attack Strength is how effective you are in combat. The higher it is, the more kick-ass you are. There will be more on Attack Strength when the combat part of the manual is up.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Defense&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Defense determines how hard you are to hit. The higher it is, the harder you are to hit. This is influenced by dexterity and the type of armour you are wearing on the regular server. In addition to this, on the NoGrind server, your skill in the armour type also affects how high your defense is. The higher your armour skill is, the higher your defense goes.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Magic Resistance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is essentially defense against magic. The higher it is, the less damage you take against certain spells (there are a few exceptions where Magic Resistance has no effect). Influenced primarily by intelligence as well as if you have any armour or equipment with Magic Resistance equipped.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Shows you what effects or ailments are affecting you. Some are beneficial, others are not.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;P&amp;#039;&amp;#039;&amp;#039;:   POISONED - causes a loss of health over time. Cast An Nox or a red potion to cure yourself.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;Z&amp;#039;&amp;#039;&amp;#039;:   ASLEEP - caused by orange potions.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039;:   BLIND - caused by being attacked by a giant squid or by opening a trapped chest. Cured by eating a carrot, waiting for a bit or by using a bandage on yourself. There is also a slight chance that you may be permanently blinded - in which case waiting won&amp;#039;t help.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;:   CHARMED - &amp;#039;&amp;#039;Don&amp;#039;t ever recall this happening to me, what does it do? - MrCadbury&amp;#039;&amp;#039;&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;H&amp;#039;&amp;#039;&amp;#039;:   HELD - caused by An Ex Por and certain monsters. Paralyses you.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;?&amp;#039;&amp;#039;&amp;#039;:   CONFUSED - caused by taking a strong blow to the head or by Quas An Wis.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;I&amp;#039;&amp;#039;&amp;#039;:   INVISIBLE - cast Sanct Lor, Vas Sanct Lor or black potion to become invisible.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;p&amp;#039;&amp;#039;&amp;#039;:   POLYMORPHED - cast Vas Ylem Rel to polymorph yourself.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;M&amp;#039;&amp;#039;&amp;#039;:   MEDITATING - regenerates health and mana depending on skill.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;D&amp;#039;&amp;#039;&amp;#039;:   DISEASED - caused by eating too many tasty corpses or from being attacked by a zombie. Fun if you are some sick bugger.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;:   FLOATING - shows that you are on a raft.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;X&amp;#039;&amp;#039;&amp;#039;:   HEXED - caused by Xen Jux and certain monsters. Turns you into a rat.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;@&amp;#039;&amp;#039;&amp;#039;:   HALLUCINATING - caused by drinking a cursed potion or fountain.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;h&amp;#039;&amp;#039;&amp;#039;:   HIDING - shows that you are using the stealth skill.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;c&amp;#039;&amp;#039;&amp;#039;:   CRIMINAL - shows that you&amp;#039;ve been a naughty boy or girl. 30 minutes of criminal status for every non-criminal player killed as well as 5 minutes (?) for every person contaminated with the plague by you. Criminal time can be reduced by meditating at the Shrine Of Humility,&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;v&amp;#039;&amp;#039;&amp;#039;:   PEERING - shows that you are using a peergem or crystal ball to show your location.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;b&amp;#039;&amp;#039;&amp;#039;:   BAD BREATH - shows that you have halitosis. Caused by eating eggs and drinking fountains.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;!&amp;#039;&amp;#039;&amp;#039;:   CHOKING - caused by eating cursed foodstuffs. Perform the Heimlich Manoeuver to cure choking by attacking the affected person when unarmed.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;z&amp;#039;&amp;#039;&amp;#039;:   ZOMBIE - &amp;#039;&amp;#039;Is this in the game? - MrCadbury&amp;#039;&amp;#039;&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;:   LYCANTHROPY - Shows that you are affected by lycanthropy and will turn into a werewolf at every full moon.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;W&amp;#039;&amp;#039;&amp;#039;:   WEREWOLF FORM - Shows that you have transformed into a werewolf.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;V&amp;#039;&amp;#039;&amp;#039;:   CLEAVED - Shows that you&amp;#039;ve been hit by a Cleave attack. Reduces defense for a certain period of time (?).&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;#039;:   X-RAY VISION - Shows that you have x-ray vision after drinking a white potion.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;s&amp;#039;&amp;#039;&amp;#039;:   SPEED/DEX BOOST - Shows that you are speedy after drinking a brown potion.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gold&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** How much cash you have on you. Useful in free market-based societies for the exchange of goods and services. &lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Load&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Presented in a &amp;#039;xx/yy&amp;#039; format, xx is how much you are carrying, yy is how much you can carry.&lt;br /&gt;
&lt;br /&gt;
= Shrines and Levelling =&lt;br /&gt;
&lt;br /&gt;
When you have amassed a certain amount of experience, you will recieve a message that you feel ready to advance and should meditate at a shrine. Depending on what shrine you go to, you will recieve different boosts to your stats. These are:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Compassion&amp;#039;&amp;#039;&amp;#039; - Dexterity + 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Valor&amp;#039;&amp;#039;&amp;#039; - Strength + 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Honesty&amp;#039;&amp;#039;&amp;#039; - Intelligence + 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sacrifice&amp;#039;&amp;#039;&amp;#039; - Strength + 3 Dexterity + 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Justice&amp;#039;&amp;#039;&amp;#039; - Dexterity + 3 Intelligence + 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Honor&amp;#039;&amp;#039;&amp;#039; - Intelligence + 3 Strength + 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Spirituality&amp;#039;&amp;#039;&amp;#039; - Dexterity + 2 Intelligence + 2 Strength + 2&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Humility&amp;#039;&amp;#039;&amp;#039; - nothing&lt;br /&gt;
&lt;br /&gt;
For a map of where the shrines are located, please look in your game files for the &amp;quot;MAP-Shrines&amp;quot; file.&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=User:MrCadbury&amp;diff=1400</id>
		<title>User:MrCadbury</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=User:MrCadbury&amp;diff=1400"/>
		<updated>2005-08-16T17:04:06Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MrCadbury is &amp;#039;&amp;#039;&amp;#039;EUO&amp;#039;&amp;#039;&amp;#039;&amp;#039;s resident drunken idiot. He&amp;#039;s been playing &amp;#039;&amp;#039;&amp;#039;EUO&amp;#039;&amp;#039;&amp;#039; for almost 2 years now although he&amp;#039;s always been in the noob levels. He&amp;#039;s also wondering why he&amp;#039;s typing this page in the third person.&lt;br /&gt;
&lt;br /&gt;
Always greeted with the chorus from [http://www.kompressormusic.com K IS FOR KOMPRESSOR] thanks to a note-perfect drunken rendition one Monday night. &lt;br /&gt;
&lt;br /&gt;
== MrCadbury&amp;#039;s Characters ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;Regular&amp;#039;&amp;#039;&lt;br /&gt;
** MrCadbury, CadburyReturns, TheKingOfLove, BREADMASTER&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;NoGrind&amp;#039;&amp;#039;&lt;br /&gt;
** Cadbury, MinerCad, AlchemyJeff, MrWoodcutter&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Character_Creation&amp;diff=1399</id>
		<title>Character Creation</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Character_Creation&amp;diff=1399"/>
		<updated>2005-08-16T16:43:54Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player creation is absolutely simple but there are a few details to bear in mind. This page will detail a few of the basic points.&lt;br /&gt;
