Difference between revisions of "Character Creation"

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(Creating Your Player Character: oops. As I was saying, it is talking about classes, NOT skills. The other page should be change (IMO). :P)
(formatting mostly)
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Player creation is absolutely simple but there are a few details to bear in mind. This page will detail a few of the basic points.
 
Player creation is absolutely simple but there are a few details to bear in mind. This page will detail a few of the basic points.
  
= Creating Your Player Character =
+
== Character Creation ==
  
 
To create your player character, load up '''EUO''' and select '''Create New Character'''. This will take you to the Create New Character page.
 
To create your player character, load up '''EUO''' and select '''Create New Character'''. This will take you to the Create New Character page.
  
* '''Account Name'''
+
'''Account Name'''<br>
** To play '''EUO''', you must first [http://swut.net/euo/alphaaccount.html create an account]. The account holds the details of what characters you are and so accounts are limited to '''1 PER PERSON'''. The same account works for all servers (Reg, NoGrind and PermaDeath), so there is no need to have more than one account. Once you have created your account, enter your account name here.
+
To play '''EUO''', you must first [http://swut.net/euo/alphaaccount.html create an account]. The account holds the details of what characters you are and so accounts are limited to '''1 PER PERSON'''. The same account works for all servers (Reg, NoGrind and PermaDeath), so there is no need to have more than one account. Once you have created your account, enter your account name here.
  
* '''Password'''
+
'''Password'''<br>
** This is where you enter your account password.
+
This is where you enter your account password.
  
* '''Character Name'''
+
'''Character Name'''<br>
** This is where you enter your character's name. Few points to bear in mind: anything deemed an offensive name will more than likely result in your account being banned. Also, names are unique, subject to a maximum length and must comprise of English letters.
+
This is where you enter your character's name. Few points to bear in mind: anything deemed an offensive name will more than likely result in your account being banned. Also, names are unique, subject to a maximum length and must comprise of English letters.
  
* '''Gender'''
+
'''Gender'''<br>
** This is where you select your sex. Depending on whether you pick female or male, you'll be able to pick different avatars and will voice different sounds ingame. There are no advantages or disadvantages when selecting either sex.
+
This is where you select your sex. Depending on whether you pick female or male, you'll be able to pick different avatars and will voice different sounds ingame. There are no advantages or disadvantages when selecting either sex.
  
* '''Class'''
+
'''Class'''<br>
** You may choose to be either a ''fighter'', ''rogue'', or ''mage''. These have a bearing on the stats you have to begin with as well as what starting equipment you recieve. These are as follows:
+
You may choose to be either a ''fighter'', ''rogue'', or ''mage''. These have a bearing on the stats you have to begin with as well as what starting equipment you recieve. These are as follows:
*** ''Fighter'' - Receives 30 strength, 25 dexterity and 25 intelligence. Starting equipment is a club or cleaver and ringmail.
+
* ''Fighter'' - Receives 30 strength, 25 dexterity and 25 intelligence. Starting equipment is a club or cleaver and ringmail.
*** ''Rogue'' - Receives 25 strength, 30 dexterity and 25 intelligence. Starting equipment is a short bow and leather armour.
+
* ''Rogue'' - Receives 25 strength, 30 dexterity and 25 intelligence. Starting equipment is a short bow and leather armour.
*** ''Mage'' - Receives 25 strength, 25 dexterity and 30 intelligence. Starting equipment is a staff as well as In Lor (Invoke Light), Mani (Heal), An Mani (Damage) and An Nox (Negate Poison) spell scrolls.
+
* ''Mage'' - Receives 25 strength, 25 dexterity and 30 intelligence. Starting equipment is a staff as well as In Lor (Invoke Light), Mani (Heal), An Mani (Damage) and An Nox (Negate Poison) spell scrolls.
** All characters, regardless of class, start with a few potions, 100gp and some torches.
+
All characters, regardless of class, start with a few potions, 100gp and some torches.
  
