Difference between revisions of "Class Skills"

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(Priest Skills)
(Monk Skills)
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==Monk Skills==
 
==Monk Skills==
===Monk Weapon Skills===
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Please refer to the [[Monk]] manual page.
'''Unarmed Combat'''
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*Damage Type: Bludgeoning (with brass knuckles or fists), Slashing (with neko de) or Piercing (with katars)
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*Stat Dependent Damage Optimisation: 50% str / 50% dex
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*Special Rage Attacks: [[Combat Abilities#Sleeping_Fist|Sleeping Fist]], [[Combat Abilities#Throat_Strike|Throat Strike]], [[Combat Abilities#Quivering_Palm|Quivering Palm]]
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In general, unarmed weapons are very fast, and tend to inflict more critical hits. Also, when a character is totally 'unarmed' (i.e., equipped with only unarmed type armour and using either bare fists or an unarmed type weapon), having a higher unarmed combat skill will result in an improvement in your ability to both attack and defend.
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===Sanctity===
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Monks have one skill pertaining to the use of magic: Sanctity.
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For details on these, refer to: [[Magic and Spellcasting]].
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==Priest Skills==
 
==Priest Skills==

Revision as of 12:20, 9 May 2020

Class skills are skills that contribute to your class points. Essentially, these are the skills that determine your overall class break-up.

For a more detail explanation of how class skills determine a character's class composition, refer to: How Classes Relate to Skills

Class Caps

On each server there is a class skill cap for humans and non-humans. It is different on each server and utilized to multi-class a character for different combinations depending on what the player chooses.

Regular Server (Reg)

  • Human Starting Maximum: 150% (up to 200% via Versatility Shrine)
  • Non-Human Starting Maximum: 125% (up to 200% via Versatility Shrine)

Player Death Server (PD)

  • Human Starting Maximum: 150% (up to 200% via /remort command at Level 75)
  • Non-Human Starting Maximum: 125% (up to 175%% via /remort command at Level 75)

No-Grind Server (NG)

  • Humans Starting Maximum Skill Cap: 425%
  • Non-Human Starting Maximum Skill Cap: 350%

Fighter Skills

Please refer to the Fighter manual page.

Mage Skills

Magery and Sorcery

Mages have two skills pertaining to the use of magic: Magery and Sorcery.

For details on these, refer to: Magic and Spellcasting.


Monk Skills

Please refer to the Monk manual page.

Priest Skills

Please refer to the Priest manual page.

Rogue Skills

Please refer to the Rogue manual page.

Necromancer Skills

Please refer to the Necromancer manual page.

Druid Skills

Please refer to the Druid manual page.