&lt;br /&gt;
== Creating Your Player Character ==&lt;br /&gt;
&lt;br /&gt;
To create your player character, load up &amp;#039;&amp;#039;&amp;#039;EUO&amp;#039;&amp;#039;&amp;#039; and select &amp;#039;&amp;#039;&amp;#039;Create New Character&amp;#039;&amp;#039;&amp;#039;. This will take you to the Create New Character page.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Account Name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** To play &amp;#039;&amp;#039;&amp;#039;EUO&amp;#039;&amp;#039;&amp;#039;, you must first [http://swut.net/euo/alphaaccount.html create an account]. The account holds the details of what characters you are and so accounts are limited to &amp;#039;&amp;#039;&amp;#039;1 PER PERSON&amp;#039;&amp;#039;&amp;#039;. The same account works for all servers (Reg, NoGrind and PermaDeath), so there is no need to have more than one account. Once you have created your account, enter your account name here.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Password&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you enter your account password.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Character Name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you enter your character&amp;#039;s name. Few points to bear in mind: anything deemed an offensive name will more than likely result in your account being banned. Also, names are unique, subject to a maximum length and must comprise of English letters.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gender&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you select your sex. In &amp;#039;&amp;#039;&amp;#039;EUO&amp;#039;&amp;#039;&amp;#039;, gender only selects what voice you hear when you experience pain. There are no advantages or disadvantages when selecting either sex.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Skills&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** You can select either &amp;#039;&amp;#039;fighter&amp;#039;&amp;#039;, &amp;#039;&amp;#039;rogue&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;mage&amp;#039;&amp;#039; here. These have a bearing on the stats you have to begin with as well as what starting equipment you recieve. These are as follows:&lt;br /&gt;
*** &amp;#039;&amp;#039;Fighter&amp;#039;&amp;#039; - Receives 30 strength, 25 dexterity and 25 intelligence. Starting equipment is a cleaver and ringmail.&lt;br /&gt;
*** &amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039; - Receives 25 strength, 30 dexterity and 25 intelligence. Starting equipment is a short bow and leather armour.&lt;br /&gt;
*** &amp;#039;&amp;#039;Mage&amp;#039;&amp;#039; - Receives 25 strength, 25 dexterity and 30 intelligence. Starting equipment is a staff as well as In Lor (Invoke Light), Mani (Heal), An Mani (Damage) and An Nox (Negate Poison) spell scrolls.&lt;br /&gt;
** All characters, regardless of class, start with a few potions, 100gp and some torches.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Avatar&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you select a tile (or avatar) for your character. This is how you will appear to everyone around you. There is also the opportunity to [http://forums.swut.net/viewtopic.php?t=359 purchase special avatars off of Egg via PayPal].&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Enter The World Of EUO&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Once you have decided you are happy with your character, select this to enter EUO proper and begin your quest for fame and fortune!&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
&lt;br /&gt;
Every player has three primary stats to contend with. These are &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Dexterity&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Intelligence&amp;#039;&amp;#039;&amp;#039;. Each of these stats has a significant bearing on the game and how powerful you are.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Strength affects how many Hit Points (HP) you have as well as how much equipment and items you can carry. Having a lot of strength also affects the damage you deal to monsters and players when using strength-based weaponry.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dexterity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Dexterity affects how quickly you can move as well as how quickly you can attack wirh your weapon (taking into consideration the weapon&amp;#039;s speed). Having a lot of dexterity can also affect your defence depending on the type of armour worn as well as affecting damage to monsters and players when using dexterity-based weaponry.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Intelligence&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Intelligence affects how much Mana you have to use for spells as well as determining your magic resistance. Certain spells also increase in effectiveness when the user has a high intelligence.&lt;br /&gt;
&lt;br /&gt;
As well as these primary stats, there are a few other stats to bear in mind.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Hit Points determine the amount of damage you can take before you eventually klck the bucket. Naturally, once your Hit Points equals zero, you&amp;#039;re dead. On the regular server, you can resurrect yourself by pressing &amp;#039;&amp;#039;&amp;#039;shift + 1&amp;#039;&amp;#039;&amp;#039; which instantly resurrects you in the town that you are bound to but this also induces &amp;#039;&amp;#039;resurrection sickness&amp;#039;&amp;#039; which can only be cured by meditating at a shrine. On the permanent death servers, death costs you a resurrection stone. Once you run out of these resurrection stones, you are permanently dead and your character is deleted. PermaDeath servers are not for the faint-hearted!&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mana&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Mana is used when spells are cast. When you have no Mana, you cannot cast spells. Mana can be restored by meditating or drinking a blue potion.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Attack Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Attack Strength is how effective you are in combat. The higher it is, the more kick-ass you are. There will be more on Attack Strength when the combat part of the manual is up.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Defense&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Defense determines how hard you are to hit. The higher it is, the harder you are to hit. Influenced by dexterity and the type of armour you are wearing on regular, also influenced by your skill in the armour type in NoGrind and PermaDeath servers.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Magic Resistance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is essentially defense against magic. The higher it is, the less damage you take against certain spells (there are a few exceptions where Magic Resistance has no effect). Influenced primarily by intelligence as well as if you have any magic-resistant armour or equipment equipped.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Shows you what effects or ailments are affecting you. Some are beneficial, others are not.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;P&amp;#039;&amp;#039;&amp;#039;:   POISONED - causes a loss of health over time. Cast An Nox or a red potion to cure yourself.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;Z&amp;#039;&amp;#039;&amp;#039;:   ASLEEP - caused by orange potions.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039;:   BLIND - caused by being attacked by a giant squid or by opening a trapped chest. Cured by eating a carrot, waiting for a bit or by using a bandage on yourself. There is also a slight chance that you may be permanently blinded - in which case waiting won&amp;#039;t help.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;:   CHARMED - &amp;#039;&amp;#039;Don&amp;#039;t ever recall this happening to me, what does it do? - MrCadbury&amp;#039;&amp;#039;&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;H&amp;#039;&amp;#039;&amp;#039;:   HELD - caused by An Ex Por and certain monsters. Paralyses you.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;?&amp;#039;&amp;#039;&amp;#039;:   CONFUSED - caused by taking a strong blow to the head or by Quas An Wis.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;I&amp;#039;&amp;#039;&amp;#039;:   INVISIBLE - cast Sanct Lor, Vas Sanct Lor or black potion to become invisible.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;p&amp;#039;&amp;#039;&amp;#039;:   POLYMORPHED - cast Vas Ylem Rel to polymorph yourself.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;M&amp;#039;&amp;#039;&amp;#039;:   MEDITATING - regenerates health and mana depending on skill.