* '''Avatar'''
+
'''Avatar'''<br>
** This is where you select a tile (or avatar) for your character. This is how you will appear to everyone around you. There is also the opportunity to [http://forums.swut.net/viewtopic.php?t=359 purchase special avatars off of Egg via PayPal].
+
This is where you select a tile (or avatar) for your character. This is how you will appear to everyone around you. There is also the opportunity to purchase special avatars off of Egg via PayPal.
 +
* [http://swut.net/euo/avatars.htm Avatar list with prices]
 +
* [http://forums.swut.net/viewtopic.php?t=359 More ingame purchables]
  
* '''Enter The World Of EUO'''
+
'''Enter The World Of EUO'''<br>
** Once you have decided you are happy with your character, select this to enter EUO proper and begin your quest for fame and fortune!
+
Once you have decided you are happy with your character, select this to enter EUO proper and begin your quest for fame and fortune!
  
= Stats =
+
== Player Stats ==
  
 
Every player has three primary stats to contend with. These are '''Strength''', '''Dexterity''' and '''Intelligence'''. Each of these stats has a significant bearing on the game and how powerful you are.
 
Every player has three primary stats to contend with. These are '''Strength''', '''Dexterity''' and '''Intelligence'''. Each of these stats has a significant bearing on the game and how powerful you are.
  
* '''Strength'''
+
'''Strength'''<br>
** Strength affects how many Hit Points (HP) you have as well as how much equipment and items you can carry. Having a lot of strength also affects the damage you deal to monsters and players when using strength-based weaponry.
+
Strength affects how many Hit Points (HP) you have as well as how much equipment and items you can carry. Having a lot of strength also affects the damage you deal to monsters and players when using strength-based weaponry.
  
* '''Dexterity'''
+
'''Dexterity'''<br>
** Dexterity affects how quickly you can move as well as how quickly you can attack with your weapon (taking into consideration the weapon's speed). Having a lot of dexterity can also affect your defence depending on the type of armour worn as well as affecting damage to monsters and players when using dexterity-based weaponry.
+
Dexterity affects how quickly you can move as well as how quickly you can attack with your weapon (taking into consideration the weapon's speed). Having a lot of dexterity can also affect your defence depending on the type of armour worn as well as affecting damage to monsters and players when using dexterity-based weaponry.
  
* '''Intelligence'''
+
'''Intelligence'''<br>
** Intelligence affects how much Mana you have to use for spells as well as determining your Magic Resistance. Spells also increase in effectiveness when the user has a high intelligence.
+
Intelligence affects how much Mana you have to use for spells as well as determining your Magic Resistance. Spells also increase in effectiveness when the user has a high intelligence.
  
 
As well as these primary stats, there are a few other stats to bear in mind.
 
As well as these primary stats, there are a few other stats to bear in mind.
  
* '''HP'''
+
'''HP'''<br>
** Hit Points determine the amount of damage you can take before you eventually kick the bucket. Naturally, once your Hit Points equals zero, you're dead. On the regular server, you can resurrect yourself by pressing '''shift + 1''' which instantly resurrects you in the town in which you are bound. However, this also induces ''resurrection sickness'' which can only be cured by meditating at a [[shrines|shrine]]. On the permanent death servers, death costs you a resurrection stone. Once you run out of these resurrection stones, you are permanently dead and your character is deleted. PermaDeath servers are not for the faint of heart!
+
Hit Points determine the amount of damage you can take before you eventually kick the bucket. Naturally, once your Hit Points equals zero, you're dead. On the regular server, you can resurrect yourself by pressing '''shift + 1''' which instantly resurrects you in the town in which you are bound. However, this also induces ''resurrection sickness'' which can only be cured by meditating at a [[shrines|shrine]]. On the permanent death servers, death costs you a resurrection stone. Once you run out of these resurrection stones, you are permanently dead and your character is deleted. PermaDeath servers are not for the faint of heart!
  
