Werewolves and Lycanthropy

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this needs updating to include the latest wolf changes on alpha, and probably to be a little less conversational as well. good start tho.

Introduction

Since v1.007 werewolves/lycanthropes has been introduced as well as moon cycles. Heres how it works:

Every 6 hours of real time is one full moon cycle game time, both waning and waxing. The more notable phases are the new moon and the full moon. Although nothing happens during the new moon, although it's the midpoint between full moons. Every full moon at midnight (00:00 game time) a few werewolf monsters are spawned and any players with the L status, or the lycanthrope disease, turn into werewolves.

Upon transformation, all equipment is removed and your sprite is chance to a werewolf tile. You cannot use any potions or equipment like rafts or grappling hooks. Your AS becomes 25 and your AC 20, you get a large speed boost and you can heal yourself fully by eating corpses.

Sounds like a good idea? Well, merchents shun players diseased with lycanthropy. Player merchents included, even your own.

Want to become a werewolf? During a full moon get bitten by either a player werewolf or a monster werewolf. Every bite is a chance to contract the disease. Have the disease and don't want it? Well, for now sit tight in safe areas for the night. The cure is going to eb implemented soon in quest form

How to obtain a cure your lycanthropy

Ask just about any NPC (eg a guard) about a cure to get started.