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;D&amp;#039;&amp;#039;&amp;#039;:   DISEASED - caused by eating too many tasty corpses or from being attacked by a zombie. Fun if you are some sick bugger.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;:   FLOATING - shows that you are on a raft.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;X&amp;#039;&amp;#039;&amp;#039;:   HEXED - caused by Xen Jux and certain monsters. Turns you into a rat.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;@&amp;#039;&amp;#039;&amp;#039;:   HALLUCINATING - caused by drinking a cursed potion or fountain.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;h&amp;#039;&amp;#039;&amp;#039;:   HIDING - shows that you are using the stealth skill.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;c&amp;#039;&amp;#039;&amp;#039;:   CRIMINAL - shows that you&amp;#039;ve been a naughty boy or girl. 30 minutes of criminal status for every non-criminal player killed as well as 5 minutes (?) for every person contaminated with the plague by you. Criminal time can be reduced by meditating at the Shrine Of Humility,&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;v&amp;#039;&amp;#039;&amp;#039;:   PEERING - shows that you are using a peergem or crystal ball to show your location.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;b&amp;#039;&amp;#039;&amp;#039;:   BAD BREATH - shows that you have halitosis. Caused by eating eggs and drinking fountains.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;!&amp;#039;&amp;#039;&amp;#039;:   CHOKING - caused by eating cursed foodstuffs. Perform the Heimlich Manoeuver to cure choking by attacking the affected person when unarmed.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;z&amp;#039;&amp;#039;&amp;#039;:   ZOMBIE - &amp;#039;&amp;#039;Is this in the game? - MrCadbury&amp;#039;&amp;#039;&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;:   LYCANTHROPY - Shows that you are affected by lycanthropy and will turn into a werewolf at every full moon.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;W&amp;#039;&amp;#039;&amp;#039;:   WEREWOLF FORM - Shows that you have transformed into a werewolf.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;V&amp;#039;&amp;#039;&amp;#039;:   CLEAVED - Shows that you&amp;#039;ve been hit by a Cleave attack. Reduces defense for a certain period of time (?).&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;#039;:   X-RAY VISION - Shows that you have x-ray vision after drinking a white potion.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;s&amp;#039;&amp;#039;&amp;#039;:   SPEED/DEX BOOST - Shows that you are speedy after drinking a brown potion.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gold&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** How much cash you have on you. Useful in free market-based societies for the exchange of goods and services. &lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Load&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Presented in a &amp;#039;xx/yy&amp;#039; format, xx is how much you are carrying, yy is how much you can carry.&lt;br /&gt;
&lt;br /&gt;
== Shrines and Levelling ==&lt;br /&gt;
&lt;br /&gt;
When you have amassed a certain amount of experience, you will recieve a message that you feel ready to advance and should meditate at a shrine. Depending on what shrine you go to, you will recieve different boosts to your stats. These are:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Compassion&amp;#039;&amp;#039;&amp;#039; - Dexterity + 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Valor&amp;#039;&amp;#039;&amp;#039; - Strength + 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Honesty&amp;#039;&amp;#039;&amp;#039; - Intelligence + 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sacrifice&amp;#039;&amp;#039;&amp;#039; - Strength + 3 Dexterity + 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Justice&amp;#039;&amp;#039;&amp;#039; - Dexterity + 3 Intelligence + 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Honor&amp;#039;&amp;#039;&amp;#039; - Intelligence + 3 Strength + 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Spirituality&amp;#039;&amp;#039;&amp;#039; - Dexterity + 2 Intelligence + 2 Strength + 2&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Humility&amp;#039;&amp;#039;&amp;#039; - nothing&lt;br /&gt;
&lt;br /&gt;
For a map of where the shrines are located, please look in your game files for the &amp;quot;MAP-Shrines&amp;quot; file.&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Character_Creation&amp;diff=1398</id>
		<title>Character Creation</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Character_Creation&amp;diff=1398"/>
		<updated>2005-08-16T16:37:23Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: /* Stats */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player creation is absolutely simple but there are a few details to bear in mind. This page will detail a few of the basic points.&lt;br /&gt;
&lt;br /&gt;
== Creating Your Player Character ==&lt;br /&gt;
&lt;br /&gt;
To create your player character, load up &amp;#039;&amp;#039;&amp;#039;EUO&amp;#039;&amp;#039;&amp;#039; and select &amp;#039;&amp;#039;&amp;#039;Create New Character&amp;#039;&amp;#039;&amp;#039;. This will take you to the Create New Character page.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Account Name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** To play &amp;#039;&amp;#039;&amp;#039;EUO&amp;#039;&amp;#039;&amp;#039;, you must first [http://swut.net/euo/alphaaccount.html create an account]. The account holds the details of what characters you are and so accounts are limited to &amp;#039;&amp;#039;&amp;#039;1 PER PERSON&amp;#039;&amp;#039;&amp;#039;. The same account works for all servers (Reg, NoGrind and PermaDeath), so there is no need to have more than one account. Once you have created your account, enter your account name here.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Password&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you enter your account password.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Character Name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you enter your character&amp;#039;s name. Few points to bear in mind: anything deemed an offensive name will more than likely result in your account being banned. Also, names are unique, subject to a maximum length and must comprise of English letters.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gender&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you select your sex. In &amp;#039;&amp;#039;&amp;#039;EUO&amp;#039;&amp;#039;&amp;#039;, gender only selects what voice you hear when you experience pain. There are no advantages or disadvantages when selecting either sex.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Skills&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** You can select either &amp;#039;&amp;#039;fighter&amp;#039;&amp;#039;, &amp;#039;&amp;#039;rogue&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;mage&amp;#039;&amp;#039; here. These have a bearing on the stats you have to begin with as well as what starting equipment you recieve. These are as follows:&lt;br /&gt;
*** &amp;#039;&amp;#039;Fighter&amp;#039;&amp;#039; - Receives 30 strength, 25 dexterity and 25 intelligence. Starting equipment is a cleaver and ringmail.&lt;br /&gt;
*** &amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039; - Receives 25 strength, 30 dexterity and 25 intelligence. Starting equipment is a short bow and leather armour.&lt;br /&gt;
*** &amp;#039;&amp;#039;Mage&amp;#039;&amp;#039; - Receives 25 strength, 25 dexterity and 30 intelligence. Starting equipment is a staff as well as In Lor (Invoke Light), Mani (Heal), An Mani (Damage) and An Nox (Negate Poison) spell scrolls.&lt;br /&gt;
** All characters, regardless of class, start with a few potions, 100gp and some torches.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Avatar&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you select a tile (or avatar) for your character. This is how you will appear to everyone around you. There is also the opportunity to [http://forums.swut.net/viewtopic.php?t=359 purchase special avatars off of Egg via PayPal].&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Enter The World Of EUO&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Once you have decided you are happy with your character, select this to enter EUO proper and begin your quest for fame and fortune!&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
&lt;br /&gt;