* '''Mana'''
+
'''Mana'''<br>
** Mana is used when spells are cast. When you have no Mana, you cannot cast spells. Mana can be restored by meditating or drinking a blue potion.
+
Mana is used when spells are cast. When you have no Mana, you cannot cast spells. Mana can be restored by meditating or drinking a blue potion.
  
* '''Attack Strength'''
+
'''Attack Strength'''<br>
** Attack Strength is how effective you are in combat. The higher it is, the more kick-ass you are. There will be more on Attack Strength when the combat part of the manual is up.
+
Attack Strength is how effective you are in combat. The higher it is, the more effective you will be at inflicting damage on highly defended targets.
  
* '''Defense'''
+
'''Defense'''<br>
** Defense determines how hard you are to hit. The higher it is, the harder you are to hit. This is influenced by dexterity and the type of armour you are wearing on the regular server. In addition to this, on the NoGrind server, your skill in the armour type also affects how high your defense is. The higher your armour skill is, the higher your defense goes.
+
Defense determines how hard you are to hit. The higher it is, the more damage you will absorb without losing hit points. This is influenced primarily by the type of armour you are wearing.
  
* '''Magic Resistance'''
+
'''Magic Resistance'''<br>
** This is essentially defense against magic. The higher it is, the less damage you take against certain spells (there are a few exceptions where Magic Resistance has no effect). Influenced primarily by intelligence as well as if you have any armour or equipment with Magic Resistance equipped.
+
This is essentially defense against magic. The higher it is, the less damage you take against certain spells (there are a few exceptions where Magic Resistance has no effect). Influenced primarily by intelligence as well as if you have any armour or equipment with Magic Resistance bonuses equipped.
  
