Difference between revisions of "Werewolves and Lycanthropy"

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(How to obtain a cure your lycanthropy)
(How to obtain a cure your lycanthropy)
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==How to obtain a cure your lycanthropy==
 
==How to obtain a cure your lycanthropy==
  
To remove Lycanthropy permanently, obtain the quest from Old Henry which has a silver potion as tje reward. The silver potion cures lycanthropy and gives immunity to it, even if you hadn't contracted the disease to begin with.
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To remove Lycanthropy permanently, ask a guard about it with the keyword ''cure''.

Revision as of 18:28, 3 February 2006

this needs updating to include the latest wolf changes on alpha, and probably to be a little less conversational as well. good start tho.

Introduction

Since v1.007 werewolves/lycanthropes has been introduced as well as moon cycles. Heres how it works:

Every 6 hours of real time is one full moon cycle game time, both waning and waxing. The more notable phases are the new moon and the full moon. Nothing happens during the new moon, it's the midpoint between full moons. At every full moon, once midnight strikes (00:00 game time) a few werewolf monsters are spawned and any players with the L status, Lycanthropy, turn into werewolves.

Once changed, all equipment is removed and your sprite is changed to a werewolf sprite. You cannot use any potions or equipment like rafts or grappling hooks. You AS, AC and speed now depend on your level and you can fully heal yourself by eating corpses.

Merchants also shun players diseased with lycanthropy. Player merchants included, even your own.

To get Lycanthropy, during a full moon get bitten by either a player werewolf or a monster werewolf. Every bite is a chance to contract the disease. Once you do get the L status, you won't transform until the next full moon.

How to obtain a cure your lycanthropy

To remove Lycanthropy permanently, ask a guard about it with the keyword cure.