Every player has three primary stats to contend with. These are &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Dexterity&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Intelligence&amp;#039;&amp;#039;&amp;#039;. Each of these stats has a significant bearing on the game and how powerful you are.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Strength affects how many Hit Points (HP) you have as well as how much equipment and items you can carry. Having a lot of strength also affects the damage you deal to monsters and players when using strength-based weaponry.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dexterity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Dexterity affects how quickly you can move as well as how quickly you can attack wirh your weapon (taking into consideration the weapon&amp;#039;s speed). Having a lot of dexterity can also affect your defence depending on the type of armour worn as well as affecting damage to monsters and players when using dexterity-based weaponry.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Intelligence&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Intelligence affects how much Mana you have to use for spells as well as determining your magic resistance. Certain spells also increase in effectiveness when the user has a high intelligence.&lt;br /&gt;
&lt;br /&gt;
As well as these primary stats, there are a few other stats to bear in mind.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Hit Points determine the amount of damage you can take before you eventually klck the bucket. Naturally, once your Hit Points equals zero, you&amp;#039;re dead. On the regular server, you can resurrect yourself by pressing &amp;#039;&amp;#039;&amp;#039;shift + 1&amp;#039;&amp;#039;&amp;#039; which instantly resurrects you in the town that you are bound to but this also induces &amp;#039;&amp;#039;resurrection sickness&amp;#039;&amp;#039; which can only be cured by meditating at a shrine. On the permanent death servers, death costs you a resurrection stone. Once you run out of these resurrection stones, you are permanently dead and your character is deleted. PermaDeath servers are not for the faint-hearted!&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mana&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Mana is used when spells are cast. When you have no Mana, you cannot cast spells. Mana can be restored by meditating or drinking a blue potion.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Attack Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Attack Strength is how effective you are in combat. The higher it is, the more kick-ass you are. There will be more on Attack Strength when the combat part of the manual is up.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Defense&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Defense determines how hard you are to hit. The higher it is, the harder you are to hit. Influenced by dexterity and the type of armour you are wearing on regular, also influenced by your skill in the armour type in NoGrind and PermaDeath servers.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Magic Resistance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is essentially defense against magic. The higher it is, the less damage you take against certain spells (there are a few exceptions where Magic Resistance has no effect). Influenced primarily by intelligence as well as if you have any magic-resistant armour or equipment equipped.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Shows you what effects or ailments are affecting you. Some are beneficial, others are not.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;P&amp;#039;&amp;#039;&amp;#039;:   POISONED - cast An Nox or a red potion to cure yourself.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;Z&amp;#039;&amp;#039;&amp;#039;:   ASLEEP - caused by In Zu Hur and orange potions.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039;:   BLIND - &amp;#039;&amp;#039;Can&amp;#039;t remember what causes blindness! HELP! - MrCadbury&amp;#039;&amp;#039;&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;:   CHARMED - &amp;#039;&amp;#039;Don&amp;#039;t ever recall this happening to me, what does it do? - MrCadbury&amp;#039;&amp;#039;&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;H&amp;#039;&amp;#039;&amp;#039;:   HELD - caused by An Ex Por and certain monsters. Paralyses you.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;?&amp;#039;&amp;#039;&amp;#039;:   CONFUSED - caused by taking a strong blow to the head or by Quas An Wis.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;I&amp;#039;&amp;#039;&amp;#039;:   INVISIBLE - cast Sanct Lor, Vas Sanct Lor or black potion to become invisible.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;p&amp;#039;&amp;#039;&amp;#039;:   POLYMORPHED - cast Vas Ylem Rel to polymorph yourself.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;M&amp;#039;&amp;#039;&amp;#039;:   MEDITATING - regenerates health and mana depending on skill.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;D&amp;#039;&amp;#039;&amp;#039;:   DISEASED - caused by eating too many tasty corpses. Fun if you are some sick bugger.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;:   FLOATING - shows that you are on a raft.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;X&amp;#039;&amp;#039;&amp;#039;:   HEXED - caused by Xen Jux and certain monsters. Turns you into a rat.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;@&amp;#039;&amp;#039;&amp;#039;:   HALLUCINATING - caused by drinking a cursed potion or fountain.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;h&amp;#039;&amp;#039;&amp;#039;:   HIDING - shows that you are using the stealth skill.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;c&amp;#039;&amp;#039;&amp;#039;:   CRIMINAL - shows that you&amp;#039;ve been a naughty boy or girl. 30 minutes of criminal status for every non-criminal player killed as well as 5 minutes (?) for every person contaminated with the plague by you. Criminal time can be reduced by meditating at the Shrine Of Humility,&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;v&amp;#039;&amp;#039;&amp;#039;:   PEERING - shows that you are using a peergem or crystal ball to show your location.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;b&amp;#039;&amp;#039;&amp;#039;:   BAD BREATH - shows that you have halitosis. Caused by eating eggs and drinking fountains.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;!&amp;#039;&amp;#039;&amp;#039;:   CHOKING - caused by eating cursed foodstuffs. Perform the Heimlich Manoeuver to cure choking by attacking the affected person when unarmed.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;z&amp;#039;&amp;#039;&amp;#039;:   ZOMBIE - &amp;#039;&amp;#039;Is this in the game? - MrCadbury&amp;#039;&amp;#039;&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;:   LYCANTHROPY - Shows that you are affected by lycanthropy and will turn into a werewolf at every full moon.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;W&amp;#039;&amp;#039;&amp;#039;:   WEREWOLF FORM - Shows that you have transformed into a werewolf.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;V&amp;#039;&amp;#039;&amp;#039;:   CLEAVED - Shows that you&amp;#039;ve been hit by a Cleave attack. Reduces defense for a certain period of time (?).&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;#039;:   X-RAY VISION - Shows that you have x-ray vision after drinking a white potion.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;s&amp;#039;&amp;#039;&amp;#039;:   SPEED/DEX BOOST - Shows that you are speedy after drinking a purple potion.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gold&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** How much cash you have on you. Useful in free market-based societies for the exchange of goods and services. &lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Load&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Presented in a &amp;#039;xx/yy&amp;#039; format, xx is how much you are carrying, yy is how much you can carry.&lt;br /&gt;
&lt;br /&gt;
== Shrines and Levelling ==&lt;br /&gt;
&lt;br /&gt;
When you have amassed a certain amount of experience, you will recieve a message that you feel ready to advance and should meditate at a shrine. Depending on what shrine you go to, you will recieve different boosts to your stats. These are:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Compassion&amp;#039;&amp;#039;&amp;#039; - Dexterity + 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Valor&amp;#039;&amp;#039;&amp;#039; - Strength + 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Honesty&amp;#039;&amp;#039;&amp;#039; - Intelligence + 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sacrifice&amp;#039;&amp;#039;&amp;#039; - Strength + 3 Dexterity + 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Justice&amp;#039;&amp;#039;&amp;#039; - Dexterity + 3 Intelligence + 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Honor&amp;#039;&amp;#039;&amp;#039; - Intelligence + 3 Strength + 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Spirituality&amp;#039;&amp;#039;&amp;#039; - Dexterity + 2 Intelligence + 2 Strength + 2&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Humility&amp;#039;&amp;#039;&amp;#039; - nothing&lt;br /&gt;