* '''Status'''
+
'''Status'''<br>
** Shows you what effects or ailments are affecting you. Some are beneficial, others are not.
+
Shows you what effects or ailments are affecting you. Some are beneficial, others are not.
*** '''P''':  POISONED - causes a loss of health over time. Cast An Nox or a red potion to cure yourself.
+
* '''P''':  POISONED - causes a loss of health over time. Cast An Nox or a red potion to cure yourself.
*** '''Z''':  ASLEEP - caused by orange potions.
+
* '''Z''':  ASLEEP - caused by orange potions.
*** '''B''':  BLIND - caused by being attacked by a giant squid or by opening a trapped chest. Cured by eating a carrot, waiting for a bit or by using a bandage on yourself. There is also a slight chance that you may be permanently blinded - in which case waiting won't help.
+
* '''B''':  BLIND - caused by being attacked by a giant squid or by opening a trapped chest. Cured by eating a carrot, waiting for a bit or by using a bandage on yourself. There is also a slight chance that you may be permanently blinded - in which case waiting won't help.
*** '''C''':  CHARMED - ''Don't ever recall this happening to me, what does it do? - MrCadbury''
+
* '''H''':  HELD - Paralyses you - caused by An Ex Por and certain monsters.
*** '''H''':  HELD - caused by An Ex Por and certain monsters. Paralyses you.
+
* '''?''':  CONFUSED - caused by taking a strong blow to the head or by Quas An Wis.
*** '''?''':  CONFUSED - caused by taking a strong blow to the head or by Quas An Wis.
+
* '''I''':  INVISIBLE - cast Sanct Lor, Vas Sanct Lor or black potion to become invisible.
*** '''I''':  INVISIBLE - cast Sanct Lor, Vas Sanct Lor or black potion to become invisible.
+
* '''p''':  POLYMORPHED - cast Vas Ylem Rel to polymorph yourself.
*** '''p''':  POLYMORPHED - cast Vas Ylem Rel to polymorph yourself.
+
* '''M''':  MEDITATING - regenerates health and mana depending on skill.
*** '''M''':  MEDITATING - regenerates health and mana depending on skill.
+
* '''D''':  DISEASED - caused by eating too many tasty corpses or from being attacked by a zombie.
*** '''D''':  DISEASED - caused by eating too many tasty corpses or from being attacked by a zombie. Fun if you are some sick bugger.
+
* '''F''':  FLOATING - shows that you are on a raft.
*** '''F''':  FLOATING - shows that you are on a raft.
+
* '''X''':  HEXED - caused by Xen Jux and certain monsters. Turns you into a rat.
*** '''X''':  HEXED - caused by Xen Jux and certain monsters. Turns you into a rat.
+
* '''@''':  HALLUCINATING - caused by drinking a cursed potion or fountain.
*** '''@''':  HALLUCINATING - caused by drinking a cursed potion or fountain.
+
* '''h''':  HIDING - shows that you are using the stealth skill.
*** '''h''':  HIDING - shows that you are using the stealth skill.
+
* '''c''':  CRIMINAL - shows that you've been a naughty boy or girl. 30 minutes of criminal status for every non-criminal player killed as well as 5 minutes (?) for every person contaminated with the plague by you. Criminal time can be reduced by meditating at the [[shrines|Shrine Of Humility]],
*** '''c''':  CRIMINAL - shows that you've been a naughty boy or girl. 30 minutes of criminal status for every non-criminal player killed as well as 5 minutes (?) for every person contaminated with the plague by you. Criminal time can be reduced by meditating at the [[shrines|Shrine Of Humility]],
+
* '''v''':  PEERING - shows that you are using a peergem or crystal ball to show your location.
*** '''v''':  PEERING - shows that you are using a peergem or crystal ball to show your location.
+
* '''b''':  BAD BREATH - shows that you have halitosis. Caused by eating eggs and sometimes by drinking from fountains.
*** '''b''':  BAD BREATH - shows that you have halitosis. Caused by eating eggs and drinking fountains.
+
* '''!''':  CHOKING - caused by eating cursed foodstuffs. Perform the Heimlich Manoeuver to cure choking by attacking the affected person when unarmed.
*** '''!''':  CHOKING - caused by eating cursed foodstuffs. Perform the Heimlich Manoeuver to cure choking by attacking the affected person when unarmed.
+
* '''L''':  LYCANTHROPY - Shows that you are affected by lycanthropy and will turn into a werewolf at every full moon.
*** '''z''':  ZOMBIE - ''Is this in the game? - MrCadbury''
+
* '''W''':  WEREWOLF FORM - Shows that you have transformed into a werewolf.
*** '''L''':  LYCANTHROPY - Shows that you are affected by lycanthropy and will turn into a werewolf at every full moon.
+
* '''V''':  CLEAVED - Shows that you've been hit by a Cleave attack. Reduces defense for a certain period of time (?).
*** '''W''':  WEREWOLF FORM - Shows that you have transformed into a werewolf.
+
* '''x''':  X-RAY VISION - Shows that you have x-ray vision after drinking a white potion.
*** '''V''':  CLEAVED - Shows that you've been hit by a Cleave attack. Reduces defense for a certain period of time (?).
+
* '''s''':  SPEED/DEX BOOST - Shows that you are speedy after drinking a brown potion.
*** '''x''':  X-RAY VISION - Shows that you have x-ray vision after drinking a white potion.
+
*** '''s''':  SPEED/DEX BOOST - Shows that you are speedy after drinking a brown potion.
+
  
* '''Gold'''
+
'''Gold'''<br>
** How much cash you have on you. Useful in free market-based societies for the exchange of goods and services.  
+
How much cash you have on you. Useful in free market-based societies for the exchange of goods and services.  
  
* '''Load'''
+
'''Load'''<br>
** Presented in a 'xx/yy' format, xx is how much you are carrying, yy is how much you can carry.
+
Presented in a 'xx/yy' format, xx is how much you are carrying, yy is how much you can carry.
  
