Alchemy

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Alchemy is the science of making potions, and the conversion and processing of base materials for use with not only making potions, but for other crafts as well.

Most alchemisty is performed by using an alembic on an alchemists' bench. There are 3 other specialst tools however: the mortar and pestle the sieve and the blackrock saw: all of which are used to process monster parts (explained below).

Potion Recipes

  • Yellow (Heal): Ginseng + Spider's Silk + Flask, min skill 10
  • Blue (Mana): Mandrake Root + Black Pearl + Flask, min skill 20
  • Red (Cure Poison): Garlic + Ginseng + Flask, min skill 30
  • Black (Invisibility): ??? + Shadow Dust + Flask
  • Orange (Induce Sleep): ??? + Preserved Eye + Flask
  • Lime (Nightvision): ??? + Preserved Ooze + Flask
  • White (X-Ray Vision): ??? + Preserved Brain + Flask
  • Green (Induce Poison): ??? + Snake's Venom + Flask
  • Pink (Cure Disease): ??? + Spores + Flask
  • Cyan (Blink): ??? + Sparkling Mote x5 + Flask
  • Brown (Speed): ??? + Bug Dust + Flask
  • Purple (Combat Boost): ??? + Essence of Rage + Flask
  • Mega Yellow (Full Heal): Yellow Potion x5 + Reinforced Flask
  • Mega Blue (Full Mana): Blue Potion x5 + Reinforced Flask

Only the recipes for the 3 basic potions have been completed so as not to make things too easy. Have fun figuring the missing ingredients out.

Improved Yellow Potions

  • Improved yellow potion: combine 2 yellow potions, min skill 30
  • Refined yellow potion: combine 3 yellow potions, min skill 50
  • Greater yellow potion: combine 4 yellow potions, min skill 70

Non-Potion Recipes

  • Vampyric ore: regular ore, vampire dust x5, mandrake root x3, min skill 50
  • Venomous ore: regular ore, nightshade x4, snake's venom, min skill 40
  • Vampyric log: log, vampire dust x5, mandrake root x3, min skill 50
  • Venomous log: log, nightshade x4, snake's venom, min skill 40
  • Blackrock ore (treated): blackrock, dragon scales x6, mandrake root x3, nightshade x3, min skill 65
  • Ebony log: log, blackrock ore (treated blackrock), min skill 65
  • Golden thread: spider's silk x5, gold nugget, min skill 50
  • Silver thread: spider's silk x5, silver ore
  • Dark thread: spider's silk x5, blackrock ore (treated blackrock)

Ingredients

Reagents

  • Ginseng
  • Garlic
  • Spider's Silk - dropped by spiders
  • Sulphurous Ash
  • Blood Moss
  • Black Pearl - rarely 'caught' when fishing
  • Mandrake Root - search a swamp at any midnight
  • Nightshade - search the forests at at midnight on the new moon

Monster Parts

Monster parts are needed for any advanced Alchemy. Raw monster parts are not suitable - they generally need processing first.

Use (u) an Alembic at an Alchemist's bench to convert the following items.

  • Fang + Vial = Snake's Venom
  • Brain + Jar = Preserved Brain
  • Eye + Jar = Preserved Eye
  • Ooze + Jar = Preserved Ooze
  • Heart + Vial = Essence of Rage

The following items require specialist tools, as stated. The vials, jars, blackrock saw, and sieve you will need can all be created by an experienced Tinker.

  • Use Blackrock Saw on Dragon Hide = 3 x Dragon Scales
  • Use Mortar and Pestle on Horn = Shadow Dust
  • Use Mortar and Pestle on Carapace = Bug Dust
  • Use Sieve on Diseased Bandage = Spores

What monsters drop what parts

Occasionally a monster will drop a monster part. Specific ingredients come from particular monsters, namely:

  • Dragon Hide from Red Dragon
  • Fang from Snake
  • Horn from Shadow Orc
  • Brain from Gazer
  • Eye from Basilisk
  • Ooze from Slime
  • Carapace from Insect Swarm
  • Diseased Bandage from Mummy
  • Heart from Minotaur Chief