&lt;br /&gt;
For a map of where the shrines are located, please look in your game files for the &amp;quot;MAP-Shrines&amp;quot; file.&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Character_Creation&amp;diff=1386</id>
		<title>Character Creation</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Character_Creation&amp;diff=1386"/>
		<updated>2005-08-16T14:54:26Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player creation is absolutely simple but there are a few details to bear in mind. This page will detail a few of the basic points.&lt;br /&gt;
&lt;br /&gt;
== Creating Your Player Character ==&lt;br /&gt;
&lt;br /&gt;
To create your player character, load up &amp;#039;&amp;#039;&amp;#039;EUO&amp;#039;&amp;#039;&amp;#039; and select &amp;#039;&amp;#039;&amp;#039;Create New Character&amp;#039;&amp;#039;&amp;#039;. This will take you to the Create New Character page.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Account Name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** To play &amp;#039;&amp;#039;&amp;#039;EUO&amp;#039;&amp;#039;&amp;#039;, you must first [http://swut.net/euo/alphaaccount.html create an account]. The account holds the details of what characters you are and so accounts are limited to &amp;#039;&amp;#039;&amp;#039;1 PER PERSON&amp;#039;&amp;#039;&amp;#039;. The same account works for all servers (Reg, NoGrind and PermaDeath), so there is no need to have more than one account. Once you have created your account, enter your account name here.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Password&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you enter your account password.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Character Name&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you enter your character&amp;#039;s name. Few points to bear in mind: anything deemed an offensive name will more than likely result in your account being banned. Also, names are unique, subject to a maximum length and must comprise of English letters.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gender&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you select your sex. In &amp;#039;&amp;#039;&amp;#039;EUO&amp;#039;&amp;#039;&amp;#039;, gender only selects what voice you hear when you experience pain. There are no advantages or disadvantages when selecting either sex.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Skills&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** You can select either &amp;#039;&amp;#039;fighter&amp;#039;&amp;#039;, &amp;#039;&amp;#039;rogue&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;mage&amp;#039;&amp;#039; here. These have a bearing on the stats you have to begin with as well as what starting equipment you recieve. These are as follows:&lt;br /&gt;
*** &amp;#039;&amp;#039;Fighter&amp;#039;&amp;#039; - Receives 30 strength, 25 dexterity and 25 intelligence. Starting equipment is a cleaver and ringmail.&lt;br /&gt;
*** &amp;#039;&amp;#039;Rogue&amp;#039;&amp;#039; - Receives 25 strength, 30 dexterity and 25 intelligence. Starting equipment is a short bow and leather armour.&lt;br /&gt;
*** &amp;#039;&amp;#039;Mage&amp;#039;&amp;#039; - Receives 25 strength, 25 dexterity and 30 intelligence. Starting equipment is a staff as well as In Lor (Invoke Light), Mani (Heal), An Mani (Damage) and An Nox (Negate Poison) spell scrolls.&lt;br /&gt;
** All characters, regardless of class, start with a few potions, 100gp and some torches.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Avatar&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is where you select a tile (or avatar) for your character. This is how you will appear to everyone around you. There is also the opportunity to [http://forums.swut.net/viewtopic.php?t=359 purchase special avatars off of Egg via PayPal].&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Enter The World Of EUO&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Once you have decided you are happy with your character, select this to enter EUO proper and begin your quest for fame and fortune!&lt;br /&gt;
&lt;br /&gt;
== Stats ==&lt;br /&gt;
&lt;br /&gt;
Every player has three primary stats to contend with. These are &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Dexterity&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Intelligence&amp;#039;&amp;#039;&amp;#039;. Each of these stats has a significant bearing on the game and how powerful you are.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Strength affects how many Hit Points (HP) you have as well as how much equipment and items you can carry. Having a lot of strength also affects the damage you deal to monsters and players when using strength-based weaponry.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Dexterity&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Dexterity affects how quickly you can move as well as how quickly you can attack wirh your weapon (taking into consideration the weapon&amp;#039;s speed). Having a lot of dexterity can also affect your defence depending on the type of armour worn as well as affecting damage to monsters and players when using dexterity-based weaponry.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Intelligence&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Intelligence affects how much Mana you have to use for spells as well as determining your magic resistance. Certain spells also increase in effectiveness when the user has a high intelligence.&lt;br /&gt;
&lt;br /&gt;
As well as these primary stats, there are a few other stats to bear in mind.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;HP&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Hit Points determine the amount of damage you can take before you eventually klck the bucket. Naturally, once your Hit Points equals zero, you&amp;#039;re dead. On the regular server, you can resurrect yourself by pressing &amp;#039;&amp;#039;&amp;#039;shift + 1&amp;#039;&amp;#039;&amp;#039; which instantly resurrects you in the town that you are bound to but this also induces &amp;#039;&amp;#039;resurrection sickness&amp;#039;&amp;#039; which can only be cured by meditating at a shrine. On the permanent death servers, death costs you a resurrection stone. Once you run out of these resurrection stones, you are permanently dead and your character is deleted. PermaDeath servers are not for the faint-hearted!&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mana&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Mana is used when spells are cast. When you have no Mana, you cannot cast spells. Mana can be restored by meditating or drinking a blue potion.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Attack Strength&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Attack Strength is how effective you are in combat. The higher it is, the more kick-ass you are. There will be more on Attack Strength when the combat part of the manual is up.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Defense&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Defense determines how hard you are to hit. The higher it is, the harder you are to hit. Influenced by dexterity and the type of armour you are wearing on regular, also influenced by your skill in the armour type in NoGrind and PermaDeath servers.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Magic Resistance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** This is essentially defense against magic. The higher it is, the less damage you take against spells. Influenced primarily by intelligence as well as if you have any magic-resistant armour or equipment equipped.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Status&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Shows you what effects or ailments are affecting you. Some are beneficial, others are not.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;P&amp;#039;&amp;#039;&amp;#039;:   POISONED - cast An Nox or a red potion to cure yourself.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;Z&amp;#039;&amp;#039;&amp;#039;:   ASLEEP - caused by In Zu Hur and orange potions.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;B&amp;#039;&amp;#039;&amp;#039;:   BLIND - &amp;#039;&amp;#039;Can&amp;#039;t remember what causes blindness! HELP! - MrCadbury&amp;#039;&amp;#039;&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;C&amp;#039;&amp;#039;&amp;#039;:   CHARMED - &amp;#039;&amp;#039;Don&amp;#039;t ever recall this happening to me, what does it do? - MrCadbury&amp;#039;&amp;#039;&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;H&amp;#039;&amp;#039;&amp;#039;:   HELD - caused by An Ex Por and certain monsters. Paralyses you.