= [[Shrines]] and Levelling =
+
== Shrines and Levelling ==
  
When you have amassed a certain amount of experience, you will recieve a message that you feel ready to advance and should meditate at a [[shrines|shrine]]. Depending on what [[shrines|shrine]] you go to, you will recieve different boosts to your stats. These are:
+
When you have amassed a certain amount of experience, you will recieve a message that you feel ready to advance and should meditate at a shrine. Depending on what shrine you go to, you will recieve different boosts to your stats. These are:
  
 
* '''Compassion''' - Dexterity + 6
 
* '''Compassion''' - Dexterity + 6
Line 106: Line 106:
 
* '''Humility''' - nothing
 
* '''Humility''' - nothing
  
For a map of where the [[shrines]] are located, please look in your game files for the "MAP-Shrines" file.
+
For more information on shrines, [[Shrines|click here]].
 +
 
 +
For a map of where the shrines are located, please look in your game files for the "MAP-Shrines" file.

Revision as of 23:49, 19 August 2005

Player creation is absolutely simple but there are a few details to bear in mind. This page will detail a few of the basic points.

Character Creation

To create your player character, load up EUO and select Create New Character. This will take you to the Create New Character page.

Account Name
To play EUO, you must first create an account. The account holds the details of what characters you are and so accounts are limited to 1 PER PERSON. The same account works for all servers (Reg, NoGrind and PermaDeath), so there is no need to have more than one account. Once you have created your account, enter your account name here.

Password
This is where you enter your account password.

Character Name
This is where you enter your character's name. Few points to bear in mind: anything deemed an offensive name will more than likely result in your account being banned. Also, names are unique, subject to a maximum length and must comprise of English letters.

Gender
This is where you select your sex. Depending on whether you pick female or male, you'll be able to pick different avatars and will voice different sounds ingame. There are no advantages or disadvantages when selecting either sex.

Class
You may choose to be either a fighter, rogue, or mage. These have a bearing on the stats you have to begin with as well as what starting equipment you recieve. These are as follows:

  • Fighter - Receives 30 strength, 25 dexterity and 25 intelligence. Starting equipment is a club or cleaver and ringmail.
  • Rogue - Receives 25 strength, 30 dexterity and 25 intelligence. Starting equipment is a short bow and leather armour.
  • Mage - Receives 25 strength, 25 dexterity and 30 intelligence. Starting equipment is a staff as well as In Lor (Invoke Light), Mani (Heal), An Mani (Damage) and An Nox (Negate Poison) spell scrolls.

All characters, regardless of class, start with a few potions, 100gp and some torches.

Avatar
This is where you select a tile (or avatar) for your character. This is how you will appear to everyone around you. There is also the opportunity to purchase special avatars off of Egg via PayPal.

Enter The World Of EUO
Once you have decided you are happy with your character, select this to enter EUO proper and begin your quest for fame and fortune!

Player Stats

Every player has three primary stats to contend with. These are Strength, Dexterity and Intelligence. Each of these stats has a significant bearing on the game and how powerful you are.

Strength
Strength affects how many Hit Points (HP) you have as well as how much equipment and items you can carry. Having a lot of strength also affects the damage you deal to monsters and players when using strength-based weaponry.

Dexterity
Dexterity affects how quickly you can move as well as how quickly you can attack with your weapon (taking into consideration the weapon's speed). Having a lot of dexterity can also affect your defence depending on the type of armour worn as well as affecting damage to monsters and players when using dexterity-based weaponry.

Intelligence
Intelligence affects how much Mana you have to use for spells as well as determining your Magic Resistance. Spells also increase in effectiveness when the user has a high intelligence.

As well as these primary stats, there are a few other stats to bear in mind.

HP
Hit Points determine the amount of damage you can take before you eventually kick the bucket. Naturally, once your Hit Points equals zero, you're dead. On the regular server, you can resurrect yourself by pressing shift + 1 which instantly resurrects you in the town in which you are bound. However, this also induces resurrection sickness which can only be cured by meditating at a shrine. On the permanent death servers, death costs you a resurrection stone. Once you run out of these resurrection stones, you are permanently dead and your character is deleted. PermaDeath servers are not for the faint of heart!

