4
Enchanted Clay Pool
r
Artifact:
Whenever you cast a sorcery create a 1/1 clay golem token.
4
Enchanted Clay Pool
r
Artifact:
Whenever you cast a sorcery create a 1/1 clay golem token.
4
Enchanted Clay Pool
r
Artifact:
Whenever you cast a sorcery create a 1/1 clay golem token.
1
Lightning Strike
c
Sorcery: target
Does 2 damage to target creature or hearth.

The OG Lightning Bolt!
1
Lightning Strike
c
Sorcery: target
Does 2 damage to target creature or hearth.

The OG Lightning Bolt!
1
Lightning Strike
c
Sorcery: target
Does 2 damage to target creature or hearth.

The OG Lightning Bolt!
3
Skeleton Crew
c
Sorcery: self
Summons three 1/1 skeleton tokens.
3
Skeleton Crew
c
Sorcery: self
Summons three 1/1 skeleton tokens.
3
Skeleton Crew
c
Sorcery: self
Summons three 1/1 skeleton tokens.
2
Shatter
r
Sorcery: target
Destroy target artifact.
Max B/JW Bjerk
2
Half Orc Warrior
c
Creature: humanoid, orc
Nikolai Bird
2/2
2
Half Orc Warrior
c
Creature: humanoid, orc
Nikolai Bird
2/2
2
Half Orc Warrior
c
Creature: humanoid, orc
Nikolai Bird
2/2
1
Blueish Potion
c
Sorcery: self
Adds 2 mana until end of turn.
Max B
1
Blueish Potion
c
Sorcery: self
Adds 2 mana until end of turn.
Max B
1
Blueish Potion
c
Sorcery: self
Adds 2 mana until end of turn.
Max B
5
Ogre Mound
r
Artifact:
Your humanoids get +2/+1 and trample.
4
Vas Ort Grav
r
Sorcery: target
Does 3 dmg to target creature or hearth, 2 dmg to random tgt and 1 dmg to random tgt.
Max B
4
Vas Ort Grav
r
Sorcery: target
Does 3 dmg to target creature or hearth, 2 dmg to random tgt and 1 dmg to random tgt.
Max B
4
Wrath of God
r
Sorcery: self
Destroy all creatures.
John Martin (1853)
4
Wrath of God
r
Sorcery: self
Destroy all creatures.
John Martin (1853)
3
Eastern Ogre
c
Creature: humanoid, ogre
Nikolai Bird
3/3
3
Eastern Ogre
c
Creature: humanoid, ogre
Nikolai Bird
3/3
3
Eastern Ogre
c
Creature: humanoid, ogre
Nikolai Bird
3/3
4
Elaine the Charmer
r
Creature: demon
If Elaine fights a creature with power 1, that creature joins Elaine's team.
Indi Martin
3/3
4
Elaine the Charmer
r
Creature: demon
If Elaine fights a creature with power 1, that creature joins Elaine's team.
Indi Martin
3/3
4
Elaine the Charmer
r
Creature: demon
If Elaine fights a creature with power 1, that creature joins Elaine's team.
Indi Martin
3/3
1
Caltrops
c
Sorcery: trap
Next time a creature without flying attacks you it takes 2 damage.
1
Caltrops
c
Sorcery: trap
Next time a creature without flying attacks you it takes 2 damage.
1
Caltrops
c
Sorcery: trap
Next time a creature without flying attacks you it takes 2 damage.

Deck list (id=37502):