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;?&amp;#039;&amp;#039;&amp;#039;:   CONFUSED - caused by taking a strong blow to the head or by Quas An Wis.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;I&amp;#039;&amp;#039;&amp;#039;:   INVISIBLE - cast Sanct Lor, Vas Sanct Lor or black potion to become invisible.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;p&amp;#039;&amp;#039;&amp;#039;:   POLYMORPHED - cast Vas Ylem Rel to polymorph yourself.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;M&amp;#039;&amp;#039;&amp;#039;:   MEDITATING - regenerates health and mana depending on skill.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;D&amp;#039;&amp;#039;&amp;#039;:   DISEASED - caused by eating too many tasty corpses. Fun if you are some sick bugger.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;F&amp;#039;&amp;#039;&amp;#039;:   FLOATING - shows that you are on a raft.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;X&amp;#039;&amp;#039;&amp;#039;:   HEXED - caused by Xen Jux and certain monsters. Turns you into a rat.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;@&amp;#039;&amp;#039;&amp;#039;:   HALLUCINATING - caused by drinking a cursed potion or fountain.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;h&amp;#039;&amp;#039;&amp;#039;:   HIDING - shows that you are using the stealth skill.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;c&amp;#039;&amp;#039;&amp;#039;:   CRIMINAL - shows that you&amp;#039;ve been a naughty boy or girl. 30 minutes of criminal status for every non-criminal player killed as well as 5 minutes (?) for every person contaminated with the plague by you. Criminal time can be reduced by meditating at the Shrine Of Humility,&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;v&amp;#039;&amp;#039;&amp;#039;:   PEERING - shows that you are using a peergem or crystal ball to show your location.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;b&amp;#039;&amp;#039;&amp;#039;:   BAD BREATH - shows that you have halitosis. Caused by eating eggs and drinking fountains.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;!&amp;#039;&amp;#039;&amp;#039;:   CHOKING - caused by eating cursed foodstuffs. Perform the Heimlich Manoeuver to cure choking by attacking the affected person when unarmed.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;z&amp;#039;&amp;#039;&amp;#039;:   ZOMBIE - &amp;#039;&amp;#039;Is this in the game? - MrCadbury&amp;#039;&amp;#039;&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;L&amp;#039;&amp;#039;&amp;#039;:   LYCANTHROPY - Shows that you are affected by lycanthropy and will turn into a werewolf at every full moon.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;W&amp;#039;&amp;#039;&amp;#039;:   WEREWOLF FORM - Shows that you have transformed into a werewolf.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;V&amp;#039;&amp;#039;&amp;#039;:   CLEAVED - Shows that you&amp;#039;ve been hit by a Cleave attack. Reduces defense for a certain period of time (?).&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;x&amp;#039;&amp;#039;&amp;#039;:   X-RAY VISION - Shows that you have x-ray vision after drinking a white potion.&lt;br /&gt;
*** &amp;#039;&amp;#039;&amp;#039;s&amp;#039;&amp;#039;&amp;#039;:   SPEED/DEX BOOST - Shows that you are speedy after drinking a purple potion.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gold&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** How much cash you have on you. Useful in free market-based societies for the exchange of goods and services. &lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Load&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
** Presented in a &amp;#039;xx/yy&amp;#039; format, xx is how much you are carrying, yy is how much you can carry.&lt;br /&gt;
&lt;br /&gt;
== Shrines and Levelling ==&lt;br /&gt;
&lt;br /&gt;
When you have amassed a certain amount of experience, you will recieve a message that you feel ready to advance and should meditate at a shrine. Depending on what shrine you go to, you will recieve different boosts to your stats. These are:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Compassion&amp;#039;&amp;#039;&amp;#039; - Dexterity + 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Valor&amp;#039;&amp;#039;&amp;#039; - Strength + 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Honesty&amp;#039;&amp;#039;&amp;#039; - Intelligence + 6&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sacrifice&amp;#039;&amp;#039;&amp;#039; - Strength + 3 Dexterity + 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Justice&amp;#039;&amp;#039;&amp;#039; - Dexterity + 3 Intelligence + 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Honor&amp;#039;&amp;#039;&amp;#039; - Intelligence + 3 Strength + 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Spirituality&amp;#039;&amp;#039;&amp;#039; - Dexterity + 2 Intelligence + 2 Strength + 2&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Humility&amp;#039;&amp;#039;&amp;#039; - nothing&lt;br /&gt;
&lt;br /&gt;
For a map of where the shrines are located, please look in your game files for the &amp;quot;MAP-Shrines&amp;quot; file.&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Main_Page&amp;diff=1363</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Main_Page&amp;diff=1363"/>
		<updated>2005-08-16T13:03:52Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: /* Extended Manual */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Welcome to the EUO Manual ==&lt;br /&gt;
&lt;br /&gt;
This page is intended as a replacement for the [http://forums.swut.net/viewforum.php?f=7 forums manual] (which is hopelessly out of date, hard to read, and plain old fugly) as well as the [http://swut.net/euo/wiki Alpha wiki] (which was great for a while until it had to be locked down and rendered useless due to spamming).&lt;br /&gt;
&lt;br /&gt;
You will need to create an account and log in if you want to create and/or edit pages.&lt;br /&gt;
&lt;br /&gt;
FYI this page is using the same software as [http://en.wikipedia.org Wikipedia].&lt;br /&gt;
&lt;br /&gt;
==Required Reading==&lt;br /&gt;
* [[Quickstart Guide]]&lt;br /&gt;
* [[Keyboard Controls]]&lt;br /&gt;
&lt;br /&gt;
==Extended Manual==&lt;br /&gt;
* A Brief History of New Sosaria&lt;br /&gt;
* [[Player Characters: Creation, Stats, Avatars, Leveling]]&lt;br /&gt;
** Skills &amp;amp; Classes / Class Skills&lt;br /&gt;
** [[Non Combat Skills]] (Non class skills)&lt;br /&gt;
** Crafting and Gathering&lt;br /&gt;
* Getting around the continent / maps&lt;br /&gt;
** Townes and Shoppes&lt;br /&gt;
** Shrines&lt;br /&gt;
** Dungeons&lt;br /&gt;
* Items: weapons, armour, scrolls, potions, chests, etc&lt;br /&gt;
** Item enchantments&lt;br /&gt;
** Item materials&lt;br /&gt;
** Gold, Buying &amp;amp; Selling&lt;br /&gt;
* Inhabitants of New Sosaria: Players, Monsters &amp;amp; NPC&amp;#039;s&lt;br /&gt;
* Combat&lt;br /&gt;
** [[Parties|Partying: the life &amp;amp; soul of EUO]]&lt;br /&gt;
* Magic and Spellcasting&lt;br /&gt;
* Completing Quests &amp;amp; Talking to NPC&amp;#039;s&lt;br /&gt;
* [[Werewolves and Lycanthropy]]&lt;br /&gt;
* [[Slash Commands]]&lt;br /&gt;
* [[Server List]]&lt;br /&gt;
&lt;br /&gt;
==Alpha Build Related==&lt;br /&gt;
* [[Alpha|Introduction to Alpha]]&lt;br /&gt;
* [[Alpha Installation|Download and learn how to install the alpha]]&lt;br /&gt;
* [[Alpha Controls|Control &amp;amp; command differences between Regula and Alpha]]&lt;br /&gt;
* [[Alpha Skills|New Skills on Alpha]]&lt;br /&gt;
* Latest changes on Alpha&lt;br /&gt;
* The [[To Do]] list has what may or may not be coming up in future Alpha releases&lt;br /&gt;
* Dual Skills is a new title format for your 2 highest skills&lt;br /&gt;
&lt;br /&gt;
===No Grind Server Specifics===&lt;br /&gt;
* [[Class Ideas]] is about virtual classes from mixing and matching skill sets&lt;br /&gt;
* [[No Grind Stat Gains|How stats grow through skill use]]&lt;br /&gt;
&lt;br /&gt;
==Maped==&lt;br /&gt;
* [[Maped Introduction|Getting started with maped]]&lt;br /&gt;
* keyboard controls &amp;amp; mouse operations&lt;br /&gt;
* setting map properties&lt;br /&gt;
* all about spawners&lt;br /&gt;
* placing items&lt;br /&gt;
* features &amp;amp; triggers&lt;br /&gt;
* Egg&amp;#039;s Pro Tips for EUO maps that Suck Less&lt;br /&gt;
&lt;br /&gt;
==Other Bits and Pieces==&lt;br /&gt;
* [[History of EUO]]&lt;br /&gt;
* [[Famous Players]]&lt;br /&gt;
* [[Combos and Cheeses]]&lt;br /&gt;
* [[Map List|The offical EUO server map list]]&lt;br /&gt;
* [[Modding EUO]]&lt;br /&gt;
** [[Alternative Skins]]&lt;br /&gt;
** [[Creating Avatars|Tips for making avatars/monsters]]&lt;br /&gt;
* [[Playing behind a Firewall|EUO access through HTTP proxy / firewall]]&lt;br /&gt;