Mana
Mana is used when spells are cast. When you have no Mana, you cannot cast spells. Mana can be restored by meditating or drinking a blue potion.

Attack Strength
Attack Strength is how effective you are in combat. The higher it is, the more effective you will be at inflicting damage on highly defended targets.

Defense
Defense determines how hard you are to hit. The higher it is, the more damage you will absorb without losing hit points. This is influenced primarily by the type of armour you are wearing.

Magic Resistance
This is essentially defense against magic. The higher it is, the less damage you take against certain spells (there are a few exceptions where Magic Resistance has no effect). Influenced primarily by intelligence as well as if you have any armour or equipment with Magic Resistance bonuses equipped.

Status
Shows you what effects or ailments are affecting you. Some are beneficial, others are not.

  • P: POISONED - causes a loss of health over time. Cast An Nox or a red potion to cure yourself.
  • Z: ASLEEP - caused by orange potions.
  • B: BLIND - caused by being attacked by a giant squid or by opening a trapped chest. Cured by eating a carrot, waiting for a bit or by using a bandage on yourself. There is also a slight chance that you may be permanently blinded - in which case waiting won't help.
  • H: HELD - Paralyses you - caused by An Ex Por and certain monsters.
  • ?: CONFUSED - caused by taking a strong blow to the head or by Quas An Wis.
  • I: INVISIBLE - cast Sanct Lor, Vas Sanct Lor or black potion to become invisible.
  • p: POLYMORPHED - cast Vas Ylem Rel to polymorph yourself.
  • M: MEDITATING - regenerates health and mana depending on skill.
  • D: DISEASED - caused by eating too many tasty corpses or from being attacked by a zombie.
  • F: FLOATING - shows that you are on a raft.
  • X: HEXED - caused by Xen Jux and certain monsters. Turns you into a rat.
  • @: HALLUCINATING - caused by drinking a cursed potion or fountain.
  • h: HIDING - shows that you are using the stealth skill.
  • c: CRIMINAL - shows that you've been a naughty boy or girl. 30 minutes of criminal status for every non-criminal player killed as well as 5 minutes (?) for every person contaminated with the plague by you. Criminal time can be reduced by meditating at the Shrine Of Humility,
  • v: PEERING - shows that you are using a peergem or crystal ball to show your location.
  • b: BAD BREATH - shows that you have halitosis. Caused by eating eggs and sometimes by drinking from fountains.
  • !: CHOKING - caused by eating cursed foodstuffs. Perform the Heimlich Manoeuver to cure choking by attacking the affected person when unarmed.
  • L: LYCANTHROPY - Shows that you are affected by lycanthropy and will turn into a werewolf at every full moon.
  • W: WEREWOLF FORM - Shows that you have transformed into a werewolf.
  • V: CLEAVED - Shows that you've been hit by a Cleave attack. Reduces defense for a certain period of time (?).
  • x: X-RAY VISION - Shows that you have x-ray vision after drinking a white potion.
  • s: SPEED/DEX BOOST - Shows that you are speedy after drinking a brown potion.

Gold
How much cash you have on you. Useful in free market-based societies for the exchange of goods and services.

Load
Presented in a 'xx/yy' format, xx is how much you are carrying, yy is how much you can carry.

Shrines and Levelling

When you have amassed a certain amount of experience, you will recieve a message that you feel ready to advance and should meditate at a shrine. Depending on what shrine you go to, you will recieve different boosts to your stats. These are:

  • Compassion - Dexterity + 6
  • Valor - Strength + 6
  • Honesty - Intelligence + 6
  • Sacrifice - Strength + 3 Dexterity + 3
  • Justice - Dexterity + 3 Intelligence + 3
  • Honor - Intelligence + 3 Strength + 3
  • Spirituality - Dexterity + 2 Intelligence + 2 Strength + 2
  • Humility - nothing

For more information on shrines, click here.

For a map of where the shrines are located, please look in your game files for the "MAP-Shrines" file.