Items

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Weapons

Armour

Provisions

  • Torches: useful for creating light in a dark place
  • Keys: usualy obtained for quests - used for unlocking doors
  • Gem: view a gem to see a birds eye view of your location
  • Pocket watch: useful for telling the time
  • Pocket knife: use on logs to carve items (see thread on woodworking)
  • Mining pick: used for mining ore
  • Fishing pole: fishing
  • Smiths hammer: blacksmithing (see thread on smithing)
  • Tongs: used for making metal items (see thread on smithing)
  • Woodsman's axe: chopping trees to obtain logs
  • Lockpick: picking locks on doors and chests (not all locks are pickable) (press j)
  • Probe: used for disarming traps (press J)
  • Sextant: will inform you of your position on the current map - if you are outdoors (press x)
  • Grapple (grappling hook): use to climb mountains (press k). Mountain climbing is dangerous!
  • Raft: for water travel.
  • Sewing kit: for tailoring
  • Mortar and pestle: for making potions and other alchemy
  • Magnifying glass: used to identifiy objects: requires skill in item identification

Potions

Stock up on plenty of yellow (healing) potions. Blue potions restore mana, and red potions cure poison. All potions are used via the p key, but it might be a good idea to bind them to one of the numeric hot keys.

  • Yellow : healing
  • Blue : restores mana
  • Red: cures poison

Scrolls

These are scrolls that any type of player can use, & which are invaluable to you surviving EUO. They are as follows:

Town Portal Scroll: Creates a town portal at your location which will transport you back to your chosen bind town if walked into. Useful for restocking during adventuring & allowing people to travel to you to party with. You can set your 'home town' by typing /bind in many of the towns around the land of EUO. Nordhausen, Izumi, & others further afield can be used as your home base (including some hard-to-reach, but familiar, Island havens!).

The player who creates them determines their life-span: they exist for a two-way trip only (in and back in) before disappearing- thus if you are partied, you should always go last if you created the portal!

Identify Scroll: Unless you invest in the identify skill, these scrolls allow you to identify unknown (orange) magical items. Drop the item on the floor, (u)se the scroll in its direction.

Resurrection Scroll: Unless you have a high level mage with you, this is the best way to restore lost party members! Bear in mind that the freshly risen character will be very weak, and prone to returning to the grave if they are in a dangerous area!

Uncurse Scroll: Obvious, really- uncurses magical items. The item has, like with the identify scroll, to be on the ground!

Unweld Scroll: This is for when you either wield a cursed item by mistake, or have your items cursed (it can happen!). Using this scroll removes any cursed items from being (R)eadied- it does not, however, uncurse the item.

Tomes

When you want to learn a new spell (ie, gain the ability to cast that spell), go to a Scribe Shop (the shops marked with a scroll like sign) and buy a tome containing that spell.

To learn that spell press shift-c, select the tome and the spell will be learned. You only need to learn a spell once.

To see the success of casting that spell, press z until you see the your known spells screen - success rates of all the spells you know will be listed here.

Food

Food can be found or bought. Food includes meat, cheese, bread and fish.

Reagants

Knowlege of reagants is not necessary unless you have an interest in alchemy. Some reagants can be bought, and some can only be found. Reagants include blood moss, ash, black pearl, ginseng, garlick, spiders' slik, mandrake and nightshade.

Other Ingredients

Vial, glass, jar, monster bits, etc.