* [[Client Config Options]]&lt;br /&gt;
* [[Virtues|Background to the Virtues &amp;amp; their meaning]]&lt;br /&gt;
* [[Credits]]&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Miscellaneous_Skills&amp;diff=1362</id>
		<title>Miscellaneous Skills</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Miscellaneous_Skills&amp;diff=1362"/>
		<updated>2005-08-16T12:52:35Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: /* Blacksmithery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an overview of all the non-combat skills in EUO.&lt;br /&gt;
&lt;br /&gt;
THIS PAGE NEEDS A LOT OF WORK: the copy is very old, sometimes out of date, poorly written and plain missing for some of the newer skills. The bit on black lung was written around 2 years ago!&lt;br /&gt;
&lt;br /&gt;
==Meditation==&lt;br /&gt;
&lt;br /&gt;
Press &amp;#039;&amp;#039;&amp;#039;m&amp;#039;&amp;#039;&amp;#039; to meditate. You will regain HP and mana at an increased rate, depending on your skill, but you will also be blind until you move or are hit. Avoid getting hit when meditating, as you may suffer increased damage.&lt;br /&gt;
&lt;br /&gt;
==Fishing &amp;amp; Cartography==&lt;br /&gt;
&lt;br /&gt;
Get a fishing rod, and use it in the direction of a body of water. Sometimes you&amp;#039;ll drag up an old boot, and rumour has it that these boots are often poison resistant. Other times, you&amp;#039;ll drag up a sea monster. Be careful and prepare yourself for a fight when fishing.&lt;br /&gt;
&lt;br /&gt;
Fishing is a great way to catch food for yourself and your pet, as well as being the most consistant method for finding treasure maps - see the section on [[Treasure Hunting|Cartography and Treasure Hunting]].&lt;br /&gt;
&lt;br /&gt;
==Woodcrafting==&lt;br /&gt;
&lt;br /&gt;
Woodcrafting is the combined skills of lumberjacking and of making wooden items, such as staves, torches, and bows. To aquire the raw materials (i.e. logs), use a woodsman&amp;#039;s axe in the forest and you might, depending on your skill, chop a log. Careful, however, as you may disturb a wisp.&lt;br /&gt;
&lt;br /&gt;
Then get yourself a pocket knife and use it to carve wooden things. You will need to have logs in your inventory to make anything.&lt;br /&gt;
&lt;br /&gt;
More on [[Woodcrafting]] here.&lt;br /&gt;
&lt;br /&gt;
==Mining==&lt;br /&gt;
&lt;br /&gt;
Buy a mining pick from the provisioners and stand next to a mountain. Press &amp;#039;&amp;#039;&amp;#039;u&amp;#039;&amp;#039;&amp;#039; to use, select the pick, then press the arrow key in the direction of the mountain. Then tape down the F9 key (thesedays you only have to press shift-F9 to repeat-use: bluetak no longer required) to mine your way to victory (however if you are AFK too long you will get booted). Don&amp;#039;t catch black lung. &lt;br /&gt;
If you&amp;#039;re really lucky you might dig up a gold nugget, otherwise you&amp;#039;ll just dig up ore, the colour of which will depend on your skill. If you&amp;#039;re unlucky, you may unearth an angry zorn.&lt;br /&gt;
&lt;br /&gt;
More on [[Mining]] here.&lt;br /&gt;
&lt;br /&gt;
==Blacksmithery==&lt;br /&gt;
&lt;br /&gt;
Blacksmithery consists of two separate skills:[[Weaponsmith]] and [[Armourer]]. Both boil down to creating the items of war: metal weapons and armour. &lt;br /&gt;
&lt;br /&gt;
To smelt iron ore, press &amp;#039;&amp;#039;&amp;#039;u&amp;#039;&amp;#039;&amp;#039; to use, select a pair of tongs and press an arrow key in the direction of a brazier.&lt;br /&gt;
&lt;br /&gt;
To make metal weapons and armour, use a either smith&amp;#039;s hammer or an armourer&amp;#039;s hammer on an anvil whilst having ingots in your inventory. A list of items will then appear that you can make, once again according to your skill, and how many ingots you have.&lt;br /&gt;
&lt;br /&gt;
More on [[Weaponsmith]]. More on [[Armourer]].&lt;br /&gt;
&lt;br /&gt;
==Lockpicking (A Rogue Class Skill)==&lt;br /&gt;
&lt;br /&gt;
Get yourself some lockpicks from the provisioners and simply use them on a locked door or chest. Depending on your skill, you may actually unlock the door or chest. Some locks can never be picked, and often picks break, so keep a good supply of them if this is your bag.&lt;br /&gt;
&lt;br /&gt;
The shortcut key for unlock is &amp;#039;&amp;#039;&amp;#039;j&amp;#039;&amp;#039;&amp;#039; + dir.&lt;br /&gt;
&lt;br /&gt;
Points in security count towards your 125% cap on regular and PD.&lt;br /&gt;
&lt;br /&gt;
==Trap Detect and Disarm (A Rogue Class Skill)==&lt;br /&gt;
&lt;br /&gt;
Many chests, locked or not, may also trapped. Use the search function (&amp;#039;&amp;#039;&amp;#039;s&amp;#039;&amp;#039;&amp;#039;+dir) to search a chest for a trap. If your skill is high enough, you will detect a trap if one is present. Traps may also be present on the ground, and searching the ground may show up a trap if one is present.&lt;br /&gt;
&lt;br /&gt;
To disarm a trap, use a probe (shift+&amp;#039;&amp;#039;&amp;#039;j&amp;#039;&amp;#039;&amp;#039;+dir) on the trap.&lt;br /&gt;
&lt;br /&gt;
Points in traps count towards your 125% cap on regular and PD.&lt;br /&gt;
&lt;br /&gt;
==Stealth (A Rogue Class Skill)==&lt;br /&gt;
&lt;br /&gt;
Stealth is the art of moving silently and without being noticed. You can attempt to first hide by pressing &amp;#039;&amp;#039;&amp;#039;H&amp;#039;&amp;#039;&amp;#039;, then moving while hidden. Success in either hiding or moving while hiding will improve your stealth.&lt;br /&gt;
&lt;br /&gt;
You cannot hide when there are players, monsters or NPCs around which can see you, or if you have a light source.&lt;br /&gt;
&lt;br /&gt;
Chances for hiding and moving stealthily are greatly reduced when wearing medium and heavy armour.&lt;br /&gt;
&lt;br /&gt;
Once hidden, you can attempt to backstab (and kill) a target - you must have a shortsword or dagger equipped to pull off a backstab. Backstabbing success is determined by your stealth skill, the target&amp;#039;s level, and for player targets, the lightness of their armour. It&amp;#039;s very hard to BS a player wearing plate armour, for example.&lt;br /&gt;
&lt;br /&gt;
Points in stealth count towards your 125% cap on regular and PD.&lt;br /&gt;
&lt;br /&gt;
==Alchemy==&lt;br /&gt;
&lt;br /&gt;
Alchemy is all about making potions &amp;amp; converting materials. Alchemy [[Alchemy|has its own page here]].&lt;br /&gt;
&lt;br /&gt;
==Tinkering==&lt;br /&gt;
&lt;br /&gt;
Tinkers specialize in the creation of nit nacks. From studs for studded leather to lockpicks. There ability to make certain items that almsot everyone uses makes them important.&lt;br /&gt;
&lt;br /&gt;
More on [[Tinkering]] here.&lt;br /&gt;
&lt;br /&gt;
==Tailoring==&lt;br /&gt;
&lt;br /&gt;
Tailoring is the art of making cloth and leather items. To get started, buy a sewing kit from the provisioner, get yourself some cloth (or leather) and get sewing! More on [[Tailoring]] here.&lt;br /&gt;
&lt;br /&gt;
==Item Identification==&lt;br /&gt;
&lt;br /&gt;
Buy a magnifying glass and use it on an unidentified item to attempt to ID it. Be sure to do your identification in a safe place where your items will not be stolen. The skill required to ID the item with a magnifying glass is proportional to the quality of the item. As with most other skills, you will need 10 item lore to begin identifying basic items. Using a magnifying glass to ID an item will not detect a curse.&lt;br /&gt;
&lt;br /&gt;
==Inscription==&lt;br /&gt;
&lt;br /&gt;
Inscription is the ability to create a scroll. Scrolls of identity, uncurse, town portal and all the spell scrolls are included. Because of the ability to create spell scrolls, mages might be able to save themselves money by makin thier own spell scrolls and make money by selling them to other players.&lt;br /&gt;
&lt;br /&gt;
==Enchanting==&lt;br /&gt;
&lt;br /&gt;
Enchanting gives the ability to increase an items quality by using various gems.&lt;br /&gt;
&lt;br /&gt;
==Taming==&lt;br /&gt;
&lt;br /&gt;
Taming allows players to tame monsters and animals and use them as allies in combat. Some creatures, like the undead, cannot be tamed and others can grow into something stronger.&lt;br /&gt;
&lt;br /&gt;
==How / Where can I train these skills?==&lt;br /&gt;
&lt;br /&gt;
Skills can be increased simply by using them, but often this process is slow. If you have some spare GP lying around, you can (for many of the skills) buy training in them.&lt;br /&gt;
&lt;br /&gt;
The place to buy training skills is at the University of Tanelorne - located at 135&amp;#039; 66&amp;quot; - you will know it because it is between the twin cities of Montor East &amp;amp; West.&lt;br /&gt;
&lt;br /&gt;
Once there, check out the training rooms, and when you think you have found a trainer, press &amp;#039;&amp;#039;&amp;#039;b&amp;#039;&amp;#039;&amp;#039; (buy) to see what training is on offer.&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
	<entry>
		<id>https://euotopia.com/manual/index.php?title=Miscellaneous_Skills&amp;diff=1361</id>
		<title>Miscellaneous Skills</title>
		<link rel="alternate" type="text/html" href="https://euotopia.com/manual/index.php?title=Miscellaneous_Skills&amp;diff=1361"/>
		<updated>2005-08-16T12:51:58Z</updated>

		<summary type="html">&lt;p&gt;MrCadbury: /* Blacksmithery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is an overview of all the non-combat skills in EUO.&lt;br /&gt;
&lt;br /&gt;
THIS PAGE NEEDS A LOT OF WORK: the copy is very old, sometimes out of date, poorly written and plain missing for some of the newer skills. The bit on black lung was written around 2 years ago!&lt;br /&gt;
&lt;br /&gt;
==Meditation==&lt;br /&gt;
&lt;br /&gt;
Press &amp;#039;&amp;#039;&amp;#039;m&amp;#039;&amp;#039;&amp;#039; to meditate. You will regain HP and mana at an increased rate, depending on your skill, but you will also be blind until you move or are hit. Avoid getting hit when meditating, as you may suffer increased damage.&lt;br /&gt;
&lt;br /&gt;
==Fishing &amp;amp; Cartography==&lt;br /&gt;
&lt;br /&gt;
Get a fishing rod, and use it in the direction of a body of water. Sometimes you&amp;#039;ll drag up an old boot, and rumour has it that these boots are often poison resistant. Other times, you&amp;#039;ll drag up a sea monster. Be careful and prepare yourself for a fight when fishing.&lt;br /&gt;
&lt;br /&gt;
Fishing is a great way to catch food for yourself and your pet, as well as being the most consistant method for finding treasure maps - see the section on [[Treasure Hunting|Cartography and Treasure Hunting]].&lt;br /&gt;
&lt;br /&gt;
==Woodcrafting==&lt;br /&gt;
&lt;br /&gt;
Woodcrafting is the combined skills of lumberjacking and of making wooden items, such as staves, torches, and bows. To aquire the raw materials (i.e. logs), use a woodsman&amp;#039;s axe in the forest and you might, depending on your skill, chop a log. Careful, however, as you may disturb a wisp.&lt;br /&gt;
&lt;br /&gt;
Then get yourself a pocket knife and use it to carve wooden things. You will need to have logs in your inventory to make anything.&lt;br /&gt;
&lt;br /&gt;
More on [[Woodcrafting]] here.&lt;br /&gt;
&lt;br /&gt;
==Mining==&lt;br /&gt;
&lt;br /&gt;
Buy a mining pick from the provisioners and stand next to a mountain. Press &amp;#039;&amp;#039;&amp;#039;u&amp;#039;&amp;#039;&amp;#039; to use, select the pick, then press the arrow key in the direction of the mountain. Then tape down the F9 key (thesedays you only have to press shift-F9 to repeat-use: bluetak no longer required) to mine your way to victory (however if you are AFK too long you will get booted). Don&amp;#039;t catch black lung. &lt;br /&gt;
If you&amp;#039;re really lucky you might dig up a gold nugget, otherwise you&amp;#039;ll just dig up ore, the colour of which will depend on your skill. If you&amp;#039;re unlucky, you may unearth an angry zorn.&lt;br /&gt;
&lt;br /&gt;
More on [[Mining]] here.&lt;br /&gt;
&lt;br /&gt;
==Blacksmithery==&lt;br /&gt;
&lt;br /&gt;
Blacksmithery consists of two separate skills:[[Weaponsmith]] and [[Armourer]]. Both boil down to creating the items of war: metal weapons and armour. &lt;br /&gt;
&lt;br /&gt;
To smelt iron ore, press &amp;#039;&amp;#039;&amp;#039;u&amp;#039;&amp;#039;&amp;#039; to use a pair of tongs in the direction of a brazier.&lt;br /&gt;
&lt;br /&gt;
To make metal weapons and armour, use a either smith&amp;#039;s hammer or an armourer&amp;#039;s hammer on an anvil whilst having ingots in your inventory. A list of items will then appear that you can make, once again according to your skill, and how many ingots you have.&lt;br /&gt;
&lt;br /&gt;
More on [[Weaponsmith]]. More on [[Armourer]].&lt;br /&gt;
&lt;br /&gt;
==Lockpicking (A Rogue Class Skill)==&lt;br /&gt;
&lt;br /&gt;
Get yourself some lockpicks from the provisioners and simply use them on a locked door or chest. Depending on your skill, you may actually unlock the door or chest. Some locks can never be picked, and often picks break, so keep a good supply of them if this is your bag.&lt;br /&gt;
&lt;br /&gt;
The shortcut key for unlock is &amp;#039;&amp;#039;&amp;#039;j&amp;#039;&amp;#039;&amp;#039; + dir.&lt;br /&gt;
&lt;br /&gt;
Points in security count towards your 125% cap on regular and PD.&lt;br /&gt;
&lt;br /&gt;
==Trap Detect and Disarm (A Rogue Class Skill)==&lt;br /&gt;
&lt;br /&gt;
Many chests, locked or not, may also trapped. Use the search function (&amp;#039;&amp;#039;&amp;#039;s&amp;#039;&amp;#039;&amp;#039;+dir) to search a chest for a trap. If your skill is high enough, you will detect a trap if one is present. Traps may also be present on the ground, and searching the ground may show up a trap if one is present.&lt;br /&gt;
&lt;br /&gt;
To disarm a trap, use a probe (shift+&amp;#039;&amp;#039;&amp;#039;j&amp;#039;&amp;#039;&amp;#039;+dir) on the trap.&lt;br /&gt;
&lt;br /&gt;
Points in traps count towards your 125% cap on regular and PD.&lt;br /&gt;
&lt;br /&gt;
==Stealth (A Rogue Class Skill)==&lt;br /&gt;
&lt;br /&gt;
Stealth is the art of moving silently and without being noticed. You can attempt to first hide by pressing &amp;#039;&amp;#039;&amp;#039;H&amp;#039;&amp;#039;&amp;#039;, then moving while hidden. Success in either hiding or moving while hiding will improve your stealth.&lt;br /&gt;
&lt;br /&gt;
You cannot hide when there are players, monsters or NPCs around which can see you, or if you have a light source.&lt;br /&gt;
&lt;br /&gt;
Chances for hiding and moving stealthily are greatly reduced when wearing medium and heavy armour.&lt;br /&gt;
&lt;br /&gt;
Once hidden, you can attempt to backstab (and kill) a target - you must have a shortsword or dagger equipped to pull off a backstab. Backstabbing success is determined by your stealth skill, the target&amp;#039;s level, and for player targets, the lightness of their armour. It&amp;#039;s very hard to BS a player wearing plate armour, for example.&lt;br /&gt;
&lt;br /&gt;
Points in stealth count towards your 125% cap on regular and PD.&lt;br /&gt;
&lt;br /&gt;
==Alchemy==&lt;br /&gt;
&lt;br /&gt;
Alchemy is all about making potions &amp;amp; converting materials. Alchemy [[Alchemy|has its own page here]].&lt;br /&gt;
&lt;br /&gt;
==Tinkering==&lt;br /&gt;
&lt;br /&gt;
Tinkers specialize in the creation of nit nacks. From studs for studded leather to lockpicks. There ability to make certain items that almsot everyone uses makes them important.&lt;br /&gt;
&lt;br /&gt;
More on [[Tinkering]] here.&lt;br /&gt;
&lt;br /&gt;
==Tailoring==&lt;br /&gt;
&lt;br /&gt;
Tailoring is the art of making cloth and leather items. To get started, buy a sewing kit from the provisioner, get yourself some cloth (or leather) and get sewing! More on [[Tailoring]] here.&lt;br /&gt;
&lt;br /&gt;
==Item Identification==&lt;br /&gt;
&lt;br /&gt;
Buy a magnifying glass and use it on an unidentified item to attempt to ID it. Be sure to do your identification in a safe place where your items will not be stolen. The skill required to ID the item with a magnifying glass is proportional to the quality of the item. As with most other skills, you will need 10 item lore to begin identifying basic items. Using a magnifying glass to ID an item will not detect a curse.&lt;br /&gt;
&lt;br /&gt;
==Inscription==&lt;br /&gt;
&lt;br /&gt;
Inscription is the ability to create a scroll. Scrolls of identity, uncurse, town portal and all the spell scrolls are included. Because of the ability to create spell scrolls, mages might be able to save themselves money by makin thier own spell scrolls and make money by selling them to other players.&lt;br /&gt;
&lt;br /&gt;
==Enchanting==&lt;br /&gt;
&lt;br /&gt;
Enchanting gives the ability to increase an items quality by using various gems.&lt;br /&gt;
&lt;br /&gt;
==Taming==&lt;br /&gt;
&lt;br /&gt;
Taming allows players to tame monsters and animals and use them as allies in combat. Some creatures, like the undead, cannot be tamed and others can grow into something stronger.&lt;br /&gt;
&lt;br /&gt;
==How / Where can I train these skills?==&lt;br /&gt;
&lt;br /&gt;
Skills can be increased simply by using them, but often this process is slow. If you have some spare GP lying around, you can (for many of the skills) buy training in them.&lt;br /&gt;
&lt;br /&gt;
The place to buy training skills is at the University of Tanelorne - located at 135&amp;#039; 66&amp;quot; - you will know it because it is between the twin cities of Montor East &amp;amp; West.&lt;br /&gt;
&lt;br /&gt;
Once there, check out the training rooms, and when you think you have found a trainer, press &amp;#039;&amp;#039;&amp;#039;b&amp;#039;&amp;#039;&amp;#039; (buy) to see what training is on offer.&lt;/div&gt;</summary>
		<author><name>MrCadbury</name></author>
	</entry>
</feed>